Everything posted by SgtManley
- Can't upload profile pictures
- Can't upload profile pictures
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Making unmarked Cruiser
To open a GTA IV .wft in Zmod3, you open it in Zmod2 and export it as a z3d. As far as the actual conversion process, I'm still trying to figure that out. I know how to convert cars, but accessories seem to be a different situation. Unless I'm overthinking it.
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just a little help
Head over to Zmodeler's website. You can find some help in the forums, which is where I've learned what I know from. Or if you'd like, I can make the model for you.
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Question about mapping materials.
You need to map the rambar to vehicle_paint instead.
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How do I make collision models in Zmod?
An in-depth (although slightly techincal) tutorial on creating collisions can be found Here. I'll try to help clear things up if you need after you read.
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2011 Ford Crown Victoria Police Interceptor - San Andreas Highway Patrol
- 77 comments
- 10 reviews
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Chevy Tahoe or Ford Explorer
Here's my WIP as I learn to model. Unfortunately I don't have permission from the original creator to release...
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Computer Specs for Smooth GTA IV (with LCPDFR, of course)
My build runs GTA V @ 60 fps, mostly maxed settings. [see signature for specs]
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Can I get some help with car modeling?
Hey guys, I've decided to try my hand with making some car models, but to be honest I'm pretty damn confused about the whole thing. Anyway, the specific issue I'm facing right now is some missing minor details. As you can see in the pictures, Zmodeler3 shows the taxi sign and license plates, but in the game they're non existent. I didn't make the model, I just put the taxi sign on. Also I think the LOD's are messed up because when you get further away from the taxi, it looks like the original stanier with the new skin. But I'm not sure if that would be something with the original model, or something I did. Original model was made by F5544
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Adding "anti-aliasing" to Vehicle Textures
That's the size the template was, and I didn't think to resize it.
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Adding "anti-aliasing" to Vehicle Textures
4096x4096 After increasing the resolution, the total image looks like this, and I think that's a lot better.
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Adding "anti-aliasing" to Vehicle Textures
The resolution is 1200x1200, and one mipmap. I know how I can change the resolution, but I'm not even sure what a mipmap is.
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Adding "anti-aliasing" to Vehicle Textures
Here's an example. Here's an example. I'm not sure if there's something I need to do to the image ( meaning the badge), or perhaps that's as good as it gets.
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Ford CVPI [DEV]
- 17 comments
- 10 reviews
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Adding "anti-aliasing" to Vehicle Textures
Hey guys, I was hoping someone could help me out with this. I've started making textures for vehicles (specifically CVPI, Impala, Charger, and any realistic vehicle that comes out) and I've had a bit of an issue. Whenever I add an existing logo, Such as the SAHP Badge, It just looks like crap. The edges are completely jagged, and the text is barely readable. Can anyone provide some guidance here? I'm using Photoshop CS6, and have access to everything from that suite.
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2014 CHEVROLET IMPALA PPV UM/UC
- 97 comments
- 62 reviews
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Shall be released to LCPDFR.com tomorrow
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2014 CHEVROLET IMPALA PPV UM/UC
I love that Highway Patrol Skin. Would you mind if I make a skin for the CVPI and Charger with the same badge, @Bxbugs123 ?
- 97 comments
- 62 reviews
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GTA V Low FPS
Yeah never mind. I got a game crash a few minutes ago, and now I'm barely getting 45 fps.
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Added Emergency Vehicles By DBock Ft. The CVPI
So, can you add a wrap around ram bar to the CVPI, so there would be a better chance of pitting without damaging it?
- 371 comments
- 38 reviews
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Pursuits not going above 30 mph
Pretty self-explanatory title, for the past two days whenever a pursuit is initiated, it never goes above 30 mph and somehow their vehicles become strangely overpowered. The only way I can stop the pursuit is to kill the driver.
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GTA V Low FPS
I had the same issues until I updated to RPH 24 and installed VisualV. Now I hold a constant 60 fps. I have noticed, however, that GTA V acts a little weird with the 970 every now and then.
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Issues using Open IV to mod cars
Do you have all the required .asi files installed? in OpenIV go to Tools > ASI Manager and make sure both of those are installed.
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Old Model Ford Police Interceptor V1.1 Alpha
- 15 comments
- 11 reviews