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Majorai

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  1. I'd be more than happy to join in if you fancy starting/continuing it again. I can't promise high quality code, but I can learn 😛.
  2. Hey guys, Hoping this is the correct place for this question: Is it possible to create code/a script that would enable the player to co-ordinate a TPAC manoeuvre with nearby AI police vehicles during a pursuit? Every now and then an AI cop will get in front of a suspect to slow them, but getting the AI to perform an actual full box on the suspect seems to be just just down to luck. I know a bit of C++ and Lua, and am more than happy to learn the required code, but I'd really just like to to know if it was even possible to begin with. Cheers, ~Majorai
  3. Setting up 32 sirens using @PNWParksFan's LiveLights is working fine for me with the updated SirrenSetting Limit Adjuster, however it seems to crash the DLS plugin every time. The only work around I can find is not using DLS, which kind of negates the whole point of DLS. I'm not that good with code, otherwise I'd try and investigate. Might be worth asking on the Discord channel. ~Majorai
  4. I had this problem, installing Radiance V solved it for me, might be worth a shot.
  5. Hi all, I'm currently trying to replace the Police Scanner audio files with some custom ones. However It seems to by causing crashes left, right and centre. New issue, I seem to be getting no crashes now, but after almost every files is a distinct 'pop' I can't figure out why it's there. I've trawled through every, and there is no pop, so I'm out of ideas. Any help would be greatly appreciated! Majorai
  6. Hello, I've come across a strange problem that I've never had before with ZModeler3. I'm attempting to texture various polys on a vehicle (lights, interior, dash etc) using different materials and textures. However, upon changing back to object view, or even just moving the cursor over the part, it seems to just go black and will no longer accept being textured! Has anyone encountered this or know of any fix? I'm not aware of doing anything different from previous models - and they didn't have this issue. Any help would be greatly appreciated. Regards, Majorai
  7.    Majorai reacted to a post in a topic: [ZModeler 3] Siren light on wing mirror.
  8. That worked mate, thanks for the help!!
  9. Hello, I can't get this working no matter what I do, so I thought I would ask here. Basically what I'm looking at doing as putting an ELS light on the wing mirror of a police car like this: Whatever I do the light refuses to move when the door is opened. Is this doable? If so how? Any help would be greatly appreciated. Regards, Majorai
  10. Excellent mod, can't play GTA without it. One question though, is there any way of making custom patterns? (you can never have enough patterns!)
  11. Vehicles.meta? It's in: mods > Update > Update.rpf > Common > Data > Levels > gta5. Hope this helps.
  12. You need to set the appropriate light ID within the properties tab under the scene node browser in ZModeler. They are as follows: Day lights (Constantly on) = 0 Left headlight (headlight_l) = 1 Right headlight (headlight_r) = 2 Left taillight (taillight_l) = 3 Right taillight (taillight_r) = 4 Front-Left indicator (indicator_lf) = 5 Front-Right indicator (indicator_rf) = 6 Rear-Left indicator (indicator_lr) = 7 Rear-Right indicator (indicator_rr) = 8 Left brakelight (brakelight_l) = 9 Right brakelight (brakelight_r) = 10 Middle brakelight (brakelight_m) = 11 Left reversing light (reversinglight_l) = 12 Right reversing light (reversinglight_r) = 13 Hope this helps.
  13. The documentation included with ELS has a section dedicated to that, so that should be your first port of call. There may also be various tutorials on this site, and maybe youtube.
  14. Are you certain you have the part selected? (It should look like a cube with no faces (see attached pic).)
  15. You might need to change the base value within zmodeler. IIRC you need to select the top-most item in the hierarchy (in my case stanier_hi), then select the properties tab, scroll down to "User-Defined options", double-click that and change it to a higher value (start at maybe 80), ideally you then want to lower that value as much as possible until it crashes the game, then increase it slightly to make it stable. Remember to hit apply after changing it. Hope this helps! -Majorai
  16. I believe you need to change the <txdName> entry in the vehicles.meta file to something unique.

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