public override bool OnCalloutAccepted()
{
// ---------------------------------------
// Vehicles
truck = new Vehicle("VEHICLE", truckSpawnPoint, 0f);
policeVehicle = new Vehicle("VEHICLE", policeVehicleSpawnPoint, 0f);
// Spawnpoints Vehicles
truckSpawnPoint = new Vector3(-11.79322f, -685.6841f, 31.4895f);
policeVehicleSpawnPoint = new Vector3(-1.427841f, -685.052f, 31.48894f);
// ---------------------------------------
}