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MMotorsport

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Everything posted by MMotorsport

  1. It DOES export but the file shows that it's 0 KB and when I put it in Open IV it doesn't open because it's empty.
  2. Hello LSPDFR Community, I have just finished making my first model on GTA V and it won't let me export. Console Says: Missing requried texture in "SPECMAP" on material "emergdef". Can not obtain Shader material from "vehicle_generic_detail2 mesh". file:RageExportMaterial.cpp line:110 Before you ask, I have imported all the textures that are required for the parts such as the light bar, antennas and ALPR system. Every texture it there. I looked through all of them in the texture browser in ZM and none are corrupted so I'm not sure what is going on. I spent hours making this and I don't want it to go to waste : Any help would be appreciated as I'm very new to modeling and everyone starts somewhere right?
  3. Amazing! Thank you for making it compatible for GTA V :)
  4. I'm fairly new to modeling and was wondering if I had to do any converting before adding things like the ALPR system to an unlocked dev GTA V car. I'm specifically talking about the ALPR model by Molex. Also, how about the CB antenna by Gump? Is it as easy as importing the model and texture to Zmodeler 3 or will I need to do some converting to make it work with GTA V? Any explanation would be great as everyone starts somewhere right? :)
  5. I hear you on this. It makes sense that a light bar should be bright. But when I say bright, I mean that's it's hurts to look at and my surroundings are much harder to see. Is there any textures you can release that make the light bar a tad less brighter?
  6. I understand. Good luck with everything.
  7. Amazing job! I can't wait for the release :) Do you have a set date?
  8. Sorry if this question has been asked already but will the CHP version come before the LA Sheriff model?
  9. Is most of the community experiencing crashes during the loading screen? I am interested on how big this crashing problem is. Please use the poll above!
  10. Sorry I can't. It's Zoogenhiemer's model and I'm only testing it :)
  11. Is there a way to source the air-horn for the Code 3 Mastercom B from http://www.code3pse.com/Code3/Resource_Library/#tab_3 as well?
  12. Thanks for the help everyone. I guess I can't seem to find one. //Thread Closed
  13. Hello LSPDFR Community, Is there a CHP Ford Explorer with a realistic light bar that the CHP uses such as the Whelen Liberty? I don't like the look of the Fed Signal Arjent or the Fed Signal Valor. Any help would be great, thanks :)
  14. No matter what I do, the game still updates after I launch it from the Range plugin after I modify the game files.
  15. I have already tried this and the mod still wont appear in game.
  16. Hello, Every time I try to add a car mod to GTA V, the game updates at launch which in turn deletes the mod. It's almost like its verifying the game cache but deleting non original files. Does any one have a fix for this? Thank you.

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