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ZACH7765

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Everything posted by ZACH7765

  1. Yeah, expectantly if you have deformation mods like I do. I never thought of a push bar, great idea.
  2. Looking good, cant wait for the release. Do you know if it will be standalone or will it be replacing a car? If it replaces a car could it be one of the North Yankton police cars?
  3. Could you make other versions of this car? Like LSSD and/or LSHP?
    Wow, this car is really well made. I would personally not use this my self but I know lots of people would.
  4. No problem. LSPDFR is an amazing mod and I hope that you can fix the problem so you will be able to try it.
    10/10 Fell in love with the car as soon as I saw it.
  5. I think the Blue LSPDFR lettering on the side of the car should be removed. You could have multiple files, one with the lettering and one without it.
    This car is amazing, and is really fun to use in pursuits. I love the idea of this car being a police car. If there is a way, I would love this car to have a way to be added to the game instead of replacing another car. As well as having its own sounds instead of using the sound of the car it is replacing. Overall, the car the car is really good. Awesome work.
  6. I see that you said your not using any mods, are you using any call-out plugins? (Not sure if you are counting that as a mod) If you have not already tried, try to re-install LSPDFR. I am not really sure what is causing the problem so I can not really help except give you some advice. I hope you can find a way to fix it.
  7. You probably already have tried, but if not I suggest reinstalling LSPDFR and RHP. If that does not work sadly the only other thing I can think of is reinstalling the game. Hope you can find a fix without reinstalling the game.
  8. Yeah I looked back at the download page and I just downloaded the one for RH v20 and it works now.w I was using one for a different version of RH. Thank you for helping.
  9. Version 0.35 hotfix. I just downloaded it yesterday.
  10. When I open the RageHook console and load LSPDFR, I get a error saying that LSPDFR has crashed. I think it is one of my plugins but not sure which one and if it can be fixed without removing the plugin. This is my first time adding a spoiler so sorry if it did not work right. The log should be in the spoiler.
  11. First off I have to say amazing job. But with all things, there is always room for improvement. Here are some things I would like to see in a future update of LSPD First Response. -Suspect AI drivers easier to catch up to. AI suspects are really fast and really good at driving and running from police and I would like to see them easier to catch. More than half the pursuit I am trying to catch up to them. -Armed pursuits are too hard. I would like to see the AI's aim a bit worse than it is. I can not even get near the suspect, if I do I get killed or close to it. -Bug: Shooting a suspect with a taser glitches the arrest and then I can not arrest the suspect and for the blimp to go away I need to kill the suspect. -Call-outs from LCPD First Response. I know it will not be a while for them but I would like to see them soon. Possibly see them in 0.3. LSPD First Response does get repetitive after a while of playing it. -Police Computer. I would like to see it changed so when you open it and use it, it dissables all other keys in the game so when I am typing I dont open other mods, use other mods, turn of sirens... -Helicopter, Noose/Swat, and Beach Patrol would all be fun to be added in the game. This is another suggestion that probably wont be added for a while if it will be.
  12. When I am in game and push F4 to open the Ragehook's console it pauses my game like it opened but it does not show anything. If I push F4 again it unpauses my game like it just closed. I can not see anything in the upper right-hand corner. When I do "open" it and I try to type something then push enter to load a plugin nothing happens. Please help so I can start using other mods using Ragehook. LSPD First Response does load as soon as I load the game.
  13. Do you have the latest mod downloaded? It depends if the mod works with the mod loader you are using. I do know that scripthook was updated for the latest patch of GTA V if you are using that for your mods. Make sure that all your mods and mod loaders are updated.
  14. I have seen this too. Hopefully it will be fixed soon!
  15. I would like to see this. Instead of calling for air support you can be the air support. As you said as well, missing people would be fun to have to search for them. I like the idea of Helicopter patrols.
  16. I have tied LSPDFR on the 0.2 update and I have to say good job. One thing that I did notice though is the armed pursuits seem a lot harder and the pedestrians act crazy as soon as you start the armed suspects pursuit. I would like to see in a future update this be changed to the pedestrians acting like the pursuit is not happening until shots are fired and only have the pedestrians near the shots react as well as the suspects aim worse so it does make it a little easier as it is really challenging. Another thing I would like is backup to come a little faster. I don't notice all my back up coming that I called and it takes a while for them to come. I would also like to see a way to check peoples plates as you are in your car before you pull people over. For the other parts of the modification, I think it is really good and for the makers to keep up the good work.
  17. Just found out from another forum that it needs to be entered twice. Thank you for your help. :)
  18. The command, loadplugin "LSPD First Response.dll"?
  19. [6/23/2015 2:45:00 PM.406] Started new log on 6/23/2015 2:45:00 PM.406 [6/23/2015 2:45:00 PM.408] ==================================================================================================== [6/23/2015 2:45:00 PM.406] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6/23/2015 2:45:00 PM.409] Log verbosity: Verbose [6/23/2015 2:45:00 PM.409] ================ RAGE Plugin Hook ================ [6/23/2015 2:45:00 PM.409] Checking game support [6/23/2015 2:45:00 PM.417] Product name: Grand Theft Auto V [6/23/2015 2:45:00 PM.417] Product version: 1.0.372.2 [6/23/2015 2:45:00 PM.417] Is steam version: True [6/23/2015 2:45:00 PM.574] Compatibility level: 0 [6/23/2015 2:45:00 PM.574] Supported version detected [6/23/2015 2:45:00 PM.574] Initializing game support [6/23/2015 2:45:00 PM.574] Velocity limit removed. [6/23/2015 2:45:00 PM.574] ================================================== [6/23/2015 2:45:00 PM.574] Patched IsDebuggerPresent [6/23/2015 2:45:00 PM.574] Patching low level keyboard hook [6/23/2015 2:45:00 PM.574] Patched low level keyboard hook [6/23/2015 2:45:00 PM.574] Unhooking low level keyboard hook [6/23/2015 2:45:00 PM.574] Unhooked low level keyboard hook [6/23/2015 2:45:00 PM.574] Waiting for game initialization [6/23/2015 2:45:00 PM.675] Initializing hook [6/23/2015 2:45:00 PM.675] Completing interoperability [6/23/2015 2:45:00 PM.675] Initialization code 1. [6/23/2015 2:45:00 PM.675] Initialization code 2. [6/23/2015 2:45:00 PM.675] Initialization code 3. [6/23/2015 2:45:00 PM.675] Initialization code 4. [6/23/2015 2:45:00 PM.675] Initialization code 5. [6/23/2015 2:45:00 PM.675] Initialization code 6. [6/23/2015 2:45:00 PM.675] Initialization code 7. [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 1 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 2 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 3 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 4 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 5 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 6 [6/23/2015 2:45:00 PM.675] Completing interoperability, phase 7 [6/23/2015 2:45:00 PM.676] Initializing DirectX [6/23/2015 2:45:00 PM.682] Initializing Direct3D [6/23/2015 2:45:00 PM.682] Loading C:\Windows\system32\d3d11.dll [6/23/2015 2:45:00 PM.682] Loaded at 0x7FFE8DA40000 [6/23/2015 2:45:00 PM.682] D3D11CreateDeviceAndSwapChain at 0x7FFE8DA65800 [6/23/2015 2:45:00 PM.682] Creating Direct3D 11 device and swap chain [6/23/2015 2:45:00 PM.702] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6/23/2015 2:45:00 PM.710] Swap Chain created: 0x9112099670 [6/23/2015 2:45:00 PM.710] Swap Chain VTable: 0x9112099670 [6/23/2015 2:45:00 PM.710] Swap Chain VTable_2: 0x7FFE8D5896B8 [6/23/2015 2:45:00 PM.710] 0x48564104FB41E5E9;0xB0EC8148C9246C8D;0xB0EC8148C9246C8D [6/23/2015 2:45:00 PM.710] D3D11Present: 0x7FFE8D57CDE0 [6/23/2015 2:45:00 PM.710] D3D11ResizeBuffers: 0x7FFE8D58F710 [6/23/2015 2:45:00 PM.710] D3D11ResizeTarget: 0x7FFE8D5BDBE0 [6/23/2015 2:45:00 PM.710] D3D11SetFullscreenState: 0x7FFE8D58FB40 [6/23/2015 2:45:00 PM.710] Getting device [6/23/2015 2:45:00 PM.710] Retrieved device [6/23/2015 2:45:00 PM.710] Creating wrapper [6/23/2015 2:45:00 PM.716] Direct3D initialized [6/23/2015 2:45:00 PM.717] Initialized DirectX [6/23/2015 2:45:00 PM.773] Wrapper created [6/23/2015 2:45:00 PM.777] Effect created [6/23/2015 2:45:00 PM.777] Creating buffer [6/23/2015 2:45:00 PM.777] Created buffer [6/23/2015 2:45:00 PM.777] Creating blend state [6/23/2015 2:45:00 PM.777] Created blend state [6/23/2015 2:45:00 PM.777] Done with creation [6/23/2015 2:45:00 PM.814] Initializing texture system. [6/23/2015 2:45:00 PM.814] Initializing texture system; phase 1 [6/23/2015 2:45:00 PM.814] Initializing texture system; phase 2 [6/23/2015 2:45:00 PM.823] Initializing texture system; phase 3 [6/23/2015 2:45:00 PM.823] Initializing texture system; phase 4 [6/23/2015 2:45:00 PM.839] Initializing texture system; phase 5 [6/23/2015 2:45:00 PM.841] Initializing texture system; phase 6 [6/23/2015 2:45:00 PM.842] Initializing texture system; phase 7 [6/23/2015 2:45:00 PM.844] Initializing texture system; phase 8 [6/23/2015 2:45:00 PM.846] Initializing texture system; phase 9 [6/23/2015 2:45:00 PM.848] Initializing texture system; phase 10 [6/23/2015 2:45:00 PM.851] Initializing texture system; phase 11 [6/23/2015 2:45:00 PM.851] Initializing texture system; phase 12 [6/23/2015 2:45:00 PM.855] Initializing texture system; phase 13 [6/23/2015 2:45:00 PM.855] Initializing texture system; phase 14 [6/23/2015 2:45:39 PM.177] [6/23/2015 2:45:39 PM.186] Displaying warning. [6/23/2015 2:45:39 PM.186] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code. [6/23/2015 2:45:39 PM.186] You should not run plugins you don't trust, or plugins where the origin is not trusted. [6/23/2015 2:45:39 PM.186] If you are sure you want to load this or these plugins, call this command again within 30 seconds of the appearence of this message. [6/23/2015 2:45:39 PM.186] To disable this warning, set the console variable WarnOnPluginLoad to false.
  20. I downloaded the new update of LSPDFR 0.1e and now when I load RageHook, it comes up with a message saying "The following files might be blocked!" I had RageHook unblock them but nothing has changed. LSPDFR wont load with RageHook. I also tried going back to LSPDFR 0.1d but it says I need administrator access to change the files in GTA V directory, but I am the administrator and it wont let me. Photo of RageHook's message: http://prntscr.com/7kgch4
  21. It is not a mod it is a texture. Also I don't think it is this that is making it crash.
  22. I love this pack. I have been looking for this for a LONG time. I like the black and white design. Also I like how it has the file ready to install. I found one like this before but it was only for 1 car and it was just the texture pictures. Please, keep working on this pack and make it better and better. I will use this probably forever now. Lets just face it, the default lcpd cars suck. I really hope you keep making it better and add more cars like the noose, and swat, and prisoner transport. I do understand it will take a long time and I can only imagine how long it took to make this. 5/5 stars. Also it would be cool if you go past lcpd and do the fire department and ambulances.
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