Reputation Activity
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Black Jesus reacted to BradM for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
Black Jesus got a reaction from Deputy Brand for a file, Liberty Police Pack (Yonkers)Skins are based off Yonkers PD, NY. Lighting is not really realistic, I did a mix of Yonkers PD lighting(common red and blue) and the lighting everywhere else in NY(little to no front facing blue lights). Includes peds, and els configs.
Too lazy for new vid, the lighting remained pretty much the same from this earlier vid:
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Black Jesus got a reaction from GTAKING23000 for a file, LCPD Car Pack (Soundoff Lighting)LCPD Car Pack
Skins based off Gresham PD, Oregon Cars equipped with Soundoff Multicolored Lightbars Polycarbonate Window Guards Heavy duty Go Rhino Rambars I tried to keep the lighting somewhat uniform, so all the cars have the same basic setup Patrol cars have Rockwell Collins Iforce computer system Spotlight coronas by changing els settings, Nforce flood lights are set already ELS 8.5 configs included Bugs
Explorer's grill might be too dark, will fix that in future models (probs not) Caprice may or may not fuck your game No antennas due to rc20 error on half the cars, so I left them out on all of them Report any bugs that don't seem too hard to fix, I'm lazy af
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Black Jesus got a reaction from Oliverka for a file, North Liberty Hill Police Pack*WARNING* Pack is very high poly, so you might not be able to run it or you may need to exclude a car or two when you put it in your game.
Includes peds, and works with any els pattern but I prefer this: WRNL- 4, PRML- 90, SECL- 2(leds)
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Black Jesus reacted to officialy2004inc for a file, Chevrons/Reflective TapeI am 100% okay with ANYONE to use these for ANYTHING, just give me some credit.
This took me several hours and a lot of Eye Strain to create authentic reflective patterns.
Update:
I will be releasing an updated chevron pack. The new pack will contain many chevrons for Law Enforcement, Fire, and EMS vehicles. The updated version will contain my recreation of the iconic 3M Reflective texture instead of the Hexagonal texture already present (Looks dumb, let's face it lmao).
A release date is not certain, however I am shooting for Q3 2025.
DISCLAIMER:
The game will NOT actually reflect ANY light with this method. This method is purely here for an
Optical allusion.
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Black Jesus reacted to Thehurk for a file, 2010 Ford Crown Victoria Police Interceptor DEVMODEL OVERVIEW
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- NAME: 2010 Forza Crown Victoria Police Interceptor
- VERSION: V1.0
- EXTRA PARTS: DEV
- OPTIMIZED FOR: Anything
IMPORTANT NOTES
===============================
I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!
DO NOT USE THE REVIEW SECTION TO REPORT BUGS, POST IN THE COMMENTS SECTION FOR THAT!!!!!
I apologize for taking so long to get this model out, I have been struggling financially and in my personal life, hence leading to me not being able
to do much modding.
MODEL NOTES
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- This model feature the brand new Ford Crown Victoria from Forza Horizon 3. As such, the base model it uses is significantly better quality,
features proper textures, a full 3d engine, proper scaling and many other features. When myself and Lundy created this model, our goal was that if
it wasnt on the actual real life car, then we wouldnt feature it on our car and vise versa.
- The template for this base model is highly similar to the DSF one, but there are some slight differences which make it easier for skinners to
do their thing. It requires minimal ammount of work to make it fit my template!
- When using this model in zmodeler, I have added a flat engine as the L1 if you decide that you don't want to use the engine. All you have to do is
decompound the engine, delete the L0 and copy the L1.
- I have also included the SAP version for people who would like to use that.
- I will be making multiple other versions for this vehicle, being different years, all the way back to when they first used this body style.
- When making a model, you MUST make sure you go and drag in the options you want for your base model, If i see a message saying, oh why don't I have
a grille, I will not answer.
- The template for the model is very similar to the one used for all of the DSF models, but unfortunately due to the difference in the models, and the
need to make it easier for skinners, the templates do not line up 100%.
- I've also included in the EXTRAS folder, a PSD for the emissives if you decide you want to change how bright they are, or change them entirely,
the options for different colored interiors (tan and grey), and the templates for the windows and bodyshell.
- Everything in this model should be ready for you guys to do whatever with.
DISCLAIMER
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- By downloading this model, you are agreeing to;
- I (Thehurk) am not resposible for any damages done to your game. Please make a backup of any edited files!
- Not change the base credits
- Not reupload this vehicle to any site as a development model
- Not change one thing on the vehicle and re release it.
- Ask myself before releasing a dev model.
- You having full and complete knowledge on how to make a vehicle in GTA
- I am not responsible to teach you how to use this model.
- You will put thought and effort into every model you make with this vehicle.
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Black Jesus reacted to Thehurk for a file, 2011 Forza CVPI PackMODEL OVERVIEW
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- NAME: 2011 Forza CVPI Pack
- VERSION: V1.0
- EXTRA PARTS: Lots
- OPTIMIZED FOR: Anything
IMPORTANT NOTES
===============================
I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!
DO NOT USE THE REVIEW SECTION TO REPORT BUGS, POST IN THE COMMENTS SECTION FOR THAT!!!!!
IF YOU HAVE NOT READ THE READ ME AND ASK ONE OF THE FAQs I WILL NOT ANSWER!!!
A huge thank you to Problematic for the flawless screenshots!
INSTILLATION INSTRUCTIONS
================================
To install the vehicle models themselves, simply place them in your latest patch day in your mods folder.
I have installed the vehicles in my game to patchday10 where I have found the most success.
To install the VCF file, navigate to:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS\pack_default
and place it in there.
If you wish to install this vehicle to another slot, simply change the name of the vehicle, and change in the vehicle meta,
the handling line the slot uses to police.
PACK NOTES
=================================
- These vehicles feature the brand new Ford Crown Victoria from Forza Horizon 3. As such, the base model it uses is significantly better quality,
features proper textures, a full 3d engine, proper scaling and many other features. When myself and Lundy created this model, our goal was that if
it wasnt on the actual real life car, then we wouldnt feature it on our car and vise versa.
- The vehicles are rather large in size because of the 3d engine. Without the 3d engine the base model is around 98k. But quality.
- The models should be fully working, besides the front windshield breaking. It should handle exactly like you expect from the DSF vic, or any
other crown victoria you have driven in game, but with significantly higher quality in the model.
- The template for this base model is highly similar to the DSF one, but there are some slight differences which make it easier for skinners to
do their thing. It requires minimal ammount of work to make it fit my template!
-memes
COMMON QUESTIONS
=================================
Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or other mods that increase emergency lighting brightness.
Q: Will you please help me ins--
A: Did you read the readme?
Q: I dont have Patchday10/anything else?
A: Then put the car in your latest pactch day, or copy patchday10/anything else over.
Q: Why does my game crash after I install the car/meta/carcol?
A: I don't know, it works in my game. Make sure you have no spaces when you coppied the line.
Q: Will you send me ______?
A: No.
Q: Can I make skins for this vehicle?
A: By all means, go ahead, just dont re-upload the vehicle model itself.
Q: Will all other CVPI skins work with this model?
A: Unfortunately no, but they only require minimal edits to make them work!
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Black Jesus reacted to OJdoesIt for a file, Lojack System - "Recover the stolen vehicle"This mod simulates the workings of the Lojack system. When a lojack-equipped vehicle is stolen, the owner will activate the lojack transmitter on the vehicle remotely. Police cars that are equipped with a Lojack tracker will be able to locate the stolen vehicle via beeping sounds. The closer the police car is near the vehicle, the quicker the beeps get. So again, this mod will fully simulate that experience.
Video Courtesy of @edwardl
This mod is not a callout, but a simple plugin that will search for Lojack-enabled vehicles as an ambient event.
Make sure to put LojackPlugin.dll and LojackPlugin.ini and LojackPlugin.pdb into \Plugins\LSPDFR folder.
Make sure to have the latest version of RageNativeUI installed.
Take a look at the INI at least once to make sure you are satisfied with the settings.
Note: To mark as recovered, you must be on foot and within 5 meters of the vehicle.
Mod suggested by @TWISTEDSCOPES
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Black Jesus got a reaction from K217 for a file, Slicktop Chevy Silverado 1500 Crew CabFeatures:
Extra spawning Brush Guard, Spotlights (Both up and down), and a toolbox Supports multiple lives 3 Garbage skins by yours truly ;) Bugs:
It's a truck, so it turns like a big ass truck Rear windshield looks dumb when it gets shot too much Please report any other bugs.
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Black Jesus got a reaction from L0rdJar for a file, LCPD Ped Pack 2Light blue shirt, black pants. And textures for a crime suppression unit(my cop traffic)
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Black Jesus reacted to zcounts61 for a file, Fairfax County Virginia PoliceMade this skin pack for the PBPD Pack by t0y and 2016 FPIU by Thehurk and for a 2013-15 FPIU
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Black Jesus got a reaction from Adam L for a file, LCPD Ped Pack 2Light blue shirt, black pants. And textures for a crime suppression unit(my cop traffic)
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Black Jesus reacted to BradM for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
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Black Jesus got a reaction from kale1997 for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from The Sheriff for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from jumperman09 for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from RobertTM for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from thegreathah for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from RoguePlus for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from Him1250 for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from DeputyKriZ for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from Adam L for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from t0y for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction fromDeactivated Memberfor a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.
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Black Jesus got a reaction from Deputy Brand for a file, USAF Security Forces FPIS [ELS]USAF Security Forces FPIS
Features:
Lights Flash Gives you awthoritah on base Interior equipment lights up Made to replace the Air Force Police car in RDE Bugs
Please notify me of any you find.