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gamingsavage

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Everything posted by gamingsavage

  1. It seems as if this mod is slowly dying out due to lack of support. It started off as a huge game changer but now it seems as if it has been abandoned. Tow truck has been down for months. Shots fired call out gives a crash. So many issues and the creator hasn't addressed any of them. Sad really.
  2. I wouldn't think so, I use the same one. I'm not really sure then I messed around with a lot of settings etc. and the one car that had wigwags no longer have them.
  3. That's interesting, I had one car that had wigwags I installed this and the wigwags no longer worked...
  4. Yes check this mod out from Chris Tuffer https://www.gta5-mods.com/misc/faster-els-lights It does wonders in game! I found a solution, this mod made by Kompetezz over at gta 5 mods done the trick for me. https://www.gta5-mods.com/misc/improved-lighting-pattern Install the one without wigwags.
  5. I tried replacing some RDE cars with ELS cars and my game crashed when spawning the cars, is there a way to replace them with ELS vehicles?
  6. Is there anyway to disable wigwag lights on certain ELS capable cars? Is there an option in the VCF file for this? Have you found a solution? I'm curious as well.
  7. Thanks, I appreciate the feedback so soon. Well Turbofandude, as your tagged could you make this happen? However ParksFan even if Turbofandude does not integrate this I will continue to use your plugin. Keep up the good work.
  8. Can I request that you make this Vocal Dispatch Compatible, whenever you get the chance. It is an amazing mod. However with all the amazing plugins that are coming out for LSPDFR it's hard to map all keys for everything without it interfering with another command. Not saying that it is a must, or something that needs to be done right away but it would greatly help.
  9. Try pasting to www.pastebin.com So you're saying everything works now except K9? Yes that log was posted here about the same time that I contacted you and DCP on Police Radio. What I did was, a fresh install of the game itself then I just installed a clean version of LSPDFR with Arrest manager, Police Radio, and Vocal Dispatch. Everything seems to be working all but the canine request. Whenever I try to post a new long now I keep getting and error saying the upload has failed lol. Right now I'm coping all my GTA files to a mod folder so that could be a reason to the failed upload when all has finished copying I will try to upload the log. I do appreciate all of yalls support on this issue guys. LSPDFR would be nothing without you all. Keep up the AMAZING work! That is correct, through Police radio the K9 works just fine, through Vocal Dispatch it doesn't. Everything works through vocal dispatch now besides the k9. Here is the link to the log on pastebin http://pastebin.com/yHE84BAy Thanks for your continued support means a lot.
  10. Yes that log was posted here about the same time that I contacted you and DCP on Police Radio. What I did was, a fresh install of the game itself then I just installed a clean version of LSPDFR with Arrest manager, Police Radio, and Vocal Dispatch. Everything seems to be working all but the canine request. Whenever I try to post a new long now I keep getting and error saying the upload has failed lol. Right now I'm coping all my GTA files to a mod folder so that could be a reason to the failed upload when all has finished copying I will try to upload the log. I do appreciate all of yalls support on this issue guys. LSPDFR would be nothing without you all. Keep up the AMAZING work!
  11. I done a fresh reinstall of LSPDFR and only using 2 plugins Vocal dispatch and Police radio. Still same error "We are unable to honor this request" :/ I have never had a plugin give me so many problems. Are they all suppose to be in one xml file or should it be 2. Your default XML and the Police Radio XML? The only other thing I have running is realism dispatch enhanced :/ I hope that isn't conflicting with it cause LSPDFR is not the same without it.
  12. Whenever I attempt to do a plate check, or any request bound to police radio I get this message "we are not honoring this request at this time" how can this be fixed can anyone help please? RagePluginHook.log
  13. @turbofandude Now that Police Radio has added support with Vocal Dispatch how would I make those phrases link to the Police radio actions. For example: If I were to want to say "requesting k9 unit" how would I link vocal dispatch to the k9 request action? Never mind I spoke to soon, I just downloaded the new Police Radio version and sure enough to my surprise its all already set up and ready to go :) Keep up the AMAZING WORK man!!!!
  14. I cant even get the damn thing to work so be thankful. I'm using an updated RageNativeUI 1.3.1 but when I load in game I get an error message saying I have 1.3.1 and Traffic control can only run off 1.3.0 WTF? Was working perfectly fine a few days back. The author said it works with 1.3.1 but iv tried it all and it always says that
  15. Have you used speech recognition before on your pc?
  16. I'm using an updated RageNativeUI 1.3.1 but when I load in game I get an error message saying I have 1.3.1 and Traffic control can only run off 1.3.0 WTF? Was working perfectly fine yesterday :'(
  17. Well then I guess I will wait on that to hopefully happen, here I was hoping to be able to do it myself some way some how lol
  18. Yes please that would help a lot. I have read the .PDF guide but didn't see anything suggesting how to add in functions such as plate check, request corner, and k9. I'm looking to integrate police radio with vocal dispatch for my own use but am new at the whole scripting idea. Would be very helpful. However I did look into the fourm on GitHub I will study that guide and see what happens :D Keep up the amazing work, LSPDFR would not be the same without Vocal Dispatch! I LOVE IT <3
  19. Hey man, I'm wanting to make my own API feature such as plate check etc. What all exactly do I need to do that? And what would be an example of the string used to script it.
  20. I could have sworn I did is the problem, I even have the new XML file you added in the plugins folder. I might have screwed something up as I have a few different Arrest manager folders. Let me re download and try again. Thanks though for the help [: Also while your here, I know this is the wrong script to ask this but with Vocal Dispatch when I request transport I always get told its unavailable what could cause this issue? And one last thing if you would be so kind, is there any mod out there to keep peds from going bat shit crazy during shooting etc? THANKS KEEP UP THE GREAT WORK!
  21. It shows it to be on version 5.9.0.1 which makes zero sense as I just downloaded 6.0.0.0 and added the appropriate files to their locations. [4/16/2016 3:45:55 PM.805] Started new log on 4/16/2016 3:45:55 PM.805 [4/16/2016 3:45:55 PM.806] ==================================================================================================== [4/16/2016 3:45:55 PM.792] Log path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [4/16/2016 3:45:55 PM.806] Log verbosity: Verbose [4/16/2016 3:45:55 PM.807] Initializing input system [4/16/2016 3:45:55 PM.810] Initializing game console [4/16/2016 3:45:55 PM.815] Console key has been set to F4 (key code: 115) [4/16/2016 3:45:55 PM.862] Initializing console variable "SkipGameIntro". [4/16/2016 3:45:55 PM.863] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [4/16/2016 3:45:55 PM.866] Read value: <null> [4/16/2016 3:45:55 PM.866] Initializing console variable "DisableRenderVersionText". [4/16/2016 3:45:55 PM.866] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [4/16/2016 3:45:55 PM.872] Read value: True [4/16/2016 3:45:55 PM.872] Setting value of console variable "DisableRenderVersionText" to stored value. [4/16/2016 3:45:55 PM.872] Initializing console variable "ConsoleKey". [4/16/2016 3:45:55 PM.872] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [4/16/2016 3:45:55 PM.873] Read value: Oemtilde [4/16/2016 3:45:55 PM.873] Setting value of console variable "ConsoleKey" to stored value. [4/16/2016 3:45:55 PM.874] Console key has been set to Oemtilde (key code: 192) [4/16/2016 3:45:55 PM.874] Initializing console variable "PluginTimeoutThreshold". [4/16/2016 3:45:55 PM.874] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [4/16/2016 3:45:55 PM.874] Read value: 10000 [4/16/2016 3:45:55 PM.874] Setting value of console variable "PluginTimeoutThreshold" to stored value. [4/16/2016 3:45:55 PM.875] Initializing console variable "AlwaysShowConsoleOutput". [4/16/2016 3:45:55 PM.875] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [4/16/2016 3:45:55 PM.875] Read value: <null> [4/16/2016 3:45:55 PM.875] Initializing console variable "StartWithDeveloperModeEnabledId". [4/16/2016 3:45:55 PM.876] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [4/16/2016 3:45:55 PM.876] Read value: <null> [4/16/2016 3:45:55 PM.876] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [4/16/2016 3:45:55 PM.876] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [4/16/2016 3:45:55 PM.877] Read value: False [4/16/2016 3:45:55 PM.877] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [4/16/2016 3:45:55 PM.877] Initializing console variable "ShowOnScreenWarnings". [4/16/2016 3:45:55 PM.877] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [4/16/2016 3:45:55 PM.878] Read value: <null> [4/16/2016 3:45:55 PM.878] Console initialized [4/16/2016 3:45:55 PM.878] Initializing forms manager [4/16/2016 3:45:55 PM.881] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V [4/16/2016 3:45:55 PM.887] ================ RAGE Plugin Hook ================ [4/16/2016 3:45:55 PM.894] Checking game support [4/16/2016 3:45:56 PM.001] Product name: Grand Theft Auto V [4/16/2016 3:45:56 PM.001] Product version: 1.0.678.1 [4/16/2016 3:45:56 PM.001] Is steam version: True [4/16/2016 3:45:56 PM.002] Initializing DirectX [4/16/2016 3:45:56 PM.005] Initializing Direct3D [4/16/2016 3:45:56 PM.005] Loading C:\Windows\system32\d3d11.dll [4/16/2016 3:45:56 PM.006] Loaded at 0x7FF821910000 [4/16/2016 3:45:56 PM.006] D3D11CreateDeviceAndSwapChain at 0x7FF821928100 [4/16/2016 3:45:56 PM.006] Creating Direct3D 11 device and swap chain [4/16/2016 3:45:56 PM.019] Swap Chain created: 0x3338C7A7D0 [4/16/2016 3:45:56 PM.019] Swap Chain VTable: 0x3338C7A7D0 [4/16/2016 3:45:56 PM.019] Swap Chain VTable_2: 0x7FF806ECB7F8 [4/16/2016 3:45:56 PM.019] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF [4/16/2016 3:45:56 PM.020] D3D11Present: 0x7FF806DAD210 [4/16/2016 3:45:56 PM.020] D3D11ResizeBuffers: 0x7FF806DAD5F0 [4/16/2016 3:45:56 PM.020] D3D11ResizeTarget: 0x7FF806DAA4E0 [4/16/2016 3:45:56 PM.020] D3D11SetFullscreenState: 0x7FF806DAD300 [4/16/2016 3:45:56 PM.045] Direct3D initialized [4/16/2016 3:45:56 PM.045] Initialized DirectX [4/16/2016 3:45:56 PM.046] Direct3D watcher thread spawned [4/16/2016 3:45:56 PM.945] Getting device [4/16/2016 3:45:56 PM.945] Retrieved device [4/16/2016 3:45:56 PM.945] Creating wrapper [4/16/2016 3:45:57 PM.014] Wrapper created [4/16/2016 3:45:57 PM.020] Effect created [4/16/2016 3:45:57 PM.020] Creating buffer [4/16/2016 3:45:57 PM.020] Created buffer [4/16/2016 3:45:57 PM.020] Creating blend state [4/16/2016 3:45:57 PM.020] Created blend state [4/16/2016 3:45:57 PM.021] Done with creation [4/16/2016 3:45:57 PM.053] Initializing texture system. [4/16/2016 3:45:57 PM.054] Initializing texture system; phase 1 [4/16/2016 3:45:57 PM.054] Initializing texture system; phase 2 [4/16/2016 3:45:57 PM.061] Initializing texture system; phase 3 [4/16/2016 3:45:57 PM.062] Initializing texture system; phase 4 [4/16/2016 3:45:57 PM.073] Initializing texture system; phase 5 [4/16/2016 3:45:57 PM.075] Initializing texture system; phase 6 [4/16/2016 3:45:57 PM.076] Initializing texture system; phase 7 [4/16/2016 3:45:57 PM.078] Initializing texture system; phase 8 [4/16/2016 3:45:57 PM.080] Initializing texture system; phase 9 [4/16/2016 3:45:57 PM.081] Initializing texture system; phase 10 [4/16/2016 3:45:57 PM.084] Initializing texture system; phase 11 [4/16/2016 3:45:57 PM.084] Initializing texture system; phase 12 [4/16/2016 3:45:57 PM.087] Initializing texture system; phase 13 [4/16/2016 3:45:57 PM.087] Initializing texture system; phase 14 [4/16/2016 3:46:01 PM.047] Direct3D watcher thread ended [4/16/2016 3:46:19 PM.770] Initializing game support [4/16/2016 3:46:20 PM.564] Compatibility level: 0 [4/16/2016 3:46:20 PM.565] Supported version detected [4/16/2016 3:46:20 PM.565] ================================================== [4/16/2016 3:46:20 PM.816] Patched IsDebuggerPresent [4/16/2016 3:46:21 PM.067] Waiting for game initialization [4/16/2016 3:46:21 PM.419] Initializing hook [4/16/2016 3:46:21 PM.669] Completing interoperability [4/16/2016 3:46:21 PM.670] Initialization code 1. [4/16/2016 3:46:21 PM.670] Initialization code 2. [4/16/2016 3:46:21 PM.670] Initialization code 3. [4/16/2016 3:46:21 PM.680] 1 Address: 0x00007FF7E2C41C70 [4/16/2016 3:46:21 PM.681] Calling func 1 [4/16/2016 3:46:21 PM.702] 2 Address: 0x00007FF7E36F68F6 [4/16/2016 3:46:21 PM.702] 3 Address: 0x00007FF7E2275D3E [4/16/2016 3:46:21 PM.738] Address: 0x00007FF7E36F6894 [4/16/2016 3:46:21 PM.738] Unknown var: 0x00007FF7E45C1D80 [4/16/2016 3:46:21 PM.738] Initialization code 4. [4/16/2016 3:46:21 PM.739] Completing interoperability, phase 1 [4/16/2016 3:46:21 PM.739] Completing interoperability, phase 2 [4/16/2016 3:46:21 PM.739] Completing interoperability, phase 3 [4/16/2016 3:46:21 PM.740] Completing interoperability, phase 4 [4/16/2016 3:46:21 PM.740] Completing interoperability, phase 5 [4/16/2016 3:46:21 PM.740] Completing interoperability, phase 6 [4/16/2016 3:46:21 PM.740] Completing interoperability, phase 7 [4/16/2016 3:46:41 PM.144] Initializing console variable "TimeScale". [4/16/2016 3:46:41 PM.145] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [4/16/2016 3:46:41 PM.145] Read value: <null> [4/16/2016 3:46:43 PM.331] [4/16/2016 3:46:43 PM.332] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll [4/16/2016 3:46:45 PM.416] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:45 PM.418] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:45 PM.420] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:45 PM.428] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll". [4/16/2016 3:46:45 PM.430] [4/16/2016 3:46:45 PM.430] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayPOLV.dll [4/16/2016 3:46:47 PM.535] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:47 PM.537] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:47 PM.538] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:47 PM.699] Plugin "ClearTheWayV" was loaded from "ClearTheWayPOLV.dll". [4/16/2016 3:46:47 PM.701] [4/16/2016 3:46:47 PM.701] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CruiseControl.dll [4/16/2016 3:46:49 PM.786] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:49 PM.787] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:49 PM.789] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:49 PM.797] Plugin "CruiseControl" was loaded from "CruiseControl.dll". [4/16/2016 3:46:49 PM.799] [4/16/2016 3:46:49 PM.800] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Emergency Strobes.dll [4/16/2016 3:46:51 PM.898] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:51 PM.900] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:51 PM.902] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:51 PM.928] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll". [4/16/2016 3:46:51 PM.929] [4/16/2016 3:46:51 PM.929] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll [4/16/2016 3:46:54 PM.030] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:54 PM.031] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:54 PM.033] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:54 PM.140] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll". [4/16/2016 3:46:54 PM.142] [4/16/2016 3:46:54 PM.142] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [4/16/2016 3:46:56 PM.290] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:56 PM.291] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:56 PM.293] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:56 PM.353] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [4/16/2016 3:46:56 PM.354] [4/16/2016 3:46:56 PM.355] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll [4/16/2016 3:46:58 PM.446] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:46:58 PM.448] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:46:58 PM.449] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:46:58 PM.461] Plugin "Spotlight Mod" was loaded from "Spotlight.dll". [4/16/2016 3:46:58 PM.463] [4/16/2016 3:46:58 PM.463] Loading plugin from path: D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll [4/16/2016 3:47:00 PM.579] <UNLOADED PLUGIN>: Initializing input system [4/16/2016 3:47:00 PM.582] <UNLOADED PLUGIN>: Initializing game console [4/16/2016 3:47:00 PM.584] <UNLOADED PLUGIN>: Initializing forms manager [4/16/2016 3:47:00 PM.799] Plugin "Traffic Control" was loaded from "TrafficControl.dll". [4/16/2016 3:47:02 PM.152] --------------------------------------------------------------------- [4/16/2016 3:47:02 PM.152] LSPD FIRST RESPONSE [4/16/2016 3:47:02 PM.152] Version 0.3.1 [4/16/2016 3:47:02 PM.152] A G17 Media Modification [4/16/2016 3:47:02 PM.152] - Developed by LMS & Sam [4/16/2016 3:47:02 PM.152] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [4/16/2016 3:47:02 PM.153] © Copyright 2015-2016, G17 Media, www.lspdfr.com [4/16/2016 3:47:02 PM.153] --------------------------------------------------------------------- [4/16/2016 3:47:02 PM.153] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [4/16/2016 3:47:02 PM.153] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [4/16/2016 3:47:02 PM.426] [4/16/2016 3:47:02 PM.564] D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [4/16/2016 3:47:02 PM.565] D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [4/16/2016 3:47:02 PM.570] Callouts: 150 [4/16/2016 3:47:02 PM.648] Spotlight Mod: [Spotlight] Loaded [4/16/2016 3:47:02 PM.656] Spotlight Mod: [Spotlight] Version: 0.9.0.40319 [4/16/2016 3:47:02 PM.964] Traffic Control: [Traffic Control] ERROR: Traffic Control requires v1.3.0.0 of RAGENativeUI DLL. Different version (1.3.1.0) found; Traffic Control cannot run. [4/16/2016 3:47:03 PM.139] [TRACE] Thread CopManager #1 initialized [4/16/2016 3:47:03 PM.156] [TRACE] Thread CopManager #1 initialized [4/16/2016 3:47:18 PM.582] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:47:18 PM.596] [TRACE] New ped recognized as cop [4/16/2016 3:47:20 PM.808] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded! [4/16/2016 3:47:22 PM.477] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:47:24 PM.074] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:47:24 PM.551] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:47:24 PM.990] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:47:24 PM.991] [TRACE] New ped recognized as cop [4/16/2016 3:47:31 PM.883] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:47:32 PM.316] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:47:32 PM.317] [TRACE] New ped recognized as cop [4/16/2016 3:47:32 PM.360] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:48:45 PM.456] s_m_y_cop_01_white_full_01 [4/16/2016 3:48:45 PM.458] INIT [4/16/2016 3:48:45 PM.475] LSPD First Response: Folder is D:\Games\Steam\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [4/16/2016 3:48:45 PM.501] LSPD First Response: Arrest Manager, Version=5.9.0.1, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.503] LSPD First Response: AssortedCallouts, Version=0.0.8.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.506] LSPD First Response: BaitCar, Version=1.0.5901.26586, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.507] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.508] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.509] LSPD First Response: RepeatOffender, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.512] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.514] LSPD First Response: Traffic Policer, Version=6.7.0.3, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.517] LSPD First Response: VocalDispatch, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [4/16/2016 3:48:45 PM.517] LSPD First Response: Creating plugin: ????????????????????????????????????????? [4/16/2016 3:48:45 PM.634] LSPD First Response: Creating plugin: ????????????????????????????????????????? [4/16/2016 3:48:45 PM.696] LSPD First Response: Creating plugin: BaitCar.Main [4/16/2016 3:48:45 PM.708] LSPD First Response: Error while creating plugin: BaitCar.Main: Exception has been thrown by the target of an invocation. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) [4/16/2016 3:48:45 PM.708] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) [4/16/2016 3:48:45 PM.709] at System.Activator.CreateInstance(Type type, Boolean nonPublic) [4/16/2016 3:48:45 PM.709] at System.Activator.CreateInstance(Type type) [4/16/2016 3:48:45 PM.709] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559 [4/16/2016 3:48:45 PM.709] LSPD First Response: Error while creating plugin: BaitCar.Main: System.IO.FileNotFoundException: Could not load file or assembly 'Stray.Common, Version=1.0.5901.22223, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [4/16/2016 3:48:45 PM.710] File name: 'Stray.Common, Version=1.0.5901.22223, Culture=neutral, PublicKeyToken=null' [4/16/2016 3:48:45 PM.710] at BaitCar.Main..ctor() [4/16/2016 3:48:45 PM.710] [4/16/2016 3:48:45 PM.710] WRN: Assembly binding logging is turned OFF. [4/16/2016 3:48:45 PM.710] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. [4/16/2016 3:48:45 PM.710] Note: There is some performance penalty associated with assembly bind failure logging. [4/16/2016 3:48:45 PM.711] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. [4/16/2016 3:48:45 PM.711] [4/16/2016 3:48:45 PM.711] LSPD First Response: Creating plugin: APIExample.Main [4/16/2016 3:48:45 PM.711] LSPD First Response: Creating plugin: PoliceRadio.Main [4/16/2016 3:48:45 PM.767] LSPD First Response: Creating plugin: RepeatOffender.Main [4/16/2016 3:48:45 PM.820] LSPD First Response: Creating plugin: SecondaryCallout.Main [4/16/2016 3:48:45 PM.821] LSPD First Response: Creating plugin: ????????????????????????????????????????? [4/16/2016 3:48:45 PM.882] LSPD First Response: Creating Traffic Policer.Main. [4/16/2016 3:48:45 PM.885] LSPD First Response: Done with Traffic Policer.Main. [4/16/2016 3:48:45 PM.885] LSPD First Response: Creating plugin: VocalDispatch.Main [4/16/2016 3:48:45 PM.886] LSPD First Response: Arrest Manager 5.9.0.1, developed by Albo1125, loaded successfully! [4/16/2016 3:48:45 PM.887] LSPD First Response: Please go on duty to start Arrest Manager. [4/16/2016 3:48:45 PM.887] LSPD First Response: Assorted Callouts 0.0.8.0, developed by Albo1125, has been initialised. [4/16/2016 3:48:45 PM.888] LSPD First Response: Go on duty to start Assorted Callouts. [4/16/2016 3:48:45 PM.888] LSPD First Response: Scott's Callouts Plugin loaded! [4/16/2016 3:48:45 PM.890] LSPD First Response: Police Radio Loaded [4/16/2016 3:48:45 PM.892] LSPD First Response: [Repeat Offender Loaded] - FinKone [4/16/2016 3:48:45 PM.893] LSPD First Response: Traffic Policer 6.7.0.3, developed by Albo1125, has been initialised. [4/16/2016 3:48:45 PM.893] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [4/16/2016 3:48:46 PM.491] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.492] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.492] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.492] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.493] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Status" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.493] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.493] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.494] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.494] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.495] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.495] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.495] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.495] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.InCustody" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.496] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.496] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true). [4/16/2016 3:48:46 PM.497] LSPD First Response: VocalDispatch: Loaded with 31 phrases. [4/16/2016 3:48:46 PM.497] LSPD First Response: We have 1 callouts registered [4/16/2016 3:48:46 PM.498] LSPD First Response: CalloutManager initialized [4/16/2016 3:48:46 PM.499] [TRACE] WorldEventManager: Allowing up to 2 events [4/16/2016 3:48:46 PM.503] [INFO] Model preloading enabled [4/16/2016 3:48:46 PM.503] [TRACE] Preloading POLICE [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICE2 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICE3 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICET [4/16/2016 3:48:46 PM.504] [TRACE] Preloading SHERIFF2 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading SHERIFF [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICE4 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICEB [4/16/2016 3:48:46 PM.504] [TRACE] Preloading FBI2 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICEOLD1 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLICEOLD2 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading BUZZARD [4/16/2016 3:48:46 PM.504] [TRACE] Preloading POLMAV [4/16/2016 3:48:46 PM.504] [TRACE] Preloading FROGGER2 [4/16/2016 3:48:46 PM.504] [TRACE] Preloading AMBULANCE [4/16/2016 3:48:46 PM.504] [TRACE] Preloading FIRETRUK [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 453432689 [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 487013001 [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 101631238 [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 1737195953 [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 911657153 [4/16/2016 3:48:46 PM.505] [TRACE] Preloading asset 2210333304 [4/16/2016 3:48:46 PM.506] LSPD First Response: In traffic policer duty event handler: True [4/16/2016 3:48:46 PM.524] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer [4/16/2016 3:48:46 PM.543] LSPD First Response: GAME VERSION: 1.0.678.1 [4/16/2016 3:48:46 PM.548] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38 [4/16/2016 3:48:46 PM.551] LSPD First Response: Traffic Policer.Mainloop started [4/16/2016 3:48:46 PM.555] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Arrest Manager [4/16/2016 3:48:46 PM.557] LSPD First Response: GAME VERSION: 1.0.678.1 [4/16/2016 3:48:46 PM.559] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38 [4/16/2016 3:48:46 PM.566] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Assorted Callouts [4/16/2016 3:48:46 PM.568] LSPD First Response: GAME VERSION: 1.0.678.1 [4/16/2016 3:48:46 PM.571] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38 [4/16/2016 3:48:46 PM.573] LSPD First Response: Assorted Callouts not in beta. [4/16/2016 3:48:46 PM.577] LSPD First Response: Assorted Callouts is not in beta. [4/16/2016 3:48:46 PM.589] LSPD First Response: Registering callout ???????????????????????????????????????? [4/16/2016 3:48:46 PM.590] LSPD First Response: Registering callout ???????????????????????????????????????? [4/16/2016 3:48:46 PM.590] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.590] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.591] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.591] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.591] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.592] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:46 PM.592] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife [4/16/2016 3:48:46 PM.592] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife [4/16/2016 3:48:46 PM.593] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker [4/16/2016 3:48:46 PM.593] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck [4/16/2016 3:48:46 PM.593] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure [4/16/2016 3:48:46 PM.593] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog [4/16/2016 3:48:46 PM.594] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay [4/16/2016 3:48:46 PM.595] LSPD First Response: Registering callout RepeatOffender.Callouts.VehcileTheft [4/16/2016 3:48:46 PM.596] LSPD First Response: /-/-/-/-/-/-SECONDARY CALLOUTS-/-/-/-/-/-/-/ [4/16/2016 3:48:46 PM.596] LSPD First Response: Registering callout SecondaryCallouts.Callouts.CivilianGSW [4/16/2016 3:48:46 PM.596] LSPD First Response: Registering callout SecondaryCallouts.Callouts.DrugDeal [4/16/2016 3:48:46 PM.596] LSPD First Response: Registering callout SecondaryCallouts.Callouts.EMSAssist [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallout.Callouts.Fight [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallouts.Callouts.FootPursuit [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallouts.Callouts.GangAttack [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallouts.Callouts.HeavilyArmed [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallouts.Callouts.KnifeAttack [4/16/2016 3:48:46 PM.597] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShooting [4/16/2016 3:48:46 PM.598] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShot [4/16/2016 3:48:46 PM.598] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OpenCarry [4/16/2016 3:48:46 PM.598] LSPD First Response: Registering callout SecondaryCallouts.Callouts.SpeedTrap [4/16/2016 3:48:46 PM.624] LSPD First Response: Main Menu Begin [4/16/2016 3:48:46 PM.632] LSPD First Response: Restraining Menu Begin [4/16/2016 3:48:46 PM.633] LSPD First Response: Audio Menu Begin [4/16/2016 3:48:46 PM.633] LSPD First Response: Officer Shot Menu Begin [4/16/2016 3:48:46 PM.634] LSPD First Response: Open Carry Menu Begin [4/16/2016 3:48:46 PM.634] LSPD First Response: Binding Menus Begin [4/16/2016 3:48:46 PM.635] LSPD First Response: Twelve Callouts Loaded Successfully! [4/16/2016 3:48:46 PM.636] LSPD First Response: Thank you for downloading Secondary Callouts V0.8.6.2, I hope you enjoy! -Fiskey111 [4/16/2016 3:48:46 PM.749] [TRACE] Thread Ambient #1 initialized [4/16/2016 3:48:46 PM.791] [TRACE] Thread ArrestManager #1 initialized [4/16/2016 3:48:46 PM.842] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125. [4/16/2016 3:48:46 PM.843] LSPD First Response: Arrest Manager INI found. [4/16/2016 3:48:46 PM.851] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125. [4/16/2016 3:48:46 PM.852] LSPD First Response: AssortedCalloutsIni found. [4/16/2016 3:48:46 PM.860] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125. [4/16/2016 3:48:46 PM.861] LSPD First Response: Traffic Policer INI found. [4/16/2016 3:48:46 PM.904] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38 [4/16/2016 3:48:46 PM.907] ______________________________________________________________________________________________ [4/16/2016 3:48:46 PM.907] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+] [4/16/2016 3:48:46 PM.907] [Created by : FinKone] [4/16/2016 3:48:46 PM.907] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!] [4/16/2016 3:48:46 PM.907] [4/16/2016 3:48:46 PM.907] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory. [4/16/2016 3:48:46 PM.908] Audio loaded... [4/16/2016 3:48:46 PM.935] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080 [4/16/2016 3:48:46 PM.960] [TRACE] Thread WorldEventManager #1 initialized [4/16/2016 3:48:46 PM.960] [TRACE] Thread PlayerChaseManager #1 initialized [4/16/2016 3:48:46 PM.970] [TRACE] Thread TrafficControl #1 initialized [4/16/2016 3:48:46 PM.973] LSPD First Response: Checking Albo1125.Common for updates. [4/16/2016 3:48:46 PM.975] LSPD First Response: Loading Traffic Policer settings... [4/16/2016 3:48:47 PM.006] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.006] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.007] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.007] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.007] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.007] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.008] LSPD First Response: Registering callout ????????????????????????????????????????? [4/16/2016 3:48:47 PM.016] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [4/16/2016 3:48:47 PM.030] LSPD First Response: Traffic Policer Speed Checker started. [4/16/2016 3:48:47 PM.072] LSPD First Response: Transport Vehicle attempted set to: POLICET [4/16/2016 3:48:47 PM.073] LSPD First Response: Spawning & Checking Transport Vehicle [4/16/2016 3:48:47 PM.074] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully! [4/16/2016 3:48:47 PM.945] LSPD First Response: Traffic Policer is up to date. [4/16/2016 3:48:48 PM.793] LSPD First Response: Adding transport vehicle to list: POLICET [4/16/2016 3:48:48 PM.793] LSPD First Response: Transport Vehicle attempted set to: POLICE [4/16/2016 3:48:48 PM.793] LSPD First Response: Spawning & Checking Transport Vehicle [4/16/2016 3:48:48 PM.794] LSPD First Response: Adding transport vehicle to list: POLICE [4/16/2016 3:48:48 PM.795] LSPD First Response: Transport Vehicle attempted set to: POLICE2 [4/16/2016 3:48:48 PM.795] LSPD First Response: Spawning & Checking Transport Vehicle [4/16/2016 3:48:48 PM.796] LSPD First Response: Adding transport vehicle to list: POLICE2 [4/16/2016 3:48:48 PM.796] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2 [4/16/2016 3:48:48 PM.796] LSPD First Response: Spawning & Checking Transport Vehicle [4/16/2016 3:48:48 PM.797] LSPD First Response: Adding transport vehicle to list: SHERIFF2 [4/16/2016 3:48:48 PM.797] LSPD First Response: Transport Vehicle attempted set to: SHERIFF [4/16/2016 3:48:48 PM.797] LSPD First Response: Spawning & Checking Transport Vehicle [4/16/2016 3:48:48 PM.798] LSPD First Response: Adding transport vehicle to list: SHERIFF [4/16/2016 3:48:48 PM.799] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully. [4/16/2016 3:48:48 PM.804] Police Station Jail blips created. [4/16/2016 3:48:49 PM.004] LSPD First Response: Drawing Arrest Manager update window [4/16/2016 3:48:49 PM.005] LSPD First Response: Albo1125.Common is up to date. [4/16/2016 3:48:59 PM.215] LSPD First Response: Update later button pressed. [4/16/2016 3:48:59 PM.216] LSPD First Response: Closing Arrest Manager update window [4/16/2016 3:49:00 PM.739] LSPD First Response: Drawing Assorted Callouts update window [4/16/2016 3:49:08 PM.431] LSPD First Response: updateNowButton is pressed [4/16/2016 3:49:08 PM.698] LSPD First Response: Closing Assorted Callouts update window [4/16/2016 3:49:25 PM.810] LSPD First Response: VocalDispatch: Beginning recognizing. [4/16/2016 3:49:27 PM.652] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:28 PM.113] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:28 PM.115] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:28 PM.115] [TRACE] New ped recognized as cop [4/16/2016 3:49:28 PM.627] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded [4/16/2016 3:49:28 PM.699] LSPD First Response: VocalDispatch: "VocalDispatch" handled "ArrestManager.RequestTransport". [4/16/2016 3:49:30 PM.499] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:30 PM.707] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:30 PM.710] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:30 PM.710] [TRACE] New ped recognized as cop [4/16/2016 3:49:38 PM.237] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:38 PM.614] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:38 PM.617] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:38 PM.617] [TRACE] New ped recognized as cop [4/16/2016 3:49:40 PM.757] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:41 PM.253] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:41 PM.255] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:41 PM.255] [TRACE] New ped recognized as cop [4/16/2016 3:49:43 PM.379] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:43 PM.380] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:43 PM.381] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:43 PM.382] [TRACE] New ped recognized as cop [4/16/2016 3:49:46 PM.061] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:49:46 PM.533] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:49:46 PM.535] setting up new cop: S_F_Y_Ranger_01 [4/16/2016 3:49:46 PM.535] [TRACE] New ped recognized as cop [4/16/2016 3:49:50 PM.242] Emergency Strobes: StrobedVehiclesPool - Vehicle added [4/16/2016 3:50:02 PM.293] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:50:04 PM.516] LSPD First Response: Creating Broken Down Vehicle Event [4/16/2016 3:50:14 PM.310] Emergency Strobes: StrobedVehiclesPool - Vehicle removed [4/16/2016 3:50:19 PM.877] Removing options for Menu [4/16/2016 3:50:40 PM.800] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:44 PM.372] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:45 PM.373] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:45 PM.998] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:46 PM.448] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:46 PM.892] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:47 PM.205] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:47 PM.482] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:47 PM.722] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE [4/16/2016 3:50:47 PM.966] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
  22. @Albo1125 This makes ZERO sense everytime I update Arresst manager it still says that I'm not on the newest version. Its getting on my nerves, Its up to date with the newest version but when I go in game it says its not and asks me if I want to download it. WTF
  23. @turbofandude Hey I was able to find and correct my mistake. The custom phrases are now working the way the should. Thanks :) Cant wait for updates. I'm going to take the time to write down all the in game street and highway names to add into Vocal Dispatch for more realism on pursuits. LOVE THIS KEEP IT UP!
  24. I forwarded my XML file to you, I'm sure its all a mistake on my end. Some guidance though would be much obliged.
  25. @turbofandude I will be sure to do that once I get all my files and plugins reinstalled. I started with a fresh install of GTA and LSPDFR so if that does not fix the issue I will be sure to send the XML file to you. Thanks man for the quick response and support. Keep up the great work LSPDFR is not the same without Vocal Dispatch it is without a doubt the greatest script made for LSPDFR to date.

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