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Real Unlimited

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Everything posted by Real Unlimited

  1. Looks amazing! I love the jeeps. Keep 'em coming!
  2. You would had to speak to Lundy about the police equipment.
    • 5,101 downloads
    • Version 1.0.0
    ELS | 1998 Ford Crown Victoria | Whelen Edge Lightbar Hello! This is my first LSPDFR modification. This vehicle was created by Lundy and I was given permission to release it. I only worked on the ELS file. This vehicle is a 1998 Ford Crown Victoria equipped with a Whelen Edge lightbar. The lightbar is red and blue lighted. Everything works like it's supposed to: headlights, indicators, reverse lights, you name it. Features: - 45 realistic lightbar flash patterns - Detailed interior - 4k quality livery Bugs/Things Needing Improvements - Interior does not contain police equipment - Red lights are slightly fuzzy Enjoy the vehicle!
    Great vehicle overall, but needs a lot of ELS work. Issues: -ELS pattern lights seem off. For instance, in the front facing interior lightbar, most of the patterns will have the whole blue side flashing while the red alternates with itself, and vice versa, and for most of the good flash patterns I could find, the rear one was flashing weirdly and/or the skirt lights were flashing weirdly. -Code 2 grille lights only flash red. -Reverse lights are R/B. Not a huge issue but would looks better if white. No offense but I believe the ELS patterns should be completely redone. They do not coordinate at all. Overall, rated 3 stars. If ELS was fixed, 5 stars easily.
    Beautiful job! Pros: Lots of lights and realistic Cons: One front light is not working and there needs to be a red/blue version. Love the vehicle! Happy Holidays!
  3. http://prntscr.com/bmflkg This explains it all, practically. Note: I have also downloaded and installed the following: An unmarked dodge charger, script hook, spark, and ELS V8. Logs: [Asi loader] Using dsound [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Failed to find MSVCR110.DLL [System dependencies] Checking MSVCP110.DLL [System dependencies] Failed to find MSVCP110.DLL [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.6.00079 Full 4.6.00079 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1) [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll [System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ADVANCEDHOOK.DLL [System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ADVANCEDHOOK.DLL [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ADVANCEDHOOKINIT.ASI [System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ADVANCEDHOOKINIT.ASI [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Resolved MSVCP100.dll to C:\Windows\SysWOW64\MSVCP100.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- (C) Alexander Blade 2008 -- // C:\Windows\system32\dsound.dll is loaded, address 0x6D6F0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x6D736110 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x6D74D320 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x6D74D340 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x6D71BAF0 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x6D731070 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x6D74D220 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x6D74D2E0 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x6D74D300 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x6D74D630 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x6D74D360 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x6D73B770 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x6D74D150 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi, Address 0x00000000 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ELS.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ELS.asi, Address 0x00000000 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi, Address 0x61BB0000 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\Trainer.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\Trainer.asi, Address 0x60560000 [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2016-06-29 00:35:49 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2016-06-29 00:37:33 - Direct3D device created! 2016-06-29 00:37:33 - SEARCHING FOR SCRIPTS... 2016-06-29 00:37:33 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2016-06-29 00:37:33 - ...found script 'LCPDFR_Loader.Loader'! 2016-06-29 00:37:33 - ...found script 'LCPDFR_Loader.PublicScript'! 2016-06-29 00:37:33 - Loading scripts in Assembly 'scripts\vdH_towService.net.dll' ... 2016-06-29 00:37:33 - ...found script 'vdH.TowService'! 2016-06-29 00:37:33 - DONE! 3 valid scripts found! 2016-06-29 00:37:33 - STARTING SCRIPTS... 2016-06-29 00:37:33 - INFO: Phone number checks are not available! 2016-06-29 00:37:33 - ...successfully started script 'vdH.TowService'! 2016-06-29 00:37:33 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2016-06-29 00:37:33 - ...successfully started script 'LCPDFR_Loader.Loader'! 2016-06-29 00:37:35 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. at ‮‪‭‪‭‌‬‮‪‍‏‎‮‬‬‍‌‌‬‪‮‍‬‪‪‏‮.‬‭‭‮‪‏‍‬‮‏‌‌‫‬‏‏‏‍‪‮(String ) at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Wed Jun 29 00:35:49 2016 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0xee0000 [INFO] Auto detecting game version [INFO] Using game version 1.0.7 [INFO] [SimpleTrainer] Thread started [INFO] [ScriptHookDotNet] Thread started [INFO] Car model available... spawning it! [INFO] Car model available... spawning it! [WARN] [SimpleTrainer] Thread instance is being deleted while still hooked [INFO] [SimpleTrainer] Thread killed [INFO] Script Hook - Shutdown [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [INFO - 12:37:34 AM] [Log] Started [INFO - 12:37:34 AM] [Main] Main: Initializing... [INFO - 12:37:34 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 12:37:34 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 12:37:35 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. File name: 'AdvancedHook.dll' at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮() at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117 at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222

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