Cyron43
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File Comments posted by Cyron43
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Edited by Cyron43
On 11/28/2017 at 9:39 PM, FHOG said:Looking at your ini and after some testing. The problem is the weapon description. in your ini you have it as stungun when it should be WEAPON_STUNGUN. In the L.E.J.S. folder you downloaded there should be a weapons link that has the correct names you should use for the weapons. The campus patrol I created is below so you can compare.
[campus patrol]
X=-1611.932
Y=172.8744
Z=59.44714
Heading=207.27
Patrol Area Size=200
Peds Spawned in Vehicle=True
Patrolling=True
Ped Model 2=S_F_Y_Cop_01
Officer1 Weapon=WEAPON_STUNGUN
Officer1 Equip Weapon=True
Officer2 Weapon=WEAPON_STUNGUN
Officer2 Equip Weapon=True
Officer1 Ambient Action=Phone
Officer2 Ambient Action=Coffee
Vehicle Invincible=True
Keep Vehicle Clean=True
Keep To Spawn Street=True
Emergency Vehicle=POLICE
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=TrueI was finally able to fix it by just re-arranging the lines according to the default sets. The cops are patrolling now and I have even seen them giving a motorcyclist a ticket. However, they don't react to any other incident. I caused some mayhem on the campus by having all the peds getting involved in a shoot-out (by a mod) but the campus patrol just drove by, totally ignoring it. Oh and there's another issue which seems to be a bug in the DrivingStyle bitmask. If not set properly to either 0x400C01AB (normal) or 0x400C013F (rushed) or 0x400C023C (AvoidTrafficExtremely) the cop car stops behind every parked car there is on the way.
Here is my Campus patrol:
[Campus Patrol]
Emergency Vehicle=police
Spawn Chance=100
Vehicle Invincible=True
Keep Vehicle Clean=True
Keep To Spawn Street=True
Ped Model 1=s_m_y_cop_01
Peds Spawned in Vehicle=True
Sirens Active=False
Patrolling=True
Patrol Area Size=200
Vehicle Blip=True
X=-1610.652
Y=170.1925
Z=59.36016
Heading=206.0
Ped Model 2=s_f_y_cop_01
Officer1 Weapon=WEAPON_STUNGUN
Officer1 Equip Weapon=True
Officer2 Weapon=WEAPON_STUNGUN
Officer2 Equip Weapon=True
Officer1 Ambient Action=Smoking
Officer2 Ambient Action=Phone
Ambient Event Chance=25
Ambient Event=Pullover -
6 hours ago, Kalleboston said:
Thanks for the ini. Many great setups there. I'm saving the highway entries for later :)
LOL that's the default ini (except for the campus patrol) which is part of the download!
3 hours ago, FHOG said:Looking at your ini and after some testing. The problem is the weapon description. in your ini you have it as stungun when it should be WEAPON_STUNGUN. In the L.E.J.S. folder you downloaded there should be a weapons link that has the correct names you should use for the weapons. The campus patrol I created is below so you can compare.
[campus patrol]
X=-1611.932
Y=172.8744
Z=59.44714
Heading=207.27
Patrol Area Size=200
Peds Spawned in Vehicle=True
Patrolling=True
Ped Model 2=S_F_Y_Cop_01
Officer1 Weapon=WEAPON_STUNGUN
Officer1 Equip Weapon=True
Officer2 Weapon=WEAPON_STUNGUN
Officer2 Equip Weapon=True
Officer1 Ambient Action=Phone
Officer2 Ambient Action=Coffee
Vehicle Invincible=True
Keep Vehicle Clean=True
Keep To Spawn Street=True
Emergency Vehicle=POLICE
Ped Model 1=S_M_Y_Cop_01
Sirens Active=False
Vehicle Blip=TrueDoh! Thanks again. I owe you one. :)
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Edited by Cyron43
7 hours ago, FHOG said:Any chance you could attach a screen shot of you ini editor with that patrol? I could probably find the issue by looking at that. Or at least the ini itself.
Thank you. :)
Here you go: https://pastebin.com/ywxVsgPP
The only thing changed from the default ini is the added Campus Patrol block at the end. -
Edited by Cyron43
On 11/25/2017 at 8:25 PM, FHOG said:That would explain it. Enjoy your new patrols!
Yeah but now there's another problem. There's a police car spawning and a male officer who stands right beside the car but he doesn't move and doesn't react to anything. I have even knocked him over. He just stands up and is idle again. No additional female officer as defined in the settings, no idle animations and let alone going on patrol. :-/
BTW I corrected the heading value as well. So this can't be it. -
On 11/24/2017 at 7:01 AM, FHOG said:
your coordinates are wrong for some reason. Instead of commas they should be periods. they should look like this.
X=-1610.652
Y=170.1925
Z=59.36016
Heading=206.0Thank you so much! :)
This happened because I am in Germany. You know comma and period have their places switched over here. -
On 11/22/2017 at 3:31 AM, FHOG said:
all my zones are custom
That's great! Well maybe then you can tell me what's wrong with my setup:
[Campus Patrol]
X=-1610,652
Y=170,1925
Z=59,36016
Heading=206,0
Patrol Area Size=80
Peds Spawned in Vehicle=True
Patrolling=True
Ped Model 2=s_f_y_cop_01
Spawn Chance=100
Officer1 Weapon=stungun
Officer1 Equip Weapon=True
Officer2 Weapon=stungun
Officer2 Equip Weapon=True
Officer1 Ambient Action=Smoking
Officer2 Ambient Action=Phone
Vehicle Invincible=True
Keep Vehicle Clean=True
Keep To Spawn Street=True
Ambient Event Chance=25
Ambient Event=Pullover
Emergency Vehicle=POLICE
Ped Model 1=s_m_y_cop_01
Sirens Active=False
Vehicle Blip=True -
On 11/18/2017 at 8:32 PM, FHOG said:
I'm not sure what i missed. But after reinstalling it and setting it up as Albo showed in the tutorial,other than not being able to get the ambient animations to work. Everything else works as advertised.
Have you tried to add your own zone? I tried the university patrol area of the tutorial video and nothing happens, no matter what I try. I have contacted the author two times but he doesn't care.
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Edited by Cyron43
How about this? https://www.gta5-mods.com/scripts/vautodrive
And this for autopilot driven pursuits? https://www.gta5-mods.com/scripts/moving-target-tracker -
On 7/12/2017 at 7:23 PM, LMS said:
Sorry for the late response, is there any additional log output? What version (patch and steam/rgsc) are you on?
The initialization worked now but the whole game crashes on leaving the RPH console after script initialization. A log entry for this error could not be generated by RPH.
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Edited by Cyron43
@LMS When I try to load this plugin I get an error message "Could not load plugin. The method pointer is NULL"!
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Edited by Cyron43
Thank you for looking into it. :)
Campus patrol setup ( i haven't touched the rest of the ini):
[Campus Patrol]
X=-1610,652
Y=170,1925
Z=59,36016
Heading=206,0
Patrol Area Size=80
Peds Spawned in Vehicle=True
Patrolling=True
Ped Model 2=s_f_y_cop_01
Spawn Chance=100
Officer1 Weapon=stungun
Officer1 Equip Weapon=True
Officer2 Weapon=stungun
Officer2 Equip Weapon=True
Officer1 Ambient Action=Smoking
Officer2 Ambient Action=Phone
Vehicle Invincible=True
Keep Vehicle Clean=True
Keep To Spawn Street=True
Ambient Event Chance=25
Ambient Event=Pullover
Emergency Vehicle=POLICE
Ped Model 1=s_m_y_cop_01
Sirens Active=False
Vehicle Blip=TrueRPH-Log:
[22.04.2017 16:33:23.345] Started new log on 22.04.2017 16:33:23.345
[22.04.2017 16:33:23.347] ====================================================================================================
[22.04.2017 16:33:23.339] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[22.04.2017 16:33:23.348] Log verbosity: Trivial
[22.04.2017 16:33:23.349] Initializing input system
[22.04.2017 16:33:23.352] Initializing game console
[22.04.2017 16:33:23.360] Console key has been set to F4 (key code: 115)
[22.04.2017 16:33:23.426] Initializing console variable "ConsoleScrollAmount".
[22.04.2017 16:33:23.426] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[22.04.2017 16:33:23.430] Read value: <null>
[22.04.2017 16:33:23.430] Initializing console variable "DisableRenderVersionText".
[22.04.2017 16:33:23.430] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.04.2017 16:33:23.437] Read value: True
[22.04.2017 16:33:23.437] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.04.2017 16:33:23.438] Initializing console variable "ConsoleKey".
[22.04.2017 16:33:23.438] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.04.2017 16:33:23.439] Read value: F11
[22.04.2017 16:33:23.439] Setting value of console variable "ConsoleKey" to stored value.
[22.04.2017 16:33:23.439] Console key has been set to F11 (key code: 122)
[22.04.2017 16:33:23.439] Initializing console variable "PluginTimeoutThreshold".
[22.04.2017 16:33:23.439] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.04.2017 16:33:23.440] Read value: 10000
[22.04.2017 16:33:23.440] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.04.2017 16:33:23.440] Initializing console variable "AlwaysShowConsoleOutput".
[22.04.2017 16:33:23.441] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.04.2017 16:33:23.441] Read value: <null>
[22.04.2017 16:33:23.442] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.04.2017 16:33:23.442] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.04.2017 16:33:23.442] Read value: <null>
[22.04.2017 16:33:23.442] Initializing console variable "ShowOnScreenWarnings".
[22.04.2017 16:33:23.442] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.04.2017 16:33:23.443] Read value: <null>
[22.04.2017 16:33:23.443] Console initialized
[22.04.2017 16:33:23.443] Initializing forms manager
[22.04.2017 16:33:23.446] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[22.04.2017 16:33:23.453] ================ RAGE Plugin Hook ================
[22.04.2017 16:33:23.456] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[22.04.2017 16:33:23.460] Detected Windows 10 Professional (64-bit) (10.0.15063.0)!
[22.04.2017 16:33:23.461] Checking game support
[22.04.2017 16:33:23.911] Product name: Grand Theft Auto V
[22.04.2017 16:33:23.912] Product version: 1.0.1032.1
[22.04.2017 16:33:23.912] Is steam version: False
[22.04.2017 16:33:23.913] Initializing DirectX
[22.04.2017 16:33:23.915] Initializing Direct3D
[22.04.2017 16:33:23.916] Loading C:\WINDOWS\system32\d3d11.dll
[22.04.2017 16:33:23.916] Loaded at 0x7FFFA1FD0000
[22.04.2017 16:33:23.916] D3D11CreateDeviceAndSwapChain at 0x7FFFA2030980
[22.04.2017 16:33:23.916] Creating Direct3D 11 device and swap chain
[22.04.2017 16:33:23.952] Attempting feature level 10_1
[22.04.2017 16:33:23.961] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22.04.2017 16:33:23.971] Swap Chain created: 0x1E677FF8400
[22.04.2017 16:33:23.973] Swap Chain VTable: 0x1E677FF8400
[22.04.2017 16:33:23.973] Swap Chain VTable_2: 0x7FFFA3890AA0
[22.04.2017 16:33:23.973] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[22.04.2017 16:33:23.973] D3D11Present: 0x7FFFA3833610
[22.04.2017 16:33:23.975] D3D11ResizeBuffers: 0x7FFFA3842130
[22.04.2017 16:33:23.975] D3D11ResizeTarget: 0x7FFFA38886F0
[22.04.2017 16:33:23.975] D3D11SetFullscreenState: 0x7FFFA384AB90
[22.04.2017 16:33:23.980] Direct3D initialized
[22.04.2017 16:33:23.980] Initialized DirectX
[22.04.2017 16:33:23.981] Direct3D watcher thread spawned
[22.04.2017 16:33:24.017] Getting device
[22.04.2017 16:33:24.023] Retrieved device
[22.04.2017 16:33:24.023] Creating wrapper
[22.04.2017 16:33:24.111] Wrapper created
[22.04.2017 16:33:24.121] Effect created
[22.04.2017 16:33:24.122] Creating buffer
[22.04.2017 16:33:24.122] Created buffer
[22.04.2017 16:33:24.122] Creating blend state
[22.04.2017 16:33:24.122] Created blend state
[22.04.2017 16:33:24.122] Done with creation
[22.04.2017 16:33:24.177] Initializing texture system.
[22.04.2017 16:33:24.178] Initializing texture system; phase 1
[22.04.2017 16:33:24.178] Initializing texture system; phase 2
[22.04.2017 16:33:24.189] Initializing texture system; phase 3
[22.04.2017 16:33:24.189] Initializing texture system; phase 4
[22.04.2017 16:33:24.204] Initializing texture system; phase 5
[22.04.2017 16:33:24.207] Initializing texture system; phase 6
[22.04.2017 16:33:24.209] Initializing texture system; phase 7
[22.04.2017 16:33:24.211] Initializing texture system; phase 8
[22.04.2017 16:33:24.213] Initializing texture system; phase 9
[22.04.2017 16:33:24.215] Initializing texture system; phase 10
[22.04.2017 16:33:24.218] Initializing texture system; phase 11
[22.04.2017 16:33:24.219] Initializing texture system; phase 12
[22.04.2017 16:33:24.222] Initializing texture system; phase 13
[22.04.2017 16:33:24.222] Initializing texture system; phase 14
[22.04.2017 16:33:28.982] Direct3D watcher thread ended
[22.04.2017 16:33:55.660] LoadingScreenMsg: Initializing game support
[22.04.2017 16:33:55.911] Initializing game support
[22.04.2017 16:33:56.505] LoadingScreenMsg: Velocity limit removed
[22.04.2017 16:33:56.915] Compatibility level: 0
[22.04.2017 16:33:56.916] Supported version detected
[22.04.2017 16:33:56.916] ==================================================
[22.04.2017 16:33:56.916] LoadingScreenMsg: Patching code
[22.04.2017 16:33:57.166] LoadingScreenMsg: Waiting for game initialization
[22.04.2017 16:33:57.417] Waiting for game initialization
[22.04.2017 16:33:57.519] LoadingScreenMsg: Initializing core
[22.04.2017 16:33:57.770] Initializing hook
[22.04.2017 16:33:57.770] LoadingScreenMsg: Completing interoperability
[22.04.2017 16:33:58.021] Completing interoperability
[22.04.2017 16:33:58.022] Initialization code 1.
[22.04.2017 16:33:58.022] Initialization code 2.
[22.04.2017 16:33:58.023] Initialization code 3.
[22.04.2017 16:33:58.031] 1 Address: 0x00007FF6FA3336BC
[22.04.2017 16:33:58.032] Calling func 1
[22.04.2017 16:33:58.050] 2 Address: 0x00007FF6FAE229C2
[22.04.2017 16:33:58.051] 3 Address: 0x00007FF6F9945C96
[22.04.2017 16:33:58.083] Address: 0x00007FF6FAE22960
[22.04.2017 16:33:58.084] Unknown var: 0x00007FF6FBD73AF0
[22.04.2017 16:33:58.084] Initialization code 4.
[22.04.2017 16:33:58.084] Initialization code 5.
[22.04.2017 16:33:58.085] Completing interoperability, phase 1
[22.04.2017 16:33:58.085] Completing interoperability, phase 2
[22.04.2017 16:33:58.085] Completing interoperability, phase 3
[22.04.2017 16:33:58.085] Completing interoperability, phase 4
[22.04.2017 16:33:58.085] Completing interoperability, phase 5
[22.04.2017 16:33:58.085] Completing interoperability, phase 6
[22.04.2017 16:33:58.086] Completing interoperability, phase 7
[22.04.2017 16:33:58.086] LoadingScreenMsg:
[22.04.2017 16:33:58.336] LoadingScreenMsg: Loading Story Mode
[22.04.2017 16:34:11.955] LoadingScreenMsg: Loading and Populating Game World
[22.04.2017 16:34:12.206] LoadingScreenMsg:
[22.04.2017 16:34:16.549] Initializing console variable "IsDeveloperModeEnabled".
[22.04.2017 16:34:16.550] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[22.04.2017 16:34:16.551] Read value: False
[22.04.2017 16:34:16.551] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[22.04.2017 16:34:16.557] Initializing console variable "TimeScale".
[22.04.2017 16:34:16.557] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.04.2017 16:34:16.558] Read value: <null>
[22.04.2017 16:35:38.990] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Law Enforcement Jurisdiction Script.dll
[22.04.2017 16:35:41.366] <UNLOADED PLUGIN>: Initializing input system
[22.04.2017 16:35:41.368] <UNLOADED PLUGIN>: Initializing game console
[22.04.2017 16:35:41.370] <UNLOADED PLUGIN>: Initializing forms manager
[22.04.2017 16:35:41.421] Plugin "Law Enforcement Jurisdiction Script" was loaded from "Law Enforcement Jurisdiction Script.dll".
[22.04.2017 16:35:41.645] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script 0.8.0.0 has been initialised.
[22.04.2017 16:35:41.648] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script is coded by Albo1125 and owned by Nutt.
[22.04.2017 16:35:41.657] Law Enforcement Jurisdiction Script: LEJS detected RAGEPluginHook version: 0,52
[22.04.2017 16:35:41.658] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script not in beta.
[22.04.2017 16:35:41.659] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script is not in beta.
[22.04.2017 16:35:41.660] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script is coded by Albo1125 and owned by Nutt.
[22.04.2017 16:35:41.669] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script, coded by Albo1125, has been loaded successfully!
[22.04.2017 16:35:41.757] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v1 set up successfully.
[22.04.2017 16:35:41.767] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v2 set up successfully.
[22.04.2017 16:35:41.777] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v3 set up successfully.
[22.04.2017 16:35:41.787] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v4 set up successfully.
[22.04.2017 16:35:41.796] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v5 set up successfully.
[22.04.2017 16:35:41.807] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v6 set up successfully.
[22.04.2017 16:35:41.816] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v7 set up successfully.
[22.04.2017 16:35:41.826] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction State Police: Patrol v8 set up successfully.
[22.04.2017 16:35:41.838] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Campus Patrol set up successfully.
[22.04.2017 16:35:41.838] Law Enforcement Jurisdiction Script: Law Enforcement Jurisdiction Script, coded by Albo1125, set up successfully
[22.04.2017 16:35:55.119] Law Enforcement Jurisdiction Script: Master viewing mode activated
[22.04.2017 16:36:25.452] Law Enforcement Jurisdiction Script: Master viewing mode deactivated
[22.04.2017 16:37:40.416] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 16:37:40.480] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 16:37:42.823] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - True with ambient event: None.
[22.04.2017 16:37:42.867] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 16:37:54.734] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 16:37:54.736] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:37:56.285] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 16:37:56.286] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:38:29.028] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 16:38:29.075] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 16:38:31.383] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 16:38:31.429] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 16:39:18.910] Law Enforcement Jurisdiction Script: Master viewing mode activated
[22.04.2017 16:39:19.401] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deleted.
[22.04.2017 16:39:19.402] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:39:19.412] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deleted.
[22.04.2017 16:39:19.412] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:43:22.257] Law Enforcement Jurisdiction Script: Master viewing mode deactivated
[22.04.2017 16:43:22.415] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction activated - False with ambient event: None.
[22.04.2017 16:43:22.461] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction main logic started.
[22.04.2017 16:46:46.372] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction deactivated.
[22.04.2017 16:46:46.373] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:54:45.221] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction activated - False with ambient event: None.
[22.04.2017 16:54:45.266] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction main logic started.
[22.04.2017 16:55:00.066] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction deactivated.
[22.04.2017 16:55:00.068] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 16:56:58.678] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction activated - True with ambient event: None.
[22.04.2017 16:56:58.716] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction main logic started.
[22.04.2017 16:57:08.640] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction deactivated.
[22.04.2017 16:57:08.641] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:03:13.745] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:03:13.782] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 17:03:14.189] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - True with ambient event: None.
[22.04.2017 17:03:14.220] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:03:22.684] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 17:03:22.685] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:03:24.032] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:03:24.033] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:04:03.269] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:04:03.304] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 17:04:04.787] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:04:04.822] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:04:18.461] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 17:04:18.462] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:04:20.141] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:04:20.142] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:04:31.632] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:04:31.664] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:04:33.353] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:04:33.386] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 17:05:01.354] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:05:01.354] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:05:06.137] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 17:05:06.138] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:07:44.164] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:07:44.207] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:07:46.673] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:07:46.674] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:08:45.938] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:08:45.982] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:08:46.341] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:08:46.380] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 17:09:14.870] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 17:09:14.871] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:09:17.555] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:09:17.556] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:09:41.322] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:09:41.378] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 17:09:43.185] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 17:09:43.227] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 17:13:26.437] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 17:13:26.438] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 17:13:28.705] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 17:13:28.705] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:28:16.012] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:28:16.054] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 19:28:17.612] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:28:17.665] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 19:28:50.064] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 19:28:50.067] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:28:54.397] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 19:28:54.398] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:41:24.829] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:41:24.875] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 19:41:28.649] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:41:28.693] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 19:41:52.632] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 19:41:52.632] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:42:03.935] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:42:03.979] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 19:42:20.729] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 19:42:20.730] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:42:24.094] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 19:42:24.096] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 19:56:09.532] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 19:56:09.575] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 19:56:15.194] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 19:56:15.195] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 20:05:43.460] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction activated - False with ambient event: None.
[22.04.2017 20:05:43.498] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction main logic started.
[22.04.2017 20:06:22.995] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction activated - False with ambient event: None.
[22.04.2017 20:06:23.035] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction main logic started.
[22.04.2017 20:07:58.237] Law Enforcement Jurisdiction Script: State Police: Patrol v4 jurisdiction deactivated.
[22.04.2017 20:07:58.238] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 20:09:39.357] Law Enforcement Jurisdiction Script: State Police: Patrol v5 jurisdiction deactivated.
[22.04.2017 20:09:39.359] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 20:51:47.034] Law Enforcement Jurisdiction Script: State Police: Patrol v3 jurisdiction activated - False with ambient event: None.
[22.04.2017 20:51:47.073] Law Enforcement Jurisdiction Script: State Police: Patrol v3 jurisdiction main logic started.
[22.04.2017 20:53:20.586] Law Enforcement Jurisdiction Script: State Police: Patrol v3 jurisdiction deactivated.
[22.04.2017 20:53:20.588] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 21:12:27.874] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction activated - False with ambient event: None.
[22.04.2017 21:12:27.913] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction main logic started.
[22.04.2017 21:12:55.598] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction deactivated.
[22.04.2017 21:12:55.599] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 21:54:49.526] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction activated - False with ambient event: None.
[22.04.2017 21:54:49.561] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction main logic started.
[22.04.2017 21:54:55.169] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction deactivated.
[22.04.2017 21:54:55.170] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 21:55:09.942] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction activated - False with ambient event: None.
[22.04.2017 21:55:09.980] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction main logic started.
[22.04.2017 21:55:17.827] Law Enforcement Jurisdiction Script: State Police: Patrol v2 jurisdiction deactivated.
[22.04.2017 21:55:17.829] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 22:47:14.365] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction activated - False with ambient event: None.
[22.04.2017 22:47:14.412] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction main logic started.
[22.04.2017 22:48:41.031] Law Enforcement Jurisdiction Script: State Police: Patrol v1 jurisdiction deactivated.
[22.04.2017 22:48:41.032] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 22:49:48.297] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction activated - False with ambient event: None.
[22.04.2017 22:49:48.341] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction main logic started.
[22.04.2017 22:52:15.533] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction deactivated.
[22.04.2017 22:52:15.535] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 22:55:28.529] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction activated - True with ambient event: None.
[22.04.2017 22:55:28.565] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction main logic started.
[22.04.2017 22:56:01.739] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction deactivated.
[22.04.2017 22:56:01.741] Law Enforcement Jurisdiction Script: Aborting Main GameFiber.
[22.04.2017 23:18:14.462] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction activated - True with ambient event: None.
[22.04.2017 23:18:14.503] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction main logic started.
[22.04.2017 23:19:29.024] Law Enforcement Jurisdiction Script: State Police: Patrol v7 jurisdiction deactivated.
[22.04.2017 23:19:29.024] Law Enforcement Jurisdiction Script: Aborting Main GameFiber. -
On 12/23/2016 at 6:46 PM, Nutt said:
File updated...
0.8.0.0:
Updated for GTAV 1.0.944.2 and RPH 0.49.
Still works with RPH 0.41 and higher.
Various adjustments made to improve performance and stability on the new RPH & GTA.
Some slight changes in how the plugin is loaded/unloaded.
Fixed a problem that prevented the console command from working.Unfortunately the update didn't fix the issue I posted above (campus patrol not spawning and no blip for that either). Other blips appear in master view, however no patrol car ever spawns.
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Hi guys,
I have just found that LCPDFR is now at 1.0d and I can't even tell if this mod is still compatible. I have read the 1.0d guide now and regarding this you can order your partner to follow you in any vehicle. So the BikePatrol mod might have become obsolete anyway, idk. I'm going to install 1.0d now and see what's up with it. The guide tells me the API provides a partner "function" now. I have to look into it. Maybe I can modify the partner behavior with it to eliminate the concurrency issue.
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hi i am unable to start this VIP escort mod..i need help... it kept saying " a third party
Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)
in Script Modifications & Plugins
Looks like Albo abandoned it. It's several months ago since this mod worked the last time. I tried to contact him but I never got any response. 😞