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Nutt

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Everything posted by Nutt

  1. Fleet vehicle setup at Mission Row Police Station (see spoiler). Please input the vehicle data and/or other edits where needed.
  2. Nutt posted a gallery image in GTA V Galleries
  3. Nutt posted a gallery image in GTA V Galleries
  4. Nutt posted a gallery image in GTA V Galleries
  5. Nutt posted a gallery image in GTA V Galleries
  6. Nutt posted a gallery image in GTA V Galleries
  7. Nutt posted a gallery image in GTA V Galleries
  8. Nutt posted a gallery image in GTA V Galleries
  9. Thanks for the offer... if Albo runs into any issues, I'll be sure to let him know. As of now, it seems he gotten a handle on it. We have some other goodies in the works as well...
  10. Working on improving helicopter responsiveness...
  11. We're actually in the process of including many things related to the LEJS spawned peds... which would include weapons as well.
  12. Not available as of now. ---------------------------------------------------------------------------------------------------------------------------- LEJS 0.2.2.0 Update: ReleasedCompiled against RageHookPlugin v36 (Rockstar latest patch 617.1).Still compatible with RageHookPlugin v34.
  13. LEJS 0.2.2.0 Update:Compiled against RageHookPlugin v36 (Rockstar latest patch 617.1).Still compatible with RageHookPlugin v34.
  14. Of course you can set the State Police or any department to patrol the freeways. The most consistent way is by "custom setup" and giving them a proper area of coverage number (300-400 should be fine). Currently their isn't any random "Zone" freeway specific selections. And yes, we're aware of the helicopters wonky behavior at times... still working on improving that. Hopefully we'll have the kinks worked out soon. Thanks for the feedback...
  15. Exactly. Yellow blips only become visible once the "zoned vehicles" parameters are reached. As random spawns have no set coordinates, hence no early master-view peeks, until you reach the zone.
  16. Albo, working his magic as usual... LEJS 0.2.0.0 Updates and Fixes: -Added an optional spawn-chance for custom jurisdictions. -Added a notice saying to copy over saved values precisely to the location saver. -Added a differently working optional spawnchance for zoned jurisdictions. -Fixed an issue where certain ped models could not be used in jurisdictions. -Fixed an issue with reading the INI values. -Fixed an issue where master viewing mode wasn't working as intended. -Improved the driving styles of the jurisdiction officers. -Zoned jurisdiction spawns should be more reliable. -Automatically detects if the in-game date and time are invalid and adjusts it accordingly. -Optimized performance in various areas. -Improved air patrol AI slightly. - Older .INI files will still work with 0.2.0.0. INI FILE EDITOR 0.0.9.0 Updates and Fixes: -Added the spawn-chance field. -Fixed an issue where other jurisdictions were affected when deleting or overwriting a jurisdiction. -Fixed some other minor issues and hiccups. -Automatically checks for updates upon startup.
  17. Law Enforcement Jurisdiction Script RC 0.2.0.0 - RPH 0.34 Released. LEJS 0.2.0.0 Updates and Fixes: -Added an optional spawn-chance for custom jurisdictions. -Added a notice saying to copy over saved values precisely to the location saver. -Added a differently working optional spawn-chance for zoned jurisdictions. -Fixed an issue where certain ped models could not be used in jurisdictions. -Fixed an issue with reading the INI values. -Fixed an issue where master viewing mode wasn't working as intended. -Improved the driving styles of the jurisdiction officers. -Zoned jurisdiction spawns should be more reliable. -Automatically detects if the in-game date and time are invalid and adjusts it accordingly. -Optimized performance in various areas. -Improved air patrol AI slightly. - Older .INI files will still work with 0.2.0.0. INI FILE EDITOR 0.0.9.0 Updates and Fixes: -Added the spawn-chance field. -Fixed an issue where other jurisdictions were affected when deleting or overwriting a jurisdiction. -Fixed some other minor issues and hiccups. -Automatically checks for updates upon startup.
  18. Hum, let check into this further with Albo.
  19. Are you sure you're not importing the liveries, rather than replacing the ones you selected to be replaced? Also, make sure you're replacing within the correct .ytd file (some mods come with two, and sometimes have liveries in both).
  20. The file hasn't been updated since the initial release. I've been updating Q&A and FYI sections on cutting down repeat questions/answeres and known conflicts.
  21. Sorry about that... lol Yes, I've been updating information and Q&A related stuff.

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