Everything posted by cakuzma
-
NPC Vehicles disappearing while driving around Los Santos
did you edit the lods for the addon cars? maybe they are too low? https://forums.gta5-mods.com/topic/12423/tutorial-how-to-fix-disappearance-bug-of-lod-by-vehicles-meta here is another tutorial on how to do it, this one is a bit more understandable https://forums.gta5-mods.com/topic/14452/fixing-cars-with-no-lods-fix-for-disappearing-cars-when-distant
-
Lspdfr crashing on launch, and freezing me on memorizing miranda rights
you downloaded the sdk , that is for modders willing to create mods useing that , you need the non sdk one , the page looks like this and your file is at the bottom of that page, the zip, which will have these in it i was able to grab the link (every time i clicked on it, it would try and download the file with out giving the link lol) https://github.com/crosire/scripthookvdotnet/releases/download/v3.6.0/ScriptHookVDotNet.zip that is the file you need
-
Lspdfr crashing on launch, and freezing me on memorizing miranda rights
did you read the instructions? his install instructions are a little hard to find, he dint include them with the zip, they are on the main page under the Description tab
-
Lspdfr crashing on launch, and freezing me on memorizing miranda rights
some people say they have issues with it , but i use it and never have issues, use at your own risk https://www.gta5-mods.com/tools/scripthookv-net
-
Lspdfr crashing on launch, and freezing me on memorizing miranda rights
your missing a file according to your log ============================== [1/28/2023 11:48:41 PM.115] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/28/2023 11:48:41 PM.115] LSPD First Response: ------------------------------ [1/28/2023 11:48:41 PM.115] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [1/28/2023 11:48:41 PM.115] LSPD First Response: ------------------------------ [1/28/2023 11:48:41 PM.115] LSPD First Response: Exception type: System.IO.FileNotFoundException [1/28/2023 11:48:41 PM.115] LSPD First Response: Exception message: Could not load file or assembly 'ScriptHookVDotNet2, Version=2.10.2.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. [1/28/2023 11:48:41 PM.115] LSPD First Response: ------------------------------
-
Patchday 25 Broke.
you could delete the patchday25 from your mods folder and recopy the file over to the mods folder and redo what ever you changed to the file
-
Extended camera setting trouble
he recently updated that mod and removed the camera settings from it, but he did release a standalone for it https://www.gta5-mods.com/scripts/dynamic-vehicle-first-person same creator and all, its the same thing just he made it a seperate mod now
-
Cars Are Disappearing in Traffic... (Not LOD Related)
well yea, doing this will revert your game back to the default, as your useing the stock file, so ANY mod (dlc mod, like eup, cars exc) you installed will now not load so if you do this you need to re-edit your update.rpf to the way you had it (i have a notepad which tells me what edits i made to what file so that when i have to update gta , i know what i need to re-edit)
-
GTA 5 RAGE crash
im guessing you have scripthookdotnet? i hear that it has a conflict with ragehook so you might need to remove that
-
I don't know why this keeps happening.
2372 is a very old game version, you need to update your game , be warned tho that you will also need to update scripthook and any other mod you use if your on the steam version (thats the version i use so its the only one i can tell you how to update) delete your gta 5.exe and then in steam verify your game files and it should update your game
-
the eup menu is not working,and its freezing pls help
so whats the error? its telling you what to do in the screenshot you posted did you follow thoes instructions?
-
GTA V once again won't start because of RPH
Just saying GTA V wont start isnt really helping and in the log file i dont see any errors, i have a few questions, does gta start with out rage pluging hook? do you have ANY other mods (ie: car mods) , if you do, do you use a mod folder? when was the last time your game worked, did you update everything correctly?
-
Highway Patrol Units For Different Agency Vehicle
as long as the new car has something other then the S_M_Y_HWayCop_01 in the drivers section then you will get cops with no helmets on them drivers with helmets <drivers> <Item> <driverName>S_M_Y_HWayCop_01</driverName> <npcName /> </Item> </drivers> City drivers <drivers> <Item> <driverName>S_M_Y_Cop_01</driverName> <npcName /> </Item> </drivers> Sheriff drivers <drivers> <Item> <driverName>S_M_Y_Sheriff_01</driverName> <npcName /> </Item> </drivers> this is for the base gta game, (ie: running the game with out lspdfr loaded) now lspdfr also has a file that controlls that as well in the "Grand Theft Auto V\lspdfr\data\" folder there is a file called agency.xml in there you will find the line <Agency> <Name>San Andreas Highway Patrol</Name> <ShortName>SAHP</ShortName> <ScriptName>sahp</ScriptName> <Inventory>default</Inventory> <TextureDictionary>s_m_y_hwaycop_01</TextureDictionary> <TextureName>decl_diff_001_a_uni</TextureName> <Loadout> <Name>Motor Unit</Name> <Vehicles> <Vehicle>policeb</Vehicle> <Vehicle>Highway1CV</Vehicle> <Vehicle>Highway2Charger</Vehicle> </Vehicles> <Peds> <Ped comp_uppr="1" comp_decl="1" comp_lowr="0" prop_head="0" helmet="false" inventory="biker">s_m_y_hwaycop_01</Ped> </Peds> <NumPeds min="1" max="1" /> <Flags> <Flag>RespondsAsBackup</Flag> <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. --> <Flag>SpawnsAmbiently</Flag> <!-- Makes the unit eligible to spawn ambiently - e.g. on patrol in the area or outside of police stations --> </Flags> </Loadout> </Agency> under vehicles you can add different cars that patrol the highway (as you can see in mine i have 3 cars , 1 is the policeB (suv) 1 is a CrownVic and one is a Charger) and then under that, there is the ped info for the driver <Ped comp_uppr="1" comp_decl="1" comp_lowr="0" prop_head="0" helmet="false" inventory="biker">s_m_y_hwaycop_01</Ped> yours will say helmet="true" change that to "false" and they will not have helmets oh boy i almost forgot about one lol so like lspdfr , ultimate backup also has a file that controlls the drivers of cars too that is located in the "Grand Theft Auto V\Plugins\LSPDFR\UltimateBackup\" folder the file is DefaultRegions.xml and in that file your looking for this line <StatePatrol> <LosSantosCity> <VehicleSet chance="70"> <Vehicles> <Vehicle chance="100" pax="1" pax_chance="25" color="Black">POLICE4</Vehicle> </Vehicles> <Peds> <Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> <VehicleSet chance="30"> <Vehicles> <Vehicle>POLICEB</Vehicle> </Vehicles> <Peds> <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> </LosSantosCity> <LosSantosCounty> <VehicleSet chance="40"> <Vehicles> <Vehicle pax="1" pax_chance="25" color="Black">POLICE4</Vehicle> </Vehicles> <Peds> <Ped comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> <VehicleSet chance="60"> <Vehicles> <Vehicle>POLICEB</Vehicle> </Vehicles> <Peds> <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> </LosSantosCounty> <BlaineCounty> <VehicleSet chance="40"> <Vehicles> <Vehicle pax="1" pax_chance="25" color="Black">POLICE4</Vehicle> </Vehicles> <Peds> <Ped comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> <VehicleSet chance="60"> <Vehicles> <Vehicle>POLICEB</Vehicle> </Vehicles> <Peds> <Ped comp_shirt="2" comp_pants="1" comp_decals="2" prop_glasses="1" tex_glasses="2" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> </Peds> </VehicleSet> </BlaineCounty> <NorthYankton> <VehicleSet> <Vehicles> <Vehicle chance="75" pax="1" pax_chance="25">POLICEOLD1</Vehicle> <Vehicle chance="25" pax="1" pax_chance="25">POLICEOLD2</Vehicle> </Vehicles> <Peds> <Ped chance="50" comp_accessories="1" prop_glasses="1" prop_hats="1">S_M_M_SNOWCOP_01</Ped> <Ped chance="50" prop_glasses="2" prop_hats="2">S_M_M_SNOWCOP_01</Ped> </Peds> </VehicleSet> </NorthYankton> </StatePatrol> under each one, you will see <Ped comp_shirt="1" comp_pants="2" comp_decals="1" prop_glasses="2" tex_glasses="1" prop_hats="0">S_M_Y_HWAYCOP_01</Ped> the line that has the helmet is prop_hats="0" mine is 0 cuz i changed it already , yours will be a different number, just change it to 0
-
Highway Patrol Units For Different Agency Vehicle
The way i install all car files is i install them to a dlc car i download (like for me, i downloaded a stainer addon that adds 3 cars, then i just add all cars i download to that as the file structure is there, imma show you 2 ways of doing this, one useing the gta 5 patchday files and one adding files to a downloaded dlc. Patchday version 1) Open the program OpenIV 2) do a search for policeB in game files only (we wont be replaceing them in the game files tho, we do this search to see where the file is located) <<< Picture link 2a) so we see that policeB is located in the patchday1 dlc so we are gonna right click on the ytf file and then click on "go to file" <<< Picture link 2c then we turn on edit mode (do not edit anything in here, this is just to get the warning box that shows up) and then hit the button that says "copy to MODS folder" <<< Picture link 3) after hitting the "copy to mods folder" button, it should auto bring you to the new file it made in the mods folder, this is where your gonna add your replacement policeB car (the policeb.yft, policeb+hi.ytd,policeb.ytd,policeb_hi.yft files) 4) now find the vehicle.meta in "mods\update\update.rpf\common\data\levels\gta5\" 4a) open the file in what ever software you use to edit it and find the lines for policeB <<< Picture link your gonna be replacing these lines lines for it with the replacement car lines 4b) there are 2 versions of these lines , the car and the dash line in the same file, dont forget the dash line 5) next is the siren lights (if its not a els car, im not sure how to do els as i only download non-els) you open the carcols.ymt file and change the lighting for PoliceBike <<< 2 Links here each a different pic 6) Same thing for the carvariations.ymt file open it and find policeB and replace the stuff with the new car stuff <<< another clicky 7) the handling.meta goes in mods\update\update.rpf\common\data\ and replace with your new car info <<< link this should be it for the non dlc version --- DLC Version --- find any dlc you want (i used Vapid Stanier 2nd Generation Pack, but it seems the version i use is gone, but the instructions should work for all dlc cars) 1) Find the Vehicles.rpf file and add your policeB car model into there 2) find the vehicles.meta for the dlc and add the vehicle meta file to it 3) find the carcols.meta,carvariations.meta,handling.meta and add the carinfo to each file (like the carcols info go in the carcols file exc) 4) this step is needed or else the game will not load your car vehicle.meta info (i know this cuz i had to track this down myself , took me 5hrs lol) 4a) open mods\update\update.rpf\common\data\levels\gta5\vehicle.meta file and remove the lines (yes remove) for policeB (dont forget the dash line) thats it for the dlc version (i mean if u installed a dlc i assumed you already added the dlc line to the dlcList in the update.rpf file) this is how i installed the policeB replacement , and franklens bike replacement (bagger)
-
Texture loss and rage crashing
with out a log file noone can assist you as for the texture loss i suggust watching this video, it shows how to get rid of texture loss i do what this guy sugguest to all my cars and i never see texture loss in my game
-
unhandled expectation
you could try reinstalling it (ub , not lspdfr) or if u had a backup of the file u edited before your changes just put that in, like i said, i think it has something to do with that file you edited as its trying to load it (or well the log says it loaded it) and then errors out
-
Highway Patrol Units For Different Agency Vehicle
ive changed my policeB to a car (well suv but its the same process) so you must of done something wrong to make it crash when loading, im at work so i cant go into on how to change it atm, but when i get home ill post exactly what i did to make it work this is my policeB car sitting on the highway ramp looking out for speeders
-
Startup
delete the gta5.exe and then in steam click on verrify game files, it will then see that there is a file missing and then start to download the new version
-
Startup
also, if your still running 1103.2 your gonna need to update your scripthook, gameconfig, and other mods that you have probably
-
unhandled expectation
did you edit any xml files from ultimate backup? im seeing in the log that there was a error loading a xml file LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED ==================================================================================================== [1/18/2023 3:12:08 PM.169] Unhandled exception occurred in console command "ForceDuty" [1/18/2023 3:12:08 PM.169] Exception type: System.Xml.XmlException [1/18/2023 3:12:08 PM.169] Exception message: The 'UltimateBackup' start tag on line 11 position 2 does not match the end tag of 'LocalPatrol'. Line 12, position 4. =================================================================================================== it looks like its loading DEFAULT REGIONS FILE and then crashing did you edit that file by chance?
-
Characters do not respond to pressing the shift key
im not sure if the website did this or its like this in your file, but the line that says <flags> looks like its on 2 lines, it should be 1 line like this <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE LAG_REPORT_CRIME_IF_STANDING_ON</flags> and not like how you have it shown <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
-
Subtitles not showing up after some time
does this do this on vanilla lspdfr (ie: no mods at all [no eup, no carmods, exc] just lspdfr and a callout with subtitles) i would try to just run lspdfr with no mods and at least 1 callout that has subtitles to see if its something with lspdfr or some mod you installed that might mean you have to reinstall gta 5 and then lspdfr , but it will be a good way to see if something is conflicting
-
Subtitles not showing up after some time
hmm no i dont see anything that stands out, sorry, maybe someone else will see something
-
Subtitles not showing up after some time
any errors poping up in the rageplugin.log file ?
-
North Yankton issue, Lspdfr related
im guessing its a gta error and not a lspdfr as the map for north yankon is extreamly small, and if you go to some parts of it you fall thew the map, so im guessing that the devs of gta 5 didnt really intend people to be on that map for a long time other then the intro mission and the one where trevor visits michaels grave to find out who was really burried there