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Chillinbill

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Everything posted by Chillinbill

  1. Did all the above still getting the same errors as above. I have even uninstalled GTA IV and Reinstalled as well. Maybe i could just create a rockstar games file in my programs directory and place my back up copy there and then reinstall the mod?
  2. Hi, Been scratching head lately, so figured this was the best place to get some help. First just let me say the copy of my game is not a cracked version. It is patched to the latest patch. I tired running the lcpdfr diagnostics tool provided. When i go to set up my configuration settings for lcpdfr it say's no asi file found, no dsound.dll found, pretty much all in the red. When i try to run config setup keeps sending me to elfc, i dont have eflc just gta iv. So when i play the game loads up no problems, when lcpdfr loads up no problems, but i have no callouts at all, if i get one it will disregard or crash. below is my lcpdfr log file. hope this helps narrow the issue down. LCPDFR.log
  3. [Main] AdditionalCopCarModels= SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE; VehicleTrunkWeapons=Shotgun_Baretta; AllTextMode=False AmbientScenariosMaximum=1 AmbientScenariosMultiplier=250 DepartmentName=Liberty City Police Department DepartmentShortName=LCPD FirstStart=False UsingPoliceStationMod=False PreloadAllModels=True In main directory of lcpdfr config, add this PreloadAllModels=True, Worked for me. So it looks like whats shown above.
  4. Chillinbill

    CVPI

    looks awesome man, finally someone who can do great lighting set-ups with steel rims and rambars. Hope this one has the same headlight wig wag's like you cvpi pack's slick top.
  5. man, sweet rides, but really wish they had a rambar on them, othan that really like the lighting set-up.
  6. sweet man, always wondered how to sign in and set custom name config, well looks like i'm reinstalling ti gta iv.....lol
  7. Serving warrants for wanted person(s) would be pretty sweet. fight call, ranging from domestic to bar fight.
  8. Great job on the enb man, but you really need to fix the light bloom, its like my eyes are camera lenses. Other than that, nice
  9. sounds like the federal signal touchmaster delta siren. '?do=embed' frameborder='0' data-embedContent>>
  10. I can go for about 3hrs, But i have noticed that cetain cars can cause the game to crash, and as in cars i mean Add on cars.
  11. Shots fired call, Upon my arrival on scene 3 white males, open fire on me, Fearing for my safty and the safty of by standers, i begon returning fire, AS i radio in back-up, 2 suspects were down, leaving the third one unaccounted for, so we began our search by the projects, after 1 minute of searching the third suspect stole a car, and lead us on an pursuit through broker dukes, into liberty city, where he finally TC'ed with another car, And then we go on to a foot chase, suspect then burns a corner to hide, I then find hidding by dumpsters, he then decides to gives chase again, where he then was struck my a speeding taxi cab trying to cross a busy intersection. lol
  12. I have no clue what this is, only mod i have right now is els. Arrested a ped, and crashed [iNFO - 6:27:49 PM] [Log] Started [iNFO - 6:27:49 PM] [Main] Main: Initializing... [iNFO - 6:27:49 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 6:27:49 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 6:27:49 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 6:27:49 PM] [settings] ReadSettings: Invalid entry [iNFO - 6:27:49 PM] [settings] ReadSettings: Suspect transporter POLICE [iNFO - 6:27:49 PM] [settings] ReadSettings: Suspect transporter POLICE2 [iNFO - 6:27:49 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 6:27:49 PM] [settings] ReadSettings: Invalid entry [WARNING - 6:27:49 PM] [settingsFile] GetValue: Value not found: UsingPoliceStationMod (Main) [iNFO - 6:27:49 PM] [Main] Main: Initializing done [iNFO - 6:27:51 PM] [stats] CollectSystemInformation: Server stats updated [iNFO - 6:27:51 PM] [serverCommunication] InitializeConnection: Internet connection available [ERROR - 6:27:51 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: Invalid access to memory location [iNFO - 6:27:55 PM] [serverCommunication] InitializeConnection: Public IP Address is: 71.21.193.166 [WARNING - 6:27:56 PM] [serverCommunication] InitializeConnection: Couldn't reach server [WARNING - 6:27:56 PM] [serverCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated [iNFO - 6:27:56 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [iNFO - 6:27:56 PM] [Authentication] Authentication: Server not available, trying to authenticate offline [ERROR - 6:27:56 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available [iNFO - 6:27:56 PM] [Authentication] Authentication: User is in offline mode [WARNING - 6:31:56 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from F:SteamSteamAppscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use? [WARNING - 6:33:39 PM] [ContentManager] AddPed: Ped already has a non-default content manager. It's recommended to properly reset the content manager, before changing [WARNING - 6:35:28 PM] [AudioHelper] formattedStreet Grand_Boulevard [WARNING - 6:35:28 PM] [AudioHelper] audioFilePath F:SteamSteamAppscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsGRAND_BOULEVARD.wav [WARNING - 6:35:28 PM] [AudioHelper] streetName Grand_Boulevard [WARNING - 6:36:02 PM] [AudioHelper] formattedStreet Grand_Boulevard [WARNING - 6:36:02 PM] [AudioHelper] audioFilePath F:SteamSteamAppscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsGRAND_BOULEVARD.wav [WARNING - 6:36:02 PM] [AudioHelper] streetName Grand_Boulevard [WARNING - 6:36:14 PM] [AudioHelper] formattedStreet Butterfly_St [WARNING - 6:36:14 PM] [AudioHelper] audioFilePath F:SteamSteamAppscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsBUTTERFLY_ST.wav [WARNING - 6:36:14 PM] [AudioHelper] streetName Butterfly_St [WARNING - 6:36:26 PM] [AudioDatabase] GetAudioFileForAction: No file found for: UPROCK_ST [WARNING - 6:36:26 PM] [AudioHelper] formattedStreet Uprock_St [WARNING - 6:36:26 PM] [AudioHelper] audioFilePath [WARNING - 6:36:32 PM] [AudioDatabase] GetAudioFileForAction: No file found for: UPROCK_ST [WARNING - 6:36:32 PM] [AudioHelper] formattedStreet Uprock_St [WARNING - 6:36:32 PM] [AudioHelper] audioFilePath [WARNING - 6:36:54 PM] [AudioDatabase] GetAudioFileForAction: No file found for: SAN_QUENTIN_AVE [WARNING - 6:36:54 PM] [AudioHelper] formattedStreet San_Quentin_Ave [WARNING - 6:36:54 PM] [AudioHelper] audioFilePath [WARNING - 6:36:54 PM] [AudioDatabase] GetAudioFileForAction: No file found for: DROP_ST [WARNING - 6:36:54 PM] [AudioHelper] formattedStreet Drop_St [WARNING - 6:36:54 PM] [AudioHelper] audioFilePath [ERROR - 6:37:26 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 6:37:26 PM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'. at freval_238.eval_fr0(freval_81 A_0, Boolean A_1) at freval_53.eval_2.eval_fr0() at freval_53.eval_2.eval_fr0(Object[] A_0) at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0() at LCPD_First_Response.Engine.Main.fr2() Edit: I get this now, after a fresh RE-Install I can attach entire log if need be.
  13. Thanks LMS, I just got it working, soulotion was to uninstall any redist before 2010, through control panel. Program files/ features. Then uninstalled lcpdfr 1.0 with auto installer, Then installed Lcpdfr 1.0 again. Make sure you have 2010 redist and 2012 redist installed, no other redist, so it will load properly. Try it it will work.
  14. Same here, legit copy, Clean install no other mods, Updated frame.net, c++, 1.0.7.0 patch to the latest. Run game Will not let me state LCPDFR 1.0 Log started on: 3:27:35 12-29-2013 ------------------------ [iNFO - 3:27:35] Gameversion - 1.0.7.0 [iNFO - 3:27:35] AdvancedHookInit 0.3 © 2013 LMS - Initialized [iNFO - 3:27:35] Attaching hooks... [iNFO - 3:27:35] CPools::InstallHooks: Hooking CPool__Initialize [iNFO - 3:27:35] CPools::InstallHooks: Hooking CPedFactory [iNFO - 3:27:35] Data unprotected [iNFO - 3:27:35] Game patched [iNFO - 3:27:35] Xlive protections disabled [iNFO - 3:27:35] Disabling network connection check [iNFO - 3:27:35] Spawning patcher thread [iNFO - 3:27:35] Patching files [iNFO - 3:27:47] Disabling loading screens [iNFO - 3:27:49] Increasing size of "PtrNode Single" pool from 8 to 10 [iNFO - 3:27:49] Increasing size of "PtrNode Double" pool from 16 to 20 [iNFO - 3:27:49] Increasing size of "Building" pool from 112 to 132 [iNFO - 3:27:49] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000 // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x73060000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x73067E3D Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x730AD993 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x730AD9B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x730941BB Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x73067792 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x730AD2C5 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x730AD9CD Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x730AD9EA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x730AD160 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x730AD429 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x7309DE69 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x730AD371 Loading ASI F:SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi ASI loaded : F:SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi, Address 0x72B20000 Loading ASI F:SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi ASI loaded : F:SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x00000000 Only logs, I have. due lcpdfr 1.0 not load properly, any advice. And yes i ran on admin.
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