Reputation Activity
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LMS got a reaction from DiabloRambo for a file, [LML] Police Car Addon ExampleThis example for Lenny's Mod Loader shows you how easy it is to make any vehicle an addon vehicle. The game's default POLICE2 will be added again as POLICE6, including a custom display name when entering the vehicle in-game ("My Car"). If you wish to add a different vehicle as POLICE6, simply replace the files in the "stream" folder. Ideally you create a new LML subfolder for each new vehicle and modify the stream and data files accordingly.
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LMS got a reaction from WildManDan for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from enart for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from baChewie for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from Officer Here for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from Michael21107 for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from Floppy P3nguin for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from Doinky for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from congs for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from DazedNug for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from Operation for a file, GTA V Snow Mod + Snowball pickupThis modification brings the snow from GTA: Online to single player! Enjoy all of its glory with the latest additions & fixes by Rockstar to make a snowy Christmas happen in Los Santos! It also includes the ability to pick up snowballs from the ground, because why not?
Installation
There are two downloads provided, both installing exactly the same mod version.
SnowMod.rar just contains the plugin dll file. Put it into game folder\plugins as usual.
SnowMod_inst.rar contains an installer that will install the dll file for you automatically (note that the installer shows ad during the installation).
Usage
Snow Mod requires RAGE Plugin Hook 0.29 or later to run and is loaded as a plugin using the console (or automatically at startup if you have configured RPH that way). The snow effect is enabled automatically when loaded. To disable the snow effect in-game, use the console command ToggleSnow.
If there is no snow on the ground, but only a snowy weather effect, please disable Frame Scaling under Advanced Graphics options (see https://www.reddit.com/r/GrandTheftAutoV_PC/comments/3y1xjf/psa_if_you_cannot_see_the_snow_on_the_ground/ for more information).
Snowy Christmas guys!
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LMS got a reaction from klops372 for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from Odin'sRaven for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from enart for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from Elder Wayne for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from Anthony96 for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from FoRzE9O for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from fernandoxz for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from TheAzerCZ for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS reacted toDeactivated Memberfor a file, Coastal Callouts German Addon🇩🇪 DE
Dies ist ein ADD-ON-Paket für Coastal Callouts, mit dem Fahrzeuge, Peds, Gebäude und Konfigurationsdateien in ein deutsches Setting geändert werden. Alle Fahrzeuge und Peds aus dem Coastal Callouts-Basispaket wurden mit deutschen Texturen der folgenden Organisationen versehen: Bundespolizei, Wasserschutzpolizei, Zoll, Schifffahrtspolizei, DGzRS und Bundeswehr.
Hinweis zum Gameplay:
Zusätzlich zum Coastal-Callouts-Menü können mittels LSPDFR-Standard-Backup-Menü verschiedene Coastal-Callouts Hubschrauber und ein Maritimes Einsatzkommando als Unterstützung gerufen werden. Um Konflikte mit Ultimate Backup zu vermeiden empfehle ich Euch das LSPDFR-Standard-Backup-Menü auf eine andere Taste (z.B. „U“) zu legen.
Ein großes Dankeschön an @PNWParksFan für die freundliche Unterstützung!
Sie MÜSSEN Coastal Callouts (Paket & Plugin) installiert haben, BEVOR Sie versuchen, dieses Addon zu installieren.
Sie können das deutsche Addon über die Mod Loader-Benutzeroberfläche von Lenny installieren, und alles wird automatisch eingerichtet. Keine zusätzlichen Installationsschritte erforderlich: Klicken Sie einfach auf "Download with Mod Manager". Sie können die Kopie auch manuell installieren (LML Mod Loader ist weiterhin erforderlich), indem Sie das Paket herunterladen und in Ihren LML-Ordner in Ihrem Haupt-GTA-Verzeichnis kopieren.
SUPPORT:
Brauchst Du Hilfe? Bitte poste im Coastal Callouts Support-Thread in den Forum. Unterstützung wird nicht in den Kommentaren des Dateidownloads oder über PMs bereitgestellt.
Sie dürfen KEINE kommerziellen Installations- / Fehlerbehebungs- / Supportdienste für Coastal Callouts oder andere Mods von PNWParksFan bewerben.
Benötigte Mods:
https://www.gta5-mods.com/vehicles/us-forest-service-uh-1h-add-on
Empfohlene Mods:
Für mehr Abwechselung auf dem Wasser wie z.B. Boote der Fischereiaufsicht:
Um die Hubschrauber-Flotte der Bundespolizei zu vervollständigen:
📨 Kontakt / 🖥️ Screenshots / 🎞️ Videos / 🚁 Meine weiteren Mods
_______________________________________________________________________________________________________________
🇬🇧ENG:
This is an ADD-ON pack for Coastal Callouts, which converts the vehicles, peds, buildings, and configuration files to a german theme. All vehicles from the default Coastal Callouts package have been updated with german textures of the following organizations: Federal Police, Water Police, Customs, Shipping Police, DGzRS and Bundeswehr.
Note on gameplay:
In addition to the Coastal Callouts menu, various Coastal Callouts helicopters and a Maritime Task Force can be called as support using the LSPDFR standard backup menu. To avoid conflicts with Ultimate Backup, I recommend that you move the LSPDFR standard backup menu to a different key (e.g. "U").
Big thanks to @PNWParksFan for the kindly support.
You MUST have Coastal Callouts (package & plugin) installed and working BEFORE you try to install this addon.
You can install the german addon using the Lenny's Mod Loader UI, and everything will be automatically set up. No additional installation steps required: just hit "Download with Mod Manager". You can also manually install the copy (LML Mod Loader is still required) by downloading the package, and copying it into your LML folder in your main GTA folder.
SUPPORT:
Need help? Please post in the Coastal Callouts support thread on the forums. Support will not be provided in the comments of the file download or via PMs.
You MAY NOT advertise commercial installation/troubleshooting/support services for Coastal Callouts or other mods by PNWParksFan.
required mods:
https://www.gta5-mods.com/vehicles/us-forest-service-uh-1h-add-on
Recommended mods:
For more variety on the water such as Fisheries Control Boats:
To complete the Federal Police's helicopter fleet:
📨 contact / 🖥️ screenshots / 🎞️ videos / 🚁 my other Mods
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LMS got a reaction from Deputy Russ for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from Trevor S. for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from Er1k for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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LMS got a reaction from skandlo for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
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LMS got a reaction from BigNonop for a file, Lenny's Mod LoaderThe general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/