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w35

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Everything posted by w35

  1. Please post your RagePluginHook.log file (it can be found in main GTA V directory - where gta5.exe is located). Thanks for possible bug report but i need more information, and this can be found in mentioned log file. Thank You.
  2. It can be fixed. I just never tested it this way - ie. hiring partner while beeing in car. Thanks for providing detailed description. Please post your Ragepluginhook.log file (can be found in GTAV directory - where gta5.exe is)
  3. This looks more like some issue with RPH and newest patch for GTAV, however I'll release RSML version compiled against RPH 0.37, for better compatibility.
  4. There's partner command "halt" which causes partner to sit in car (if he's in car) until ordered otherwise. Consult *.ini file for available commands and their keybindings. As of drive by shooting - this sounds good. Thanks for an idea. I'll see what I can do.
  5. Yes, its alive. As of this issue, I happens very rarely for me, If You also make use of plugins/mods locking car doors - this is probably the cause. I have put some code to prevent this, but with no guarantee that it will allways work with other mods that lock doors in players car.
  6. Thanks for information. Update for newest RPH is on its way, amont other small bugfixes. Edit : just tested AWC with RPH 0.37 and I didn't seen any problems. What is exactly happening ?
  7. Thanks for report and suggestion. I know about it, happened to me from time to time, I'm looking for some workaround to this problem for some time, as of now I have a couple of ideas that shouldn't break gameplay, I'm slowly (given the fact that recently i have less tme for this) testing new ideas, and implementing some countermeasures.
  8. Thanks for information. I see what I can do. Cop has to be in cop group (in game relationship object) to be recruited by this plugin. If spawning code would place spawned cop in this group there would be no problem I think.
  9. Probably yes, already (i didn't tested it), if no it will be added. As of now plugin checks if possible partner is in cop group, if he is he can be recruited. I didn't tested if FIB or IAA agents or others are in this group. But possibly they are.
  10. Thanks for pointing this grammaticat error out, It will be corrected soon. I was thinking to put full miranda rights in subtitles, but unfortunatelly each subtitle dialog can only contain small portion of text, so or it will be cut, or I split it to many dialogs, showing subsequently. I decided to keep this short. Probably I will put there this shortened version form your proposal in your post. I'm not native english speaker, or american resident, so I can only apologize for such inconvinience. Anyway any suggestions are welcome. Ini file option for interaction key will be added. I plan to add some RP features, so probably some sort of "Yes" and "No" choices will appear in future, and corresponding keybindings, configurable of course.
  11. All my plugins and callouts will be updated soon if they aren't conformant now. As far as I see they conform to most of this specification. BTW great idea :)
  12. Version currently in download has by mistake check that prevents it from running at 0.34 - in a minute there will be fix published, also I check other plugins for this. edit : fixed. Thanks for pointing that out. edit 2: the same problem was with RSML and YAPM - they are fixed now also.
  13. Yes, It was. As of 0.36 or even 0.34 its no longer memeber of Ped but instead a member of ped.inventory In 0.33 it was marked as deprecated as far as I recall.
  14. Not a problem. Just wanted to help, If its fault of my plugin. If its some other callout/plugin I would contact with its developer, so he/she can update his work to newest RageNativeUI. Unfortunatelly, in recent version of RageNativeUI there was some changes, that break plugins linked with older version of RNUI, and given the fact, that only one version can be present in main GTA 5 directory, all plugins should be updated to use newest version of RNUI, so they don't crash on startup if they are linked with older one. Or plugins compatible with this version which is present should be used only.
  15. Greetings form Poland then :) I'm web developer (that's my specialisation, also in back-end - PHP, MySql etc. ) but I like more Windows development (as of my preference), also I'm doing some coding for Windows, for living. In recent years I was more involved in more coding for Web, though. As of referenced external dll's I must completly agree. Just wanted to add some information of special case - getting version of self referenced assembly, so people don't get it as general rule, in topic of getting assembly version. However topic is about getting external assemblies versions, so that was my 2 cents, and thats it.
  16. Frankly speaking I would not use this for referenced external dll without checking its existence - if its missing in assembly path, I would get NullReferenceException or the like. Sell referencing with use of typeof, on class from the same assembly itself, that's the only use of this in this case I might think of. Refrection is quite new, but very important part of .NET langauages, it gives .NET lanuages more flexibility and simplicity in syntax known from C/C++, and more abilities. In c/c++ getting self reference in similar way, or type casting was available for many years ago. I have experience in .net coding at least a few years back, also native languages, in short - everything what was needed to get that basic level degree in Computer Science in my country. Looking at your code you have posted, you're also person with formal IT education I guess. For example this code : might be handy
  17. I thought so. I use it this way Version ver = typeof(MY_ALREADY_LOADED_SELF_CHECKING_DLL_CLASS).Assembly.GetName().Version To get self-reference to my dll, and then get its assembly properies (version). Its more C/C++ way a bit.
  18. I completly agree, but what if you're checking version using Assembly.getName().Version, on assembly from inside its code, I mean on-self checking version of assembly, It should not load twice, as its already loaded ?
  19. There's no rar file in download. Use 7-zip.
  20. @Albo1125 - Your Amazing work has been awarded now - its good to see that, greetings, and congratulations. What else can I say. And keep up the good work. :)
  21. As its name suggests its prison escape, so it starts where county prison is (near prison gates). This way It is realistic, because prison breaks usually start in prison.
  22. RageShowMyLocation loads and runs when game starts if you set so in RPH configuration menu, not when player goes on-duty. Its RPH plugin, not plugin for LSPDFR. If it would be issue with RSML and RageNativeUI it would crash at game starting point. Not having your log I can't tell anything. It just looks like you had/have issue with some callout plugin, not RSML.
  23. Just to make sure, can you download again newest version from here, and reinstall it ? Just to make sure, can you download again newest version from here, and reinstall it ?
  24. Frankly speaking, I have not noticed such problems. Could you provide more info about that?

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