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Maximilian89

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  1. Like
    I believe the resolution is the cause, an issue with RPH menus.
  2. Like
    Maximilian89 reacted to Kifflommer in LSPDFR 0.4 - Now Available   
    I am starting with mods and OIV's, and then moving onto scripts, plugins, and then finally the call out packs. So far I have installed and tested the following and they do work.
     
    Done: 
     
    World Of Variety (WOV)
    Realism Dispatch Enhanced (RDE)
    Dispatch Of Variety (DOV)
    Realistic Blood Texture's and Decals
    Visual V
    No Reticle
    Gun Shot Wound (GSW) Script
     
    Next : 
    RagePhoria & Weapons Physics
    EUP Menu
    Realistic Gunshot Sounds
    Police Tape
     
    After : 
     
    Plugins 
    - Cop Holster 
    - Foot Pursuit Aid ( ALBO will probably not work ) 
    - Open My Trunk
     - Spotlight
    - EUP
    - Better EMS
    - Interaction +
    - Computer + ( ALBO will probably not work )
    - LSPDFR + 
    - Police Smart Radio ( ALBO will most likely not work )
    - Ultimate Backup ( Needs update I believe reported not working with 0.4)
    - ALPR Lite
    - Computer Plus ( ALBO will not work probably )
    - Make Peds Calm Again
    - Darkmyre API 
    - Darkmyre Police Partner
    - Pursuit On The Fly ( still needed?)
    - Search Warrant
    - Stop The Ped
    - Traffic Policer
     
    Call Out Packs :
     
    - Cheep Callouts
    - Federal Callouts
    - Peter U Callouts
    - Agency Callouts
    - Airport Callouts 
    - Arrest Warrant
    - Assorted Callouts
    - Attempted Crime Callouts
    - Basic Callouts
    - Callout Manager
    - Code Red Callouts
    - Crazy Callouts
    - Highway Callouts
    - More Callouts
    - OJ Callouts
    - OJ Scenarios
    - Protection Squad
    - Raven Callouts
    - Road Incident Callouts
    - Strays Callouts
    - Tacco Highway Callouts
    - Wilderness Callouts
     
    I'll update when I slowly work my way through testing all of these tomorrow. Wish me luck. 
  3. Like
    Maximilian89 reacted to Yutsuko in LSPDFR 0.4   
    VocalDispatch,  LSPDFR+,  Traffic Policer , Police SmartRadio,Better EMS, court System. Policer traffic I hope all of those mods get updated because i think its highly recommend 
  4. Like
    Maximilian89 reacted to mikaelgranli in [REL] Realism Dispatch Enhanced 3.1.1   
    If you're having compatibility issues while using RDE and LSPDFR, do the following:
     
    Create a clean game folder. One without any plugins or modifications. That also means no Rage Plugin Hook. If you don't have a backup, you'll have to download and install the game again, or manually remove all your modifications. Just make sure you actually have removed everything.
     
    Now make sure the game is up to date and launches without any issues. If you're using steam, launch it through steam.
     
    Install the ASI loader and OpenIV.asi through the OpenIV ASI Manager. Then install ScripthookV, ScripthookVDotNet, and the RDE oiv file. When building the oiv file, I've found that selecting the custom files for LSPDFR-related modifications does not work, and because of that I'll tell you how to add them manually further down.
     
    Please note that selecting files for CopHolster or Simple Native Trainer does work, but that you'll have to install these mods later without overwriting these files. Keep that in mind.
     
    Now make sure the game launches without any issues, and that RDE works. Again, if you're using steam, launch it through steam.
     
    From there, go ahead and add LSPDFR and Rage Plugin Hook (in that order!). Also, go into the scripts folder, and remove everything. These scripts has to do with Six Star Response, Arrest Warrant etc. and does not matter if you're playing LSPDFR. Neither are they compatible.
     
    LSPDFR should launch without any issues. This time, of course, launch the game using Rage Plugin Hook. If you've made LSPDFR auto-load on launch, and it crashes on launch, please try to load it manually through the console. Hit F4 (which is the default) and type in LoadPlugin. LSPDFR should pop up as the one and only choice. My game has no problems running RDE and LSPDFR together this way, and neither should yours.
     
    Now onto the LSPDFR-related files that couldn't be added automatically..
     
    Install the modifications you want. Do it one by one, though, and launch the game after each time to make sure it all works. It takes time, but that's modding.
     
    Find your RDE oiv file, the one you installed earlier.
     
    Right click, click "Open" on the very top, and select WinRAR. If you're using 7zip instead of WinRAR, I would assume it is also compatible, however I've never used 7zip, and I truly have no idea. If it doesn't work, get WinRAR.
     
    Inside the oiv, open the "content" folder.
     
    Here there's 6 folders starting with "LSPDFR", followed by the specific mod the folder contains files for. You'll have to figure out where these files go yourself, however it's gonna be inside your Plugins folder somewhere. Look through the folder for the modification you're installing files for, and you'll eventually find them.
     
    Please note that there are folders named "FBI" inside some of the 6 "LSPDFR" folders in your oiv. These are supposed to be used instead of the ones outside of the FBI folder if you've installed the Federal Law addon.
     
    I hope you get it working, and that you can enjoy RDE agencies, departments, vehicles and peds with LSPDFR! If you're having issues, I recommend joining the RDE discord server and message us in the suggestions-support channel! Link is further up and on the RDE download page.
     
     
  5. Like
    I went through hell testing stuff for the RDE team today. Posted on discord. This is my results.
     
    https://docs.google.com/document/d/14j9iRpFIbXj1a-zitGGEIOtaLWiXbg2NaHjHN1i7tyQ/edit
  6. Like
    Maximilian89 reacted to Yard1 in [REL] Realism Dispatch Enhanced 3.1.1   
    OpenIV Situation; and the Future going Forward:
     
    As most of you should be aware; the team behind OpenIV has received a cease and desist from Take-Two Interactive, Rockstar’s parent company. In response, the OpenIV team has decided to shut down; and will cease support. As a team, we are deeply saddened by Take-Two’s decision. However, modding is often a gray area; and companies often change the way they approach modding. We wish the best to the OpenIV team in their future endeavours, and would like to thank them for their irreplaceable and invaluable service to the community; starting with Grand Theft Auto IV, and evolving to support Max Payne 3, and Grand Theft Auto V.
     
    As for us, we will continue to develop and release RDE as planned; provided the modding tools which are required still function. As of now, we don’t have any thoughts about abandoning or stopping development - OpenIV still works fine, though it won’t be updated anymore.
     
    In the meantime, make sure to show your support for the cause of modding - spread awareness, contact press and Take-Two, do not buy any of Take-Two’s products. Show the corporate executives that the modding community is not to be trifled with. Together, we can do this, and we can set a precedent that will discourage other companies from following Take-Two.
  7. Like
    RDE 3.1
     
    Perhaps we should preface this with an apology for our inactivity, and general quietness, with our last DEV update dating back to January; however we’ve been hard at work, and have plenty to show for it, with 3.1 being much larger than we expected.
     
    New Peds and Vehicles
     
    As with 3.0, we have continued to expand our fleets, with new peds and vehicles on the table for 3.1, alongside overhauls. New to the table is a couple of peds and vehicles, with the LSPD, LSSD and the BCSO receiving unmarked units, the SAPR and SAHP receiving the Landstalker, the BCSO receiving the Gresley, and the LSSD, BCSO, and NOoSE receiving the Rumpo. For new peds, the LSPD will be receiving a bicycle officer, and a middle aged officer to diversify the city; later there are plans to implement peds such as motorcycle cops, fat cops, female SWAT, FIB enhancements and much more. Thanks to the work of Custo, Yard has overhauled a large portion of our current peds with new equipment, new heads, and many more goodies, thanks to some breakthroughs in ped ymt files. New female heads, more face textures for the male LSPD cop, kevlar vests for females, tasers and nightsticks (which work with CopHolster!), as well as smaller details, such as new name tags and watches (sadly no double watches at this time). As for vehicles, all the major agencies have received another interior makeover, and have received an interior console, which first debuted here, for that extra bit of detail for those that keep the vanilla RDE vehicles.
     
    Livery Changer and Script Fixes 
     
    We have of course continued to develop the script portion of our mod as well. Since RDE 3.0.1, we have made great progress, fixing multiple bugs and refining our systems. Highlights include polished and more responsive Arrest Warrant & Better Chases non-lethal functionality, much better search AI for SSR spawned units (the AI is now exactly the same as in vanilla game), tweaked armed vehicle AI, performance improvements and additional configurability. The PopCycleMonitor functionality has also been implemented, allowing for more than one ped to occupy ambiently spawned vehicles (allowing cop cars to spawn with two peds again, like GTA IV, for example). Aside from that, the LiveryChanger script (from the Emergency! addon), has been expanded to support peds as well, allowing for both zone based and vehicle livery based component and prop texture changing - this allows for LSFD ambulances to be crewed by LSFD paramedics, and BCFD ambulances by BCFD paramedics, for example.
     
    New Install Method
     
    At first the DLC method we had in place seemed to be the best install method around. After multiple DLC releases from R* this however did not prove to be the case. Currently there is a hardcoded amount of allowed DLC’s that can be added to dlclist.xml. As of this writing that number stands at a total of 48. Once this amount is exceeded your game will crash on startup. To work around this we spent countless hours experimenting with new ways of injecting our content without pushing ourselves over the hardcoded cap. After extensive research we discovered a way of injecting all our .rpf’s directly through update.rpf. So not only will the new install method be painless, it’s actually more compact and better organized than ever before! We feel that with 3.1 going forward our new install method should prove to be future proof. Tuple this with our installer.exe as well as our handcrafted gameconfig.xml and you’re ready to add RDE on top of other countless mods.
     
    Forthcoming Attractions:
     
    RDE ELS
    Since the release of ELS back in December, many have asked for an ELS adaptation of the RDE vehicles, and fortunately for those that asked, an ELS RDE pack is currently in the works. The initial pack will include the LSPD, LSSD, and BCSO, with more agencies potentially being added down the line. A complete overhaul of the vanilla lightbars is planned for 4.0 for non-ELS users. A release date cannot be given at this time, but once available will be available exclusively on LCPDFR as a standalone release.
     
    RDE Retro
    Spearheaded by @11john11, RDE Retro will be a complete overhaul of RDE, and the world of GTA V, taking San Andreas back to 1992, the first time we visited SA. From age appropriate lighting, classic police cars, and even service vehicles, 11john11 plans to create an authentic 90’s setting for the game. Again, while no release date can be given at this time; once complete it will be available as an official standalone pack, and part of the RDE installer.
     
    RDE Liberty
    While it’s been awhile since it was first announced and been in the limelight, RDE Liberty will launch when OpenIV releases Liberty City, which has been delayed, and as such has been put on the back burner. RDE Liberty will launch solely with the LCPD, with the Liberty State Police and Alderney State Police potentially be added latter as LC is developed by the OIV team.
     
    Miscellaneous Stuff:
     
    With the new install method, some changes have happened in response, with the most prominent being RDE Sheriff, or the “Sheriff’s of Blaine” addon, has been fully merged with vanilla RDE to curb confusion on both your end, and our end. BCSO will assume the sheriff naming convention, and the LSSD will follow, however with LS being injected before sheriff to differentiate them; becoming lssheriff, users of RDE Sheriff will already be familiar with this naming convention.
     
    RDE’s World of Variety (WOV) support will continue, with 3.1 updated to the latest version from Cass, with edits from us to take full advantage of the new peds and vehicles added by 3.1.
     
    Thanks for reading, and your continued support of RDE. As always, if you’re interested in working with us, you can apply here, as we’re always looking for competent beta testers, media personnel, and collaborators.
     
    Until next time,
    NefariousBonne and The Realism Team

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