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ccpf

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Everything posted by ccpf

  1. I'm aware, however with the following CustomBackup.xml I still see "local patrol" and all that on the main menu:
  2. I know this has been mentioned before, but do you still not have any plans to allow us to hide the built-in backup types? I was gonna use this to change the backup type names, so the fact that we have to keep those is annoying and seems a bit strange, unless there's a technical reason behind it.
  3. I still see the Jam Sandwich liveries around on the beat near me - I think in all the outer boroughs, they use the carrier vans almost exclusively in Jam Sandwich. And yeah, the DPG red vans are accurate: The older DPG vans are jam sandwich, but I couldn't find an image as they are quite rare.
  4. I second this. You still working on this Obsidian?
  5. Fantastic! I didn't know this, thanks!
  6. You can't filter the homepage featured content though. That's what I meant.
  7. Anyone on right now?
  8. Heya, Can we please have a way on at least the front page of filtering out stuff from either V or IV? I personally have no plans to upgrade to V at present, and so don't really care about every single new V mod. (and really don't wanna see the cool stuff hehehe :P) I can imagine it'll be helpful for people who solely play V as well to filter out all the old IV stuff that they don't want, or need, to see. Does this already exist, am I missing it, or is there some reason it shouldn't?
  9. Sounds interesting, definitely want to give it a go!
  10. Heya, I just changed out one of my cars to another car from the same maker, and I'm now getting the error "No Car Found" when LCPDFR is installed. The error logs don't seem to offer anything useful at all. The game doesn't crash, it works fine as usual, I can even go on duty and use cars, ANPR, pullovers, etc etc, I just have an error saying "No Car Found" constantly at the bottom of my screen and the "callout ended" sound plays every 5 seconds or so. It's so weird. I'm definitely using a genuine copy of the game, and have all relevant files and updates. Mods are Obsidian's Met car mods and ambulances, although even reverting these to defaults doesn't change the No Car Found. It was working fine before yesterday when I changed out the car. Diagnostics log: This happened once before, and I resolved it by reinstalling, but I ideally don't want to have to do that if there's an alternative. Any ideas?
  11. Thanks for pointing that out, oops!
  12. If you use ELS, just add them to _SLOTCONTROL.ini in your ELS directory. :) EDIT: Only for GTA IV, as pointed out below. Oops, didn't see which category this was in! Sorry!
  13. If you're using 1.0.7.0 without cracks, you shouldn't need to launch using Social Club - just launch the SecuROM launcher via LaunchGTAIV.exe.
  14. No, as it says in the OP, one will be out in the next couple weeks.
  15. Thanks for the update, hopefully Cyan will pop in later.
  16. I'm also having this same error. @‌Cyan, any news?
  17. Apologies, I thought LCPD:FR was the "official" name. :P With regard to extensions of the API, that could be good, but it's not really the same heh. I understand your point about the engine similarities, but I do worry that after LCPDFR EOL (which seems frighteningly close to me :/) things might break and existing bugs may not be fixed. Oh well, it was worth a go :P
  18. Yep haha, I've turned off LCPD:FR callouts at the moment in favour of Ye Olde Bravehearte Scripte because of the crashes! You're absolutely right though - in fact, I'd argue that most of RL police callouts are less than glamorous. I don't see any mods here that aren't extremely "BOOM-CAR-CHASE-EXPLOSIONS-ARRESTS-YAY" centric hehe!
  19. This is just a complete random idea, I have no idea if it would work, but here goes. First of all, I'd like to state categorically: WE LOVE LCPD:FR! It's a really awesome mod and, whilst I'm sure that LSPD:FR is just as fantastic, nothing yet beats the mods and customizations available for LCPD:FR. Plus, I'm sure some of us just don't want to buy a new game :P As such, I would propose that when LCPD:FR sadly does eventually reach EOL at G17 Media, its code is passed into the hands of the community. G17 Media can retain the LCPD:FR trademark and branding, the community can retain our sense of community centred around this mod, and the wider world retains THE BEST police mod for GTA ever invented. And arguably the best police game ever too. What are your thoughts on this? G17 people, is this feasible? In terms of licensing and the legal bits, I'd personally recommend the Microsoft Public License or the Microsoft Reciprocal License, as they both allow for retention of trademark rights and the rights of the owner whilst open-sourcing. They're also OSI approved. Again, none of this may be feasible, it might all be impossible, but I'm just putting it out there.
  20. Attack on a bus? Attack on a driver? Airport security breach? (inside the perimeter fence) Ambulance panic button? (ambulance requires police escort for security through a danger area) Bridge escort? (v. common in UK, HGV escorts across bridges where they need to occupy both lanes due to their size)
  21. I would be very, very willing to test this :D Great job Obsidian! Just a note about unarmed AI officers - if I'm running CO19 and need arms, will my partner get arms then? Or will that code not affect AIs?
  22. Well, it now loads the game at least without any mods but LCPDFR, but I get "Error in script LCPDFR.Loader.Loader!" with the following log from the Diagnostics Tool:
  23. I'm using SimpleNativeTrainer, vDH TowService, Callouts+ and WoutersCallouts, and that's it in terms of script mods. Car mods, three Double Doppler cars (police, police2 and pstockade) - rest are default. Logs: LCPDFR.log Scripthook.log ScriptHookDotNet.log AdvancedHook.log (Note I deliberately used Windows' compatibility options to make GTAIV.exe and LaunchGTAIV.exe run as admin) So I reinstalled, and am now experiencing an even worse situation; I can't even get past the loading screen with LCPDFR installed. Sans LCPDFR, the game runs fine, but with it the game crashes as soon as the initial loading screen comes up with the following error in AdvancedHook.log: Anyone have any ideas? A week and a bit later, nothing but a copypaste reply... Can anyone help?

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