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straitdill

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  1.    K3rcja12 reacted to a comment on a file: Emergency Lighting System
  2.    nofreeusernames123 reacted to a comment on a file: Emergency Lighting System
  3.    Marc1407 reacted to a comment on a file: Emergency Lighting System
  4. NoodlesPoodles started following straitdill
  5.    MoravianLion reacted to a comment on a file: Emergency Lighting System
  6. INSAN1TY started following straitdill
  7.    Slendis reacted to a post in a topic: straitdill WIP showroom
  8.    Skin Works reacted to a post in a topic: straitdill WIP showroom
  9. Appreciate the kind words, thanks man.
  10.    straitdill reacted to a post in a topic: straitdill WIP showroom
  11.    Skin Works reacted to a post in a topic: straitdill WIP showroom
  12. Hey idk if anyone still looks at this WIP thread but I have some bad but not as bad as it seems news. I thought about resuming BEL and releasing it soon but upon looking through my computer I am realizing I have accidentally deleted my BEL and BAL files. I have found the carcols and the carvariations in the groupchat which I had for me and the testers. It appears to have everything up to the rotators and the firetruck + ambulance patterns. I'm not sure what is missing and what I need to redo. I'm hoping I will get back to working on it. As for BAL, the files for that are completely gone. But with the carvariations.ymt being unencrypted I'd be able to make the mod much more accurate as per what color the turn signals are but I'd have to go though each and every car. I may do this but it would take a lot of time and motivation. But don't worry, I haven't lost my edge. I have been doing work for a FiveM server called American Dream RP. I make light patterns for specific vehicles and I deal with the addon vehicles for the server. If you care look at these videos to see some of my work. None of these are using ELS in any way, FYI. If you have carcols work needed for your server or for any other purpose, please message me on discord. straitdill#3531
  13. Housan started following straitdill
  14.    straitdill reacted to a post in a topic: New Rockstar statement on modding
  15.    straitdill reacted to a post in a topic: New Rockstar statement on modding
  16.    straitdill reacted to a file: Just say NO to Take Two
  17. So does this mean they're gonna make OpenIV not work for the people who didn't uninstall it?
  18. Some of you might be wondering where the news on the update(s)/releases for my mods have been, since it's been over a month since the last time I've posted on this thread. I've been gone because, honestly, I've lost interest in GTA V LSPDFR. Which in turn has caused me to lose interest in my mods. But don't worry, everything will be released, can't say when, but they will. And if anyone's wondering, my interests have shifted over to Ghost Recon Wildlands, BeamNG (I'm returning to it, I played it around 2013 or 2014, I dont remember) and Battlefield 4 (the trial version lol haven't actually bought it yet), and if you're wanting to add me on any of those my username is straitdill. FYI, I use uplay for GRW, and Origin for BF4.
  19. Can you send the FPIS template?
  20. Is it possible to render footage from the Rockstar Editor at higher resolutions like 4K? It seems like the default is 1080p.
  21.    straitdill reacted to a file: 2016 Chevrolet Suburban
  22.    straitdill reacted to a post in a topic: straitdill WIP showroom
  23. As you guys may have seen, I am now part of the development team of "Los Santos Rescue Division" which I am creating carcols patterns for. I am excited to help with this mod, you guys can check out the thread for the mod here! Thanks to @Fenix2525WOT for including me in the development of the mod, I have high hopes for it.
  24. Up late in the studio working on B.E.L. 2.8 for u guys MAJOR 🔑 bless up
  25. There are less views than downloads, Albo. How do you do it?
  26. Was gonna post this picture cuz you haven't updated your mods in a while, but you did so I'll do it anyways you're welcome But seriously tho your mods are a must
  27. (see the spoiler) I'm really enjoying this new update, but there's a problem that makes this mod very hard to use. It's the problems that I get when using 4k resolution. I have tried making the font size bigger, but all that really improves is how easy it is to read the text, it doesn't fix the placement of stuff, and some of the buttons don't work. If there's a way to fix this please let me know. And another issue I'm having that's not as substantial is that is I never get ped or vehicle pictures.
  28. Done with an ASP and now I'm working on an AR15. (just now realizing that I forgot to quote you @BhaynaShadpra)
  29. TheCaze started following straitdill
  30. Just uploaded a mod that's a little different for me.
    • 3,590 downloads
    • Version 1.0.0
    This mod was made by me in about an hour, what it does is it changes the icons in the pistol, combat pistol, and stun gun slots to a Glock 17 and Taser X26 icons. TO DO AR-15 icon M37 Ithaca Icon ASP Icon Other Police Weaponry Icons (If I do get around to doing all that I'll rename this to something like "better police weapon icons" Please note that this does not contain any weapon models, just textures that will be changed in the weapon wheel. However, I do recommending downloading these mods, as they were the models I designed the textures after: https://www.gta5-mods.com/weapons/glock-17-diab0 I AM NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR GAME, MAKE BACKUPS AND ALWAYS INSTALL MODS INTO YOUR MODS FOLDER. IF YOU NEED SUPPORT, PLEASE DO NOT LEAVE A NEGATIVE REVIEW BECAUSE YOU INSTALLED IT WRONG, WRITE A COMMENT DESCRIBING YOUR ISSUE AND I WILL TRY TO HELP YOU ASAP. Visit my showroom to keep track of X26 Taser & Glock Weapon Icons and my other mod development! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

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