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Sopphic

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Everything posted by Sopphic

  1. nope, just the original author didn't map the textures on the model, and even if it was unlocked, i don't know how to do that
  2. Hmm, then I wonder why it has decals in the .ytd? OK then, is there anything I can do to make the decals show up without directly editing the model?
  3. Ah good, I was worried there might be too much customization and I wouldn't be able to keep it simple! This seems perfect!
  4. Ok, then will it be possible to just do the basic (county) customization in the later versions? I don't have enough skins installed for this much detail...
  5. Will it be possible to have the roadblocks XML read from the backup.XML?
  6. hi, i added a new taxi using this model, it shows up fine as an addon, and it spawns and drives fine. but the taxi livery does not show up, only the base colour shows up (ie it's just yellow, no downtown cab decals, but the taxi signs are there). can anyone help (i have attached the model files and the carvariations.)
  7. PROBLEM 1 SOLVED. but now i have an entirely new problem: the livery doesn't show, the texture is there, but it does not show in game at all, just the base colour shows. i'll upload the carvariations file and the .ytd, can anyone help?
  8. wait one. found it¬ https://www.gta5-mods.com/vehicles/ocelot-jackal-taxi hang on, relooking at the model, i'm not sure why i'm basing it off the minivan, i should be basing it off the jackal. oh well, can u see any errors anyway? i'll give it a test with the jackal lines, but using the taxi flags, see if that works. i'll let u know!
  9. thanks, can you help with my other topic?
  10. so i'm trying to add this replacement car as an addon, but i don't think i'm using the right meta lines. can someone tell me what's wrong with them? http://pastebin.com/fuxk2La9 http://pastebin.com/LxNTQ6Gn Thanks guys!
  11. What do i have to edit to spawn addon cars in traffic? and how do i do it?
  12. hang on, whats the behemoth? wow, there is so much i've missed...
  13. really? i've never seen it, 2 hours in
  14. not in the beta, one map only and 2 game modes
  15. hey, can you add on the (your) mapped gresley?
  16. try the "pursuitready handling mod, it modifies police and police3
  17. you hav eto put <Item> above the model name line. or it will crash. read ALL the other comments
    Pros: - amazingly detailed interior - EVERYTHING is an extra, lots of customisation! - the textures look lovely Cons: - horrific LODs, disappears at about 20m, leaving 2 peds just floating and lights and extras floating overall very good quality, but please please please optimise for the pranger slot (it is a park ranger vehicle after all), and improve the LODs
  18. i'd assume you can use anything that is a binary integer, for example 2, 4, 8, 16, etc
  19. and i think secondary callouts (not sure) has a fight in progress callout which is a lot like what you're looking for/...
  20. nope, sitewide, it's annoying me too! :)

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