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csalazar

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Reputation Activity

  1. Like
    csalazar reacted to Stealth22 in Welcome to the LSPDFR API Development forum!   
    ** Starts up Visual Studio, laughing evilly** 
  2. Like
    csalazar reacted to Obi636 in LSPDFR 0.2 Update - 12 July   
    Just a quick question.  I know nothing about modding, but how come I am able to play 0.1e and use all my other mods with an updated Rage Plugin Hook and I see very little performance drop?  Is there something new in 0.2 that causes it?  Just curious.  Looking forward to release guys, keep us posted!
  3. Like
    csalazar reacted to drsubo in LSPDFR 0.2 Update - 12 July   
    Thanks for all your work guys. This mod is the only reason I bought this game again. I got it for playstation but after seeing this mod a had to rebuy it for pc. That says something because I'm  cheap as hell, and your mod made me buy the same game twice.
  4. Like
    csalazar got a reaction from MrFr33 in LSPDFR 0.2 Update - 12 July   
    I would gladly pay Sam and his team, or pay Rockstar to pay them, for a high quality, fully funded LSPDFR. Just think, you could have a whole single player campaign and free-roam mode, real animations and complex missions, and a fully supported multiplayer mode. That's worth 60 bux a copy to me anyway.

    In  the modding world, yes, we do many additions and changes on the fly (I mod many games as well) - But in the Indy game dev world, and indeed in the game dev world proper, we develop according to something called a GDD (Game Design Document) - No changes happen that are outside of the GDD anyway, without a huge board meeting and approval from the financiers of the game to change the GDD. This is an unavoidable part of pro game development. So as long as Sam and G17 write the original GDD, and are accurately represented on the board, I would forsee very little to no resistance on Sam and the G17 team so far as creativity would go, especially if we, the community, stand behind him.
     
    What can I say...I'm a dreamer LoL. I'm heavy into the Arma 3 modding scene, and BIS hires from the community and pulls moves like that all day (I mean just look at Day Z). OF course, BIS is way smaller than R*, but you'd think the model would work anywhere...
  5. Like
    csalazar got a reaction from marine9077 in LSPDFR 0.2 Update - 12 July   
    I would gladly pay Sam and his team, or pay Rockstar to pay them, for a high quality, fully funded LSPDFR. Just think, you could have a whole single player campaign and free-roam mode, real animations and complex missions, and a fully supported multiplayer mode. That's worth 60 bux a copy to me anyway.

    In  the modding world, yes, we do many additions and changes on the fly (I mod many games as well) - But in the Indy game dev world, and indeed in the game dev world proper, we develop according to something called a GDD (Game Design Document) - No changes happen that are outside of the GDD anyway, without a huge board meeting and approval from the financiers of the game to change the GDD. This is an unavoidable part of pro game development. So as long as Sam and G17 write the original GDD, and are accurately represented on the board, I would forsee very little to no resistance on Sam and the G17 team so far as creativity would go, especially if we, the community, stand behind him.
     
    What can I say...I'm a dreamer LoL. I'm heavy into the Arma 3 modding scene, and BIS hires from the community and pulls moves like that all day (I mean just look at Day Z). OF course, BIS is way smaller than R*, but you'd think the model would work anywhere...
  6. Like
    csalazar got a reaction from marine9077 in LSPDFR 0.2 Update - 12 July   
    LSPDFR was literally the only reason why I purchased GTA V on PC. Instead of fighting against G-17, perhaps rockstar should contract G-17 for an expansion pack? Why all the ignorance? And what about this:


    “I’m having soo much fun with GTAV on the PC but I just have one question about it, how come you are not allowing mods for it?” - @ClarkMatthew63
    “Will I get banned from GTA Online for using a FoV Mod or Oculus Rift mod?” - @Mattophobia
    We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV.  Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.

    Source:
    http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates
     
    Rockstar is snake as fuck if they are legitimately preventing this mod from working via countermeasures. We speak with our dollars, and sometimes even petitions. We can whine, or we can do something..
     
  7. Like
    csalazar got a reaction from vynlthrash in LSPDFR 0.2 Update - 12 July   
    LSPDFR was literally the only reason why I purchased GTA V on PC. Instead of fighting against G-17, perhaps rockstar should contract G-17 for an expansion pack? Why all the ignorance? And what about this:


    “I’m having soo much fun with GTAV on the PC but I just have one question about it, how come you are not allowing mods for it?” - @ClarkMatthew63
    “Will I get banned from GTA Online for using a FoV Mod or Oculus Rift mod?” - @Mattophobia
    We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV.  Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.

    Source:
    http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates
     
    Rockstar is snake as fuck if they are legitimately preventing this mod from working via countermeasures. We speak with our dollars, and sometimes even petitions. We can whine, or we can do something..
     
  8. Like
    csalazar got a reaction from Jakeus in LSPDFR 0.2 Update - 12 July   
    I would gladly pay Sam and his team, or pay Rockstar to pay them, for a high quality, fully funded LSPDFR. Just think, you could have a whole single player campaign and free-roam mode, real animations and complex missions, and a fully supported multiplayer mode. That's worth 60 bux a copy to me anyway.

    In  the modding world, yes, we do many additions and changes on the fly (I mod many games as well) - But in the Indy game dev world, and indeed in the game dev world proper, we develop according to something called a GDD (Game Design Document) - No changes happen that are outside of the GDD anyway, without a huge board meeting and approval from the financiers of the game to change the GDD. This is an unavoidable part of pro game development. So as long as Sam and G17 write the original GDD, and are accurately represented on the board, I would forsee very little to no resistance on Sam and the G17 team so far as creativity would go, especially if we, the community, stand behind him.
     
    What can I say...I'm a dreamer LoL. I'm heavy into the Arma 3 modding scene, and BIS hires from the community and pulls moves like that all day (I mean just look at Day Z). OF course, BIS is way smaller than R*, but you'd think the model would work anywhere...

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