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rukrim

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Everything posted by rukrim

  1. Thanks. There is no release date planned since i've been very busy with studies. But it will be released when its done.
  2. rukrim commented on Alex_Ashfold's gallery image in GTA V Galleries
  3. New modeled Safety vest using uppr base shape, based on Boston safety vest. UV mapped from zero.
  4. 700 poligons, new modeled VIEVU Bodycam. Nothing interesting since it was simple to model but i figured out we need some solid and standard parts to equip peds. I will eventually model the shoulder/glasses axon one too as a variation.
  5. Some short updates: (First pic is from the first in-game test i made few weeks ago) Still testing rigging and shading things and planning what things i'am going to include. I will be working on the radio wire positions soon. Stay tuned
  6. Some renders ahead: Decided to use the taser x2: I will upload renders when its done. After adjusting the cord to fit different positions for the different accs drawables i will include some more details such as bodycam, side 3d patches, etc.
  7. Still working out the new equipment i will add. Been doing some in game tests to check rigging issues and shading. Progress will be faster than before this time since i got a license again.
  8. it will be actually possible adding new drawables for it with the updated cop holster plugin by @PieRGud
  9. @SiCK PUPPY Not sure about that, Never tested this RDE personally so i can't guide you through a solution. Okey so everyone, here is another testing for the upcoming V4.5 release. I am finishing college exams next month so i hope to be releasing the new modeled belt with V5 end of July. Things take time and studies/work comes before gaming. I am also working on a fiveM version that supports multiple hats and glasses props to add more functionality to the ped (sahp helmet, vanilla cop hat, ball hat, snow beannie, tinted glasses and clear glasses, new glasses model,etc.) Low quality due to shitty recording software configuration (OBS) ...i never got to fix that. anyway, its just a short and testing purpose video, so i guess its fine ;D
  10. fiveM could be next...u dont remember the previous mp client thats was shutted down by T2 months/year ago? .....
  11. https://forums.gta5-mods.com/topic/11900/the-end-of-gta-v-modding-has-come
  12. Sad thing...affects also gta iv modding... . I can't believe this is happening. #Don'tBuyGTAVI
  13. yes. there will be different positions for the shoulder mic on the same ped.
  14. @iGoDPrince Baud made some tests on the belt, and i decided to re-texture it again. Not happy with the final result. As you can see there is a lot of work yet to be done, regarding specmap and normal map textures. No radio was added yet (working on that). Meanwhile i've been doing some new edits to the ymt, which now allowed me to add an earpierce ( @ossion there u got it ), and new things. Also enabled multiple hats (vanilla cop only has one hat) , and optional liveries (for example for glasses: tinted and not tinted) . i will try to keep you all updated on the next changes. RekRam
  15. I know how you feel about it, and it sucks. I also want new female officers as much as you do. Will be done as soon as we get the time.
  16. mm...thats weird...i think someone else had the exact same problem but not with all the parts. only with certain parts. Still working on the belt.
  17. still working on the radio. Also trying to rework the gun holster. Will keep u all updated of new content.
  18. I still need to figure out how to solve that problem...need to find the correct .meta, and if its actually possible to edit. If that's not possible then the only way is me making an optional version with the vest as accs002, without vest as accs000 and safety/reflective vest as accs001. Will try to figure this out for V5 Regards RekRam
  19. Well, i study Industrial Design...so that helps a lot :D. 3d models are my life basically
  20. No problem!, thank you!. You can check also the belt iam working on that will be included in V5:

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