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IvanGlez

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  1.    IvanGlez reacted to a post in a topic: What happened to LSPDFR?
  2.    IvanGlez reacted to a post in a topic: What happened to LSPDFR?
  3. Hello! I know that what I am going to comment is silly and that I should not give importance to it, but I have noticed that since a few updates of LSPFDR the voice of the Mexican cops are replaced by the white skin of the cops. It doesn't affect the gameplay at all but I find it very funny to hear the cops speak Spanish from time to time when I'm in the middle of a chase in the vanilla game. I was wondering if you could make these cops have their default voice in some next update. Thank you very much!
  4. Oh, I thought it was a function purposely integrated into the build, just like for example the voice of the Mexican policeman, that instead of having his typical in-game voices (Mexican, sometimes like someone from a gang), LSPDFR gives him the typical white cop voices. I'm glad to know that I may have helped to solve a bug!
  5.    IvanGlez reacted to a post in a topic: NPCs taking bullets like it's nothing
  6. Ok, in version 0.4.9 it works perfectly.
  7. Hi! I noticed that LSPDFR removes a feature that is built into the Vanilla game that I find very realistic. When an NPC gets shot and doesn't have body armor he usually lies on the ground wounded and bleeds out. With LSPDFR NPCs remain the same after taking damage from all types of weapons. I was wondering if in a future update you could integrate a section in the settings to enable and disable this option when starting LSPDFR. Thank you very much!
  8. IvanGlez changed their profile photo
  9. Since lspdfr 0.4.8 callouts have been really dangerous and I noticed that when I switch to lethal force ON not all officers start shooting. Only the ones with pistols use them frequently, the rest with shotguns and rifles only aim and take cover. I was wondering if this is a real bug or just my imagination.

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