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Luartes

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  1.    Yasd reacted to a post in a topic: GTA V update caused some conflict
  2. Thank you very much, it helped me find out what the file was. I didn't understand why Open IV didn't update or inform me, but it helped me a lot, thank you. 😊
  3.    Luartes reacted to a post in a topic: GTA V update caused some conflict
  4. After updating GTA, by default I updated lspdfr with RPH. But there is a conflicting file in the mods folder, but whenever OpenIV updates a change in an original game file, it informs which one needs to be updated, but when opening OpenIV it did not show which file nor did it request the update of the mods folder with the changed files. (OpenIV always notifies you when the original file has changed and should be updated) So I can't figure out what exactly was changed or what I need to change and update to resolve it. If anyone can help me, I'll attach the game crash report that RPH generated. thks you! Rage Plugin crash report.txt
  5.    OfficerAlexis reacted to a comment on a file: AI:Respond
  6. This mod is incredible, I'm still going to test it, but this should certainly be part of the base lspdfr or the ultimate backup. Congratulations on this initiative man, I hope you can bring more news from him
  7. RagePluginHook.log The mod initially after I put it, the game crashes about 2x. On the third it loaded normally. What hadn't happened before. About the calls, some worked some didn't. Like Colvoy Convoy Police , Wanted, CriminalActivity, StreetRace. Follows the log with the attempts to load the calls. I liked the call with helicopter, there are few mods that have, too bad it was removed. *An observation, only later I noticed that when I updated the mod, the old version was not replaced, because in the old version the file name was together and in this current one it is separate, and I did not pay attention to that when I did the update. Anyway, the calls that I listed there, also didn't work after removing the old version from the game folder. I hope the mod keeps improving and growing always
  8. If you can make an integration or function that recognizes the status of the officer. Ex. whether it's in service, available, out of service, on the way, and everything in between, that's what I'm looking for in a mod that integrates that location, time and that information that for me is pertinent in the HUD.
  9. I tried to do that, but your calls don't show up in the console list of the rage plugin. I use the StartCallout command, but there is no mention of Police Convoy and Suspicious Vehicle in the call list. Is there another command for me to find your mod's call list in the console?
  10. The police convoy and suspicious vehicle call show an error that is not executed in its entirety. It even starts, but soon after it is finished. RagePluginHook.log
  11. Wow, thank you for this in-depth review, maybe I really am one. About updates, I updated all suggested mods. The strange thing is that some of these I had already updated, I didn't understand why your report shows them in the old version. Other mods I didn't find in my files like "SecondCallouts"; "Callout" to remove it. Some that are similar, I like their command, seem to be more efficient. The "Arrest Manenger" gives the option of taking more than one in the same car, I find this very useful when there are many suspects in custody. The "Panic button" gives me more options of backup sets I can request, I sort them, UltimateBackup setting is for more serious situations, and it usually causes framedrop. The "PoliceSmartRadio", It is very practical to gather several commands in a selection to request, which unfortunately has little in the others.. The "RichsPoliceEnhancements" I use it more because of its settings in the chases, when I met "Radio Realism FR" it didn't seem to contain these functions, it was just a visual mod to use the radio. It breaks my heart to remove some of these mods that have such interesting and fun calls as the "AssortedCallouts" that has a very complete bank robbery. Or "RegularCallouts" and "VariousCallouts" with hot gang calls, robberies and gunfights. But I removed them to check the improvement in FPS. *Extra subject* (Taking advantage because you are very smart, I have a bug, when I am in pursuit, the police I request via the lspdfr menu, they chase but do not leave the vehicle to arrest the suspect or sometimes give up the chase. I don't know if it's a conflict with ultimate backup, could you tell me why this happens? When they get out of the vehicle, they engage in the arrest of the suspect who is fleeing on foot or has given up, but often they stay inside the vehicle stopped or following from inside.) Anyway, I'll resend you the Rage.log of the last gameplay with the changes, in case there is not much improvement in FPS. Still I would like to know why the GPU and CPU do not work at maximum capacity and the FPS is so low? I have a good machine, it was supposed to work well and deliver good performance. FPS on duty: RagePluginHook.log
  12.    Luartes reacted to a post in a topic: Low FPS and Low GPU Usage?
  13. Wow how fast. As I can't play now to play a game, here's the last one I did that I think resulted in a crash of a mod I was testing and I removed it. RagePluginHook.log
  14.    Luartes reacted to a post in a topic: Low FPS and Low GPU Usage?
  15.    Luartes reacted to a post in a topic: Low FPS and Low GPU Usage?
  16. It's because I never had a hardware configuration that matched this opportunity. Now that I have an RTX 3060 Super, I want the performance to match. And I didn't want to create a new topic, if there was already this one, it didn't make sense to bring it up again in a new one, but if you want, I can do that. What bothers me the most is that the RTX 3060, 16 gigs of RAM and the Ryzen 5 3400g processor doesn't even reach 50% usage, but the game barely leaves 30-40 FPS, and that bothers me. And that's with the average graphics settings. At the maximum quality setting that GTA V has to offer, it is stuck at 30 FPS. I've already disabled V-Sync and even disabled some LSPDFR settings, which went up some 5 FPS. I also disabled the option in the GTA V configuration to ignore limitations, and tweaked the graphics card configuration to focus on quality delivery. But nothing resolved. I know that many callout plugins can cause FPS reduction, and I confess that I have many, but I don't know which ones to remove without losing the immersion of the variety and diversity of calls in the shift. And even in the maximum configuration I didn't find GTA that much prettier, do you know any modification, mod that makes the game more beautiful and that is more efficient in using the hardware with an increase in the game's FPS? What else could I do to achieve at least 60FPS stable in my gameplay? Here's a print of my list of plugins, settings and others if you have any suggestions on which ones I can remove without harming the immersion, thank you. Plus any more tips. prints, config, etc..zip
  17.    Luartes reacted to a post in a topic: Low FPS and Low GPU Usage?
  18. I have the same problem as you and I don't know how to solve it. I have the same video card and everything, but it is stuck at 30FPS and low GPU and CPU usage when I go into service in lspdfr. I wish there was some setting or mod that would improve this. At least make me hit 60FPS. Without losing the quality of the game, after all, I have hardware and processing power.
  19. The mod is very good, complete and of quality. But on the convoy escort calls, on the first attempt, when the interceptor approached, I loudly engaged in pursuit (by default of lspdfr when there's a criminal fleeing a car), and that made the convoy van engage too and stop its race to the destination to direct the chase. But as soon as the chase was over, the call to escort the convoy and the transport van ended together. In a second consecutive attempt to answer this call, as I wanted to know the whole mission, lspdfr crashed. Follow the log. I hope you can fix it, or give me tips to solve it, because I really liked the mod. RagePluginHook.log
  20. An excellent initiative, it seems to be a very complete mod for what it proposes, but with me the mod crashed when I started the shift at the police station. I'll wait for a new update to be able to test it, I'm looking forward to being able to try it, it will make the approaches much more interesting than it is now.
  21. Thanks bro, solved my problem. I had no idea that it was an update to the Rage plugin, as lspdfr said that it already came with the Rage update for the compatibility of the new DLC on gta V. There's no way, the old mods are the best for calls, the most current ones are repetitive and boring, the old ones are more diverse and fun hehe. But thanks for the warning, I always try to update them, it's a shame that many have been discontinued. Thanks again for your help.
  22.    Luartes reacted to a post in a topic: Crash on startup after new update 8021lspdfr
  23. I updated lspdfr to the new version due to the new gta V dlc, but now it crashes when I start the turn and starts loading plugins. I didn't understand, when reading the log, which plugin of the calls showed incompatibility or if it's another problem, if anyone knows and tell me, I appreciate it. Thank you. RagePluginHook.log

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