Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

marine9077

Members
  • Joined

  • Last visited

Reputation Activity

  1. Like
    marine9077 reacted to Sam in New Rockstar statement on modding   
    As I'm sure everyone will be aware, the single hottest topic recently, throughout the entire GTA community, has been the closure of OpenIV and the controversial statement released by Rockstar Games shortly after.
     
    Today, Rockstar Games have released a new statement, answering Are PC Single-Player mods allowed?:
     
     
    Obviously, this is fantastic news for everyone, and we're grateful to Rockstar for clarifying the situation.  Furthermore, it's been incredible, just amazing, to see the support from across the gaming community for our cause.
     
    Very quickly, let's also say a special thanks to our very own LSPDFR member @t0y, whose petition to save OpenIV amassed a mind blowing 75,000 signatures in the space of a week!  
     
    It's been truly awesome to see the outpouring of support from everyone regarding this.  Thank you to everyone who has contributed towards bringing us this very welcome piece of news.
  2. Like
    This whole "Cease and Desist," corporate international/multi-platform contact letter raises a lot of red flags from what the OpenIV team has and has not said.
    For the record, Take Two Interactive is a company valued at over $1b and growing since the release of GTA V. It has stock on the NYSE. Furthermore, Rockstar Games and 2K Games are subsidiaries of Take Two Interactive (T2 owns both companies and their outlets).
     
    I did not think it was a big deal at first, but it has certainly been raising a stink. However, I'm optimistic this is either fake or an unintended mistake. There are some red flags and inconsistencies that tip off to a possible phoney.
     
    T2 Interactive owns Rockstar Games - RSG develops and publishes, as well as handles all point-of-contact interaction with customers and community on behalf of T2 if it is a Rockstar game. RSG has never implemented any intentional counter-modification update or feature and, as mentioned prior in this thread by Thero with proof, they have even supported it. This is very inconsistent with Take Two Interactive's supposed Cease and Desist letter.
     
    As for the letter, Take Two Interactive has confirmed with and through RSG in the past (by their own operation) the legality and availability of modding in GTAIV and GTAV. It's odd that the letter comes unprompted and right after a DLC update that does not affect infrastructure or other critical files that would obstruct or disable OpenIV. The largest alarm to the credibility of the letter is the grammatical errors of the document and its delivery over international jurisdiction. It is quite odd, legally and operationally, for a company to send a letter to cease and desist under terms of another jurisdiction to just one individual in a different legal jurisdiction in another country  Furthermore, the document's authenticity is at large (I have not seen the letter, but if it is as bad as Deputy Rourke implies, then it seems largely debatable).
     
    The timing of it all contributes to the suspicion. After a significant update, but nonetheless at perhaps the least critical time for GTAV sales and GTAO interaction. Four years into GTAV, there is no overt financial motivation by either company to discourage modding and even go as far to cease it. As RSG said themselves, they support it and, obviously, it attracts even more sales because of more content. It seems irrelevant, out of character, and inconsistent for Take Two Interactive to pen the Cease and Desist letter.
     
    Laying all of this out, it seems even more indicative to me that the letter is false. It just doesn't add up. If it is not false, then I am not worried. There will be other ways, and RSG and T2 will identify their fault eventually, especially here in the closing one to two years of GTAV (four years later). If not, I have faith in the community to come back. This community always has, just look where we are today and what they're capable of.
     
    Until next time.
  3. Like
    This whole "Cease and Desist," corporate international/multi-platform contact letter raises a lot of red flags from what the OpenIV team has and has not said.
    For the record, Take Two Interactive is a company valued at over $1b and growing since the release of GTA V. It has stock on the NYSE. Furthermore, Rockstar Games and 2K Games are subsidiaries of Take Two Interactive (T2 owns both companies and their outlets).
     
    I did not think it was a big deal at first, but it has certainly been raising a stink. However, I'm optimistic this is either fake or an unintended mistake. There are some red flags and inconsistencies that tip off to a possible phoney.
     
    T2 Interactive owns Rockstar Games - RSG develops and publishes, as well as handles all point-of-contact interaction with customers and community on behalf of T2 if it is a Rockstar game. RSG has never implemented any intentional counter-modification update or feature and, as mentioned prior in this thread by Thero with proof, they have even supported it. This is very inconsistent with Take Two Interactive's supposed Cease and Desist letter.
     
    As for the letter, Take Two Interactive has confirmed with and through RSG in the past (by their own operation) the legality and availability of modding in GTAIV and GTAV. It's odd that the letter comes unprompted and right after a DLC update that does not affect infrastructure or other critical files that would obstruct or disable OpenIV. The largest alarm to the credibility of the letter is the grammatical errors of the document and its delivery over international jurisdiction. It is quite odd, legally and operationally, for a company to send a letter to cease and desist under terms of another jurisdiction to just one individual in a different legal jurisdiction in another country  Furthermore, the document's authenticity is at large (I have not seen the letter, but if it is as bad as Deputy Rourke implies, then it seems largely debatable).
     
    The timing of it all contributes to the suspicion. After a significant update, but nonetheless at perhaps the least critical time for GTAV sales and GTAO interaction. Four years into GTAV, there is no overt financial motivation by either company to discourage modding and even go as far to cease it. As RSG said themselves, they support it and, obviously, it attracts even more sales because of more content. It seems irrelevant, out of character, and inconsistent for Take Two Interactive to pen the Cease and Desist letter.
     
    Laying all of this out, it seems even more indicative to me that the letter is false. It just doesn't add up. If it is not false, then I am not worried. There will be other ways, and RSG and T2 will identify their fault eventually, especially here in the closing one to two years of GTAV (four years later). If not, I have faith in the community to come back. This community always has, just look where we are today and what they're capable of.
     
    Until next time.
  4. Like
    This whole "Cease and Desist," corporate international/multi-platform contact letter raises a lot of red flags from what the OpenIV team has and has not said.
    For the record, Take Two Interactive is a company valued at over $1b and growing since the release of GTA V. It has stock on the NYSE. Furthermore, Rockstar Games and 2K Games are subsidiaries of Take Two Interactive (T2 owns both companies and their outlets).
     
    I did not think it was a big deal at first, but it has certainly been raising a stink. However, I'm optimistic this is either fake or an unintended mistake. There are some red flags and inconsistencies that tip off to a possible phoney.
     
    T2 Interactive owns Rockstar Games - RSG develops and publishes, as well as handles all point-of-contact interaction with customers and community on behalf of T2 if it is a Rockstar game. RSG has never implemented any intentional counter-modification update or feature and, as mentioned prior in this thread by Thero with proof, they have even supported it. This is very inconsistent with Take Two Interactive's supposed Cease and Desist letter.
     
    As for the letter, Take Two Interactive has confirmed with and through RSG in the past (by their own operation) the legality and availability of modding in GTAIV and GTAV. It's odd that the letter comes unprompted and right after a DLC update that does not affect infrastructure or other critical files that would obstruct or disable OpenIV. The largest alarm to the credibility of the letter is the grammatical errors of the document and its delivery over international jurisdiction. It is quite odd, legally and operationally, for a company to send a letter to cease and desist under terms of another jurisdiction to just one individual in a different legal jurisdiction in another country  Furthermore, the document's authenticity is at large (I have not seen the letter, but if it is as bad as Deputy Rourke implies, then it seems largely debatable).
     
    The timing of it all contributes to the suspicion. After a significant update, but nonetheless at perhaps the least critical time for GTAV sales and GTAO interaction. Four years into GTAV, there is no overt financial motivation by either company to discourage modding and even go as far to cease it. As RSG said themselves, they support it and, obviously, it attracts even more sales because of more content. It seems irrelevant, out of character, and inconsistent for Take Two Interactive to pen the Cease and Desist letter.
     
    Laying all of this out, it seems even more indicative to me that the letter is false. It just doesn't add up. If it is not false, then I am not worried. There will be other ways, and RSG and T2 will identify their fault eventually, especially here in the closing one to two years of GTAV (four years later). If not, I have faith in the community to come back. This community always has, just look where we are today and what they're capable of.
     
    Until next time.
  5. Like
    This whole "Cease and Desist," corporate international/multi-platform contact letter raises a lot of red flags from what the OpenIV team has and has not said.
    For the record, Take Two Interactive is a company valued at over $1b and growing since the release of GTA V. It has stock on the NYSE. Furthermore, Rockstar Games and 2K Games are subsidiaries of Take Two Interactive (T2 owns both companies and their outlets).
     
    I did not think it was a big deal at first, but it has certainly been raising a stink. However, I'm optimistic this is either fake or an unintended mistake. There are some red flags and inconsistencies that tip off to a possible phoney.
     
    T2 Interactive owns Rockstar Games - RSG develops and publishes, as well as handles all point-of-contact interaction with customers and community on behalf of T2 if it is a Rockstar game. RSG has never implemented any intentional counter-modification update or feature and, as mentioned prior in this thread by Thero with proof, they have even supported it. This is very inconsistent with Take Two Interactive's supposed Cease and Desist letter.
     
    As for the letter, Take Two Interactive has confirmed with and through RSG in the past (by their own operation) the legality and availability of modding in GTAIV and GTAV. It's odd that the letter comes unprompted and right after a DLC update that does not affect infrastructure or other critical files that would obstruct or disable OpenIV. The largest alarm to the credibility of the letter is the grammatical errors of the document and its delivery over international jurisdiction. It is quite odd, legally and operationally, for a company to send a letter to cease and desist under terms of another jurisdiction to just one individual in a different legal jurisdiction in another country  Furthermore, the document's authenticity is at large (I have not seen the letter, but if it is as bad as Deputy Rourke implies, then it seems largely debatable).
     
    The timing of it all contributes to the suspicion. After a significant update, but nonetheless at perhaps the least critical time for GTAV sales and GTAO interaction. Four years into GTAV, there is no overt financial motivation by either company to discourage modding and even go as far to cease it. As RSG said themselves, they support it and, obviously, it attracts even more sales because of more content. It seems irrelevant, out of character, and inconsistent for Take Two Interactive to pen the Cease and Desist letter.
     
    Laying all of this out, it seems even more indicative to me that the letter is false. It just doesn't add up. If it is not false, then I am not worried. There will be other ways, and RSG and T2 will identify their fault eventually, especially here in the closing one to two years of GTAV (four years later). If not, I have faith in the community to come back. This community always has, just look where we are today and what they're capable of.
     
    Until next time.
  6. Like
    This whole "Cease and Desist," corporate international/multi-platform contact letter raises a lot of red flags from what the OpenIV team has and has not said.
    For the record, Take Two Interactive is a company valued at over $1b and growing since the release of GTA V. It has stock on the NYSE. Furthermore, Rockstar Games and 2K Games are subsidiaries of Take Two Interactive (T2 owns both companies and their outlets).
     
    I did not think it was a big deal at first, but it has certainly been raising a stink. However, I'm optimistic this is either fake or an unintended mistake. There are some red flags and inconsistencies that tip off to a possible phoney.
     
    T2 Interactive owns Rockstar Games - RSG develops and publishes, as well as handles all point-of-contact interaction with customers and community on behalf of T2 if it is a Rockstar game. RSG has never implemented any intentional counter-modification update or feature and, as mentioned prior in this thread by Thero with proof, they have even supported it. This is very inconsistent with Take Two Interactive's supposed Cease and Desist letter.
     
    As for the letter, Take Two Interactive has confirmed with and through RSG in the past (by their own operation) the legality and availability of modding in GTAIV and GTAV. It's odd that the letter comes unprompted and right after a DLC update that does not affect infrastructure or other critical files that would obstruct or disable OpenIV. The largest alarm to the credibility of the letter is the grammatical errors of the document and its delivery over international jurisdiction. It is quite odd, legally and operationally, for a company to send a letter to cease and desist under terms of another jurisdiction to just one individual in a different legal jurisdiction in another country  Furthermore, the document's authenticity is at large (I have not seen the letter, but if it is as bad as Deputy Rourke implies, then it seems largely debatable).
     
    The timing of it all contributes to the suspicion. After a significant update, but nonetheless at perhaps the least critical time for GTAV sales and GTAO interaction. Four years into GTAV, there is no overt financial motivation by either company to discourage modding and even go as far to cease it. As RSG said themselves, they support it and, obviously, it attracts even more sales because of more content. It seems irrelevant, out of character, and inconsistent for Take Two Interactive to pen the Cease and Desist letter.
     
    Laying all of this out, it seems even more indicative to me that the letter is false. It just doesn't add up. If it is not false, then I am not worried. There will be other ways, and RSG and T2 will identify their fault eventually, especially here in the closing one to two years of GTAV (four years later). If not, I have faith in the community to come back. This community always has, just look where we are today and what they're capable of.
     
    Until next time.
  7. Like
    marine9077 reacted to Deactivated Member in Zmodeler import exporter released!   
    Nice! I can finally replace that horrible Police Interceptor with this 

  8. Like
    marine9077 got a reaction from xDarkstriker in With Ragehook 0.22 LSPDFR Crashes on load of it.   
    That is most likely what is happening, as this was what frustrated me before. Ensure that you have PoliceRadio 0.35 for RPH 0.22, instead of the RPH 0.20 hotfix.
  9. Like
    marine9077 got a reaction from ZombLee in RAGE Plugin Hook Help   
    This is somewhat common, I have the same issue.  Nothing has changed on my end, absolutely nothing.
  10. Like
    marine9077 reacted to PoliceWolf in LSPDFR 0.2 Delay Update - 13 July   
    Thanks to you and your team for all your hard work! I'm glad to hear you guys found away around Rockstars code change. 
    I look forward to playing the new update and I can't wait to see what the future holds for this mod. 
  11. Like
    marine9077 got a reaction from skynyrd47 in LSPDFR 0.2 Update - 12 July   
    I don't understand how you guys keep doing this.  Without benefit/pay, with little resources, and for some people ungrateful in the community, you work hard all the time for this community and foundation.  I admire it more than any other program because of your investments.  I'd love to rub this in the face of other game developers (*cough cough* ED) about how such a major problem has caused such little delay, thanks to the dedication of you developers.  Bravo and take your time!
  12. Like
    marine9077 reacted to Sam in LSPDFR 0.2 Update - 12 July   
    Just as a quick update, we're doing our best to continue to fix things up.  The main cause of the performance issues was resolved earlier today, although there's still one problem which is resulting in script crashes.
    There's a good side to this delay as well though - we've been able to polish things up somewhat and even add in some little details that weren't going to make the original release.
  13. Like
    marine9077 reacted to FinKone in LSPDFR 0.2 Update - 12 July   
    @Sam can I haz API at least Plz? :D
  14. Like
    marine9077 reacted to MulleDK19 in LSPDFR 0.2 Update - 12 July   
    v323: 595.1741 ms.
    v350: 574.2165 ms. (3.5213% faster than v323)
    v372: 715.1516 ms. (24.544% slower than v350, 20.1584% slower than v323)
    v393: 2,629.0477 ms. (267.6210% slower than v372, 341.7275% slower than v323)
    All tests were performed on a desolate island at the same time and weather, looking up into the sky in first person.
    RAGE Plugin Hook
    Core i7-4790k
    16 GB RAM
    Gainward GeForce GTX 780 Ti 3GB Phantom Edition
  15. Like
    marine9077 reacted to csalazar in LSPDFR 0.2 Update - 12 July   
    I would gladly pay Sam and his team, or pay Rockstar to pay them, for a high quality, fully funded LSPDFR. Just think, you could have a whole single player campaign and free-roam mode, real animations and complex missions, and a fully supported multiplayer mode. That's worth 60 bux a copy to me anyway.

    In  the modding world, yes, we do many additions and changes on the fly (I mod many games as well) - But in the Indy game dev world, and indeed in the game dev world proper, we develop according to something called a GDD (Game Design Document) - No changes happen that are outside of the GDD anyway, without a huge board meeting and approval from the financiers of the game to change the GDD. This is an unavoidable part of pro game development. So as long as Sam and G17 write the original GDD, and are accurately represented on the board, I would forsee very little to no resistance on Sam and the G17 team so far as creativity would go, especially if we, the community, stand behind him.
     
    What can I say...I'm a dreamer LoL. I'm heavy into the Arma 3 modding scene, and BIS hires from the community and pulls moves like that all day (I mean just look at Day Z). OF course, BIS is way smaller than R*, but you'd think the model would work anywhere...
  16. Like
    marine9077 reacted to csalazar in LSPDFR 0.2 Update - 12 July   
    LSPDFR was literally the only reason why I purchased GTA V on PC. Instead of fighting against G-17, perhaps rockstar should contract G-17 for an expansion pack? Why all the ignorance? And what about this:


    “I’m having soo much fun with GTAV on the PC but I just have one question about it, how come you are not allowing mods for it?” - @ClarkMatthew63
    “Will I get banned from GTA Online for using a FoV Mod or Oculus Rift mod?” - @Mattophobia
    We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV.  Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.

    Source:
    http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates
     
    Rockstar is snake as fuck if they are legitimately preventing this mod from working via countermeasures. We speak with our dollars, and sometimes even petitions. We can whine, or we can do something..
     
  17. Like
    marine9077 got a reaction from Xekral in LSPDFR 0.2 Update - 12 July   
    I don't understand how you guys keep doing this.  Without benefit/pay, with little resources, and for some people ungrateful in the community, you work hard all the time for this community and foundation.  I admire it more than any other program because of your investments.  I'd love to rub this in the face of other game developers (*cough cough* ED) about how such a major problem has caused such little delay, thanks to the dedication of you developers.  Bravo and take your time!
  18. Like
    marine9077 got a reaction from FtDLulz in LSPDFR 0.2 Update - 12 July   
    I don't understand how you guys keep doing this.  Without benefit/pay, with little resources, and for some people ungrateful in the community, you work hard all the time for this community and foundation.  I admire it more than any other program because of your investments.  I'd love to rub this in the face of other game developers (*cough cough* ED) about how such a major problem has caused such little delay, thanks to the dedication of you developers.  Bravo and take your time!
  19. Like
    marine9077 reacted to GravelRoadCop in LSPDFR 0.2 - Stun Guns & More   
    Being impatient creates the illusion of it taking so long ... 
  20. Like
    marine9077 reacted to FinKone in LSPDFR 0.2 - Stun Guns & More   
    God bless Alexander Blade.
  21. Like
    marine9077 got a reaction from TheBassman77 in LSPDFR 0.2 - Stun Guns & More   
    I can't believe people are even talking about a 'delay' of the release in LSPDFR 0.2!  I'd be elated if it was within this month!  Not to mention, I didn't expect LSPDFR to be a thing in 2015...and being a Digital Combat Simulator (DCS) pilot, still waiting for a map that has been delayed four times for four years, and a new engine announced for release last Christmas...I can confidently say, take your time Sam/LMS!  The impatient bunch need a taste of some Eagle Dynamics development
    Either way, I am very excited to see this coming and at least a preview, for that, I am very grateful!
  22. Like
    marine9077 got a reaction from smalls12 in LSPDFR 0.2 - Stun Guns & More   
    I can't believe people are even talking about a 'delay' of the release in LSPDFR 0.2!  I'd be elated if it was within this month!  Not to mention, I didn't expect LSPDFR to be a thing in 2015...and being a Digital Combat Simulator (DCS) pilot, still waiting for a map that has been delayed four times for four years, and a new engine announced for release last Christmas...I can confidently say, take your time Sam/LMS!  The impatient bunch need a taste of some Eagle Dynamics development
    Either way, I am very excited to see this coming and at least a preview, for that, I am very grateful!
  23. Like
    marine9077 got a reaction from LightsOut0netime in LSPDFR 0.2 - Stun Guns & More   
    I can't believe people are even talking about a 'delay' of the release in LSPDFR 0.2!  I'd be elated if it was within this month!  Not to mention, I didn't expect LSPDFR to be a thing in 2015...and being a Digital Combat Simulator (DCS) pilot, still waiting for a map that has been delayed four times for four years, and a new engine announced for release last Christmas...I can confidently say, take your time Sam/LMS!  The impatient bunch need a taste of some Eagle Dynamics development
    Either way, I am very excited to see this coming and at least a preview, for that, I am very grateful!
  24. Like
    marine9077 reacted to Sam in LSPDFR 0.2 - Stun Guns & More   
    It could always be before?
  25. Like
    It's about time, is all that I have to say.  Always more work to be done, though!  I'm happy at least this issue, is no longer an issue in the US.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.