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Neon Skye

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Everything posted by Neon Skye

  1. I know it's not very likely, but is there any type of script mod that makes it so cars will always break down instead of catching fire/exploding?
  2. After watching FirstThirtyMinutes' video titled "LSPDFR - Day 960 - Commandeering a Vehicle," I had an idea; an animation that allowed for commandeering an occupied vehicle without forcefully pulling them out. There would also have to be something in the code preventing the animation from applying to fleeing suspects, of course.
    • 886 downloads
    • Version 1.0.0
    A simple ELS conversion of Janis28's unmarked minivan. includes an over-customized ELS config due to there being minimal lighting
  3. Honest mistake; happens to all of us
  4. I don't have a very strong PC. It can handle most high poly mods, usually crashing after just an hour. It's not that big of a deal, but a poly count filter for both GTA 5 and 4 would be appreciated in the vehicle models sections.
  5. I know it's not likely, but does anyone know of a mod that makes cars break down instead of exploding if you shoot the gas tank enough times?
  6. I'm converting a car that didn't come with wheels. So I imported police, fitted its wheels onto the model, and deleted police. In Zmod and OpenIV, the tires are where they're supposed to be; but in game, they're further back and in the ground. when I do a burnout, smoke comes from the right place, so the cols are in the right spot. ignore the textures, I'll work on those later
  7. that line just means you're missing a sound file, and it wouldn't cause any lcpdfr crashes. I don't know much about coding or log files, but it looks like a problem happened with ELS at [INFO - 21:3:37] An exception occured. Try reinstalling all components of ELS.
  8. Could someone get some good screenshots for me? My computer can't run GTA IV on Medium or High settings. Thank you EDIT: I've got my screenshots, sorry for not updating sooner
  9. That's weird. I'm not sure why that's happening
    • 2,081 downloads
    • Version 1.1.0
    I saw Chip.'s ELS FBI Buffalo and wanted to make something similar, so now we have Vanilla ELS Pack. Note: Model status is listed as unlocked. This applies to all except the FBI Buffalo, which is locked Chip.'s Buffalo: Credits: FBI Buffalo--Chip. Original vehicle models--Rockstar Lights added to noose, police, police2, nstockade, pstockade, and polpatriot by me Code 3 Javelin by Lccop Federal Signal Vector by F5544 Whelen TIR3 Dominator Series by tomcat8492 Federal Signal Valor by RoegonTV
    While the model itself, as well as the lighting, is awesome, the front of the car is too sensitive to damage (with modified handling.dat). Is the pushbar part of the model, or an extra? If not, I believe you can add it as extra10, where we can then make strong extras in vehicles.ide
  10. I've got a bit of a problem: on some car mods, the third taillight appears black
  11. I seem to have a problem while using the CRUE ENB. The third brake light (on the crown vic at least) appears black
  12. They look pretty similar to me
  13. key: Blue: Move a little to the right, bottom bar could be a little thinner Green: Move a little to the right, bottom bar could be a little thinner Red: Move to the left these suggestions are based on observations from the OpenIV Screenshots taken by ooboylel
  14. shouldn't this be in the textures section?
  15. Could you add some alternating taillights to all of them? In your main directory\ELS Near the top of the config file, there should be a setting called "LstgActivationType". The default settings for this pack is LstgActivationType = jump. Change that to LstgActivationType = default

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