Everything posted by flwpheonix
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[Research/WIP] Custom Light Patterns through carcols.ymt
@Captain14 Wow! Impressive. I haven't gotten that far in my coding yet.....Looks fantastic!
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[Research/WIP] Custom Light Patterns through carcols.ymt
I would imagine so, but that would be thru the handling file and not carcols
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[Research/WIP] Custom Light Patterns through carcols.ymt
So guys with strobe lightbars....here is one that I have come up with that will work for you guys... <sequencer value="2999478460784645"/> <sequencer value="23995827842711872"/> using a BPM of 1000 and it looks pretty good...
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Better EMS
- 781 comments
- 85 reviews
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Better EMS
- 781 comments
- 85 reviews
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police car with simple light bar
Looking for someone to throw together a simple car with with a lightbar that just uses siren1 and siren2. It would be used to create flash patterns for others to use.... Example would be a Crown Vic with a Edge lightbar.....
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[Research/WIP] Custom Light Patterns through carcols.ymt
Hey all...I think I have found a nice setting for the environmental lighting.....What do you all think? Not to overpowering, and gives a nice reflection. Looks awesome on slicktop cars like Bugs'! <lightFalloffMax value="45.00000000"/> <lightFalloffExponent value="15.00000000"/> <lightInnerConeAngle value="30.00000000"/> <lightOuterConeAngle value="60.00000000"/>
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Better EMS
Love this mod, but is there any way for the EMS to pull up to the incident scene? For some reason or other, my EMS stops about 100 meters away.
- 781 comments
- 85 reviews
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[Research/WIP] Custom Light Patterns through carcols.ymt
@Ranger61 Here is the easiest way that I found to do the flash patterns. Open up notepad, and start your flash pattern using 1 as on and 0 as off.... Example of a quad flash would be like this: 1010101. now you want to have a break in there before it flashes again....so you would use 0s so give it that break...the more 0s you have the longer the break will be. Example would be like this: 10101010001010101000 You take that binary number and plug it into a decimal converter and you get: 697000 That is the number you want to plug into the sequence value. Now say for example you have a light bar that you want to flash quads opposite of each other....this is where it gets more complicated.....Take your binary that you made and in notepad paste it in a new line. Then underneath you are going to make a mirror of that binary code like so: 10101010001010101000 00010101010001010101 Important is to make sure both have the same amount of numbers. Pop those into your converter and you get 697000 87125 So one siren is going to have 697000 as the sequence value and the another siren is going to have 87125. Now the easiest way I have found to figure out which siren you need to adjust is by going into OPENIV and viewing the model, then hiding everything but the sirens. What I have done in my carcols is to space out the siren entries to make it easier to see which siren is which and for counting. Hope this helps!
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[Research/WIP] Custom Light Patterns through carcols.ymt
ugghhh...not the answer I wanted to hear.... LOL! The issue I have is on Gump's (I think) new Tahoe. The side lighting there are 4 coronas for it (found under the same siren #) but the enviroment lighting for both sides is showing up on the driver's side...
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[Research/WIP] Custom Light Patterns through carcols.ymt
I'm wondering...is there a way to add coronas without using Zmodeler?
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How to make police slots have all blue lights?
You need to edit the carcols.
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[Research/WIP] Custom Light Patterns through carcols.ymt
Ok, so next question....under the siren settings what is the setting <lightGroup value="0"/> I have seen some entries with 1, 2, and 3...
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[Research/WIP] Custom Light Patterns through carcols.ymt
@Ranger61 I know....Under each siren setting there is also the multiples value. I tested it on the tail light section and it seems to slow the flash rate down regardless of the BPM. Gonna play with it some more though... Thanks! Glad you could use it... ahhhh...ok...now it make sense! Thanks!
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[Research/WIP] Custom Light Patterns through carcols.ymt
wouldn't that be the sequencer setting?
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[Research/WIP] Custom Light Patterns through carcols.ymt
Has anyone figured out what this entry does? <multiples value="2"/>
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[Research/WIP] Custom Light Patterns through carcols.ymt
I don't have these numbered as I can use them anywhere. The top value is for one side and the bottom for the other....Currently using the quad flash on Bugs' slicktop Vic.
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[Research/WIP] Custom Light Patterns through carcols.ymt
For anyone that is interested...here are some that I have been using... dbl flash <sequencer value="2694881440"/> <sequencer value="168430090"/> triple flash <sequencer value="705331872"/> <sequencer value="22041621"/> quad flash <sequencer value="2920756030080"/> <sequencer value="22818406485"/>
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[Research/WIP] Custom Light Patterns through carcols.ymt
I have successfully got id value 56 and 57
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Lego Car "Blade Runner Spinner"
- 11 comments
- 10 reviews
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[Research/WIP] Custom Light Patterns through carcols.ymt
Not at home right now to test this, but would this work for a triple flash then? 1412044042
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[Research/WIP] Custom Light Patterns through carcols.ymt
Works perfect! Thanks!
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[Research/WIP] Custom Light Patterns through carcols.ymt
How does one go about doing a double flash per side? Can't seem to get my head around it...
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Siren Mastery | Fully master your siren tones!
- 851 comments
- 108 reviews
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Siren Mastery | Fully master your siren tones!
- 851 comments
- 108 reviews