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Cosmo

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Reputation Activity

  1. Like
    Cosmo got a reaction from WeAllCampShutUp for a file, [DEV] Lenco Variation   
    Hello everyone,
    This is the DEV Lenco Bearcat by Cosmo.
     
    INTRO:
    I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
    Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
     
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Do not upload this file on to any other website without permission or claim this as entirely your own work.
    (PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
  2. Like
    Cosmo got a reaction from t0y for a file, [DEV] Lenco Variation   
    Hello everyone,
    This is the DEV Lenco Bearcat by Cosmo.
     
    INTRO:
    I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
    Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
     
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Do not upload this file on to any other website without permission or claim this as entirely your own work.
    (PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
  3. Like
    Cosmo got a reaction from Boz for a file, Super Volito Rescue [Templated]   
    Super Volito Rescue
    by Cosmo
     
    Credits:
    Model by Rockstar Templated by Cosmo (Template included in download) Minor model edits by Cosmo Rear seats pulled back for more room inside. TV and Drawers discarded. Other minor tweaks This model is unlocked which means you can edit it as long as you provide the proper credits to who originally made the template (Cosmo).

    INSTALLATION:
    Using OpenIV, go through your mods folder (you should have one if you mod the game) and go to:
    mods/update/x64/dlcpacks/patchday10ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
    and replace the files inside with the files from this.
     
    NOTE:
    If you want multiple liveries, you must go into vehicles.meta and add the correct flag to the supervolito2.
    There are many tutorials and resources which explain where it is found and exactly what to put in it.
    May not be the most in-depth template but it will work for many skin designs easily.
     
     
    Feel free to leave any questions or comments about what you think I should add or change about it.
    I have no ideas what features would make this even better but I am excited to hear any.
  4. Like
    Cosmo got a reaction from 11john11 for a file, Super Volito Rescue [Templated]   
    Super Volito Rescue
    by Cosmo
     
    Credits:
    Model by Rockstar Templated by Cosmo (Template included in download) Minor model edits by Cosmo Rear seats pulled back for more room inside. TV and Drawers discarded. Other minor tweaks This model is unlocked which means you can edit it as long as you provide the proper credits to who originally made the template (Cosmo).

    INSTALLATION:
    Using OpenIV, go through your mods folder (you should have one if you mod the game) and go to:
    mods/update/x64/dlcpacks/patchday10ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
    and replace the files inside with the files from this.
     
    NOTE:
    If you want multiple liveries, you must go into vehicles.meta and add the correct flag to the supervolito2.
    There are many tutorials and resources which explain where it is found and exactly what to put in it.
    May not be the most in-depth template but it will work for many skin designs easily.
     
     
    Feel free to leave any questions or comments about what you think I should add or change about it.
    I have no ideas what features would make this even better but I am excited to hear any.
  5. Thanks
    Cosmo got a reaction from Deputy Russ for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  6. Like
    Cosmo got a reaction from Operation for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  7. Like
    Cosmo got a reaction from Duke Nguyen for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  8. Like
    Cosmo got a reaction from The Sheriff for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  9. Like
    Cosmo got a reaction from ExoTizZ for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  10. Like
    Cosmo got a reaction from Riley24 for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  11. Like
    Cosmo got a reaction from MattLAPD for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  12. Like
    Cosmo got a reaction from Murphy for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  13. Like
    Cosmo got a reaction from Delta4 for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  14. Like
    Cosmo got a reaction from RolandHUE for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  15. Like
    Cosmo got a reaction from CriticalBrit for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  16. Like
    Cosmo got a reaction from V E K T R 0 . for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  17. Like
    Cosmo got a reaction from nmitchell for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  18. Like
    Cosmo got a reaction from dilapidated for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  19. Like
    Cosmo got a reaction from Maxson777 for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  20. Like
    Cosmo got a reaction from LRayM14 for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  21. Like
    Cosmo got a reaction from ParkourPotato for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  22. Like
    Cosmo got a reaction from Ragnrok for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  23. Like
    Cosmo got a reaction from Carrythxd for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  24. Like
    Cosmo got a reaction from Deactivated Member for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  25. Like
    Cosmo got a reaction from toon20s for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.

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