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Big Don

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  1. Like
    Big Don reacted to TheDmac in Channel 7 News story on LSPDFR   
    I also like how they say NSW Police plan to 'take action' against 'the designers' Watch out boys, we're going to get done for creating car mods and textures 
     
    What are you in for?
    I created a NSW Police skin for MooseYTY's XR8
    Faaaark
  2. Like
    Big Don reacted to Braveheart in [WIP] Braveheart's Policing Script V   
    Braveheart's Policing Script V
    The return of my (infamous?) policing script, reinvigorated for V.
    As with IV, I aim to provide additional functions which I consider basic and or necessary for the purposes of policing realistically. To my mind, dealing with every incident as if it's a life or death situation is not indicative of a typical police officer's day-to-day role. I realise the limited options available sometimes leaves no-choice but to dispose of an incident in a somewhat unrealistic manner. My intention with this script is to open up more possibilities and choices for the player to utilise. Granted, some of the features listed below are already present in LSPD:FR and some of its fantastic plugins and I don't want to step on anyone's toes however, each feature is implemented in my own way to my own taste. Some of you might be wondering about the hands up/resist arrest features, I add these to enable peds to react in different ways to your attempt at restraining them keeping the interaction a bit more dynamic. I don't quite like LSPD:FR's linear and predictable everyone-surrenders-first-time approach. (Although having said that, I did once experience a ped "resisting" whilst preforming an LSPD:FR arrest, I'm not sure if it was a bug or an intentional feature. If it's the latter, I like it.)
    V scripting is somewhat different to IV; some useful functions are missing and some things don't work as they did in IV. It took me some time to adjust to the differences and what have you. The Discord chat has been been an invaluable resource for quick answers to problems that arose and my thanks go out to all those who have lent me a hand thus far.
    Features
    Police barrier control (no matter where the barriers spawned from you will be able to pickup, move and place them even if any script(s) crashed and you've reloaded) Vehicles will stop and queue behind barriers (I may include an option to delete queuing vehicles; I experimented with having vehicles turn around and drive-off but it came with a lot of issues) Prevention of melee scuffles (fist fights and baton use) from resulting in death Stop, interact and converse with peds Require a handcuffed person's name and date of birth Stop and direct traffic Road-side impairment / field sobriety test with multiple outcomes Order a person to drop their weapon Order a person to raise their hands Acquire standard police equipment loadout from police vehicles Call a vehicle's registered keeper and request they attend and collect their vehicle Ambient events  Everyone's favourite: resist arrest  
    I have coded most of the features listed and at this point they just need expanding to add variety and polishing.
    I was going to add an MDC layer to this script, connected to a communal website with the ability to create crime reports, accident reports and follow-up of cases however, I was informed that the LCPDFR Computer+ project already has this in-hand. I was also going to add a report person/issue ticket option and have a follow-up on the outcome of the case/ticket (much like Albo's court system) however, I think Albo plans to expand his court system to include more than traffic offences.
    As I said, it is fantastic that there are already a large number of other plugins by some very talented individuals which cover a lot of the features I would like to see.
    Should any one have suggestions for features they'd like to see, feel free to leave a comment.
    I plan to create a realistic and immersive calls plugin once this project is out of the way.
     
    Brave
  3. Like
    Big Don reacted to MayhemMercenary in President   
    After not being on the forums for a while, it's interesting to see how many people have shifted on the political spectrum. Many people I used to debate with are now saying things I wholeheartedly agree with. Kind of off topic, but interesting nonetheless.
  4. Like
    Big Don reacted to Olanov in [11/29/16] GTAIV Patch 8 Notes (PC Only)   
    The new update is better than anything in my opinion. RGSC  was broken for the longest except for those few lucky guys. Now they will be able to play as well, on top of the fact you don't need command lines to run the game with good graphics options.
     
    I'd rather they give an old game love than abandon it totally broken.
  5. Like
    Big Don reacted to Prophet in [11/29/16] GTAIV Patch 8 Notes (PC Only)   
    I have been messing around with the performance aspect and so far it's proven true. Object Detail rendering and night shadows have definitely been tweaked to offer much more stability.  Can't wait to see an updated script-hook soon. 

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