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Black Jesus

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Reputation Activity

  1. Like
    Black Jesus got a reaction from RitualHarmony13 for a file, Slicktop Silverado 1500 [ELS]   
    Slicktop Silverado 1500
    Includes textures for both chrome and flat silver wheels Textures for black and chrome toolbox Randomly spawning patrol equipment (partition and gun rack) Randomly spawning brush guard Bugs:
    Couldn't block tint from back window in zmod, so you'll have manually take off the tint when the car spawns. or edit the vehicles.meta to have no tint.  
  2. Like
    Black Jesus got a reaction from vap0r.w4ve for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  3. Like
    Black Jesus got a reaction from briansm121976 for a file, Retro BCSO Pack [ELS]   
    Retro BCSO Pack (based off Saginaw County Sheriff, MI)
    Features:
    Lights Flash fUcKiN ReTrO MaYnE Interior equipment lights up kinda Requires RDE if you want all the cars to spawn in traffic, just rename the files if you don't use RDE BTW, the pack no longer has pushbars like in some of the screenshots Bugs
    Window tint has to be disabled Comment if I left any out  
  4. Like
    Black Jesus got a reaction from sinusphi for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  5. Like
    Black Jesus got a reaction from FireChaser38 for a file, Slicktop Silverado 1500 [ELS]   
    Slicktop Silverado 1500
    Includes textures for both chrome and flat silver wheels Textures for black and chrome toolbox Randomly spawning patrol equipment (partition and gun rack) Randomly spawning brush guard Bugs:
    Couldn't block tint from back window in zmod, so you'll have manually take off the tint when the car spawns. or edit the vehicles.meta to have no tint.  
  6. Like
    Black Jesus got a reaction from Art1cks for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  7. Like
    Black Jesus got a reaction from WalterZ for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  8. Like
    Black Jesus got a reaction from buddybelgian for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  9. Like
    Black Jesus got a reaction from DiabloRambo for a file, Slicktop Silverado 1500 [ELS]   
    Slicktop Silverado 1500
    Includes textures for both chrome and flat silver wheels Textures for black and chrome toolbox Randomly spawning patrol equipment (partition and gun rack) Randomly spawning brush guard Bugs:
    Couldn't block tint from back window in zmod, so you'll have manually take off the tint when the car spawns. or edit the vehicles.meta to have no tint.  
  10. Like
    Black Jesus got a reaction from unitedOrange66 for a file, Off-Road Police Tahoe   
    Can be used as a swat vehicle, unmarked or undercover car. With the extra spawning antennas and partition, it can also be used for patrol.
    Features:
    Extra spawning license plate, bumper lights, antennas, partition, and spotlights(both positions) Custom wheels, and bumper Bugs:
    Rear window does not break when shot at Flips with default handling, instructions provided in readme, or use the meta I provided if you're gonna put in FBI2 slot.  
  11. Like
    Black Jesus got a reaction from Stratuas for a file, LSPD Pack (Redmond) [ELS]   
    Finally got my lazy ass to release this.
    Los Santos Police Pack (based off Redmond PD, WA)
    Features:
    Lights Flash Extra spawning radars on some of the cars Interior equipment lights up Requires RDE if you want all the cars to spawn in traffic Bugs
    Some missing polys in the interior of the FPIU and Tahoe 14 Charger's takedowns don't turn on unless the other ELS lights are on for some reason. Report anymore  
  12. Love
    Black Jesus got a reaction from RangerActual for a file, BCSO Pack (Spokane Co.)   
    Blaine County Sheriff Pack (Based off Spokane County, WA)
    Features:
    Uniform Lighting among the cars(Cars have the same light setups) Lights Flash Extra Spawning: Wraparound, ALPR on the cvpi, rear lights on the all vehicles, up and down spotlights Interior equipment lights up Sheriff3 requires Realism Dispatch Enhanced, if you don't have it, you'll have to add the car. Bugs
    Scaled down emissives are visible at certain angles on the intersectors and brakelight surround on the cvpi If you don't have use the modified vehicles.meta, the extra wraparound may fly off. Your .meta may already be compatible, so make a backup before installing mine. Report anymore  
  13. Love
    Black Jesus got a reaction from GTAKING23000 for a file, LCPD Car Pack (Soundoff Lighting)   
    LCPD Car Pack
    Skins based off Gresham PD, Oregon Cars equipped with Soundoff Multicolored Lightbars Polycarbonate Window Guards Heavy duty Go Rhino Rambars I tried to keep the lighting somewhat uniform, so all the cars have the same basic setup Patrol cars have Rockwell Collins Iforce computer system Spotlight coronas by changing els settings, Nforce flood lights are set already ELS 8.5 configs included Bugs
    Explorer's grill might be too dark, will fix that in future models (probs not) Caprice may or may not fuck your game No antennas due to rc20 error on half the cars, so I left them out on all of them Report any bugs that don't seem too hard to fix, I'm lazy af  
  14. Like
    Black Jesus got a reaction from Oliverka for a file, North Liberty Hill Police Pack   
    *WARNING* Pack is very high poly, so you might not be able to run it or you may need to exclude a car or two when you put it in your game.
    Includes peds, and works with any els pattern but I prefer this: WRNL- 4, PRML- 90, SECL- 2(leds)
     
  15. Like
    Black Jesus got a reaction from MarkTheDev for a file, Generic Rambar   
    I'm currently using it as a go rhino rambar, but it's not made accurate to any company. Has a decent dirt map on it, I included the go rhino and a plain texture for it, as well as the COL for it.
    It's already fitted for Lundy's charger, so it will require editing for other vehicles.
  16. Like
    Black Jesus got a reaction from ALLENjr12 for a file, LCPD Car Pack (Soundoff Lighting)   
    LCPD Car Pack
    Skins based off Gresham PD, Oregon Cars equipped with Soundoff Multicolored Lightbars Polycarbonate Window Guards Heavy duty Go Rhino Rambars I tried to keep the lighting somewhat uniform, so all the cars have the same basic setup Patrol cars have Rockwell Collins Iforce computer system Spotlight coronas by changing els settings, Nforce flood lights are set already ELS 8.5 configs included Bugs
    Explorer's grill might be too dark, will fix that in future models (probs not) Caprice may or may not fuck your game No antennas due to rc20 error on half the cars, so I left them out on all of them Report any bugs that don't seem too hard to fix, I'm lazy af  
  17. Like
    Black Jesus got a reaction from Gelse16 for a file, [EUP] Revised Vests   
    Made some slight edits to the EUP vests to make them more like ones in real life.
    Badge Patch(LSPD one is real LAPD badge patch, Sheriff one is generic) Smaller Front Patches Name Patches Also included photoshop files for those who want to easily change the name and stuff
  18. Like
    Black Jesus got a reaction from Ben1CYM for a file, Blaine County Sheriff Pack (Orange Co.)   
    Blaine County Sheriff's CVPI and 2010 Charger. Loosely based off Orange County Sheriff's Dept., CA. I would follow this pack, as I plan on adding a tahoe once my friend makes me some chevy steelies.
    Features:
    Randomly spawning rambars Randomly spawning spotlights Bugs:
    Tinting the glass in game may cause the glass on the front lights of the cvpi to tint, so use the window template included Inform me of anymore problems or support issues, I'll try to help  
  19. Like
    Black Jesus got a reaction from Samthegreat123 for a file, Generic Police Spotlight   
    Halogen spotlight
    3d model from here: http://gamemodels.ru/files/file/2684-dodge-charger-police/
  20. Like
    Black Jesus got a reaction from DatzeScaniaV8 for a file, Code 3 CVPI Slicktop   
    All Code 3 Lighting, randomly spawning rambar, radar, spotlights and partition. Thanks to OfficerFive0 and TaylorSwift for help on the lights
    Installation: x64e-levels-gta5-take a guess where to go next (...vehicles)
    Carvariations go to update-x64-dlcpacks-mpchristmas2-dlc-common-data
    BUGS: 
    Because of how the lights are setup, they don't break when you crash and s*** Lights in the rear doors don't move with the door when lit up¯  
  21. Like
    Black Jesus got a reaction from INSAN1TY for a file, Retro BCSO Pack [ELS]   
    Retro BCSO Pack (based off Saginaw County Sheriff, MI)
    Features:
    Lights Flash fUcKiN ReTrO MaYnE Interior equipment lights up kinda Requires RDE if you want all the cars to spawn in traffic, just rename the files if you don't use RDE BTW, the pack no longer has pushbars like in some of the screenshots Bugs
    Window tint has to be disabled Comment if I left any out  
  22. Like
    Black Jesus got a reaction from Smoke5tack for a file, LSPD Pack (Redmond) [ELS]   
    Finally got my lazy ass to release this.
    Los Santos Police Pack (based off Redmond PD, WA)
    Features:
    Lights Flash Extra spawning radars on some of the cars Interior equipment lights up Requires RDE if you want all the cars to spawn in traffic Bugs
    Some missing polys in the interior of the FPIU and Tahoe 14 Charger's takedowns don't turn on unless the other ELS lights are on for some reason. Report anymore  
  23. Like
    Black Jesus got a reaction from ZeroSphere for a file, LSPD Pack (Redmond) [ELS]   
    Finally got my lazy ass to release this.
    Los Santos Police Pack (based off Redmond PD, WA)
    Features:
    Lights Flash Extra spawning radars on some of the cars Interior equipment lights up Requires RDE if you want all the cars to spawn in traffic Bugs
    Some missing polys in the interior of the FPIU and Tahoe 14 Charger's takedowns don't turn on unless the other ELS lights are on for some reason. Report anymore  
  24. Like
    Black Jesus got a reaction from Duke Nguyen for a file, LSPD Pack (Redmond) [ELS]   
    Finally got my lazy ass to release this.
    Los Santos Police Pack (based off Redmond PD, WA)
    Features:
    Lights Flash Extra spawning radars on some of the cars Interior equipment lights up Requires RDE if you want all the cars to spawn in traffic Bugs
    Some missing polys in the interior of the FPIU and Tahoe 14 Charger's takedowns don't turn on unless the other ELS lights are on for some reason. Report anymore  
  25. Like
    Black Jesus got a reaction from hawwk for a file, Port of Los Santos PD Pack   
    Based off no particular agency, and is meant to be used with RDE to fill up those noose slots with different lore-friendly vehicles. Use the .meta I provided to get the vehicles dials to work, and hands on the wheel.
    Thanks to @Illusionyary for the lighting suggestion
     

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