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[ZM3] Texturing Issue - Polys revert to another texture.

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Hello,

 

I've come across a strange problem that I've never had before with ZModeler3.

 

I'm attempting to texture various polys on a vehicle (lights, interior, dash etc) using different materials and textures. However, upon changing back to object view, or even just moving the cursor over the part, it seems to just go black and will no longer accept being textured!

 

Has anyone encountered this or know of any fix? I'm not aware of doing anything different from previous models - and they didn't have this issue.

 

Any help would be greatly appreciated.

 

Regards,

Majorai

*Current WIP Pack*

Vauxhall Insignia (Unmarked)|BMW 5-Series Touring (Marked & Unmarked)|BMW 5-Series Saloon (Unmarked)

 

 

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