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Cryotech

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  1. Does anyone know if there's a way disable auto-update in GTA V retail version (non-steam / non-epic version)?
  2.    LtFlash reacted to a post in a topic: Development Documentation?
  3.    Albo1125 reacted to a post in a topic: Development Documentation?
  4. Thank you very much for your help Albo! I wanted to let you know, your mods are amazing my friend. I currently have arrest manager, traffic policer, and foot pursuit aid installed and they definitely have brought a lot of enjoyment to the game. I haven't tried Unarmed arrests yet but I will. I love the idea of not always having to have my firearm trained on a suspect simply to arrest them for obvious reasons.
  5. Hello all, First off, I want to to give a huge thank you to all the developers and modders of this amazing script. Being a LEO myself, this is a great way to pass the time when I'm not on shift enforcing the law GTA V style for the most minor of infractions. Just kidding lol. I also wanted to apologize in advance if my question has been asked before. I've been searching through this community and google for my answers but for whatever reason, can't find what I'm looking for. I'm not new to programming and will be using C# to create my scripts. The biggest problem I'm having is locating the method / class documentation. Unless I'm just blind, I can't find where a few modders here are obtaining their methods and objects and what's already included in the APIExample file to include in any custom script I'm creating. For example: Functions.CreatePursuit(); World.GetNextPositionOnStreet(Game.LocalPlayer.Character.Position.Around(300f)); Functions.AddPedToPursuit() AddMinimumDistanceCheck(5f, myPed.Position); Etc., etc. As I said, I might just be blind because I've searched and combed through what material I could find, including Rage Hook Docs and I can't seem to locate these particular methods as well as a few methods and classes not listed above. What documentation (official and unofficial) are you all using to create your scripts? Where are you obtaining the necessary methods / classes / objects etc?

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