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Kal74

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  1. Like
    The successor to Free My Controller
     
    This mod is no longer supported on a regular basis. I may, from time to time, complete custom sets requested from the request board. I can't promise it will be done right away, if at all.
     
    How to Install:
     
    In OpenIV, travel to 'update > update.rpf > common > data > control'
     
    Then copy/paste the files from the provided .rar
     
     
     
     
     
    Specialty Addons:
     
     
     
    These addons are files that can be added on to any set. Make sure to install these files after installing the desired set. Simply install into the same location as the set. The options include
     
     
     
    Remove Cover [LB,RB,X,RT]
     
    Remove Handbrake [A]
     
    Remove Handbrake [RB]
     
    Remove Handbrake & Duck [A+RB]
     
    Remove Jump [X,A]
     
    Remove Stealth Mode [LS&A]
     
    Remove Vehicle Duck [A&RB]
     
     
     
     
     
    Similar Mods: Here are some sets provided to you by other users with similar mods:
     
     
     
    Spoiler
     
    If you want any of the following sets, click here. These sets are provided to you by @Delco24
     
     
     
    LSPDFR Version:
     
    Phone
     
    Horn
     
    Change Weapon in Vehicle
     
    Vehicle Aim
     
    Radio Wheel
     
    Headlights
     
    Character Wheel
     
    Cinema Cam
     
    Duck
     
    Change Camera
     
    Phone/Horn Only:
     
    Phone
     
    Horn
     
    Phone Only:
     
    Phone
     
    Phone/Radio Only:
     
    Phone
     
    Radio Wheel
     
     
     
     
     
    If you want the following set, click here. This set is provided to you by @ProMotivated
     
     
     
    No Assault from B:
     
    Phone Up (in vehicle/on foot)
     
    Light Melee (on foot)
     
     
     
     
     
    2
     
     
     
     
     
     
     
    Current Sets:
     
     
     
    Spoiler
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    8
     
    Spoiler
     
    [Set#1] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#2] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#3] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    [Set#4] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    [Set#5] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
     
     
    Cinematic Mode (in vehicle)
     
     
     
    Expanding Minimap (in vehicle/on foot)
     
     
     
    Character Wheel (in vehicle/on foot)
     
     
     
    [Set#6] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#7] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#8] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Interaction Menu (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#9] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    [Set#10] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    Horn (in vehicle)
     
    [Set#11] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [LS] Horn (in vehicle)
     
    [Set#12] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    [LS] Horn (in vehicle)
     
    [RS] Accurate Aim (on foot)
     
    [LS] Look Behind (in vehicle/on foot)
     
    [Set#13] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    [RS] Accurate Aim (on foot)
     
    [Set#14] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    [Set#15] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    [LS] Look Behind (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    [Set#16] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    [Set#17] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    Cinematic Mode (in vehicle)
     
    [Set#18] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#19] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Change Camera View (in vehicle/on foot)
     
     
     
    [Set#20] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Light Melee Attack (on foot)
     
    Look Behind (in vehicle/on foot)
     
    [Set#21] What it removes:
     
     
     
    Phone up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#22] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [LS] Horn (in vehicle)
     
    Pause Menu (in vehicle/on foot)
     
    Light Melee (on foot)
     
    [Set#23] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Cinematic Mode (in vehicle) Light Melee (on foot)
     
    [Set#24] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#25] What it removes:
     
     
     
    Pause Menu (in vehicle/on foot)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#26] What it removes:
     
     
     
    [LB] Aim (in vehicle)
     
    Pause Menu (in vehicle/on foot)
     
    [Set#27]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Change Camera View (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#28]
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Radio Wheel (in vehicle)
     
    [Set#29]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    [Set#30]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    [Set#31]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#32]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [LS] Horn (in vehicle)
     
    Pause Menu (in vehicle/on foot)
     
    Light Melee (on foot)
     
    Enter Vehicle (on foot)
     
    Exit Vehicle (in vehicle)
     
    [Set#33]
     
     
     
    Interaction Menu (in vehicle/on foot)
     
    Pause Menu (in vehicle/on foot)
     
    Change Camera View (in vehicle/on foot)
     
    [Set#34]
     
     
     
    Phone Up (on foot)
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Change Camera View (in vehicle/on foot)
     
    Interaction Menu (in vehicle/on foot)
     
    Pause Menu (in vehicle/on foot)
     
    [Set#35]
     
     
     
    Phone Up (on foot)
     
    Interaction Menu (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Pause Menu (in vehicle/on foot)
     
    [Set#36]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Pause Menu (in vehicle/on foot)
     
    [Set#37]
     
     
     
    Select Weapon (in vehicle)
     
    [LB] Aim (in vehicle)
     
    [Set#38]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#39]
     
     
     
    Phone Up (in vehicle/on foot)     
     
    Cinematic Mode (in vehicle)    
     
    [LB] Aim (in vehicle)        
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)   
     
    Radio Wheel (in vehicle)            
     
    Change Camera View
     
    [Set#40]
     
     
     
    Added set #40 which removes:
     
    Phone Up (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)    
     
    Radio Wheel (in vehicle)                      
     
    Change Camera View (in vehicle/on foot)
     
    [LS] Horn (in vehicle)
     
    [Set#41]
     
     
     
    Added set #41 which remove:
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Talk/Call Taxi (on foot)
     
    [LS] Look Behind (in vehicle/on foot)
     
    Pause Menu (in vehicle/on foot)
     
    [Set#42]
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Radio Wheel (in vehicle)
     
    [Set#43]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Aim and shoot (in vehicle)
     
    Headlights (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#44]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Light Melee (on foot)
     
    Radio Wheel (in vehicle)
     
    Character Wheel (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    [RS] Look Behind (in vehicle/on foot)
     
    Headlights (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#45]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Aim and shoot (in vehicle)
     
    [RS] Look Behind (In Vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    [Set#46]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Character Wheel (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    [Set#47]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Horn (in vehicle)
     
    [Set#48]
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    [Set#49]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Light Melee (on foot)
     
    Radio Wheel (in vehicle)
     
    Character Wheel (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    [RS] Look Behind (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Interaction Menu (in vehicle/on foot)
     
    Pause Button (in vehicle/on foot)
     
    [Set#50]
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    Light Melee (on foot)
     
    [Set#51]
     
     
     
    Phone Up (in vehicle/on foot)
     
    Light Melee (on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    Change Camera View (in vehicle/on foot)
     
    Expanding Minimap (in vehicle/on foot)
     
    [Set#52]
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Select Weapon (in vehicle)
     
    Change Camera View (in vehicle/on foot)
     
    Interaction Menu (in vehicle/on foot)
     
    Pause Button (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    [RS] Look Behind (in vehicle)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    Horn (in vehicle)
     
    Headlights (in vehicle)
     
    Exit Vehicle (in vehicle)
     
    [Set#53] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Change Camera View (in vehicle/on foot)
     
    [Set#54] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Cinematic Mode (in vehicle)
     
    [LB] Aim (in vehicle)
     
    Headlights (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Character Wheel (in vehicle/on foot)
     
    Radio Wheel (in vehicle)
     
    [Set#55] What it removes:
     
     
     
    Phone Up (in vehicle/on foot)
     
    [LB] Aim (in vehicle)
     
    Radio Wheel (in vehicle)
     
    Character Wheel (in vehicle/on foot)
     
    Select Weapon (in vehicle)
     
    Expanding Minimap (in vehicle/on foot)
     
    Cinematic Mode (in vehicle)
     
    Headlights (in vehicle)
     
    Light Melee (on foot)
     
    Pause Button (in vehicle/on foot)
     
     
     
    10
     
    6
     
    74
     
    1
     
    75
     
     
     
    114
     
    3
     
     
     
     
     
     
     
     
     
    Do you want a custom version? Post your requests on the request board:
     
     
     

     
     
     
     
     
    Important Information:
     
     
     
    Please rate the mod for what it is, and not what it should be. Thank you.
     
    Requests posted in the comments section below will be ignored and removed!
     
    This modification may be incompatible with other modifications that use controller bindings. (ELS being one of them)
     
    Unfortunately, some (if not all) sets may remove the ability to scroll up in a menu using DpadUp.
     
    Changing weapons in your vehicle using TAB or the scroll wheel will crash your game if you're using a set that removes weapon select.
     
    This can be fixed by removing or changing the key bindings in the game settings
     
    I recommend using Xpadder or Controller Companion to fix any issues regarding controller bindings
     
    Please post concerns and support questions in the comments section below rather than asking in the review section. Thank you.
     
    If you want to re-upload these for any reason, ask permission and give credit where credit is due. Thank you.
     
     
     
     
  2. Like
    Kal74 reacted to Albo1125 for a file, Modding DLC Pack V   
    https://albo1125.com
    Modding DLC Pack V allows for a simplified installation process of peds, weapons, vehicles and meta file entries - both for addons and replacements.
     
    After installing the Modding DLC Pack V OIV file, you can do the following, all from one central folder:
    Install unlimited addon/replacement peds and addon peds.meta entries; Install replacement weapons; Install unlimited addon/replacement vehicles including support for vehicles.meta, carvariations.meta and handling.meta; Add custom names to your (addon) vehicles; Easily restore all of the above after a GTA 5 update.  
    Please ensure to carefully read the supplied README.pdf file for tutorials and guides on how to do all of the above. I have also done a video tutorial series (see above) showing how to perform all of the above properly.
     
    Many thanks to @festivalmatt for his very many valuable contributions to Modding DLC Pack V.
    Credits for the included gameconfig.xml file go to Dilapidated.
     
    Please do not reupload or redistribute Modding DLC Pack V as a standalone file. If you would like to use Modding DLC Pack V as a base to release a pack of mods or similar, that’s fine - please include credit and a link back to this original Modding DLC Pack V ☺
     
    https://www.albo1125.com
  3. Like
    Kal74 reacted to Albo1125 for a file, Police SmartRadio - The Successor to Police Radio!   
    https://www.albo1125.com
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Police SmartRadio is now open source at https://github.com/Albo1125/PoliceSmartRadio
     
    Welcome to Police SmartRadio! This script modification for LSPDFR greatly enhances your experience as a police officer by allowing you to perform many actions from your radio - which is fully customisable. 
     
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4 (not included) Albo1125.Common 6.6.3.0 or higher (included) Traffic Policer 6.13.6.2 or higher (not included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V version 1.0.1011.1 or higher.  
    Police SmartRadio's full features are explained in the Documentation file and the showcase video above.
    Installation Instructions are also included in the documentation file. An installation and customisation video tutorial can be found here:
     
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.  
    https://www.albo1125.com
    Police SmartRadio is now open source at https://github.com/Albo1125/PoliceSmartRadio
  4. Like
    Kal74 reacted to Stealth22 for a file, ALPR+   
    ALPR+

    ALPR+ is a plugin that I have been thinking about for a while now, but just never got around to writing it. After publishing major updates for both Code 3 Callouts and LSPDFR Computer+, I now have had some more time to devote to this.
    ALPR+ is intended to model a real life ALPR (automated license plate recognition) system used by many police departments across the United States, as well as in Canada and other countries around the world. There are many different types of systems out there, and I must admit, I am not really familiar with the intricacies of any of them. However, I've done my best to make this plugin as realistic as possible.
    The concept of ALPR+ was inspired by the Realistic ANPR plugin by Danielle. However, due to unknown reasons, Danielle has not been able to update Realistic ANPR in quite some time. It is quite unfortunate, as she did some great work on that plugin, and worked hard to make it as realistic as it was. I hope that I'm able to do the same with ALPR+. Like I said, I am not familiar with ALPR systems at all, and I've obviously had to develop ALPR+ from scratch.
    ALPR+ is a plugin that I am quite proud of, and I hope you enjoy it as much as I've enjoyed developing it!!
    Features
    Inspired by the Realistic ANPR plugin by Danielle Realistic detection logic which takes various factors into consideration, including vehicle distance, angle, line of sight, camera field of view, etc When alerts are triggered, the player only receives information that the ALPR system would know You don't get a blip on your map! The only information you receive is the vehicle model, color, which camera triggered the alert, and the license plate Configuration file with customizable camera settings (for advanced users only; default values are highly recommended) Eight different types of ALPR alerts, each with it's own potential probability weight Stolen Vehicle Outstanding Warrant Suspended Driver's License Expired Driver's License Vehicle Registration Expired Vehicle Not Registered Vehicle Insurance Expired No Vehicle Insurance ALPR system automatically disables itself during traffic stops or pursuits, and re-enables them when the situation is Code 4 Integration with LSPDFR API NOTE: ALPR+ does change some vehicle and ped records; LSPDFR natively generates a lot of peds with outstanding warrants, or expired/suspended licenses Sound notifications when alerts are triggered Integration with Traffic Policer API (optional feature) Developer API Set (or clear) either a pre-defined or custom flag on a specific vehicle Events that are triggered when an event is either generated, or displayed Get the ALPR flag for a specific vehicle Get a list of ALPR results for the current session  
    Videos
    Check out this video by @FirstThirtyMinutes, featuring the beta version of ALPR+, in all it's glory!
  5. Like
    Kal74 reacted to Lt.Caine for a file, Player Location Display   
    PLD–Player Location Display is a script modification that displays the player's current location (including street name or intersection, area name, and region) at the bottom-left corner of the user's screen.
     
    DESCRIPTION
    − PLD displays the player’s current in-game location on the screen.
    − Location includes street name or intersection, district name, and region.
    − PLD also displays the current in-game time.
    − PLD allows the user to toggle the size of the radar and provides some informative multiplayer** features.
     
    NOTES
    − Consult the FEATURE INFO file to learn more about PLD and its features.
    − It is recommended that you disable subtitles (PAUSE > SETTINGS > DISPLAY > SUBTITLES) when using PLD to prevent overlap.
    − **Multiplayer is understood to be a 3rd party multiplayer mod, such as FiveReborn.
     
    INSTALLATION
    − A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
    − Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
    − 1. Place the .asi and .ini files provided in the download inside your main GTAV game directory.
    − 2. Modify the .ini file as you see fit.
    − 3. Start your game.
     
    CREDITS
    − PLD is coded by Lt.Caine.
    − Thank you to Alexander Blade without whose work scripting for GTAV would not be possible.
  6. Like
    Kal74 reacted to PieRGud for a file, LSPDFR Computer+   
    Ever miss the LCPDFR computer? The one with the user-friendly realistic interface? LSPDFR Computer+ aims to bring that back.

    LSPDFR Computer+ is open-source! Check out the git.
     
    Looking for the Ped and Vehicle Images? Click Download,  select Additional_ComputerPlusImageAssets.zip and extract the contents to your root folder
     
    Features
    Ability to search for persons and vehicles without keys conflicting with other mods. Ability to request backup using a nice looking interface. Uses the LSPDFR API to get ped and vehicle information. Also includes info left out of the regular LSPDFR police computer, like times stopped, number of citations, and a vehicle's stolen status. Uses the Traffic Policer API (if it is installed) to also show a vehicle's insurance information. Search fields are automatically filled out with the subject's information during a traffic stop, so all you have to do is press a button! Dynamic backgrounds! Depending on which police vehicle you're in, you'll get a specialized department background. Comes with RDE support. Looks practically identical to the LCPDFR computer (in terms of the layout). Active Calls screen, which shows all callouts sent by Dispatch, even the ones that AI units respond to! (Must have participating callout plugins installed for this to work) Computer+ has its own API, for callout developers to use!! Computer+ will automatically add LSPDFR+ court case when you create an arrest report. (LSPDFR+ by @Albo1125 is required). Computer+ now have ability to create citation for stopped ped on foot. After stopping a ped (by holding E key) or using "Stop The Ped", you may open Computer+ and create a citation for the ped. Make sure you have the latest "CitationDefinitions.xml" in place which has a public citation category. After it's created, return to the ped and give the citation to the ped (default key: LControlKey + PgUp). You may open Computer+ as a tablet while on foot. (default key: LControlKey + NumPad0)  
    Installation
    Place ComputerPlus.dll, ComputerPlus.ini and the ComputerPlus folder in Plugins\LSPDFR\.
    LSPDFR will automatically load Computer+ when you go on duty.
     
    Usage
    While in a stationary police vehicle, hold E or the Right D-Pad button to bring up Computer+.
     
    Configuration
    If you open the ComputerPlus.ini file, you will notice a few things.
    You can change the username and/or password that is displayed on the login screen to anything you want.
    You can also adjust which backgrounds are shown for which vehicles.
    To give an additional police vehicle a background, simply add another entry in the format vehiclename:bgfile.jpg
    ENSURE THAT THE VEHICLE YOU'RE ADDING IS A POLICE VEHICLE AND THE BACKGROUND FILE IS IN .JPG FORMAT.
     
    Developers
    Keep an eye on the Computer+ Developers Wiki, over at -- https://github.com/PieRGud/ComputerPlus/wiki
    If callout developers need any help integrating their plugins, you can contact @BejoIjo, @ainesophaur or @PieRGud on the LSPDFR Developers Discord server (link is in the API forums)
     
    Additional Info
    Computer+ does not replace the default LSPDFR computer.
    So, if you don't always want to use Computer+ during your patrols, then you need not worry - the default computer is still there.
     
    Known Issues
    Your cursor is frozen in the middle or does not move Pause GTA (if you cannot, unload LSPDFR) Go to Settings Keyboard / Mouse Mouse Input Method Set to "Raw Input" Your cursor does not appear ... make sure the display resolution in game matches your windows display resolution. If the resolutions do not match, you will not see a mouse cursor If you have multiple monitors, make sure GTA's Graphic Settings have the same "Output Monitor" set as the same monitor set as your windows primary monitor. Example, if you have three monitors and your left monitor is your primary windows monitor, make sure GTA's Output Monitor is set to the left monitor -- if GTA isn't set to the same primary monitor as windows, you will not see a mouse GTA5 freezes / drops to 1fps while computer+ is open.. ...after you alt+tabbed out of the game.. If you plan to alt tab out of the game, play in windows boardless Try to untick the option to draw the background before leaving the game screen. Until there is a way to detect if the game has focus, this seems to be the only solution ...after you opened the Rage console Don't do that.. seems to be an issue with Rage's handling of form events and the console key presses ....after you pressed the escape key Don't do that... Rage forms do not like the escape key pressed multiple times  
    Support
    If you experience a bug, crash, or you just have a question/concern, please post in the Computer+ topic.
     
    Contributions
    If you would like to contribute to the project, feel free to fork the repo and open a Pull Requests. We work through feature branching and prefer to keep commits as scoped as possible (ie, not one large commit). If you have any questions, please contact @ainesophaur
     
    Many thanks to contributions from the following members:
     
    @BejoIjo, @Stealth22 and @Fiskey111
     
     
    !!!!! VERY IMPORTANT NOTES !!!!!
    If your game is crashing when opening ped or vehicle information window, please be informed that GTA V has very limited memory allocation for plugins which tends to crash your game when you have too many plugins installed. To prevent crashing, please try the followings:
    Download and install a good "gameconfig.xml" which might  increase memory space for plugins. We recommend the one created by "dilapidated" Reduce your mods and plugins by disabling them one by one until your game is stable => !!!! Especially reduce a few "RagePluginHook" plugins in "GTA V\Plugins\" folder !!!! If your game is still crashing, try to disable Computer+ components: Disable ped image by setting the flag in the .ini file (set DisplayPedImage=false) Disable vehicle image by setting the flag in the .ini file (set DisplayVehicleImage=false) Disable random history report generator in the .ini file (set RandomHistoryReport=false)
  7. Like
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    British Policing Script is now open source. https://github.com/Albo1125/British-Policing-Script 
     
     
     
    British Policing Script is a script modification designed to enhance LSPDFR's experience in various, powerful ways, focussing on British policies. Amongst other things, it adds an entirely new Traffic Stop menu, a new Persona & Vehicle Records system and a court system! 
     
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included). Albo1125.Common 6.6.4.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) Traffic Policer 6.15.0.0 or higher (not included) Arrest Manager 7.10.0.0 or higher (not included) LSPDFR+ 1.7.0.0 or higher (not included) RAGEPluginHook 0.51 or higher (not included). A legal copy of GTA V (version 1.0.1011.1 or higher). Overview of British Policing Script's Features: Can be found in the download's documentation and the feature video above.
     
    Recommended modifications to run alongside British Policing Script:
    BritishGamer88's British Vehicles Double Doppler's British Modifications FestivalMatt's British Peds Lots more British stuff Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.  
    https://www.youtube.com/albo1125
    British Policing Script is now open source. https://github.com/Albo1125/British-Policing-Script 
     
  8. Like
    Kal74 reacted to FinKone for a file, Repeat Offender [Callout]   
    This will be the first, and short hand release of Repeat Offender series - while I do plan to add more callouts to it, and polish the first one (possible vehicle breaking and entering), I decided since I'm low on time to let everyone have a go at it.  It currently ONLY SPAWNS in the city area, more so in the Davis/Hood area in the southern side of the city.  
     
    What to expect : 
    Real police work.  In short.  You'll have to pay close attention to the suspect (if you find him) and go from there.  Pressing F5 will GIVE YOU OPTIONS.  Sometimes the subject of the call did nothing wrong.
     
    What can happen?  I'll talk about a few out comes because there are literally over 200 different things...
    Subject runs on sight of police Subject is innocent and hasn't done anything wrong Subject attempts to attack player (sometimes a fatal attack, sometimes not) Subject attempts to drop drugs or stolen items without the player seeing (back track your footchases before calling 10-8!) THESE ITEMS ARE SMALL, YOU'RE THE POLICE, GET YOUR FLASH LIGHT OUT AND GO FIND IT!  Heroin bags, illegal prescriptions, crack pipes, small stolen wallets, he will try to ditch things (SOMETIMES, NOT ALWAYS) Keep that in mind... collected evidence YIELDS POINTS! Sometimes you cannot take any legal action against the person if you didn't see anything.  When you 10-8 from the call, you'll get a brief of how well you've done.  You can arrest (detain the person) if you wish, however, if you decide not to charge them, releasing them will not count as a negative arrest.  
    Callouts are entirely way to straight forward so far, lets change that.
     
    Future improve plans :
    Implement a proper points system with Albo (and storing / protecting points)
    Improve calling the registered owner mechanics / handling
    Add ability to request K9 if subject dropped items / might have dropped items while fleeing
    Improve brief screen on arrest (brain storming ideas still.)
    Whatever else the community says that makes practical / logical police work sense to add into the callout.  I already have additional callouts PLANNED however.
     
     
  9. Like
    Kal74 reacted to Albo1125 for a file, NewsHeliPursuit   
    NewsHeliPursuit is a script modification that allows you to have a news helicopter follow your pursuits. After a certain time period (configurable in the INI file) a news helicopter is dispatched and will follow the pursuit you are engaged in.
    NewsHeliPursuit allows you to customise the model and the livery of the helicopter that is dispatched to your pursuit in the INI file. The download contains a pre-built news helicopter livery that you can install. The default INI file is set to accommodate this by default.
    Prefer a slightly more colourful news helicopter skin? Check out this texture by @koudai919! 
    Installation Instructions are provided in the readme. Requires RPH 0.36 or higher. Please read the credits for full acknowledgements.
  10. Like
    Kal74 reacted to Stealth22 for a file, Traffic Control   
    Traffic Control for GTA V
    Copyright (C) 2018 Stealth22. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
     
    Requirements
    You must have version 0.63 (or newer) of RAGE Plugin Hook. You must have a fully legal, non-pirated version of GTA V.
     
    Automatic Installation
    - Extract the ZIP archive; ensure that setup.exe and Traffic Control.msi are both in the same folder
    - DON'T run Traffic Control.msi unless you know what you're doing
    - Run setup.exe, and ensure that the installation directory detected matches the main/root folder of your GTA V install directory
    - If setup.exe is unable to detect your GTA V directory, or fails in some other fashion, start Traffic Control.msi, AND SELECT YOUR GTA V PATH AS THE INSTALL DIRECTORY
     
    Manual Installation
    - Copy the TrafficControl.dll and TrafficControl.ini files into the Plugins folder of your GTA V directory.
    - Copy the Stealth.Common.dll and RAGENativeUI.dll files into your main/root GTA V directory.
     
    Features
    - Stop or slow down all traffic within a certain radius of the player, in order to close a road for investigative purposes, or for safety reasons during a traffic stop
    - Multiple "roadblocks" or "speed zones" can be placed
    - Roadblocks will remain in place until removed by the player
    - A (beta) setting to allow any emergency vehicles to drive through "roadblocks"/"stop zones" can be enabled in the INI file ("Stop Traffic" orders only; speed restrictions are not affected)
    - The above setting can also be changed on-demand through the new in-game menu
    [NEW!] - Traffic Control now includes a new in-game menu, powered by RAGENativeUI!
    [NEW!] - Keyboard shortcuts can now be changed in the INI file!
    [NEW!] - Keyboard shortcuts can be disabled, if desired (to use the in-game menu exclusively)
    [NEW!] - Integration with Police SmartRadio!
     
    Usage
    - Press the menu keybind (CTRL + F10 by default) to open the Traffic Control menu; use the menu options to place/remove roadblocks
    - Alternatively, you can use the shortcut keys (see the INI file) to place/remove roadblocks
    - Keyboard shortcuts can be disabled through the INI file, if you wish to only use the in-game menu
     
    Forum Thread
    http://www.lcpdfr.com/forums/topic/51961-rel-traffic-control-beta-close-off-the-road-while-you-investigate-and-clear-a-scene/ 
  11. Like
    Kal74 reacted to Albo1125 for a file, [OLD, 0.3 ONLY] LSPDFR Troubleshooter by Albo1125   
    This download is intended for LSPDFR 0.3 only. It WILL NOT work with LSPDFR 0.4 or above, don't download it if you use that!
    LSPDFR Troubleshooter by Albo1125
    This application checks for errors in your LSPDFR and RPH installations. It also checks for & fixes installation errors in my own mods, and various other popular ones.
    Most errors can be automatically fixed by this application. If you're experiencing issues, give this a try!
    To use: Launch the EXE file. Wait for LSPDFR Troubleshooter by Albo1125 to check for updates. Follow the procedures.
    Developers: If you'd like me to add your plugin to the troubleshooter please let me know.
    Why did I create this? To help reduce support time for myself and everyone doing so in the support forums and because I like playing with Windows Forms  To help people that are unable to read ReadMe files 
    Current Checklist - depending on selected options:
    Disclaimer: This application checks for lots of common issues. If your issue is rare or otherwise unrelated to your installation of scripts and their dependencies, this application may not detect it.
    I cannot be held responsible for issues caused by making use of this application's option to automatically fix problems.
    THIS CURRENTLY DOES NOT WORK WITH LSPDFR 0.4 INSTALLATIONS AND WILL BE UPDATED SOON.
  12. Like
    Kal74 reacted to Sam for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
  13. Like
    Kal74 reacted to Stealth22 for a file, Code 3 Callouts   
    Code 3 Callouts
    "Attention all units, officer needs assistance. Shots fired. All available units, respond Code 3."
    This is a plugin that I have been planning for ever since I started writing scripts for LSPDFR. Now that the LSPDFR API has come out, this idea has now become a reality!
    The focus of this plugin is to create a realistic experience where the player needs to do some actual police work. Police work is not always about flicking on the lights and sirens and flying down the road at 100 MPH. Nor is it always about pulling out an AR-15 and emptying a clip on a suspect.
    In fact, most of the time, police work is all about dealing with people. Hearing both sides of the story. Figure out who is lying, and who isn't. Sometimes you have a helping hand when you have an eyewitness, and sometimes not. Or sometimes you will get eyewitnesses who contradict one another. Bob says the bank robber's car was blue. Jane says the car was red. Turns out, Jane was on her cell phone, and wasn't paying attention. Oh, and Bob was in the bathroom, so he didn't actually see anything. You later find out that the car was actually green.
    The first version has four different callout scenarios. Each will have their own degree of variation, so you will not have exactly the same situation every single time!
    Code 3 Callouts is designed to work alongside other callout plugins, to create the most exciting and realistic experience possible.
    It is YOUR job to determine what actually happened based on the evidence. Its time for your shift, Officer. Gear up, and move out.
    Requirements
    You MUST have the latest version of Rage Plugin Hook installed, as well as a legal copy of GTA V. YOU MUST HAVE VERSION 0.39 (OR NEWER) OF THE RAGE PLUGIN HOOK! This plugin has been tested on v757.4 of Grand Theft Auto V, but will work with newer versions. You must have at least v0.3.1 of LSPDFR Features
    TEN different callout situations, each with their own varying scenarios. Fully integrated dispatch audio, to create a realistic experience. Requires the player to investigate each call, and do some actual police work to determine what ACTUALLY happened. Remember, just because someone called 911 to report something, does not mean that's precisely what happened. Altered suspect behaviour based on the response of the officer NEW - AMBIENT EVENTS! NEW - INTEGRATION WITH LSPDFR COMPUTER+! Credits
    A very special thank you to...
    @LukeD - Lots of helpful advice, and helping me get comfortable with the API! Plus working together to ensure our callouts can work alongside each other! @FinKone - Same as above, plus testing and showcasing the plugin for me! Erwi - For helping me out with some code issues! @DCP1293, @LtFlash, and @Straysify - Testing earlier versions of Code 3 Callouts for me! Thanks a lot! @Albo1125 - For graciously sharing some of his code with me, helping me out with the CAD popup windows, giving me the idea for the new suspect vehicle search logic, and for helping me testing this version! @JFavignano and @Bayareabuggs - For being my guinea pigs... I MEAN testers, and giving me lots of useful feedback! Both of you have contributed a lot towards the success of this plugin, whether it be testing things for me, or just showcasing the callouts! Your guys' videos gave me lots of ideas for things to fix and improve!!  @Zachary Houseknecht and @Polecat324 - Thanks a lot for showcasing the callouts, and for testing beta versions for me!! I really enjoy watching your videos! @goigle - For giving me the idea of the Assault observation window...which in turn led me to think of the CAD popup idea! Thanks a lot! @MulleDK19, along with all the other dev's on the RPH IRC channel - For being patient, and helping me out with code issues that I had difficulty with, plus testing things out for me!!
      My sincerest apologies if I missed anyone! Callouts
    Most of these callouts are "Code 2" calls, meaning, they do NOT require a "Code 3", or "lights and sirens" response. Part of police work is to actually drive at normal speeds, and obeying traffic laws and red lights while driving to a call!
    If you're stuck in a traffic jam, you can use your lights to get yourself through an intersection, and then resume driving normally. But be careful about using the siren...you don't want the suspect to know that you're coming, do you?
    See the PDF documentation for more information on all of the callouts included.
     
    Future Development
    Follow this thread on the forum for future development plans!
    http://www.lcpdfr.com/forums/topic/52452-rel-code-3-callouts-add-a-new-layer-of-realism-to-lspdfr-screenshotsvideo-added/ 
  14. Like
    Kal74 reacted to Alex_Ashfold for a file, Emergency uniforms pack - Law & Order   
    EUP is an all-in-one modification that gives us the free range to create your own law enforcement officer as you patrol the streets and roads of San Andreas. U mad Ronson?
    This time, play different - be different. Adapt your style to the situation. Get your gear on - use a High-Vis vest to direct traffic, a waterproof jacket on a rainy day or a tactical outfit when the situation gets hot. Choose from various lore-friendly departments base of real life. Customize various components of your outfits.

    The mod that started as a holster and a vest retexture, now so expansive, most Australians finish downloading it right when an update comes out. Emergency Uniforms Pack Law & Order 8.2 offers an unrivaled catalog of lore-friendly California-inspired law enforcement uniforms for both male and female multiplayer characters. From tasteful evolutions of the classic LSPD outfits, you see AI cops wearing, to dozens of uniforms for entirely new lore-friendly law enforcement departments based on real-world California departments. Emergency Uniforms Pack has it all, and when tied with partner mods such as EUP Serve and Rescue, EUP Menu, and EUP LSPDFR Configs, you can totally transform your LSPDFR experience.


    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
     
     

    If you were you were looking for the latest version of EUP and wish to support our work click the button down below:

     
    This mod is a free mod, the beta versions of EUP accessible only through our patreon page, is a tool for us to support the development of the mod and create a platform to interact with the community, 5 years later this mod became my main ''job'' and source of income, thanks to all the fans and supporters. Which means more quality and enhancements, since I can allow all my time to it and invest money into assets and programs.

    The public version is still important to us and will receive updates, which is only made possible through our membership system.

       
    For General discussions, beta registration, support, images contest and more follow join our Discord Server:
     

     
     
    Add-Ons
     
    In order to select and customize outfits, you NEED to get the menu here:
     
    Need help? Something went wrong? Not sure how to proceed?
    Leave the comments and reviews alone, we don't really monitor them.
     
    Follow the link to EUP Discord for help or comments
     
  15. Like
    Kal74 reacted to alexguirre for a file, Wilderness Callouts   
    Requires RAGEPluginHook 0.65+, LSPDFR 0.4.1+ and RAGENativeUI 1.6.3+
    Current Callouts
    Possible illegal hunting Rocks blocking the road Aircraft crash Wanted felon in vehicle Suicide attempt Animal attack Missing person Public disturbance Hostage situation Arson Officer needs transport Attacked police station Demonstration  
    Extra Features
    Air ambulance Vet Binoculars Hunting and fishing license check Helicopter camera  
    Ambient Events
    Someone hunting Public intoxication  
    Post
    To see development progress, suggest ideas or report bugs go to this post: 
    Videos
     
  16. Like
    Kal74 reacted to Nutt for a file, Law Enforcement Jurisdiction Script   
    Introduction Hello everyone, I’m pleased and very excited to introduce the “Law Enforcement Jurisdiction Script” or L.E.J.S. for short. The script was designed and outlined as a team project between Albo1125 and myself. This script was designed in-mind to give the end-user more control over the policing powers within GTA V. By allowing most, if not all, the functionality of governing which departments have jurisdictions over what parts of Los Santos. With this script you’ll have the power on setting up which areas of patrols… what particular vehicles are in use… what particular Law Enforcement Officers are in use... are they stationed or patrolling… what time of (day or night)… and much-much more.  
    Special Thanks
    Thanks EVI for being the original beta tester and bouncing future ideas off us.
    Thanks c13, BroCop and Dilapidated on assisting in the second wave of beta testing.
    Thank you AlexGuirre for the Zones enum-related stuff and Dilapidated once again for the HELI_MISSION native use.
      Police Jurisdiction Police jurisdiction refers to the legal authority for police to enforce laws and the specific geographical area in which this authority exists. Police officers generally have jurisdiction to enforce the laws of a local geographic area or the entire state in which they serve. By contrast, federal officers, such as FBI agents, carry out the enforcement of federal laws throughout the entire country.  
    Jurisdictions and Policing Possibilities Border and Customs Enforcement. Wildlife and Game Enforcement. City, State and Federal Buildings Patrols. County Roads, Freeways, Highways and Byways Patrols. Road Construction Assistance and Enforcement. Railroads and Train Yards Patrols. Subways and Trolleys Patrols. Airport Policing and Security Enforcement. Marina, Beach and Shipyard Patrols. Coast Guard Patrols. Public and Private Property Security Patrol. Or any other area of Law Enforcement and Security that you can think of.   Summary L.E.J.S. allows the end-user to customize their needs within the .INI file (example below), by giving the end-user certain key variables on achieving their goals. The script will be an ongoing project (add-ons, updates, tweaking, etc…) that will give the end-user even more control over time.  
    CREDITS & LICENCE Law Enforcement Jurisdiction Script is coded by Albo1125 (aka The Great OZ). Cee Montana (aka Nutt) is the owner of the Law Enforcement Jurisdiction Script. You cannot upload or redistribute the Law Enforcement Jurisdiction Script without the explicit written permission of Cee Montana (Nutt).
      Q&A Time Q. Is there a tutorial on getting started?
    A. Yes. Please see the awesome tutorial video by Albo in the video section. Also, the first time you execute the LEJS Editor - it will automatically link you with the tutorial video. Don’t worry, it’s only a onetime measure on cutting down on some of the learning curve questions. Lastly, the Editor may require the “run anyway” elevated permissions for the first time depending on your OS.
    Q. How many Jurisdictions Patrol Profiles can I create within the .INI file?
    A. Creating jurisdiction profiles are limitless. That being said, I would personally suggest on keeping each jurisdiction area or zone, vehicle count under twenty-five (25). Especially if you’re using non-vanilla vehicles and a large activation boundary. In other words: You can have hundreds and hundreds of patrol spots… just keep each jurisdiction or area under twenty-five (25) vehicles if possible.
    Q. Can the user create jurisdictions and patrol points all across Los Santos?
    A. Yes.
    Q. Can the user create sea and air support jurisdictions points?
    A. Yes. If you’re creating custom air-support and/or sea-support jurisdictions… you can gather coordinates by using a simple trainer or enhanced trainer “airbrake” feature during gameplay, then saving the coordinates data via RHA console command “SaveLEJSLocationInfo MyLocationName”.          
    Q. How accurate are the Jurisdictions and patrolling setups?
    A. The script is very accurate to what the .INI file is setup to do (by you). The x, y, z coordinates, heading coordinates and the area of patrol size, are very important key components on giving the user as much control and accuracy on creating believable jurisdictions patrols.
    Q. What is the difference between selecting a “Custom” and “Zone” jurisdiction setup?
    A. Custom setups gives the user more options (control) for specific needs and accuracy… while Zone setups gives the user immediate selections (over 90 zones) on getting patrols setup quickly - without the needed coordinates data.
    Q. Can I create “Custom” and “Zone” setups within the same jurisdiction?
    A. Yes.     
    Q. Is there a default .INI (prebuilt) contained in the download?
    A. Yes. A few patrol points on getting you started.
    Q. Can I use custom and/or renamed patrol vehicles?
    A. Yes.
    Q. Can I use civilian cars?
    A. Yes. If it has wheels, wings and it floats - you can use it.
    Q. Do the LEJS Officers react to crimes?
    A. Yes and No. Officers will react to Michael’s, Trevor’s and Franklin’s crimes - not surrounding crimes (gangbangers, fights, etc…). We’re working on the latter part… so stay tuned for updates.
    Q. The Officers that are patrolling - do they roam away from their areas of assignments?
    A. No. As long as the user sets the correct “area of patrol size” and/or other boundaries within the .INI file… the patrolling Officers will stay within their jurisdiction scope.
    Q. Will Officers leave their Jurisdictions during a commission of crime?
    A. Yes. But we’re looking into giving the user the option on “not allowing pursuits beyond the set jurisdiction scope”.
    Q. How do I get the axis x, y, z, and heading coordinates for my particular custom patrol needs?
    A. LEJS has a custom console command “SaveLEJSLocationInfo MyLocationName” which allows you to easily save your location information in the required format of LEJS's INI file.
    Q. Will there be a thread on sharing locations and coordinates?
    A. Sure will. I figured some end-users may-not want to go through the hassle of plugging in data. So there will be a thread where users can share their Jurisdiction setups and/or patrolling spots (with photos) – so that others can decide if its fits their needs.
    Q. How stable is the script?
    A. No major problems to report.
    Q. How can I edit the .INI file?
    A. The nice and simplistic .INI Editor of course! 
    Q. Key features?
    A. Most of the key features can be viewed from the .INI Editor. However, I believe the master viewing mode (F3 Key by default) is quite impressive. You can verify the areas of patrols that you created (per immediate surrounding area), and modify them later based on your observation. And if you set the blip feature (per car) within the .INI file, you’ll see the vehicles in real-time (especially the vehicles that are set to patrol) doing their job within the area of scope that you set.
    Q. What are the red, green and yellow blips in the master viewing mode (F3)?
    A. If enabled in the .INI file (per vehicle), the master viewing mode lets the user know which vehicles are stationed (red), which ones are patrolling (green) and which ones are zoned spawned (yellow).  
    Q. How do I reload the script if it stops working completely?
    A.  Bring up the Rage Plugin Console. First, if necessary, unload the plugin by typing UnloadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter. You can then reload it by typing LoadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter.
    Q. Can I easily make changes to the INI file while in game?
    A. Absolutely! When you’re in master viewing mode (F3), you can reload the values from the INI file by pressing F5 (default). You will see the changes you made are immediately reflected by the master viewing mode for easy editing and perfecting your jurisdictions.
    FYI:  * Guys/Gals please make sure to use the correct coordinates when creating custom zones. Especially if it has a negative (-) in front of it. Example: if the coordinate states -34.789 then it should be -34.789.   Tutorial Video:
    https://youtu.be/pLKJE4S3jEY   Other Videos: https://youtu.be/DrcY-iGZtzQ https://youtu.be/_L5YLMC_fsk    
    Optional LEJS Livery Starter Pack (Los Santos Included):
     
  17. Like
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager
     

    Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.3.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (versions 1.0.1011.1 or higher1).  
    Installation instructions and further feature documentation are included with the download.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.
  18. Like
    Kal74 reacted to w35 for a file, Arrest Warrant Callout 0.172.28.1205   
    Arrest Warrant Callout for LSPDFR extends Your game experience by :
    arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.) prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals - there is only some area known where they are, and this area is from time to time updated with notification from control, arrest warrant callout executed at suspect's workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout,  criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel, sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR. dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.
    Arrest Warant Callout  : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more...  PLUS
    Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more ...
    Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by)  + dialogue option and checking ped's ID in police computer and some more ...
     
    This callout has been featured in this Yotube video made by LordMarshal  : https://www.youtube.com/watch?v=aNwric58CX4
    Thanks for this awesome video and spreading the word about my plugin !
     
     
    Plugin is still in development - see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/
    Please do not re-upload this plugin to other sites as You do not have My permission to do so.
    Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted  a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.
    Requires :
    Rage Plugin Hook 0.52 (may work with older versions) LSPDFR 0.3.1 Installation :
    - unpack archive file with plugin (7-zip),
    - copy "ArrestWarrantCallout.dll" and "ArrestWarrantCallout.ini" file to Your GTA5/Plugins/LSPDFR directory
    - LSPDFR will load plugin
     
     
    Future Development :
    add more groups of criminals. additional cars, more types of arrest warrant callout (barricaded suspect - SWAT assault, suspect at home etc.) more variety of target locations to which criminal will flee BUG FIXES add more dialogues to player - suspect interaction add choices for player (RP wise)  
  19. Like
    Kal74 reacted to Albo1125 for a file, Assorted Callouts (Bank Heist, Store Robbery & More)   
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Assorted Callouts is now open source. https://github.com/Albo1125/Assorted-Callouts
     
    Thank you @55charlie for the awesome images!
     
    With Assorted Callouts, my aim is to provide a varying experience, adding a range of differently-styled callouts for you to experience. They all have one thing in common, though, and that is a fun and sufficiently realistic atmosphere!
    Current Callouts (full explanation in documentation):
    Petrol/Gas Theft Pacific Bank Heist Traffic Stop Backup Required Stolen Police Vehicle Person with a Knife Solicitation Organised Street Race Illegal Immigrants in Truck Store Robberies Store Shoplifting Prisoner Transport Required Hot Pursuit More to come! For suggestions and development updates, check this thread. To get early access to new versions, participate in the Loyalty Rewards Programme. Installation instructions are provided in the ReadMe.
    Lots of settings, such as keybindings, callout frequencies etc. can be modified through the INI file.
    Starting from Computer+ 1.3.0.0, Assorted Callouts offers support for its callout display system. For a more realistic experience, I recommend downloading Computer+ here.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. https://www.youtube.com/albo1125
  20. Like
    Kal74 reacted to FtDLulz for a file, Vehicle Search - Search a suspect's vehicle!   
    This plugin is obsolete; you should download PoliceSearch instead.
     
    Information
    From the time LSPDFR first came out, I wanted to add a bit more variety to what you could do.
    This does just that.
    Just detained a suspect and want to check their car for anything else you can charge them for? Simply go to any door of their car and press 'G' to search it. You can search the hood, trunk, and doors of a car. After a second or two, a notification will pop up, displaying what you found, if anything. This could be anything from some alcohol to license plates to a weapon. It's not just limited to just one item, either. You could find a weapon and some drugs, or maybe this guy likes to steal and has license plates, forged ID cards, and another vehicle's registration. If you've already searched a vehicle, then it will notify you of that, and list the items you found. If you accidentally search a car when you don't want to, press the search key again or just use a movement key and it will cancel the search.
    In addition, you can pull out equipment from your trunk, such as rifles, body armor, and med-kits, in case a situation becomes more than just a small handgun can handle.
    If you want another option in how you handle a situation, than this is for you. I hope you enjoy!
    This plugin also has controller support. Just press left on the DPad by default to search a vehicle.
     
    Installation and Usage
    You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook v0.34.862.6641 ONLY and may not work with older versions.
    When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin VehicleSearch.dll' (without the apostrophes). If you're running an older Rage Hook, it will probably say something about the plugin not being verified. Just hit the up arrow, and then enter again. It should load correctly. After that, simply press the search key (default 'G' / 'LeftDPad') when near a vehicle's door to search it.
     
    Configuration
    In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.
     
    Planned Features
    Integration with FinKone's Police Radio K9  
    Credit
    I'd of course like to credit G17 Media for creating LSPDFR, and the creators of the Rage Plugin Hook: for the hook itself, and for providing a ton of example code.
    I'd also like to give due credit to FinKone, who gave me help with positioning code, and for his own plugin, Police Radio.
     
    Please, give me any bug or crash reports. I'll try my best to fix them. I'd like suggestions on what I could add to the mod. If you have a great idea of something that would work well with the system already in place, then go ahead and tell me; if I think it would fit well, then I'll do my best to add it.
     
    I've uploaded a video of the plugin in action which you can view here. This is of the first version, so keep that in mind.
  21. Like
    Kal74 reacted to alexguirre for a file, Spike Strips V   
    Spike Strips V
    Check the Spike Strips V Configuration.ini file to check the controls and change them and enable/disable the animations and the deploy from police vehicles option.

    Source code avalaible at GitHub.

    Installation
    -Install RagePluginHook(Open Alpha - 0.47). Not tested with previous versions. 
     You can download it from here: 
     http://ragepluginhook.net/Downloads.aspx 
    -Drop the folder "Plugins" inside 
     the main GTA V folder, where GTA5.exe is. 
  22. Like
    Kal74 reacted to goigle for a file, Federal Callouts - Alpha   
    Federal Callouts was created to give more purpose to the FIB, DOA and IAA models.

    Federal Callouts was created to give more purpose to the FIB, DOA and IAA models.
    In it's current state it is stable but does not have all of the planned callouts. There are currently 6 callouts included in Federal Callouts, at least 9 more are planned.
    Current Callouts
    Potential drug deal - Pretty self explanatory. You're sent out to watch if a guy sells drugs, and if he does, arrest him. Watching isn't the hard part... (currently 4 different paths the callout can go when you move in to arrest the suspect). Around 20% of the time the intel is bad (if this ends up being too frequent I may lower it).
    Prevent assassination - This requires more investigation. You are given a gender of the killer and an area to look for him. The assassin will strike after 1-5 minutes so your response time can be crucial. Look for the odd man out - someone who is following another person.
    Armored car robbery - Robbers are moving in on an armored car. You must help the guards protect the armored vehicle. If you arrive before the robber stay with the truck and wait for them to arrive.
    Wanted person - (previously execute arrest warrant) There is a suspect who has a warrant out for his arrest. Arrest him. Responding code 3 may make your job harder. (This is the first few variations of the callout - eventually there will be many more. If you are looking for a callout where the suspect is in a vehicle, check out Traffic Policer).
    Escaped prisoner - You're given a name, description, prior and general area. You need to find the escaped fugitive.
    Kidnapping - Disabled in 560 by default. I'm overhauling this callout and it'll be out in a new update soon (you can enable it manually if you want cancer)
    Current Features
    Agency detection - There are two name settings. Based on which model you pick when you go on duty, Federal Callouts will pick the more appropriate name.
    Suspect danger level - when looking for a fugitive or someone with an arrest warrant, dispatch will tell you that person's crimes and that will tell you roughly how dangerous they will be (armed crimes = armed suspect)
    Customizable callout spawnpoints - As of writing this only the drug deal callout will utilize this feature. This feature lets users specify their own spawnpoints (and remove existing one) for callouts. You can find the spawnpoints in /Plugins/LSPDFR/FederalCallouts. Each folder is for a different group of spawnpoints. For example, "Drug" contains the drug deal spawnpoints. You can use this tool to created spawnpoints. File name does not matter. Tags are currently not utilized. Heading (which way you are facing in the world) is used so when creating spawnpoints for callouts that spawn a single ped like Potential drug deal make sure your character is facing the way you want the dealer to be facing. When finished, simply place the XML file in the correct folder mentioned earlier and Federal Callouts will load it the next time the game starts!
    Dispatch audio - All callouts support dispatch audio for when the callout pops up and many support it during the callout itself.
    Vehicle Repair - Just pull up to your department's garage and the mechanics will repair your car for you, good as new. I added this feature when I heard @FirstThirtyMinutes would find it useful for streams and I figured I would like it as well. More repair locations will be added as necessary. The icon will be near police stations and will look like this:

    Except, of course, it will be white in-game.
    Videos
    Overview Video (Thanks Jeff Favignano)
    Potential Drug Deal & Assassination (Thanks FirstThirtyminutes)
    Planned Callouts
    Sting operations - I will add a variety. The current WIP is one where the suspect thinks he has a bomb in his van but he really doesn't. Most (if not all) will be based on real FBI sting operations.
    Execute search warrant - This will be pretty simple but also take some time as I need to gather locations. Search a store or house for evidence of an alleged crime or for a wanted fugitive.
    Terrorist callouts - Some of these will be sting operations. Others will be real tips and you need to stop a terrorist attack, whether it be a mass shooting or a bomb. (thanks for the idea Hystery!)
    Bank robbery investigation - This might be a lengthy callout. You are sent out to interview some staff and other witnesses of a bank robbery. You need to interview witnesses and collect evidence. I might make this multiple callouts that work together (I have a few ways of doing this in mind) but it might also just be one big one, I'll see how it works out.
    More are planned... I plan on having at least 10 by the time this is finished. Some are still just ideas... some might be your ideas! Feel free to give me ideas in the forum thread.
    Planned Features
    Better callout AI - Suspects will see marked police vehicles and won't commit crimes in front of them. They might eventually lose the eyes in the back of their head (i.e. instead of getting too close to a drug dealer and spooking him, he'd have to see you. think how the GTA V police search system works, where they have to look for you or you lose your wanted level)
    Abundance of variation - Pretty straightforward. I hope to get rid of almost all predictability of all the callouts.
    Playstyle tuning - Are you a beginner or more experienced? Tune the settings of the individual callouts to match your playstyle and adjust realism. Don't like a callout? Turn it off.
    Wrong Jurisdiction - In the settings file you will be able to set callouts to only play for certain agencies. There will be 3 modes: all, federal, local. If you feel some callouts are better tuned to federal or local agencies then you can make them only appear when playing as those agencies.
    Installation
    REQUIREMENTS:
    LSPDFR 0.3.1
    RagePluginHook 0.57
    For an easy installation, open the FederalCallouts zip file and drag the two folders (LSPDFR and Plugins) into your GTA V root directory. The folders have been created in the download so that they correctly match the folders inside your GTA V directory.
    YOU DO NOT NEED TO LOAD THIS PLUGIN VIA THE CONSOLE OR STARTUP.RPHS: LSPDFR WILL DO IT AUTOMATICALLY
    Before asking me for help
    Make sure you are running RPH 0.57 and LSPDFR 0.3.1
    Make sure to include RagePluginHook.log and your RPH Version
    What's in the next update
    Stingray callout Overhauled kidnapping callout Bomb sting callout  
     
    Want to know what's the status of Federal Callout's development? Follow my profile for status updates.
  23. Like
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer
     
    Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.3.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1). Installation Instructions are provided in the ReadMe & Documentation files.
    Traffic Policer's Features are explained in the Documentation files & video.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. Redistribution is prohibited.
     
    https://www.youtube.com/albo1125

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