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2Telos

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  1. Like
    2Telos reacted to Sam in LSPDFR 0.4.6 & LML - Now available!   
    It might be Christmas Eve (at least over here) but that's not stopped us from clutching pretty big-time to release a minor feature update for LSPDFR 0.4, and the first public release of LML - just in time for Christmas!
     
    LSPDFR 0.4.6 adds a couple of new features, with an emphasis on improving the detention of arrested suspects:
    New animated sequences for detaining suspects in police vehicles. Improvements to holding and dragging suspects, including the ability to run with full animation support. New backup options for calling the fire department.  Firefighters will respond and extinguish any fires in the area. New, slick animations for drawing and holstering sidearms that don't interfere with your character's upper body. Extended support for using Online freemode characters in agency and backup configurations. New configurations have been added to the vanilla data files in 0.4.6 adding new outfits from The Diamond Casino Heist update. Other miscellaneous fixes and enhancements.  
    In other news, the initial public release of Lenny's Mod Loader - an innovative at-runtime mod loading solution by @LMS - is also here.  Previously available as Early Access to our supporters on Patreon, LML is now available to all as a Public Beta. 
     
    Lenny's Mod Loader:
    Information and download: https://www.lcpdfr.com/lml/index/ LML Forums: https://www.lcpdfr.com/forums/forum/926-lennys-mod-loader-support/  
    LSPDFR 0.4.6:
    Download and release notes: https://www.lcpdfr.com/files/file/7792-lspd-first-response Release Highlights: https://www.lcpdfr.com/lspdfr/04/highlights/  
    From all of the team, Happy Christmas.  We hope you enjoy your goodies!
    Sam.
     
     
    If you are having problems with LSPDFR 0.4.6, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs/
     
    There are a lot of fixes for common problems in there.
  2. Like
    2Telos got a reaction from Deactivated Member in Announcing Mod-RDR.com   
    Can not wait to be the towns Shrerrif 😍
  3. Like
    2Telos got a reaction from Dbeehler73 in Announcing Mod-RDR.com   
    Can not wait to be the towns Shrerrif 😍
  4. Like
    2Telos reacted to Sam in Announcing Mod-RDR.com   
    It's an exciting time for all of us here at LCPDFR.com with the debut of Red Dead Redemption II on PC just a week away.
     
    When the first RDR game came out on Xbox 360 and PS3, we were inundated with requests to develop a police mod for it, which unfortunately was never to be.  Now though, with RDR on PC finally just around the corner, we're really excited for the possibility of doing so.
     
    So, it's in that spirit that today we announce the launch of a whole new website, Mod-RDR.com, dedicated solely to all things RDR.   We've been working on Mod-RDR ever since the news that RDR was coming to PC broke, and will be hosting all of our RDR specific modding content there.
     

     
    We hope to see you on www.mod-rdr.com, which you can log into with your LCPDFR.com account, as we prepare for our next adventure into the Wild West.
     
    Sam.
  5. Like
    2Telos reacted to Pazzi in Why was Ultimate Backup Removed?   
    if you read his message in the profile page... you will find out.
  6. Like
    2Telos reacted to Realmetrying in Why was Ultimate Backup Removed?   
    the author decided to take a break from LSPDFR due to some negativity in the forums with reviews or something like that
    anyhow he took hes mods of the website(stop the ped and ultimate backup if you dont have a copy than you will need to ask somebody to send it to you but some wont because its copywriting  conflict
  7. Like
    2Telos got a reaction from JasonAdam in LSPDFR 0.4.2 - Now Available!   
    w0w Thank You guys!
  8. Like
    2Telos reacted to Sam in LSPDFR 0.4.2 - Now Available!   
    20 June, 2019 - We have released a minor update (Build 7110) for LSPDFR 0.4.2 to fix a couple of issues that have been reported to us.
     
    We're happy to announce that the latest update of LSPDFR, version 0.4.2, is now available.  LSPDFR 0.4.2 brings with it a couple of snazzy new features including protective ballistic shields and the ability to flash your police badge.  Aside from this, 0.4.2 not only fixes a number of bugs that have been reported, but also introduces sweeping changes and improvements to the LSPDFR 0.4 API, giving plugin developers more access and power than ever.
     
    Additionally, we've made a massive improvement to the Pause Menu which, in something of a first for a GTA mod, now lets you seamlessly configure your LSPDFR keybinds in-game, using the same system as the game itself.
     
    LSPDFR 0.4.2, along with full release notes, can be found here: https://www.lcpdfr.com/files/file/7792-lspd-first-response
     
     
    Please also see our updated Wiki articles detailing some of the new features in LSPDFR 0.4.2: 
    https://www.lcpdfr.com/wiki/lspdfr/04/features/
  9. Like
    2Telos got a reaction from Sam in LSPDFR 0.4.2 - Now Available!   
    w0w Thank You guys!
  10. Like
    2Telos reacted to Sam in LSPDFR 0.4.2 - Coming Soon!   
    Hot off the release of LSPDFR 0.4 a couple of months ago, we're upping the ante with another update which brings not only sweeping improvements to the LSPDFR 0.4 API, but also some unique features which have long been requested.
     
    Originally, the plan was merely to release 0.4.2 as a quick follow-up to 0.4 and 0.4.1 - just simple fixes and changes, plus the API improvements to help developers make the most of 0.4.  Necessary changes, but not really cool enough, right?  So, with that in mind we took a little time to dig back into the archives of LSPDFR and revisit some of our old concepts and ideas.  Now, while some of these are actually in the mod - they're most likely either tucked away as 'easter eggs' or just disabled because they weren't quite right.
     
    If you're a connoisseur of traffic stops, for example, you might've noticed that occasionally the unexpected and oh so demoralizing experience of pulling over a federal agent hits you right in the feels as they arrogantly flash their shiny badge, tell you where to stick your comparatively less shiny badge, and drive off.  (If you haven't seen this before, here's a video: https://www.youtube.com/watch?v=HNOxZR2ak0M)
     
    Originally the plan was to add this as a feature for players to use, but it just didn't quite fit in with 0.3, and we had some trouble with the animation not being quite as fluid as we'd like.  That was then, though, and given that you now play as your own character both on and off duty, we thought it'd be a bit of a must-have now, so we've tidied it up and are introducing it as a player action in 0.4.2.
     

     
    With one quick glance at the shimmering shield, her problems are suddenly your problems.  (Note, a custom badge model is shown instead of the default FIB one - you will be able to define custom models to use on a per-agency basis)
     
    Now, not only does this look exceedingly awesome, but it serves a practical purpose too.  Available both on and off-duty, showing your badge will clear any wanted level and may also instill the fear of the law in nearby citizens, potentially de-escalating the otherwise unavoidable confrontations that flare when you walk around Mirror Park without the latest iFruit phone, for example!
     
    Of course, that's not all.  Continuing with the idea of adding things that are just generally cool, we know that people have wanted a ballistic shield feature in LSPDFR for quite some time.  Sure, you can spawn one with a trainer or download another mod, but it's just not quite the same is it? 
     
    We thought it'd be particularly sweet to have it at your fingertips instead, fully integrated with LSPDFR, ready to kick some butt.
     

     
    As if being Frank Tenpenny isn't cool enough...
     
    Our ballistic shield, accessed from the Interaction Menu, uses our new animation system in 0.4.2 which we think looks absolutely gorgeous.  There's also the freedom to switch between Stealth and Action mode which will vary your pose accordingly, compatibility with most weapons and the potential for future AI support.
     
    Oh yeah, did we mention you can actually arrest people at gunpoint while holding a freaking shield?!
     
    Keep your eyes open for LSPDFR 0.4.2, coming soon.
     
  11. Like
    2Telos got a reaction from Ovrt in LSPDFR 0.4.1 - Now Available   
    w0w that was quick!Thank you!
  12. Like
    2Telos reacted to Northern Spike in BASIC SUPPORT ( READ FIRST )   
    Hello, Just a little tip to try and help a few people out before they make any mistakes, If you are new to PC Gaming ( Welcome ) We all understand that you may be very excited and want to rush into it all! DON’T! This is where you are most likely to make mistakes, First before you even consider Modding, Make sure your PC has good enough Specs to handle everything you about putting on it! Secondly Ensure you have a ( CLEAN BACK UP FOLDER ) This way if you make any mistake at all you have a fallback point without needing to Unistall GTA ( Those Painful 4-8 Hours ) I suggest Starting with the Simple Stuff first and only Download from Trusted Sites the Main bigs one’s being ( LCPDFR & GTAmods ) 
     
    To Start with you want to Install the Following files in the Order Below
     
    LSPDFR
    Script Hook V ( Or Newer )
    Rage Hook ( Latest Version )
    Trainer
     
    ( Tutorials Available All over YouTube )
     
    Ensure you have these Main Files Working first before attempting to Raid Grove street and realising you have no Back up! Oops
     
    Once you have these i suggest getting Familiar with them First before adding more Plugins / Scripts. Eventually feel free to add more but check they are working 1 by 1, Then if something goes wrong you know it was the Last Plugin / Script you Installed, 
     
    Simples Begginer Plugins / Scripts Ect
     
    ELS
    Radiance V
    ELS Vehicles
    Small Scripted Call outs
     
    Once done if you are having Issues Loading LSPDFR Go onto the Rage Hook Settings and Change to LoadPlugin Timeout to ( 60000 )
     
    Or Launch GTA5 Alone, Once it has Fully Loaded, ( ALT + Tab ) Then go and Launch Rage Hook.
     
    Not Loading in Fully Screen ?
    Press ( ALT + Enter )
     
    Low FPS ? ( GTA5 Settings - ( Vsync OFF )
    Or you may need a Better Graphics Card
     
    Remember we was all Excited Once but take your time! You’ll not Regret it!
     
    Best of Luck
    Feel free to PM me for help if needed!
     
    - Spike1527
     
     
  13. Like
    2Telos reacted to LMS in Keys.ini   
    To everyone with key issues (especially with the Police Computer): I have updated the 0.4.1 download, please reinstall and try again. I hope it all works now.
  14. Like
    2Telos reacted to LMS in Keys.ini   
    You should replace the dll, pdb and keys.ini file.
  15. Like
    2Telos reacted to LMS in Keys.ini   
    Yes, exactly.
  16. Like
    2Telos got a reaction from mariosvolos in LSPDFR 0.4.1 - Now Available   
    w0w that was quick!Thank you!
  17. Like
    2Telos reacted to Sam in LSPDFR 0.4.1 - Now Available   
    We've released a minor update to LSPDFR 0.4 which fixes a number of issues that have been reported to us over the last couple of weeks.  As well as a number of fixes, LSPDFR 0.4.1 includes some performance enhancements for slower systems, reworked controller bindings and new API functions. 
     
    LSPDFR 0.4.1, as well as full release notes, is available here: https://www.lcpdfr.com/files/file/7792-lspd-first-response/
  18. Like
    2Telos reacted to Pazzi in Traffic Stop Problem   
    i think it was caused by ELS. you need to disable. set "TrafCTRLOn" to false
  19. Like
    2Telos reacted to Laqueesha in LSPDFR 0.4 - Now Available   
    For those having trouble with crashes, try reinstalling LSPDFR with the .exe method. I've found that using .exe is more stable than the manual install.
  20. Like
    2Telos reacted to Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Dear all, 
     
    As many of you will have noticed, my activity in the LSPDFR scene has decreased significantly over the past few months. There are many reasons for this, the details of which I won't bore you with. It mostly comes down to being busy with other things in my life, as well as LSPDFR becoming less interesting for me having played it for so long and the introduction of frameworks allowing modded GTA5 multiplayer environments.
     
    How times have changed since when I joined the community in 2015, from me taking an interest in learning to code in C# to having multiple plugins released on the site. It's been one heck of a journey here. I recall well the first 'mod' I uploaded for the LSPDFR community, which was called 'More Jail Points' at the time. This was first published for RAGEPluginHook 0.20. This later evolved into 'More Jail Points & Prisoner Transporter' and is now known as the all-so-familiar Arrest Manager. When I was contacted by @dbock1989, who was so enthusiastic about my More Jail Points & Prisoner Transporter plugin at the time, I couldn't quite believe it. He had been so kind as to create a variety of images related to the plugin (see below)! It frankly couldn't have been a more exciting moment at the time and, alongside other overwhelmingly positive and welcoming feedback, served as a major motivation factor for me to continue learning to code and create plugins.

     
    Following this, I was looking to give more purpose to the LSPDFR traffic stop system. And so, Traffic Policer was born - a plugin originally intended to add a few ambient events related to traffic offences. This has now grown into one of my most feature-packed plugins to date. By this time, some YouTubers started using my plugins in their videos. Not only was this a great way for me to obtain feedback on my mods' user experience, I also watched @Zachary Houseknecht with great pleasure while my ANPR Hit AI lit many of his police vehicles on fire... An absolute howler: https://youtu.be/4D8HshZzWMQ?t=606
     
    Some weeks on and Assorted Callouts was next in line. This was originally created out of a callout idea by  @CaptainSugarFree  and turned into what is now known as the Pacific Bank Heist. This took about 4 weeks of intensive development to fully complete (and am I shocked at the code quality looking back at it now... works though). As the first of its kind, the callout featured voice-overs and an intense, detailed SWAT based LSPDFR callout. I was incredibly proud for this to be featured on @Jeff Favignano's channel and I see now that the video in question has amassed over 1.9 million views... breathtaking. https://www.youtube.com/watch?v=eIXKvUyzylA
     
    Moving on again. At this point, @FinKone had managed to get me into YouTube. After having released British Policing Script, longing for an LSPDFR experience closer to home for me, many longed a version of the plugin for international and American users to incorporate the traffic stop improvements and a court system. With that, I released LSPDFR+ by doing my first ever YouTube live stream, which was quite the experience. After this, I released Siren Mastery, PoliceSmartRadio and a variety of other tools and smaller plugins. Many hours of coding, effort, stress, giving support and obtaining feedback had been put in by this point. I was absolutely chuffed to then achieve one million downloads on my published files...
    This figure has since risen to over five million.
     
    Following some negative coverage of LSPDFR in some of the Australian media, I'm also very happy that Wired UK decided to publish an overwhelmingly positive article on the whole GTA5 police modding scene: https://www.wired.co.uk/article/gta-5-mods-lsdpfr-british-police?utm_content=buffer9ca53
     
    After PoliceSmartRadio's release - with the infamous April FoolsRadio download giving four thousand people a perhaps frustratingly good laugh - I placed the whole modding scene lower in my priority list. As mentioned previously, this has since been pushed far further down.
     
    Some thoughts on the community's development over time
    I would describe the LSPDFR community as healthy. @Sam @LMS and all the other contributors have created something very special for all the right reasons and this is largely reflected in the attitudes of the staff & moderation team and community members. With publishing mods on a popular website like this, unfortunately, comes some drama and negativity - and while I have not always agreed with the way and speed the moderation team dealt with my reports relating to me and my work, they have done a good job overall. The few issues that I experienced were all resolved. From my experience in the plugin side of the modding scene, this continues to be the case now.
     
    One thing I noted during the months that passed is that both experienced but particularly newer modders are now frequently treated with disdain in the scene. The modding scene has grown massively since when I first started and unfortunately, in this area, it shows. Everyone starts somewhere and the fact someone is spending their free time creating something for all of you to download, for free, has become massively underappreciated and taken for granted. Sure, a new modders' release may be full of bugs and be nowhere near as feature-rich as more developed plugins, but this takes time to solve. Had I received the negative feedback I've seen on many a new modder's release page back in 2015, you can rest assured I wouldn't have continued my development here. When providing feedback, by all means, point out the issues, but do so in a friendly, constructive manner, not in an entitled, toxic one. Have a look at the first few comments on my Arrest Manager download page to see what that is like - this was a major factor for me to consider continuing development! It is essential for the development of the LSPDFR modding community that this attitude is changed back to what it was in the 'good old days'.
     
    With all that said, I also hope the release of LSPDFR 0.4 kicks a breath of fresh air into the now somewhat stale core LSPDFR modification. With over 2 years having passed since the latest update of the core modification, I'm sure we all agree that an update would be a very welcome step. From the various preview posts released by the development team, it looks that we all have something great to look forward to there.
     
    'Retirement'? So does that mean you're permanently done with the LSPDFR modding scene?
    No, but I won't be actively developing plugins for LSPDFR any more. To be fair, nothing's really changing much now compared to the past few months. I intend to remain as a member of the LSPDFR Testing Team and I'm sure I'll be drawn back in at some point to explore some of the new development options in the 0.4 API. I'll also stay around on my discord and occasionally the forums and I intend to continue publishing occasional videos on my Youtube channel. If my time and motivation levels allow, I may publish some minor updates to my current mods before 0.4 is released. The fact remains, however, that I would currently classify myself as 'inactive' in the scene. With so much other stuff going on, I simply don't have the time to commit that I used to. It would be a pity to say the least to let all my work slowly deteriorate and waste away. Therefore, I've decided to publish the source code to some of my plugins to https://github.com/Albo1125/. At the very least, I would like it to be a learning resource for other ambitious plugin developers in the scene. At best, I hope other developers will take it upon themselves to improve the code where necessary (yes it is very necessary!) and create pull requests to share those improvements. These can then be merged and released, with credits obviously included for contributors.
     
    Back when I started developing for LSPDFR, very few learning resources were available bar the great example project by @LukeD . This hasn't really changed since, despite the creation of the LSPDFR API repository by LMS (https://github.com/LMSDev/LSPDFR-API) and some posts aiming to document the LSPDFR functions by myself in the API development subforum. A noteable step was the creation of the LSPDFR Developers Discord server thanks to  @Stealth22 A full post with current development resources can be found here: 
    I'm planning to publish the source code to a number of my plugins one-by-one to improve this and give something to the community:
    Arrest Manager: https://github.com/Albo1125/Arrest-Manager  Assorted Callouts: https://github.com/Albo1125/Assorted-Callouts Albo1125.Common: https://github.com/Albo1125/Albo1125-Common Traffic Policer: https://github.com/Albo1125/Traffic-Policer LSPDFR+: https://github.com/Albo1125/LSPDFRPlus British Policing Script: https://github.com/Albo1125/British-Policing-Script  
    By no means do I claim that any of the code I post is perfect or amazing - on the contrary, far from it. With the experience I have now gained, reading through some of my old code makes me want to tear my hair out. This is only to be expected, though - most of my plugins were created as part of my learning experience of C#. Prior to this, I had no coding experience or knowledge. It's fascinating to see how the quality of my code has evolved over time by looking at my various different plugins in order of initial release date.
     
    Wrapping up. I hope this post provides some clarification and closure for those of you wondering where on earth I've been over the past few months. It's been an absolute blast and a pleasure. To all of you who were a part of my journey here, thank you.
     
  21. Like
    2Telos reacted to Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    The source code for Albo1125.Common is now available at https://github.com/Albo1125/Albo1125-Common
  22. Like
    2Telos reacted to Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Source code for Assorted Callouts is now available.
     
    Also, thank you for all the kind comments. I've read them all - truly humbling.
  23. Like
    2Telos got a reaction from CVSiN in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Albo1125 is a legend on lspdfr.Not only of his MUST have mods to lspdfr BUT for his unbelievable YT videos that helped me and many others to understand modding step by step.Even today when i want to make a fresh lspdfr installation the first thing that i do is to open a browser to "Learn GTA5 Modding Albo's Way | Tutorials, Guides, Installation Help & Tricks" playlist!
    THANK YOU Albo 🙂
  24. Like
    2Telos got a reaction from Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Albo1125 is a legend on lspdfr.Not only of his MUST have mods to lspdfr BUT for his unbelievable YT videos that helped me and many others to understand modding step by step.Even today when i want to make a fresh lspdfr installation the first thing that i do is to open a browser to "Learn GTA5 Modding Albo's Way | Tutorials, Guides, Installation Help & Tricks" playlist!
    THANK YOU Albo 🙂
  25. Like
    2Telos reacted to Sam in LSPDFR 0.4 - Announcement + First Preview   
    Been a while, huh?
     
    You know, when we first started making LSPDFR, the whole process was pretty much one big roller-coaster that didn't have any brakes:  there were the obvious highs when we'd finally add in something cool, but the low points were pretty hard as well - the amount of work that went into simply researching how things worked really took its toll as well.  And, of course, while this was all going on there just simply wasn't any stopping, we were a couple of (somewhat) real people who essentially lived in Los Santos for just about all of 2015, spending month after month pushing forward and trying to come up with things that everyone here would like to see.
     
    So, of course, the grind and the pace of everything simply just wasn't sustainable and after 0.3, it's no secret that while the numbers and everything for our site are still on the up, month after month, things did slow down quite substantially for the actual mod itself.  But, we can tell you, this wasn't all bad news - it's afforded us the opportunity to take a step back and really look at the mod and figure out where we want to go next with it.  While our approach before was all about cramming as much new stuff as we could into a couple of months of development, we've now been able to look back at many of the original ideas and concepts that we had for LSPDFR and build on them.  Of course, with that being said, there's still a lot of new stuff crammed into 0.4!
     

     
    With 0.4, we've taken the time to fix a couple of those "how the hell didn't they add this yet" moments :)
     
    Aside from the cool little additions like this, though, the major theme of 0.4 is Character.  Ever since seeing the character system for GTA Online, it was always our goal to implement something similar in LSPDFR.  There's just something that much more personal and immersive about playing a game with your own character, and the possibilities that it offers are staggering too.  And yes, while mods like EUP are fantastic (and awesomely compatible with 0.4!), they still feel somewhat separate or distant.  With 0.4, this separation is gone.
     

     

     
    No, these shots aren't taken from GTA Online.  This is our own, fully-featured, LSPDFR Character Creator.
     
    Of course, we'll talk more about the new Character features in LSPDFR 0.4 later.  The Character Creator menu shown above is obviously only one part of what's new in this regard, although hopefully it emphasizes the effort that we've gone to.  Thanks to some of the new additions like this, much of 0.4 actually looks and feels like an entirely new mod altogether.
     

     
    Officer Ronson and his clones obviously couldn't make it to the flashlight party. 
     
    Stay tuned!  We'll be sharing more about 0.4 soon.

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