Reputation Activity
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IvanGlez reacted to Reddington in What happened to LSPDFR?Someone already said it, but LSPDFR's focus was "let the community make mods for it". They didn't add a lot of features by default because "they didn't want to take away from devs who make addons." The problem is that G17 didn't find a balance between having features in LSPDFR and leaving the door open for devs to make addons. You can play LSPDFR vanilla with no other plugins (excluding callouts), but do you want to? No, because vanilla LSPDFR gets boring fast due to a lack of features.
I don't expect G17 to add EVERYTHING to LSPDFR, but the basics would still be nice. I love Bejoijo and his mods, but lets be honest here, he shouldn't have to make plugins that add in basic and core features of being a police officer (examples: spike strips, a proper backup system, in depth vehicle and ped searches, etc). LSPDFR should have enough vanilla content that if we don't want to use a third party plugin, we don't have to. Using mods like Bejoijo's and Rich's should feel optional, not forced because LSPDFR barely has anything.
We are honestly at a point where people can make (or already have) a list of MUST HAVE mods to make LSPDFR more enjoyable, implying that by itself, LSPDFR isn't fun. Instead, these lists should COMPLIMENT LSPDFR's already fun experience.
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IvanGlez reacted to Officer 81 in What happened to LSPDFR?I know, this may sound a bit dramatic, but I can't help but wonder why the enormous potential of this mod seems to be going to waste. LSPDFR was initially released in 2015, which was 6 years ago.. but still, it lacks so many features compared to LCPDFR, of which the last version, version 1.1, was also released 6 years after its initial release. It feels as though LSPDFR has great, very polished foundations, but no "house" to give it a purpose. We have a great characters system, awesome appartements, some very polished animations and police related functions, but.. ultimately, they're all very situational.
LCPDFR had "complex" traffic stops with multiple dialogue options, partners, a hardcore mode, an interesting variety of callouts, lightning control and even an integrated ALPR system! All of this made LCPDFR a very interesting and fun experience!
Sure, you can rely on plugins like BejoIjo's or Rich's (love your stuff man) to fill that empty space but it often means you have to scrap some of those great but limited functions I was mentionning earlier to make it all work, like in BejoIjo's case.
Anyways, I guess my main point is.. isn't it time to change focus and to actually start to create gameplay value on top of those great foundations we have?
And to be clear, I'm not criticizing the frequency of updates nor the investement of the devs in this project, which is more than sufficient in my book (we're all adults, we have more going in our lives than just video games), but the way development seems to focus (in my opinion, as always) on less important features.
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IvanGlez reacted to Sam in NPCs taking bullets like it's nothingI will have to take a look into what causes this and double check that it's something in LSPDFR, but if it is then it sounds more like an oversight on our part than anything else and we should be able to fix it.