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IamKillzone

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  1. Like
    IamKillzone reacted to Sam in LSPDFR Wish/ Want List   
    I think with GTA V the way we would do it would be to have 3 locations where you can go on duty.  Firstly, there would be the LSPD station in Mission Row (the enterable one), where you would (hopefully) be able to use the locker room and armory there to go on duty as an LSPD officer.
     
    In addition to that, we'd probably have checkpoints outside the LScSD stations in Sandy Shores and Paleto Bay where you would be able to go on duty as a sheriff.  I doubt that we'd be able to do much interior wise for them however.  
     
    Initially I don't think it would make sense to weigh ourselves down by digging too deep into having different classes or roles, like pilots and detectives as this would make getting the core of the mod working much harder.  Instead, it would be much like LCPDFR is where you can be a bit of everything.  At least in 'LSPDFR' though, we'd have the distinction (even if it is small) between the LSPD and the sheriffs.
     
     
    Does GTA V let the player tackle people or have proper animations for it?  If it does, that hopefully would be quite easy.  Felony stops on the other hand are really nasty!  Traffic in the game complicates them a lot.  It'd be really nice to include something like them though.
     
     
    I would hope that this should be possible.
     
     
    This is another good idea.  For the first time we would get to deal with rural crime, which sounds quite exciting.
     
    Of course, please don't be under the illusion that anything is guaranteed for GTA V.  For all we know, it might be a nightmare to mod.
  2. Like
    IamKillzone reacted to cp702 in LSPDFR Wish/ Want List   
    Keep in mind, we have no idea how easy/hard GTA V will be to mod. As I understand it, LCPDFR generally operates somewhat abstracted from the actual game, which would tend to make it easier to transfer once scripting on V is worked out, but we have no clue what scripting on V will be like, and it'll be a while before anyone can *think* of transferring the mod.
  3. Like
    IamKillzone reacted to Sam in Wanted Levels in LCPDFR?   
    While the pursuit system being completely overhauled in LCPDFR 1.0 has no doubt provided a much richer experience, I've been looking at ways to further enhance this, to bring out the true potential of the mod.  At the moment, my idea is to implement wanted levels in LCPDFR, similar to those in GTA IV, ranging from 1 to 6 stars.  Each ped would have a wanted level attribute so to speak, which would be 0 by default, and 6 at maximum.  In addition to this, a 'deadly force' attribute would also exist, which would be off by default, and only triggered on when necessary (e.g. the suspect shoots at officers).  This would mean that a suspect could have a 6 star wanted level, but deadly force would not be used.
     
    1 Star
    Gained for minor infractions. Nearby or responding officers will attempt to reprimand (verbal warning) the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, and then issue a warning. Determined attempts to locate the suspect will not be made and officers will give up relatively quickly. Small search area. 2 Star
    Gained for minor misdemeanors. Nearby or responding officers will attempt to reprimand and ticket the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, and then issue a ticket. Officers will be more determined to ticket the suspect. Small search area. 3 Star
    Gained for any arrestable offence, or resisting a 1 or 2 star wanted level. Officers will attempt to arrest the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, then arrest the suspect. Determined attempts will be made to locate the suspect. Specialist units will become involved if nearby. Medium sized search area. 4 Star
    Gained for serious crimes or resisting a 3 star wanted level. Officers will attempt to arrest the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, then arrest the suspect. Determined attempts will be made to locate the suspect. Advanced tactics will be used, including helicopters and roadblocks. Specialist units will be actively involved. Medium sized search area. 5 Star
    Gained at the instruction of pursuing officers. Officers will attempt to arrest the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, then arrest the suspect. Determined attempts will be made to locate the suspect. Advanced tactics will be used, including helicopters and roadblocks. Specialist units will be actively involved. Large search area. 6 Star
    Gained at the instruction of pursuing officers. Officers will attempt to arrest the suspect. If the suspect is in a vehicle, officers will attempt to locate the vehicle and stop it, then arrest the suspect. Determined attempts will be made to locate the suspect. Advanced tactics will be used, including helicopters and roadblocks. LCPD units will play a lesser role. Specialist units will play a major role. Very large search area. In addition to this, enabling deadly force on a suspect will result in an instant 3 star wanted level.
     
    Anyway, the point of posting this was to get some suggestions and feedback on the proposal, which I think will be a much better way of doing things.

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