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Quasar

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Everything posted by Quasar

  1. The expanding radar i believe is part of player location display, i do not think you can change those keybindings, at least i havent found it in the .ini. I think you would be better off editing the keybinding of whatever plugin is also using those same keys. Unfortunate but seems to be only solution and is what i did.
  2. Ok, all we need now, is for someone to figure out how to add a Rumbler siren into the mix. That would be awesome!!
  3. Got one tonight. Its a Chase bank ad, with a person walking a pig on a leash. LOL. Started auto playing while I was reading the description of a vehicle model. Also had started to play the sample youtube video for the model and the ad volume blasted right over the top of the video volume.
  4. Awesome!! Thank you! Having my modded Silverado crew cab in Sheriff livery was throwing me off big time, but that is what I stuck in the FBI2 slot. This will make it perfect!
  5. @PNWParksFan So I just updated the mod, and stupidly on my part I just overwrote everything from the last version. But now I am realizing that the new version of the myemsunits.xml doesn't have any references to the Firesuv or Brush truck in it. It actually looks to be same as the stockemsunits.xml? Is this the way it should be in this update? or anyway you may be able to upload the previous myemsunits file? Thanks,
  6. A little bit of crown vic trivia for those that don't know. The way you can immediately tell a crown vic/CVPI/Grand Marquis etc is a 2005 is if it has a old style am/fm whip radio antenna on the passenger side rear quarter panel. 98-2004 & 2006-2011 the am/fm antenna was built into the rear window glass.
  7. Absolutely love the 03-05 hubcabs.so much nicer looking than the 06+ ones, on the real car and in the mod also
  8. download his fully marked version of it. This one is the slicktop/unmarked version. Just view all of captain14's files
  9. Disregard, I fixed it. I took a Carvariations.txt from another model using sirensettings1 and changed model to policeold1 and put in mpchristmas2.. Works like a charm.
  10. amazing model. This now makes my game complete as far as modded police vehicles. I only have one issue. Since I am using this model to replace the Policeold1 model(North Yankton Rancher) the sirens work but I have no lights. I know it says it needs sirensettings 1 etc and I am pretty sure that is probably not matching up. I just don't know which vehicles.meta or carvariations.meta I should edit to fix the lights. Can anyone help me figure that out? Thanks,
  11. Well, I have not ever run my game without the mods folder.. so proceed with caution. But, i would assume the same issue occurred, when the update released it overwrote the files that were modified by the eup 7.3 oiv file. I would think you should be set if you reinstall it like i was.
  12. Mine was doing the exact same thing. To fix it I had to reinstall the EUP 7.3 OIV file to my "mods" foder in openIV. I am assuming that some of the files were overwritten when I updated my update,rpf file after the stunts update. EUP now works perfectly again.
  13. This question has been answered several times already. Have you read the comments section in the mod and this thread?
  14. Did you read these comments? Your question has been answered several times...
  15. Thank you PNW, I actually just finished updating your mod to the new version. When I was going thru the extras folder I discovered that my_emsunits.xml file as soon as I opened it I realized what was wrong, I originally installed your mod, quite awhile before finding the "firesuv" addition and had deleted all the extras folder from my computer after install because I didn't think I'd ever need them. It works like a million bucks now. I do want to keep the fire truck, but didn't really care for the bright red FBI2 model that sometimes alternated. After renaming the my units.xml to emsunits.xml and removing the lines for the Fire Brush truck and the FBI2 altogether. I then went thru and edited the "chance" to 50/50 on everything. It now works perfectly!! I know you know all of this already, lol But hopefully if others read this it will help them out and save duplicate questions.
  16. Here you go, PNW. Thank you for taking a look at it for me. EMSUnits.xml
  17. Trying to get the"firesuv" to work with this mod like in the video. I have the model correctly installed, it will spawn in the game, if i spawn it by model name, i have changed all of the entries in the .ini file for the fbi2 model to the "firesuv" but now all I get when they respond is the fire engine. Not sure what the heck i am missing., ive not done the update yet. Would like to figure out how to make this change work, then upgrade it all at once. Thanks for any assistance
  18. So I am currently using a combination of VisualV for graphics and RadianceV for the emergency lighting. Would this overwrite any of those changes if I add your mod?
  19. Ok, I really hope this is the right place to put this. I have downloaded Captain14's 2015 Tahoe model, and trying to use it in conjunction with pnwparkfan's Firesuv skins and all red lights. So i followed the readme and changed the .yft and .ytd files from sheriff2 to firesuv. I placed them in Patchday4 per PNW's readme for the firesuv and of course updated the Vehicles.meta and Carvariations.meta So here is the weird part. When I am in openIV and I doubleclick on the firesuv.yft file unlike every other .yft file for other models, there is no image of the vehicle its just blank. This is the same way if I leave it as sheriff2 and just import it into patchday9 to test the files. Either way, if I run GTAV via ragehook, everything works fine until I try to spawn the firesuv and then the game freezes for awhile then crashes. Is there something wrong with the download or am I doing something wrong. The reviews on his model have all been perfect, and I have never had a problem like this before? For those that already have this model? was the file size only 16 MB? Anyone have any other ideas? Thank you Tom
  20. Well shoot, How the heck did I miss that. I guess I will go and delete those folders now. and ok on logs, I forgot I had mentioned it. This is actually beginning to bug me now, LOL... Everything I have told you to try is what fixed my game and I was getting the exact same result when I first updated everything.
  21. There is a folder in mine called SDK, its part of ragehook. It is missing from your game folder. Also the licenses folder which is part of ragehook is showing a different older date then mine is. I am wondering if something didn't copy over when you updated ragehook. Also try deleting anything ending in .LOG in the LOGS folder and main GTA V folder, Also all of the Mini crash report.rcr files. I have had my game crash to desktop before and clearing all those out have fixed it. Otherwise you may just have to leave it as is, with the compatibility settings on. Short of reinstalling the whole game, I am not sure what else could be causing the issues.
  22. when you start the game it does load up 757.4 version correct? Are you missing the latest GTAV update? Its weird that I don't see the installer file for Social club and a few other things that are in my game. Something somewhere did not update correctly. Im just not sure which part. Maybe try verifying your game files thru Steam? Actually is this a Steam game or Retail copy? If you have teamviewer, Ii could maybe try and give you a hand that way. PM if your interested?
  23. I would have to install teamviewer. But I could give it a shot if you like. Shoot me a PM in the meantime and let me try and get it installed. ready when you are.
  24. You shouldn't have to do that though. Looking thru all your files, I don't think ragehook installed correctly. All my ragehook files are dated 6/10/2016 but some of yours are dated 11/22/2015. I am glad that fixed it, but you may want to do a clean install of ragehook.
  25. Ok, I already see a few things missing, I do not see the installer file for Social club? Mine is in a folder called installers. DId you try and revert back to .678 or older before everything was updated? I also don't have the RPH revert to 573.exe folder. Here are my screen shots. Delete everything in your logs folder, then go down list in main GTAV folder and delete anything ending with .LOG this includes all those minicrashreport files. We may have to do a clean reinstall of ragehook, something does not look right compared to mine.
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