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seriousrob

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Everything posted by seriousrob

  1. I've tested it with a clean 1070 installaton and it works without a problem there. So i think it's something wrong with either the scripthook or xlive/dsound.dll i am using. Alright after another more deeper search on the forums i've found that out as well. It is a bit dissapointing for me but cant blame the developers of ELS. Thanks anyways. Thread can be closed now ;)
  2. Hello guys. I downloaded ELS V8 yesterday and installed it on my GTA 4 1.0.4.0 installation. I tried the provided dsound.dll with the latest 1.7.1.7a Scripthook which has to be used by Patch 1.0.4.0 Users. I was using the Classic LAPD cars by kinksta but only one light was active and this was static as well. I disabled my trainer including the keys, tried to hit Ctrl+M but nothing showed up. After i checked the asi.log and the advancedhook.log i found out that ELS was loading through dsound.dll but for some reason not through advancedhook.dll. When i used the xlive.dll to get rid of the stupid GFWL message neither the asiloader nor advancedhook.dll loaded the ELS script. asilog from dsound.dll // -- GTA IV ASI LOADER LOG -- // //-- (C) Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x74A80000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x74A87E3D Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x74ACD993 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x74ACD9B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x74AB41BB Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x74A87792 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x74ACD2C5 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x74ACD9CD Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x74ACD9EA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x74ACD160 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x74ACD429 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x74ABDE69 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x74ACD371 Loading ASI E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi ASI loaded : E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi, Address 0x00000000 Loading ASI E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi ASI loaded : E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x55D00000 Loading ASI E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVTrafficLoad.asi ASI loaded : E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVTrafficLoad.asi, Address 0x5FA10000 Loading ASI E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi ASI loaded : E:GamesSteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi, Address 0x0F6E0000 advancedhook.dll Log started on: 14:15:51 2-16-2015 ------------------------ [INFO - 14:15:51] Gameversion - 1.0.4.0 asilog xlive.dll Log start: Mon Feb 16 14:15:51 2015 ----------------------------------------------- [INFO] GTA IV Script Hook 0.4.0 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x30000 [INFO] Auto detecting game version [INFO] Using game version 1.0.4 [INFO] [TrafficLoadFiber] Thread started [INFO] [SimpleTrainer] Thread started [INFO] [ScriptHookDotNet] Thread started [INFO] Car model available... spawning it! After that i killed GTA4 with Alt+F4 thats why u won't find a Thread killed message in the last asilog. I have checked all requirements which are needed for ELS V8 to work, and everything is done. Any help would be appreciated.

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