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ziipzaaapM16A4

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Reputation Activity

  1. Love
    ziipzaaapM16A4 got a reaction from 068 for a file, UnstuckV   
    UnstuckV for LSPDFR
    Copyright (C) 2022 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
     
     
    Tired from restarting your Game after somewhat gone wrong with it?
    Endless black loading screens in hope your game does not need a restart?
    Camera, Character or whatever does not work? 
    We can't fix Plugin issues but when your Game is stuck, try this at least once.
    (as long as the RPH console is still accessible)
     
    UnstuckV is great for your last try before you recognize you really should restart.
     
    Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (not before having trouble)
     
    What does it:
    Removing black loading screens,
    resetting your player position to above the ground,
    deleting all cinematic cameras besides the original one,
    giving controls back to the user,
    unfreezing your character,
    clearing tasks,
    reenabling ragdoll to the players character.
  2. Like
    ziipzaaapM16A4 got a reaction from Abenn for a file, UnstuckV   
    UnstuckV for LSPDFR
    Copyright (C) 2022 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
     
     
    Tired from restarting your Game after somewhat gone wrong with it?
    Endless black loading screens in hope your game does not need a restart?
    Camera, Character or whatever does not work? 
    We can't fix Plugin issues but when your Game is stuck, try this at least once.
    (as long as the RPH console is still accessible)
     
    UnstuckV is great for your last try before you recognize you really should restart.
     
    Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (not before having trouble)
     
    What does it:
    Removing black loading screens,
    resetting your player position to above the ground,
    deleting all cinematic cameras besides the original one,
    giving controls back to the user,
    unfreezing your character,
    clearing tasks,
    reenabling ragdoll to the players character.
  3. Love
    ziipzaaapM16A4 got a reaction from 10 40 Hedda for a file, UnstuckV   
    UnstuckV for LSPDFR
    Copyright (C) 2022 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
     
     
    Tired from restarting your Game after somewhat gone wrong with it?
    Endless black loading screens in hope your game does not need a restart?
    Camera, Character or whatever does not work? 
    We can't fix Plugin issues but when your Game is stuck, try this at least once.
    (as long as the RPH console is still accessible)
     
    UnstuckV is great for your last try before you recognize you really should restart.
     
    Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (not before having trouble)
     
    What does it:
    Removing black loading screens,
    resetting your player position to above the ground,
    deleting all cinematic cameras besides the original one,
    giving controls back to the user,
    unfreezing your character,
    clearing tasks,
    reenabling ragdoll to the players character.
  4. Like
    ziipzaaapM16A4 reacted to Sam for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
  5. Like
    ziipzaaapM16A4 got a reaction from L33dy for a file, UnstuckV   
    UnstuckV for LSPDFR
    Copyright (C) 2022 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
     
     
    Tired from restarting your Game after somewhat gone wrong with it?
    Endless black loading screens in hope your game does not need a restart?
    Camera, Character or whatever does not work? 
    We can't fix Plugin issues but when your Game is stuck, try this at least once.
    (as long as the RPH console is still accessible)
     
    UnstuckV is great for your last try before you recognize you really should restart.
     
    Type "LoadPlugin UnstuckV.dll" in RPH console WHILE being stuck. (not before having trouble)
     
    What does it:
    Removing black loading screens,
    resetting your player position to above the ground,
    deleting all cinematic cameras besides the original one,
    giving controls back to the user,
    unfreezing your character,
    clearing tasks,
    reenabling ragdoll to the players character.
  6. Love
    ziipzaaapM16A4 got a reaction from LAPDFR GET for a file, Corpse Inspection   
    Corpse Inspection for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Version 1.0.3 has been RELEASED
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here
     
     
    Clip 
     
    Feature/Function:
    Goal of this is to reach more and better cinematic immersion by using gta v native features
    - Inspect the dead ped. Search for their belongings.
    - Find what the possible cause of death was. Possible death cause search
    - Report the dead person via Radio. GrammarPolice supported.
     
     
    How to Use: (defaults)
    All hotkeys can be changed in the .ini file.
    .ini file is NOT nessesary. If no .ini file is provided the plugin will output a warning but continue with default settings.

    PC Keys               |      XBox Controller        |     Function
    -----------------------------------------------------------------------------------
    Left Control + O  |      DPadLeft + X           | starts the investigation mode.
        J                       |      DPadUp                   | inspect the head (only in active investigation mode)
        K                       |      DPadDown              | search for any belongings (only in active investigation mode)
        L                       |      DPadRight               | report the dead person via radio (only in active investigation mode)
     
    Setting           |  default value  |     Function
    ------------------------------------------------------------------------------------------------------------
    displayHelp   |  true                 |     Shows your current hokey settings while beeing in Investigation mode
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.4.1
  7. Like
    ziipzaaapM16A4 got a reaction from Tetrimen for a file, Corpse Inspection   
    Corpse Inspection for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Version 1.0.3 has been RELEASED
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here
     
     
    Clip 
     
    Feature/Function:
    Goal of this is to reach more and better cinematic immersion by using gta v native features
    - Inspect the dead ped. Search for their belongings.
    - Find what the possible cause of death was. Possible death cause search
    - Report the dead person via Radio. GrammarPolice supported.
     
     
    How to Use: (defaults)
    All hotkeys can be changed in the .ini file.
    .ini file is NOT nessesary. If no .ini file is provided the plugin will output a warning but continue with default settings.

    PC Keys               |      XBox Controller        |     Function
    -----------------------------------------------------------------------------------
    Left Control + O  |      DPadLeft + X           | starts the investigation mode.
        J                       |      DPadUp                   | inspect the head (only in active investigation mode)
        K                       |      DPadDown              | search for any belongings (only in active investigation mode)
        L                       |      DPadRight               | report the dead person via radio (only in active investigation mode)
     
    Setting           |  default value  |     Function
    ------------------------------------------------------------------------------------------------------------
    displayHelp   |  true                 |     Shows your current hokey settings while beeing in Investigation mode
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.4.1
  8. Like
    ziipzaaapM16A4 got a reaction from punisher844 for a file, Corpse Inspection   
    Corpse Inspection for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Version 1.0.3 has been RELEASED
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here
     
     
    Clip 
     
    Feature/Function:
    Goal of this is to reach more and better cinematic immersion by using gta v native features
    - Inspect the dead ped. Search for their belongings.
    - Find what the possible cause of death was. Possible death cause search
    - Report the dead person via Radio. GrammarPolice supported.
     
     
    How to Use: (defaults)
    All hotkeys can be changed in the .ini file.
    .ini file is NOT nessesary. If no .ini file is provided the plugin will output a warning but continue with default settings.

    PC Keys               |      XBox Controller        |     Function
    -----------------------------------------------------------------------------------
    Left Control + O  |      DPadLeft + X           | starts the investigation mode.
        J                       |      DPadUp                   | inspect the head (only in active investigation mode)
        K                       |      DPadDown              | search for any belongings (only in active investigation mode)
        L                       |      DPadRight               | report the dead person via radio (only in active investigation mode)
     
    Setting           |  default value  |     Function
    ------------------------------------------------------------------------------------------------------------
    displayHelp   |  true                 |     Shows your current hokey settings while beeing in Investigation mode
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.4.1
  9. Love
    ziipzaaapM16A4 got a reaction from JhnDoe for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  10. Like
    ziipzaaapM16A4 got a reaction from TheRealRGTV for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  11. Like
    ziipzaaapM16A4 reacted to T3CH1N0 for a file, [ELS] 2011 Ford Crown Victoria   
    The template is included in an extra file. Please do not rip any part off this vehicle or unlock it. This file is only permitted to be uploaded by myself, any redistribution is prohibited.

    Thanks for downloading this vehicle 🙂 

    If any credits are missed on the credits section then just shoot me a DM please.
  12. Love
    ziipzaaapM16A4 got a reaction from 3men2huevos for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  13. Like
    ziipzaaapM16A4 reacted to Sopphic for a file, Stop Right There   
    Stop Right There is a LSPDFR plugin that utilizes the latest API update, which allows the player to perform a "parked traffic stop" on a target vehicle. The player will be able to pull over a vehicle without having to park behind it, and without the vehicle having to park. This is intended to be used for more cinematic traffic stops (like if you want to block a vehicle in and perform a traffic stop), or for niche scenarios (ie "stopping" a broken down vehicle that can't move, or a suspicious vehicle that you don't want to repark). If the vehicle is stopped, you will be able to approach as like any normal traffic stop -without having to park your car behind them etc etc - and if it is still moving it will stop immediately.
     
    This plugin has an ini file, allowing you to customise the keybinding. To Install: Place "StopRightThere.dll", "StopRightThere.pdb", and "StopRightThere.ini" into Plugins/LSPDFR
     
    Planned Update:
    change default key-bind to Ctrl + Default Traffic Stop Key, for more intuitive activation. (this will require overriding the default LSPDFR Traffic Stop Feature)  
     
    This is my first proper plugin release, so please feel free to provide feedback!
  14. Like
    ziipzaaapM16A4 reacted to Hessen Mods for a file, M.B.Vito NEF Main-Taunus-Kreis [ELS] (PaintJob)   
    English text bellow
     
    DE:
    Da dies eine Lackierung ist, musst du das Original Modell herunterladen. Hier der Link: https://www.gta5-mods.com/vehicles/mercedes-benz-vito-nef-lsrd-version
     
    !!!WICHTIG!!!
    Du benötigst zur Installation OpenIV. Hier der Link zu OpenIV: https://openiv.com/
     
    Installationspfad: 
    GTAV\mods\update\x64\dlcpacks\patchday25ng\dlc.rpf\x64\levels\gta5\vehicles.rpf 
     
    Meine Empfehlung: 
    Benenne die 2 .yft Dateien des Original NEF zu "police" um. (Nur wenn du meinen RTW drin hast). Dann füge zuerst die beiden .yft Dateien vom Original ein, dann meine beiden .ytd Dateien. Fertig 🙂
     
    Bekannte Fehler: 
    Wie man es auf dem Screenshots sehen kann, sind die Hinteren Fenster nicht durchsichtig. Ich habe vor, es beim nächsten Update zu beheben. Zumindest werde ich es versuchen zu fixen.
     
     
    EN: 
    Since this is a paint job, you have to download the original model. Here is the link: https://www.gta5-mods.com/vehicles/mercedes-benz-vito-nef-lsrd-version
     
    !!!IMPORTANT!!!
    You need OpenIV for the installation. Here is the link to OpenIV: https://openiv.com/
     
    Installation path:
    GTAV \ mods \ update \ x64 \ dlcpacks \ patchday25ng \ dlc.rpf \ x64 \ levels \ gta5 \ vehicles.rpf
     
    My recommendation:
    Rename the 2 .yft files of the original NEF to "police". (Only if you have my RTW in there). Then insert the two .yft files from the original first, then my two .ytd files. Finished 🙂
     
    Known bugs:
    As you can see on the screenshots, the rear windows are not transparent. I plan to fix it with the next update. At least I'll try to fix it.
  15. Like
    English text bellow
     
    DE:
    Da dies eine Lakierung ist, musst du das Original Modell herunterladen. Hier der Link: https://gfp-modding.de/shop/mercedes-benz-sprinter-516-bluetec-rettungsdienst-hamburg-els-enterable-reflection-extendable-stretcher/
     
    !!!WICHTIG!!!
    Du benötigst zur Installation OpenIV. Hier der Link zu OpenIV: https://openiv.com/
     
    Installationspfad: 
    GTAV\mods\x64e\levels\gta5\vehicles.rpf
     
     
    EN:
    Since this is a paint job, you have to download the original model. Here is the link: https://gfp-modding.de/shop/mercedes-benz-sprinter-516-bluetec-rettungsdienst-hamburg-els-enterable-reflection-extendable-stretcher/

    !!!IMPORTANT!!!
    You need OpenIV for the installation. Here is the link to OpenIV: https://openiv.com/
     
    Installation path:
    GTAV\mods\x64e\levels\gta5\vehicles.rpf
     
     
     
  16. Like
    ziipzaaapM16A4 got a reaction from NoTaVeryGut for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  17. Like
    ziipzaaapM16A4 got a reaction from orange.12 for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  18. Thanks
    ziipzaaapM16A4 got a reaction from Mattymatt2475 for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  19. Love
    ziipzaaapM16A4 got a reaction from Officer Tej for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  20. Like
    ziipzaaapM16A4 got a reaction from SO18 for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  21. Thanks
    ziipzaaapM16A4 got a reaction from JM Modifications for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  22. Love
    ziipzaaapM16A4 got a reaction from SrVenuh for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  23. Like
    ziipzaaapM16A4 got a reaction from STG45 for a file, Search Vehicle Plugin   
    Search Vehicle Plugin for LSPDFR
    Copyright (C) 2020 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
    Join our Discord ---> here
    Need Help? Open a support ticket ---> here (discord support channel link)
    Want Early Access? Become a Patreon! ---> here
     
     
     
    Feature/Function:
    Search a vehicle (if open) to find any contraband.
    The contraband you will find are extra similar to the LSPDFR suspect frisk results. 
    The plugin can search almost every vehicle properly.
    In First Person Mode: You are actually able to look into car.
    While searching the vehicle, any contraband you have found will be removed.
    Searching a police vehicle will give you Armor at Trunk
     
    How to Use:
    Don't forget to go On Duty.
    Press and Hold "U" on Keyboard.
     
     
    Installation:
    Paste everything in your Grand Theft Auto V folder.
    Except the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll - Version 1.78.1267.16039  => Fixed CurrentTaskStatus
    RAGENativeUI.dll
     
    Known Issue:
    - Smaller Trucks can't be searched.
    - Due to probably a bug in the RAGEPluginHook i cant properly detect if the doors are locked or not.
     
     
    For Future:
    - a relation in contraband's will be added between the vehicle and the pullover ped. 
     
    Credits:
    Thanks to @TheUniT who helped me a lot.
  24. Like
    ziipzaaapM16A4 got a reaction from Macckk for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     
  25. Like
    ziipzaaapM16A4 got a reaction from maxuser8991 for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     

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