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SnowtigerJr

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Everything posted by SnowtigerJr

  1. I've tried doing that with police2, but I just don't understand how or where I can paint/edit/draw. If I start a 2048x2048 template on Photoshop, how am I going to know where I'm painting for the doors, boot, bonnet, etc? See this picture? I downloaded it off of this site, but how did the person make that? I want to do that to pol2, not pol3
  2. Yes, I've tried googling this. I just want to edit textures on vehicles
  3. Do you see the picture I've added in this post? How do I map a vehicle out like that? I want one for police2 but I cant find one anywhere, and I have no idea how to do that myself..
  4. I'm not going to post it in here, because someone will probably steal my picture or something..
  5. Oh. So we have to map the vehicle ourselves?
  6. Thank you :) Have either of you heard of zmodeler? If so, is that for texturing or modeling or both? Also, 1 more question (SORRY!!) I put in a crest/symbol into photoshop and then when I used the skin ingame that i put the symbol on, it had the white bordering around it ingame. I just wanted the symbol, no white around it.. How do I get rid of it? ;_;
  7. But every other police car has, for example "Police_sign_1" that you can extract and edit to your own liking, but the undercover cop cars don't. Is it because Rockstar has them locked or..?
  8. If I want to make my own textures, for example, the undercover cop car, how would I? I went into police4.ytd and there was nothing like "police_sign_1" for me to extract and modify. Why? Can I not modify undercover cop car? If I can, how? Where is the original skin for the car to modify?
  9. Idk if you will be able to understand, but I want to open the yft or ytd file in openiv and add a texture to an existing police car. How do I do that? Do I open police3.ytd and add "pol3_sign_5" in there? WOOHOO FOR SELF DISCOVERY! DID IT! The way I did it was I opened openiv and clicked edit mode, and then when I was in my gta v directory I went to update>x64>patchday4ng>dlc>x64>levels>gta5>vehicles and then I opened police3.ytd and usually there is skins in there already, named something like "pol3_sign_1" and so find how many there is. I had up to pol3_sign_4 (so, in total, I had 4 skins already in there) and so because I wanted all existing 4 that was already in there, PLUS another 1 which wasn't already in there. So then I renamed the skin that wasn't in there to "pol3_sign_5" and then clicked "import" and imported the skin in there. thus having 5 skins/liveries. Click save and then rebuild it. Done.
  10. SnowtigerJr commented on F5544's gallery image in GTA V Galleries
  11. As the title says, what are the ranks for forum? I couldn't find anything about the ranks anywhere, unfortunately
  12. Oh wow. Surprising, isn't it? That we can mod everything but a police light is really hard, lol. Thanks for the info :)
  13. Like, they try to make police lights just flash blue but there is a clear red tinge in there. What restriction is currently in place causing that?
  14. Hi, I was just wondering what the difference between Vehicle Model and Vehicle Texture is? Each time I go into them, they just look like repainted cars... So I'm just curious what the real difference is. No hate please :)
  15. Thanks guys, I appreciate it. I found one called "Advanced Native Trainer". Its absolutely brilliant. But cheers guys anyway, really appreciate it ! :)
  16. Hey guys, I need a trainer on gta v that can search for vehicles. I installed a vehicle and unlike trainers that have preset names, this one has a unique name and can only be spawned with trainers that have the spawn by name/search

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