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death18

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  1. its easy change advancedhook.dll with lastest for fix it.
  2. [ERROR - 10:40:44 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 10:40:44 PM] [] System.Exception: Entity already has an owner! Name: AimingManager Requesting owner name: AimingManager at hm.b(gf A_0, Boolean A_1) at gh.b.a() at gh.b.a(Object[] A_0) at LCPD_First_Response.Engine.Timers.DelayedCaller.a() at LCPD_First_Response.Engine.Main.c() [ERROR - 10:40:44 PM] [ExceptionHandler] hm.b(gf A_0, Boolean A_1) L_0259 gh+b.a() L_01f9 gh+b.a(Object[] A_0) L_0000 LCPD_First_Response.Engine.Timers.DelayedCaller.a() L_047b LCPD_First_Response.Engine.Main.c() L_009e Error hash: 8AB9CEFFCDEBBCD667E08BAB319B3B9685159056
  3. [iNFO - 9:38:18 PM] [Log] Started [iNFO - 9:38:18 PM] [Main] Main: Initializing... [iNFO - 9:38:18 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 9:38:18 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 9:38:18 PM] [] System.MissingMethodException: Method not found: 'Void AdvancedHookManaged.APed.HookCreatePed()'. at ct.a() at ct..ctor() at LCPD_First_Response.Engine.Main.e() at LCPD_First_Response.Engine.Main.d() İ did everything for fix it but not fixed :( i see this logs whats the problem anyone help ? when i shot suspects the game crash...
  4. İ read every all topics about this and did everything for to fix it and no ones worked for me :(. When i start play game its crashing in a mission its always be like it. Annoying meee please help guys. My logs. AdvancedHook Log started on: 21:15:34 11-25-2014 ------------------------ [iNFO - 21:15:34] Gameversion - 1.0.7.0 [iNFO - 21:15:34] XLiveLess present - skipping xlive changes [iNFO - 21:15:34] Improving ELS compatibility [iNFO - 21:15:34] AdvancedHook 0.34 © 2010-2014 LMS - Initialized [iNFO - 21:15:34] E-Mail: lms@lcpdfr.com [iNFO - 21:15:34] Permission granted for LCPDFR & ELS only [iNFO - 21:15:34] Thanks to listener, aru, #iv-modding and cp702 [iNFO - 21:15:34] Attaching exception handler... [iNFO - 21:15:34] Exception handler attached [iNFO - 21:15:34] Patching game functions... [iNFO - 21:24:53] An exception occured [iNFO - 21:24:54] Minidump saved [iNFO - 21:24:54] Process: A60000 Address: 628125B9 (Faulting module: D:gta4Grand Theft Auto IVAdvancedHook.dll loaded into process space at 62800000 - function offset without PE header is: 115B9) Code: C0000005 Registerdump - EAX: 24E4B870 EBP: 5A53EE98 EBX: B8A9CA8 ECX: 131962B EDI: 5A53EEF8 EDX: 0 EIP: 628125B9 ESI: 5728B020 ESP: 5A53EE54 Advanced Hook init Log started on: 21:13:44 11-25-2014 ------------------------ [iNFO - 21:13:44] Gameversion - 1.0.7.0 [iNFO - 21:13:44] AdvancedHookInit 0.3 © 2013 LMS - Initialized [iNFO - 21:13:44] Attaching hooks... [iNFO - 21:13:44] CPools::InstallHooks: Hooking CPool__Initialize [iNFO - 21:13:44] CPools::InstallHooks: Hooking CPedFactory [iNFO - 21:13:44] XLiveLess present - skipping xlive changes [iNFO - 21:13:44] Disabling network connection check Asilog // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x6D0A0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x6D0A7E3D Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x6D0ED993 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x6D0ED9B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x6D0D41BB Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x6D0A7792 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x6D0ED2C5 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x6D0ED9CD Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x6D0ED9EA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x6D0ED160 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x6D0ED429 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x6D0DDE69 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x6D0ED371 Loading ASI D:gta4Grand Theft Auto IVScriptHookDotNet.asi ASI loaded : D:gta4Grand Theft Auto IVScriptHookDotNet.asi, Address 0x6CC40000

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