Jump to content

GRAW

Members
  • Posts

    386
  • Joined

  • Last visited

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

Everything posted by GRAW

  1. I would like to remind everyone this was a trial skin and my new ones will be better.
  2. Not too bad. It's hard to tell due to the pictures, but it seems fairly accurate.
  3. What confuses me the most, is where the hell you got picture of a Hollenbeck cruiser.
  4. First of all, changing from LCPD to NYPD is more than just the acronym. It's also the logo, the fonts, the text, the distinction, and, with this particular model, you need to re-position the texture to fit the template as it's not exact to EVI's Impala.
  5. Would love it if someone could make this a proper FDNY Tower Ladder. Looks pretty good right now though.
  6. Below I have a video and copy of the .ini file for the unit in question, however, this bug affects all ELS vehicles in my game. By setting my PRML to ForcePatForLstg = on and PatId_Lstg3 = 46 , I expected it to stay that way any time I turned on, or used the siren. I also set PatId_Yelp = 62 so that I could use multiple patterns automatically. (This worked flawlessly in ELS v7) However, upon turning off the siren (using G) or switching back to 46 after 62 I found that the pattern would be reset to 01 and not 46 like it should be. While PatId_Yelp = 62 is active, it is unaffected by the bug of being changed to 01. But, once I change back to Wail, 01 is the new default pattern. I simply want 46 to remain the default pattern regardless of the number of siren changes or turning it off or on. // VEHICLE CONFIGURATION FILE (ELS V8.0) // DESCRIPTION: CHP CVPI Liberty // AUTHOR: GRAW // NOTES: N/A [ MISC ] Slicktop = off LstgActivationType = default EnableArrowBoard = off AllowTakedowns = on UseCoronaTakedowns = off [ CRUISE ] DisableAtLstg3 = off UseExtra1 = off UseExtra2 = off UseExtra3 = on UseExtra4 = off [ SOUNDS ] HRN_Type = ahrn HRN_SrnToneForMan2 = yelp SRN_DefaultMode = stby SRN_ResetSrnTone = off SRN_AllowToneYelp = on SRN_AllowToneAlt1 = off SRN_AllowToneAlt2 = off [ CORONAS ] Headlights = off, 0 Taillights = off, 0 IndicatorsF = off, 0 IndicatorsB = off, 0 Reverselights = off, 0 [ WRNL ] Type = halo UseScnNotTkd = off ForcePatForLstg = on PatId_Lstg3 = 0 [ PRML ] Type = leds ForcePatForLstg = on PatId_Lstg2 = 46 PatId_Lstg3 = 46 Lstg2ActiveExtras = 1and4 ExpressModeRandPat = off ForcePatForSrnTones = on PatId_Yelp = 62 PatId_Alt1 = 46 PatId_Alt2 = 46 [ SECL ] Type = drct DisableAtLstg3 = on ForcePatForLstg = on PatId_Lstg1 = 4 PatId_Lstg2 = 4 PatId_Lstg3 = 4 [ ENV_LIGHT_COLORS ] Extra_1 = blue Extra_2 = blue Extra_3 = red Extra_4 = red Extra_5 = white Extra_6 = white Extra_7 = blue Extra_8 = amber Extra_9 = red [ ENV_LIGHT_ACTIVE ] Extra_1 = on Extra_2 = on Extra_3 = on Extra_4 = on Extra_5 = on Extra_6 = on Extra_7 = on Extra_8 = on Extra_9 = on [ ENV_LIGHT_POS ] Extra_1 = -3.5, 0.0, 3.0 Extra_2 = -0.5, 0.0, 3.0 Extra_3 = 0.5, 0.0, 3.0 Extra_4 = 3.5, 0.0, 3.0 Extra_5 = -0.5, 3.25, 0.2 Extra_6 = 0.5, 3.25, 0.2 Extra_7 = -0.8, -1.2, 1.3 Extra_8 = 0.0, -1.2, 1.3 Extra_9 = 0.8, -1.2, 1.3
  7. I also have a similar problem. If I set my vehicle to always use PRML pattern 03 it will start with PRML pattern 03. But, once I turn on the siren and cycle different tones, it resets the pattern to 01. I don't know what went wrong as it is set to force 03 for PRML on Light Stage 3. (Also, is there a way to disable the "LO" setting for Light Stage 2? I don't want it on any of my vehicles.)
  8. You can turn that off in the vehicle's ELS settings, read the manual or look for "Coronas" and turn them all off.
  9. Check out Sgt.Kanyo's CHP units. Everything from slicktop Chargers to Liberty CVPIs.
  10. Also, do you think it would be possible to alter this so that the secondary pattern (warn) could incorporate the blues as well as ambers? (Most likely and
  11.     I think the problem lies mainly with; (1) The rear cut-off pattern uses all 5 ambers when it should only use 3, and (2) the steady red becomes broken if you use the wrong pattern. (I assume you never meant for any pattern other than 3 but I use 46 like I do on Sgt.Kanyo's cars and it doesn't work here. Minor personal issue.)
  12. The model is really nice, but the lighting is wrong on a few fronts. Take a look at Sgt.Kanyo's CHP CVPIs.
  13. Why would you post this if it is obviously broken but you intended to fix it?
  14. Why did you use the CHP's version of the Liberty? No other department does that light setup.
  15. Los Angeles County Sheriff? Similar light bar, just different rims, and push bar, etc.
  16. Also, I drop textures almost entirely with the Charger. The CVPI seems fine though.
  17. Any way of getting an edit-able front windshield for better text?
  18. Crashes my game once I'm outside.
  19. As much as I love these cars you've made, the Vision SL you used has very tiny lights. It makes them look bad, as well as the TA, most light bar lights look washed out, dim, or just barely visible. Please, make the light texture areas bigger. I've tried other textures, other/no ENB; nothing works.
×
×
  • Create New...