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jmwgamingyt

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Everything posted by jmwgamingyt

  1. Blip routeBlip = target.attachBlip(); routeBlip.enableRoute = true; That should work :)
  2. When I spawn a ped in a vehicle, It will cruise around in the vehicle. However, when I put the ped in the passenger seat. It jumps out. This happens on both of my current mods. Any suggestions Source Code : https://github.com/jmwgamingyt/JMWs-GTA-V-Mods/blob/master/MultiCop%20Control/Main.cs https://github.com/jmwgamingyt/JMWs-GTA-V-Mods/blob/master/Police%20Trainer/Trainer.cs
  3. Can someone try to identify what causes the game to crash when a vehicle is spawned, the source code is here - https://github.com/jmwgamingyt/JMWs-GTA-V-Mods/blob/eab3c1f857f47a705b0b80beecbc4c21fedbb8bf/Police%20Trainer/Trainer.cs . The vehicle spawning code is : spawnPoint = (Game.LocalPlayer.Character.GetOffsetPositionFront(5F)); new Vehicle(selectedItem.Text, spawnPoint); (selectedItem.Text being the label of a RageNativeUI button) Thanks in advance
  4. Yeh, I will add all of those voices and fix the errors tonight
  5. To fix that you need to install the OpenIV asi mod, It should fix the game files corrupt error :)
  6. Just copy the RageNativeUI.dll and Plugins folder into your GTA V directory. There are other guides on how to install LSPDFR on the homepage, once its set up, ts easy
  7. Added It :), Start the menu with F3 and select change player voice. Then choose a voice and it will change it :)
    • 1,940 downloads
    • Version 0.3A
    This is a simple trainer that uses the RageNativeUI library, The source code can be found here : https://github.com/jmwgamingyt/JMWs-GTA-V-Mods , Feel free to make any changes to the mod and I will add them in the next release :) Instructions : F3 to Open, Arrow Keys To Change Selection & Enter / Backspace for Select / Back
  8. Thanks, any idea how I can make the ped get in the players vehicle when the player gets in it then?
  9. public static void Process() { if (Game.LocalPlayer.Character.IsInAnyVehicle(false) { myPed.Tasks.EnterVehicle(Game.LocalPlayer.Character.LastVehicle, 0) } } When the player gets in a vehicle the ped stands by the door holding the handle

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