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LiabilityMan

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  1. Looking at what those files are, then yes it's quite possible. I reinstalled RPH and LSPDFR and it resolved the issue. Must've been the mod manager I use that confused things. Thanks though!
  2.    LiabilityMan reacted to a post in a topic: [WIP] LAPD/LASD/CHP FPIU (2014)
  3.    Deactivated Member reacted to a post in a topic: [WIP] LAPD/LASD/CHP FPIU (2014)
  4. Looks promising! I'll definitely give that a go tonight. Thanks!
  5. Don't suppose there is a fix for this issue yet? After holding E to load the computer the game freezes on this screen. Saw a couple other people mention getting it a while ago but no answer :(
  6. Don't suppose there is a fix for this issue yet? After holding E to load the computer the game freezes on this screen. Saw a couple other people mention getting it a while ago but no answer :(
  7. Thanks, using RadianceV seemed to improve things, unfortunately it makes all other lights quite bright too. Bit confused as to why the visual mod is not specified as a requirement for this vehicle to work properly.
  8. I've been having a lot of issues installing this vehicle, but I'm down to the last problem that has me stumped. The light bar doesn't seem to actually emit any light or show any coronas, and the headlights and tail lights also seem off: Not sure if it's related, but I noticed the carcols.ymt file provided with this mod has the following value for the first 10 sirens: <corona> ... <size value="0.00000000"/> ... </corona> Is this how it's supposed to be? With size set to "0" it means there is no corona at all. I've tried all combinations of carvariations/vehicles/carcols files provided with the mod, disabled VisualV, ensured my PostFX and Shader Quality are set to High, currently using Police3 slot (but have tried others). Can anyone help?
  9. I've been having a lot of issues installing this vehicle, but I'm down to the last problem that has me stumped. The light bar doesn't seem to actually emit any light or show any coronas: From what I can tell, this is because the carcols.ymt file provided with this mod has the following value for the first 10 sirens: <corona> ... <size value="0.00000000"/> ... </corona> Is this how it's supposed to be? With size set to "0" it means there is no corona at all. I've tried all combinations of carvariations/vehicles/carcols files provided with the mod, disabled VisualV, ensured my PostFX and Shader Quality are set to High, currently using Police3 slot (but have tried others). Can anyone help?

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