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AshHill07

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Everything posted by AshHill07

  1. Ah, that's a shame. I re-added the old LSPD Granger I had with with the previous version of RDE but it seems that the new versions messing with the lights. Ah well, thanks for the answers.
  2. Guess I'll just have to re-add Yard1's old LSPD Granger then. Any reason why it was removed? Seems a little odd since the LAPD do have them, and aside from the maybe the Gresley, they don't really have a 4WD option.
  3. Any chance of getting an LSPD Granger added to the roster? Seems a little odd that its only them and PA that don't seem to have one.
  4. Yeah I'm using RDE. It's fine if it doesn't support it, I was just wondering if I'd broken something on my end. :P
  5. Does this not support non-LSPD birds? It's performed fantastically well for me the last few days I've been running around LS, but ever since I've moved up to Blaine County tonight I've noticed my BCSO bird isn't behaving the same way, and is just acting like it normally would in lspdfr. I guess I never ran into the LSSD bird whilst in LS as I imagine that would be having the same issue.
  6. I'll be honest, it does just look like its broken. Especially since the bright red light effect is just off now. From a distance and in certain lighting conditions it looks like only the blue side is actually flashing.
  7. Sometimes on an owner wanted callout when I manage to arrest both occupants of the vehicle this happens:
  8. Anyone else experiencing members of the public being a bit more ... aggressive, with the new version? Or is it the GTA update that has made them more aggressive and I just didn't notice until now?
  9. The cause of the crash itself did turn out to be something else (Not even RAGE related ... oh how I love modding sometimes). But if the bug in the .ini has already been fixed that covers it. Thx.
  10. If I fail to acknowledge the status check dispatch shows the call for backup, and the instant she stops talking LSPDFR crashes. I did turn them off in the .ini, but I'm still getting them, so I guess that line doesn't work either.
  11. So I had a Terrorist attack call that I had difficulty finding, found it eventually ... http://steamcommunity.com/sharedfiles/filedetails/?id=692734019 http://steamcommunity.com/sharedfiles/filedetails/?id=692734065 http://steamcommunity.com/sharedfiles/filedetails/?id=692734114 I guess it wasn't intended to have to race around in the underground transit system?
  12. I think its safe to say this has been abandoned.
  13. I don't know if I have some other mod that's causing issues but the ANPR callouts don't seem to be having the variety they used to. After only taking ANPR callouts around 20 times in a row, every single time the suspects either failed to stop, fled whilst I had them stopped, or followed all instructions and were arrested. In fact the majority of times it was the last one. They never got out their vehicle to attack me, shot at me from the vehicle, called assistance, etc. This may potentially even be a 0.3 thing as I don't recall having any difficulty with these callouts since I updated.
  14. Had a collection of ... fairly strange events just now. Firstly at the end of a pursuit, as the suspect vehicle came to a stop I exited mine and ran around the front of my car weapon drawn on the driver holding the arrest button. Partner got out standing near the rear or the vehicle with his shotgun raised, suspect now between us. As the suspect got down and I kept my weapon on him, my partner shot ME with his shotgun, didn't kill me, but then immediately turned around and got back in the patrol car. When I put my cross hair on him it turned red, and I may have accidentally put my cross hair on him briefly, so I guess he took offense. After we both drove back to the station to get me some more body armour, I noticed upon exiting he was no longer in the vehicle. Also, coming off another call onto an ANPR call, the instant I came into range to get the warning regarding the suspect 4 things happened. I got the message I was expecting, was informed that arrest manager had picked up my previous suspects, my partner dived out of the passenger side door and 3 hostiles appeared on my mini map ... after which my partner then refused to get back into my car. I have no idea what to make of this one ... but I got a few screen captures of it at least. Image1 Image2 Image3 Despite the issues I've had, this is still by far the best partner I've had so far! At least this guy shoots at things! He shot me ... but hes still killed some hostiles!
  15. I don't think they like me, every now and then I'll get in a pursuit and arrest the suspect, look around and realize they're nowhere to be seen. I've also had multiple situations where we've both got in a vehicle, driven around for a while, and then at some point I'll look behind me and notice hes just not there anymore ...
  16. Have noticed I seem to be very fragile whilst using these, to the point where I'm fairly frequently being 1 shot from full health by hostiles if I'm in melee combat. I'm not sure if this is to do with this or Skin Control v2.1 but it is starting to get on my nerves. Anyone else experiencing this?
  17. Yeah I've noticed something similar, only the suspects seem to smash the rear window of my Granger and enter anyway. Although I have had issues with suspects just getting out of the car and walking off still handcuffed, completely ignoring me.
  18. It seems when holding down exit vehicle I actually get out of the vehicle before I've held the button down long enough to turn the engine off.
  19. Any other way to get the vehicle essential features? Since they're not packaged anymore?
  20. Just a quick video I chucked together for people who didn't understand what they were looking for or if it was working or not. Got incredibly lucky, I literally just put my traffic gear on, parked up and hit record.
  21. Experimentation has brought me to the conclusion its the script that adds and removes your weapon from your holster. Unfortunately however, at least for me, the utility belt sometimes disappears instead of the vest ... Image
  22. A few minor clipping issues, and my hi-vi jackets keep disappearing when I get in vehicles, but otherwise fantastic.
  23. Works great, keeps calling me 01-ADAM-12 though and there doesn't seem to be any way to change it.

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