Posts posted by ccpf
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I know this has been mentioned before, but do you still not have any plans to allow us to hide the built-in backup types? I was gonna use this to change the backup type names, so the fact that we have to keep those is annoying and seems a bit strange, unless there's a technical reason behind it.
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Heya,
Can we please have a way on at least the front page of filtering out stuff from either V or IV? I personally have no plans to upgrade to V at present, and so don't really care about every single new V mod. (and really don't wanna see the cool stuff hehehe :P) I can imagine it'll be helpful for people who solely play V as well to filter out all the old IV stuff that they don't want, or need, to see.
Does this already exist, am I missing it, or is there some reason it shouldn't?
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Heya,
I just changed out one of my cars to another car from the same maker, and I'm now getting the error "No Car Found" when LCPDFR is installed. The error logs don't seem to offer anything useful at all. The game doesn't crash, it works fine as usual, I can even go on duty and use cars, ANPR, pullovers, etc etc, I just have an error saying "No Car Found" constantly at the bottom of my screen and the "callout ended" sound plays every 5 seconds or so. It's so weird. I'm definitely using a genuine copy of the game, and have all relevant files and updates.
Mods are Obsidian's Met car mods and ambulances, although even reverting these to defaults doesn't change the No Car Found. It was working fine before yesterday when I changed out the car.
Diagnostics log:
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[INFO - 9:45:52 AM] [Log] Started
[INFO - 9:45:52 AM] [Main] Main: Initializing...
[INFO - 9:45:52 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:45:52 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:45:53 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:45:53 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:45:53 AM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:45:53 AM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:45:53 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:45:53 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:45:53 AM] [Plugin.Main] Changing language to en-US
[INFO - 9:45:53 AM] [Main] Main: Initializing done
[INFO - 09:45:54] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 09:45:55] [ServerCommunication] InitializeConnection: Public IP Address is: 213.162.125.41
[WARNING - 09:45:57] [ServerCommunication] InitializeConnection: Error while connecting to master server: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel. at System.Net.HttpWebRequest.GetResponse()
at .(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 191
[WARNING - 09:45:57] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 09:45:57] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (No server connection). Multiplayer is deactivated
[INFO - 09:45:57] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 09:45:57] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 09:45:57] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 09:45:57] [Authentication] Authentication: User is in offline mode
------------------------
[INFO - 9:49:50 AM] [Log] Started
[INFO - 9:49:50 AM] [Main] Main: Initializing...
[INFO - 9:49:50 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:49:50 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:49:50 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:49:50 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:49:50 AM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:49:50 AM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:49:50 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:49:50 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:49:51 AM] [Plugin.Main] Changing language to en-US
[INFO - 9:49:51 AM] [Main] Main: Initializing done
[INFO - 09:49:51] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 09:49:51] [ServerCommunication] InitializeConnection: Public IP Address is: 213.162.125.41
[INFO - 09:49:53] [NetworkManager] NetworkManager: In network session: False Is host: False
[WARNING - 09:49:53] [ServerCommunication] InitializeConnection: Error while connecting to master server: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel. at System.Net.HttpWebRequest.GetResponse()
at .(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 191
[WARNING - 09:49:53] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 09:49:53] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (No server connection). Multiplayer is deactivated
[INFO - 09:49:53] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 09:49:53] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 09:49:53] [Authentication] Authentication: User is in offline mode[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 9:48:49 8-19-2015
------------------------
[INFO - 9:48:49] Gameversion - 1.0.7.0
[INFO - 9:48:49] Data unprotected
[INFO - 9:48:49] Game patched
[INFO - 9:48:49] Xlive protections disabled
[INFO - 9:48:49] Improving ELS compatibility
[INFO - 9:48:49] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 9:48:49] E-Mail: lms@lcpdfr.com
[INFO - 9:48:49] Permission granted for LCPDFR & ELS only
[INFO - 9:48:49] Thanks to listener, aru, #iv-modding and cp702
[INFO - 9:48:49] Attaching exception handler...
[INFO - 9:48:49] Exception handler attached
[INFO - 9:48:49] Patching game functions...
[INFO - 9:48:49] New instance created: ELS
[INFO - 9:50:32] An exception occured
[INFO - 9:50:32] Minidump saved
[INFO - 9:50:32]
Process: FFFC0000Address: 569346 (Faulting module: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\GTAIV.exe loaded into process space at 3C0000 - function offset without PE header is: 1A8346)Code: C0000005Registerdump - EAX: 1 EBP: 83AA3D0 EBX: 0 ECX: 4A56A901 EDI: 196CB84 EDX: 0 EIP: 569346 ESI: 4 ESP: 38E970This happened once before, and I resolved it by reinstalling, but I ideally don't want to have to do that if there's an alternative. Any ideas?
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Well considering there is no option i can see to view Crime Stats.. They have most likely been disabled, so linking your account might not be possible. I know the Crime Stats were removed at one point due to server problems, but i think they were brough back.. Although why they're gone now i don't know.
That'll be up to Cyan to answer.
Thanks for the update, hopefully Cyan will pop in later.
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Well, because that's a website thing, it'd be nice for @Cyan to reply with the status of the LCPDFR linking.
I'm also having this same error. @Cyan, any news?
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It's LCPDFR, not LCPD:FR.

In regards to open sourcing LCPDFR, LCPDFR and LSPDFR both share similar code and engine, therefore open sourcing LCPDFR would probably only happen if LSPDFR was EOL'd.
I'd be willing to expand the API of LCPDFR, if this is wanted, to allow external developers to introduce new features, but as far as I'm aware, the LCPDFR API is pretty feature complete.
Apologies, I thought LCPD:FR was the "official" name. :P
With regard to extensions of the API, that could be good, but it's not really the same heh. I understand your point about the engine similarities, but I do worry that after LCPDFR EOL (which seems frighteningly close to me :/) things might break and existing bugs may not be fixed.
Oh well, it was worth a go :P
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Yes! I agree with CCPF, some callouts aren't very glamorous at all, and those callouts he suggested are pretty cool, although the bridge escort may be very difficult, but a script which has only a few vehicles spawn and few peds is best. I don't want to have to avoid callouts because of crashes
Yep haha, I've turned off LCPD:FR callouts at the moment in favour of Ye Olde Bravehearte Scripte because of the crashes! You're absolutely right though - in fact, I'd argue that most of RL police callouts are less than glamorous. I don't see any mods here that aren't extremely "BOOM-CAR-CHASE-EXPLOSIONS-ARRESTS-YAY" centric hehe!
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This is just a complete random idea, I have no idea if it would work, but here goes.
First of all, I'd like to state categorically: WE LOVE LCPD:FR! It's a really awesome mod and, whilst I'm sure that LSPD:FR is just as fantastic, nothing yet beats the mods and customizations available for LCPD:FR. Plus, I'm sure some of us just don't want to buy a new game :P
As such, I would propose that when LCPD:FR sadly does eventually reach EOL at G17 Media, its code is passed into the hands of the community. G17 Media can retain the LCPD:FR trademark and branding, the community can retain our sense of community centred around this mod, and the wider world retains THE BEST police mod for GTA ever invented. And arguably the best police game ever too.
What are your thoughts on this? G17 people, is this feasible?
In terms of licensing and the legal bits, I'd personally recommend the Microsoft Public License or the Microsoft Reciprocal License, as they both allow for retention of trademark rights and the rights of the owner whilst open-sourcing. They're also OSI approved.
Again, none of this may be feasible, it might all be impossible, but I'm just putting it out there.
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Remove your third-party modifications and try again. LCPDFR is not supported with any third party modifications, and can interfere with the functionality of the mod. Remove all of them, try without mods. Then add back mods one by one. Remember, LCPDFR's files should always be in the directory. Never overwrite files provided by LCPDFR for best results.
Well, it now loads the game at least without any mods but LCPDFR, but I get "Error in script LCPDFR.Loader.Loader!" with the following log from the Diagnostics Tool:
2015-08-04 12:38:38 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2015-08-04 12:38:38 - ...successfully started script 'LCPDFR_Loader.Loader'!
2015-08-04 12:38:39 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\LCPD First Response.dll' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at LCPDFR_Loader.Test.LoadFile(String path)
at LCPDFR_Loader.Test.LoadAssembly()
at LCPDFR_Loader.Loader.Load()
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2015-08-04 12:38:57 - Direct3D device lost!
2015-08-04 12:38:57 - SCRIPTS TERMINATED![Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Tue Aug 04 12:37:26 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0xe60000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [ScriptHookDotNet] Thread killed
[INFO] Script Hook - Shutdown -
I'm using SimpleNativeTrainer, vDH TowService, Callouts+ and WoutersCallouts, and that's it in terms of script mods. Car mods, three Double Doppler cars (police, police2 and pstockade) - rest are default.
Logs:
LCPDFR.log
------------------------
[INFO - 7:36:55 PM] [Log] Started
[INFO - 7:36:55 PM] [Main] Main: Initializing...
[INFO - 7:36:55 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:36:55 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 7:36:56 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 7:36:56 PM] [Settings] ReadSettings: Invalid entry
[INFO - 7:36:56 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 7:36:56 PM] [Settings] ReadSettings: Invalid entry
[INFO - 7:36:56 PM] [Plugin.Main] Changing language to en-US
[INFO - 7:36:56 PM] [Plugin.Main] Old session found, resuming...
[INFO - 7:37:06 PM] [Plugin.Main] Running LCPD First Response LCPDFR 1.1 2011-2015 LMS (1.0.5557.28243) 3/20/2015 3:41:26 PM
[INFO - 7:37:06 PM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
[INFO - 7:37:07 PM] [Savegame] On duty restored
[WARNING - 7:37:10 PM] [PluginManager] Error while initializing plugin: Callouts+: Requested value ';' was not found. at System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
at CalloutsPlus.CalloutsPlusMain.Initialize() in c:\Users\Luke\Google Drive\C# Development\Callouts+ (Build)\CalloutsPlus.cs:line 76
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 104
[INFO - 7:37:10 PM] [Plugin.WoutersCallouts] Started WoutersCallouts v1.1
[INFO - 7:37:10 PM] [Main] Main: Initializing done
[INFO - 19:36:56] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 19:36:56] [ServerCommunication] InitializeConnection: Public IP Address is: 80.189.166.89
[INFO - 19:36:58] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 19:36:58] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[INFO - 19:36:58] [ServerCommunication] GetSession: Got session ID of 76aa3940-9256-5c8c-0dd9-88077f83cb90 from masterserver.
[WARNING - 19:37:01] [Stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (404) Not Found.
[INFO - 19:37:06] [UpdateCheck] DoUpdateCheck: Checking for updates
[INFO - 19:37:06] [UpdateCheck] DoUpdateCheck: No updates available
[INFO - 19:37:10] [Authentication] Authentication: Server available, using online authentication
[ERROR - 19:37:10] [ServerCommunication] GetUserInformationString: Failed to query data
[ERROR - 19:37:11] [Authentication] Authentication: Error 0x320
[ERROR - 19:37:11] [Authentication] Authentication: Authentication failed
[INFO - 19:37:11] [Authentication] Authentication: Failed to authenticate
[INFO - 19:37:12] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 19:37:37] [Script.Ambient] Saving game
[INFO - 7:38:07 PM] [Script.Ambient] Saving game
[INFO - 7:38:37 PM] [Script.Ambient] Saving game
[INFO - 7:39:07 PM] [Script.Ambient] Saving game
[INFO - 7:39:37 PM] [Script.Ambient] Saving game
[INFO - 7:40:07 PM] [Script.Ambient] Saving game
[INFO - 7:40:37 PM] [Script.Ambient] Saving game
[INFO - 7:41:07 PM] [Script.Ambient] Saving game
[INFO - 7:41:37 PM] [Script.Ambient] Saving game
[INFO - 7:42:08 PM] [Script.Ambient] Saving game
[INFO - 7:42:38 PM] [Script.Ambient] Saving game
[INFO - 7:43:08 PM] [Script.Ambient] Saving game
[INFO - 7:43:38 PM] [Script.Ambient] Saving game
[INFO - 7:44:08 PM] [Script.Ambient] Saving game
[WARNING - 19:44:19] [AudioDatabase] GetAudioFileForAction: No file found for: WAPPINGER_AVE
[INFO - 7:44:38 PM] [Script.Ambient] Saving game
[INFO - 7:45:08 PM] [Script.Ambient] Saving game
[INFO - 7:45:38 PM] [Script.Ambient] Saving game
[INFO - 7:46:08 PM] [Script.Ambient] Saving game
[INFO - 7:46:38 PM] [Script.Ambient] Saving game
[INFO - 7:47:08 PM] [Script.Ambient] Saving game
[INFO - 7:47:38 PM] [Script.Ambient] Saving game
------------------------
[INFO - 7:13:10 AM] [Log] Started
[INFO - 7:13:10 AM] [Main] Main: Initializing...
[INFO - 7:13:10 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:13:10 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 7:13:10 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 7:13:10 AM] [Settings] ReadSettings: Invalid entry
[INFO - 7:13:10 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 7:13:10 AM] [Settings] ReadSettings: Invalid entry
[INFO - 7:13:10 AM] [Plugin.Main] Changing language to en-US
[WARNING - 7:13:10 AM] [PluginManager] Error while initializing plugin: Callouts+: Requested value ';' was not found. at System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
at CalloutsPlus.CalloutsPlusMain.Initialize() in c:\Users\Luke\Google Drive\C# Development\Callouts+ (Build)\CalloutsPlus.cs:line 76
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 104
[INFO - 7:13:10 AM] [Plugin.WoutersCallouts] Started WoutersCallouts v1.1
[INFO - 7:13:10 AM] [Main] Main: Initializing done
[INFO - 07:13:10] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 07:13:11] [ServerCommunication] InitializeConnection: Public IP Address is: 80.189.166.89
[INFO - 07:13:13] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 07:13:13] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 07:13:13] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[INFO - 07:13:13] [ServerCommunication] GetSession: Got session ID of 647b3bcb-10ef-c43b-bc13-bee929b95354 from masterserver.
[ERROR - 07:13:13] [ServerCommunication] SetSessionVariable: Failed to set session variable: System.Net.WebException: The remote server returned an error: (422) Unprocessable Entity.
at System.Net.HttpWebRequest.GetResponse()
at .(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
at .(String , String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 502
[INFO - 07:13:14] [Authentication] Authentication: Server available, using online authentication
[ERROR - 07:13:14] [ServerCommunication] GetUserInformationString: Failed to query data
[ERROR - 07:13:15] [Authentication] Authentication: Error 0x320
[ERROR - 07:13:15] [Authentication] Authentication: Authentication failed
[INFO - 07:13:15] [Authentication] Authentication: Failed to authenticate
[WARNING - 07:13:16] [Stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (404) Not Found.
[INFO - 7:13:19 AM] [Plugin.Main] Running LCPD First Response LCPDFR 1.1 2011-2015 LMS (1.0.5557.28243) 3/20/2015 3:41:26 PM
[INFO - 7:13:19 AM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
[INFO - 07:13:19] [UpdateCheck] DoUpdateCheck: Checking for updates
[INFO - 07:13:20] [UpdateCheck] DoUpdateCheck: No updates available
[INFO - 7:20:47 AM] [Script.Ambient] Saving game
[INFO - 7:21:17 AM] [Script.Ambient] Saving game
[INFO - 7:21:47 AM] [Script.Ambient] Saving game
[INFO - 7:22:17 AM] [Script.Ambient] Saving game
[INFO - 7:22:47 AM] [Script.Ambient] Saving game
[INFO - 7:23:18 AM] [Script.Ambient] Saving game
[INFO - 7:23:48 AM] [Script.Ambient] Saving game
[INFO - 7:24:18 AM] [Script.Ambient] Saving game
[INFO - 7:24:48 AM] [Script.Ambient] Saving game
[WARNING - 7:27:51 AM] [Script.CalloutManager] EndCurrentCallout: No callout running
[ERROR - 7:28:04 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 7:28:04 AM] [] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle UInt32 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle Int64 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at GTA.NetThread.Wait(Int32 ms)
at GTA.Script.Wait(Int32 ms)
at GTA.Game.WaitInCurrentScript(Int32 ms)
at LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\CModel.cs:line 418
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 235
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 135
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 118
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopManager.cs:line 86
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 296
[ERROR - 7:28:04 AM] [ExceptionHandler] System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_ffffffff
System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_0014
System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext) L_0000
System.Threading.WaitHandle.WaitOne() L_0000
GTA.NetThread.Wait(Int32 ms) L_0049
GTA.Script.Wait(Int32 ms) L_00b4
GTA.Game.WaitInCurrentScript(Int32 ms) L_0014
LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) L_003d
.() L_018a
.() L_000b
.() L_0068
.() L_008f
LCPD_First_Response.Engine.Main.() L_00ba
Error hash: 5DC19000BB835DC35CDA5F0DF4B825E969703DC9
------------------------
[INFO - 9:00:09 AM] [Log] Started
[INFO - 9:00:10 AM] [Main] Main: Initializing...
[INFO - 9:00:10 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:00:10 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:00:11 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:00:11 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:00:11 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:00:11 AM] [Settings] ReadSettings: Invalid entry
[INFO - 9:00:11 AM] [Plugin.Main] Changing language to en-US
[WARNING - 9:00:11 AM] [PluginManager] Error while initializing plugin: Callouts+: Requested value ';' was not found. at System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
at CalloutsPlus.CalloutsPlusMain.Initialize() in c:\Users\Luke\Google Drive\C# Development\Callouts+ (Build)\CalloutsPlus.cs:line 76
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 104
[INFO - 9:00:11 AM] [Plugin.WoutersCallouts] Started WoutersCallouts v1.1
[INFO - 9:00:11 AM] [Main] Main: Initializing done
[INFO - 09:00:11] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 09:00:11] [ServerCommunication] InitializeConnection: Public IP Address is: 80.189.166.89
[INFO - 09:00:15] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 09:00:14] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 09:00:14] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[INFO - 09:00:14] [ServerCommunication] GetSession: Got session ID of 0ddae741-aa7d-84d7-2600-8b0a7f6298e6 from masterserver.
[INFO - 09:00:15] [Authentication] Authentication: Server available, using online authentication
[ERROR - 09:00:15] [ServerCommunication] GetUserInformationString: Failed to query data
[ERROR - 09:00:16] [Authentication] Authentication: Error 0x320
[ERROR - 09:00:16] [Authentication] Authentication: Authentication failed
[INFO - 09:00:16] [Authentication] Authentication: Failed to authenticate
[WARNING - 09:00:16] [Stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (404) Not Found.
[INFO - 9:00:24 AM] [Plugin.Main] Running LCPD First Response LCPDFR 1.1 2011-2015 LMS (1.0.5557.28243) 3/20/2015 3:41:26 PM
[INFO - 9:00:24 AM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
[INFO - 09:00:24] [UpdateCheck] DoUpdateCheck: Checking for updates
[INFO - 09:00:25] [UpdateCheck] DoUpdateCheck: No updates available
[WARNING - 09:07:42] [AudioDatabase] GetAudioFileForAction: No file found for: KID_ST
[INFO - 9:07:46 AM] [] Cleaner deleted 17 peds.
[WARNING - 9:07:47 AM] [Script.StolenFuel] Could not create witness succesfully (in OnCalloutAccepted)
[INFO - 9:07:49 AM] [Script.Ambient] Saving game
[WARNING - 9:07:57 AM] [Script.AttackInBuilding] Could not find a suitable location
[INFO - 9:08:19 AM] [Script.Ambient] Saving game
[INFO - 9:08:54 AM] [Script.Ambient] Saving game
[INFO - 9:09:24 AM] [Script.Ambient] Saving game
[INFO - 9:09:54 AM] [Script.Ambient] Saving game
[INFO - 9:10:24 AM] [Script.Ambient] Saving game
[INFO - 9:10:55 AM] [Script.Ambient] Saving game
[WARNING - 9:11:19 AM] [Script.CardiacArrest] Absurd position on sidewalk: X:803189400000000000000000.00 Y:0.00 Z:15060610000000000000000000.00
[INFO - 9:11:25 AM] [Script.Ambient] Saving game
[INFO - 9:11:55 AM] [Script.Ambient] Saving game
[INFO - 9:12:25 AM] [Script.Ambient] Saving game
[INFO - 9:12:55 AM] [Script.Ambient] Saving game
[INFO - 9:13:25 AM] [Script.Ambient] Saving game
[INFO - 9:13:55 AM] [Script.Ambient] Saving game
[INFO - 9:14:25 AM] [Script.Ambient] Saving game
[ERROR - 9:15:08 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 9:15:08 AM] [] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle UInt32 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle Int64 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at GTA.NetThread.Wait(Int32 ms)
at GTA.Script.Wait(Int32 ms)
at GTA.Game.WaitInCurrentScript(Int32 ms)
at LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\CModel.cs:line 418
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 235
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 135
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 118
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopManager.cs:line 86
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 296
[ERROR - 9:15:08 AM] [ExceptionHandler] System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_ffffffff
System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_0014
System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext) L_0000
System.Threading.WaitHandle.WaitOne() L_0000
GTA.NetThread.Wait(Int32 ms) L_0049
GTA.Script.Wait(Int32 ms) L_00b4
GTA.Game.WaitInCurrentScript(Int32 ms) L_0014
LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) L_003d
.() L_018a
.() L_000b
.() L_0068
.() L_008f
LCPD_First_Response.Engine.Main.() L_00ba
Error hash: 5DC19000BB835DC35CDA5F0DF4B825E969703DC9Scripthook.log
Log start: Sun Jul 26 08:58:45 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x30000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] Initiating: Luxart Emergency Lighting System IV (ELS) by Lt.Caine
[INFO] (ELS) Script started: ELS V8.5 R-001
[INFO] (ELS) Files - General information retrieved.
[INFO] (ELS) Files - VMID [002] 'AMBULANCE',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [027] 'FBI',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [031] 'FIRETRUCK',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [052] 'NOOSE',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [053] 'NSTOCKADE',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [063] 'POLICE',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [064] 'POLICE2',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [065] 'POLPATRIOT',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - VMID [070] 'PSTOCKADE',
[INFO] <ACTIVE> Using data from file: 'default_config'
[INFO] wrn_type: leds
[INFO] pri_type: leds
[INFO] sec_type: leds
[INFO] (ELS) Files - Vehicle information retrieved. Detected [9] ELS-enabled models.
[INFO] [AdvScriptThread] Thread started
[INFO] [EmergencyLightingSystem] Thread started
[INFO] [SimpleTrainer] Thread started
[INFO] [ScriptHookDotNet] Thread started
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SWITCH_RANDOM_TRAINS " is not available.
[ERROR] Native function named "SWITCH_RANDOM_TRAINS " is not available.
[INFO] [ScriptHookDotNet] Thread killed
[INFO] [SimpleTrainer] Thread killed
[INFO] [EmergencyLightingSystem] Thread killed
[INFO] [AdvScriptThread] Thread killed
[INFO] Script Hook - ShutdownScriptHookDotNet.log
2015-07-26 08:58:45 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2015-07-26 09:00:08 - Direct3D device created!2015-07-26 09:00:09 - SEARCHING FOR SCRIPTS...
2015-07-26 09:00:09 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2015-07-26 09:00:09 - ...found script 'LCPDFR_Loader.Loader'!
2015-07-26 09:00:09 - ...found script 'LCPDFR_Loader.PublicScript'!
2015-07-26 09:00:09 - Loading scripts in Assembly 'scripts\vdH_towService.net.dll' ...
2015-07-26 09:00:09 - ...found script 'vdH.TowService'!
2015-07-26 09:00:09 - DONE! 3 valid scripts found!2015-07-26 09:00:09 - STARTING SCRIPTS...
2015-07-26 09:00:09 - INFO: Phone number checks are not available!
2015-07-26 09:00:09 - ...successfully started script 'vdH.TowService'!
2015-07-26 09:00:09 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2015-07-26 09:00:09 - ...successfully started script 'LCPDFR_Loader.Loader'!
2015-07-26 09:15:08 - Direct3D device lost!
2015-07-26 09:15:08 - SCRIPTS TERMINATEDAdvancedHook.log
Log started on: 8:58:45 7-26-2015
------------------------
[INFO - 8:58:45] Gameversion - 1.0.7.0
[INFO - 8:58:45] Data unprotected
[INFO - 8:58:45] Game patched
[INFO - 8:58:45] Xlive protections disabled
[INFO - 8:58:45] Improving ELS compatibility
[INFO - 8:58:45] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 8:58:45] E-Mail: lms@lcpdfr.com
[INFO - 8:58:45] Permission granted for LCPDFR & ELS only
[INFO - 8:58:45] Thanks to listener, aru, #iv-modding and cp702
[INFO - 8:58:45] Attaching exception handler...
[INFO - 8:58:45] Exception handler attached
[INFO - 8:58:45] Patching game functions...
[INFO - 8:58:45] New instance created: ELS
[INFO - 9:15:11] An exception occured
[INFO - 9:15:54] Minidump saved
[INFO - 9:15:54]
Process: FFC30000Address: 1D9346 (Faulting module: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\GTAIV.exe loaded into process space at 30000 - function offset without PE header is: 1A8346)
Code: C0000005
Registerdump - EAX: 1 EBP: 851A7C0 EBX: 0 ECX: 740099F0 EDI: 15DCB84 EDX: 360000 EIP: 1D9346 ESI: 4 ESP: 1A0E798

(Note I deliberately used Windows' compatibility options to make GTAIV.exe and LaunchGTAIV.exe run as admin)
So I reinstalled, and am now experiencing an even worse situation; I can't even get past the loading screen with LCPDFR installed. Sans LCPDFR, the game runs fine, but with it the game crashes as soon as the initial loading screen comes up with the following error in AdvancedHook.log:
Address: 148ABCD (Faulting module: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\GTAIV.exe loaded into process space at D10000 - function offset without PE header is: 779BCD)
Code: C0000005
Anyone have any ideas?
A week and a bit later, nothing but a copypaste reply... Can anyone help? -
Heya,
I can't arrest anyone anymore it seems. After arresting someone, I can't use any of the LCPDFR keys. Everything becomes unresponsive. Pressing F7? Nothing. Alt-P? Nothing. E? Nothing. I can still use SNT and the console, just LCPDFR stops. I looked in the log, and it says there's a critical error to report, and this is it:
[ERROR - 9:15:08 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 9:15:08 AM] [] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle UInt32 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle Int64 millisecondsTimeout Boolean hasThreadAffinity Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at GTA.NetThread.Wait(Int32 ms)
at GTA.Script.Wait(Int32 ms)
at GTA.Game.WaitInCurrentScript(Int32 ms)
at LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\CModel.cs:line 418
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 235
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 135
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopRequest.cs:line 118
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\CopManager.cs:line 86
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 296
[ERROR - 9:15:08 AM] [ExceptionHandler] System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_ffffffff
System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) L_0014
System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext) L_0000
System.Threading.WaitHandle.WaitOne() L_0000
GTA.NetThread.Wait(Int32 ms) L_0049
GTA.Script.Wait(Int32 ms) L_00b4
GTA.Game.WaitInCurrentScript(Int32 ms) L_0014
LCPD_First_Response.Engine.Scripting.Entities.CModel.LoadIntoMemory(Boolean instantReturn) L_003d
.() L_018a
.() L_000b
.() L_0068
.() L_008f
LCPD_First_Response.Engine.Main.() L_00ba
Error hash: 5DC19000BB835DC35CDA5F0DF4B825E969703DC9Anyone have any ideas?
-


[WIP] [REL] Custom Backup by Location
in Script, Ped & File Modifications Showroom
I'm aware, however with the following CustomBackup.xml I still see "local patrol" and all that on the main menu: