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Antares

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  1. Ok, thank you for the response. I'll give that a try.
  2. So would it be better just to use one class? Because that would be a mess for me. Of multiple classes in one project?
  3. have you tried the 'Keep Calm' mod? it changes the peds reaction to gun shots and such, so just wondering. I know this is kind of outdated, but saw it.
  4. I really hope someone can help me with this so I don't have to write my entire script over again. I am so use to writing code in C# in the 3 (4) tier architecture that I wrote my entire script like that. (if you don't know what I mean, it's Visual Layer, Business Layer, Data Access Layer, Models [mine has a text document as well]) And because I wrote it like this, it's not letting me use it in LSPDFR because it quits as soon as it tries to go into one of the other dlls. I need to find a way to access my VL, BLL, DAL, MOD, and txtDoc maybe within a single folder or something but can't figure it out. (Also, my text document is embedded in the DAL.dll) Any help would be so very much appreciated. Thank you
  5. update. So I got it to show, but in order to remove the notification on release of key, I need the UINT... and I'm lost there... looked through Rage, and MSDN but can't find the solution I'm looking for...
  6. and just to clarify. I'm not making a callout or anything like that really. ok, so I have been looking through the documentation. And I have found the 4 videos by Albo1125 on YouTube (which is helping immensely. But the question now is.... As an example... I wanted to show a notification only while the enter key is pressed and when the enter key is released, I want to stop that notification and show a different notification. sudo ex. If(enterkey is down) { show notification1 } if(enterkey is released) { stop notification1, show notifcation2 } I'm not sure if I should be using an if statement or a while loop. And if I break the original while loop, it breaks the entire thing. I have done this before in regular codes but never using anyone else's .dll... So it is throwing me.
  7. I found the functions and am just trying to sort through them on what I need exactly.
  8. I was actually watching your video on call outs (which isn't what I am looking for, just looking to see if you do it) as I got your response. I will look at the Functions in a bit. The only thing about those is that they aren't in the object viewer, so I will have to sort through them one by one. but I appreciate the help.
  9. ok, I'll give it a go, and search through all the API's that are available at the moment. Again, Thanks for the quick response.
  10. LukeD, Thanks for the quick response. For example. EBackupResponseType shows Code2, Code3, Pursuit, and SuspectTransporter which I am sure calls the appropriate method to make things happen. but I need to by pass those, or send the correct code to the class/method that is called by these. I really can't find it for the life of me... I haven't done this for a little while.
  11. Hello everyone. I am new to the modding scene for GTAV, but not C#. I am trying to write a script. It doesn't add anything, just makes it more realistic for those of us who likes realism. I am trying to figure out how to access the methods inside LSPDFR. Mainly those those that the B and N default buttons call to. For example... When you walk up to a suspect and press E and select "Ask for ID" I do only need a way to see the methods. Not necessarily the code inside of the methods themselves though. Mainly for the Vanilla LSPDFR but maybe later for mods which I will ask directly before coming here. Thank you and have a good day. (if any more explanation is needed. ask but please be specific. :) ) regards, Antares.

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