Reputation Activity
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DCarausu reacted to DhruvAkaFulcrum for a file, [ELS][REPLACE] 2000 Ford Crown Victoria SAP DetectiveDescription
A Federal Signal-themed 2000 Ford Crown Victoria Street Appearance Package Undercover Detective Cruiser I made for someone. Comes equipped with Federal Signal Cuda TriOptic and Federal Signal Impaxx lights as well as Federal Signal Smart Controller and Federal Signal Touchmaster Delta on the console.
Enjoy.
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DCarausu reacted to crazy eyes studio for a file, Boat Boy BillboardOut in the heart of Sandy Shores stands the legendary Boat Boy — shirtless, mustached, and ready to get your boat movin’. This bold, unforgettable billboard adds just the right amount of local charm and meme-worthy personality to your server. Whether you're cruising through the desert or taking a detour, you'll never forget to "Call Him!"
Perfect for lore-building, comedy, or making your server feel alive with local legends.
Navigate to the existing billboard model location, usually in:
Grand Theft Auto V Legacy\x64r.rpf\levels\gta5\_hills\country_02\cs2_04.rpf\
Includes Fivem and LSDPFR
It's best to join the Discord https://discord.gg/sNANv4dJad
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DCarausu reacted to OutCast for a file, Paleto Bay SAHP/CHP Station (DLC)INTRODUCTION:
I like to play as SAHP more than any other agency, and after a while, the lack of a dedicated SAHP station makes the experience feel quite unimmersive—especially when using LSPDFR Enhanced/Extended.
After searching on the internet for stations to download, none of them satisfied me (either too basic/unimmersive or too complex (e.g., poorly mapeditor/menyoo autoloads, FIVEM, extra dlcprops, paywalled)). So I started making my own ones.
I took the Davis station as a base and remodeled it to better fit the SAHP aesthetic—removing unnecessary assets, resizing elements, adding blue window bars, SAHP logos, flags, some vegetation, and additional props to enhance realism. I usually play around the east side of the map, and after searching for a suitable location, I found an empty lot in Paleto Bay that seemed perfect. This location also provides flexibility in choosing which direction (east or west) to patrol to.
WHAT'S NEW IN V2.7?:
Reworked Parking Lot. Remodeled and fixed glitched polygons, custom HD textures with terrain blending, more decals, one more parking slot. Also improved the backyard/doghouse area. Added a custom edited security hut model (scale, textures, door, collisions) as an access control. Fully enhanced with props. Improved the stations banner, resized and added holes to match the hanging ropes. Beautified a lot of props and areas around the station.
Hotfix 29/03/2025:
Updated the dropoff location due to conflict with the booth. Now is:
<DropOffPosition>-281.25f, 6127.16f, 31.31f</DropOffPosition>
HOW TO INSTALL:
Drop bpsahp folder in mods/update/x64/dlcpacks/ Add this line as the last item in mods/update/update.rpf/common/data/dlclist.xml:
<Item>dlcpacks:/bpsahp/</Item>
LSPDFR Station functionalities (Optional) (skip if updating): Add these lines to \Grand Theft Auto V\lspdfr\data\stations.xml in order to have LSPDFR station functionalities:
<Station>
<Name>Paleto Bay SAHP Station</Name>
<Agency>sahp</Agency>
<ScriptName>pbsahp</ScriptName>
<Position>-289.5428f, 6120.8761f, 31.5151f</Position>
<Heading>110</Heading>
<CamPointOffset>-17f, -43f, 3f</CamPointOffset>
<CamEndOffset>10f, -5f, 1f</CamEndOffset>
<DropOffPosition>-281.25f, 6127.16f, 31.31f</DropOffPosition>
<GaragePosition>-299.21f, -6131.80f, 31.50f; 121.31</GaragePosition>
<GarageSpawnPosition>-297.41f, 6132.11f, 31.49f; 279.8097</GarageSpawnPosition>
</Station>
Skaters spawning in lot fix + Hwaycops ped ambient spawn. (Optional) (if updating replace cluckin_bell.ymt to add extra hwaycop in hut): Replace cluckin_bell.ymt in mods/update/update.rpf/x64/levels/gta5/scenario/
Add (not replace) the line bellow in mods/update/update.rpf/common/data/ai/ambientpedmodelsets.meta: (if you already have done this from any of my other SAHP station mods, then it's already done, skip it)
<Item type="CAmbientModelSet">
<Name>SAHP</Name>
<Models>
<Item>
<Name>s_m_y_hwaycop_01</Name>
<Variations type="NULL"/>
<Probability value="1.000000"/>
</Item>
</Models>
</Item>
KNOWN ISSUES & TROUBLESHOOTING
Stop The Ped Conflict (Jail Drop-Off)
Issue: Stop The Ped overrides LSPDFR’s jail drop-off system, making it non-functional with any new/custom station. Solution: Use the Arrest Manager plugin to add extra jail drop-off locations. Simply call for transport or use the nearby Sheriff Station for processing.
Crash when nearing the station
Cause: It happens because the game tries to call the added "SAHP" peds but they don't exist (aren't added). Can be due to installing a mod that replaces ambientmodelsets.meta therefore removing the added code for SAHP peds, or the existance of another new ambientmodelsets.meta that is loaded after this one Fix: Add the SAHP peds code in the last loading ambientmodelsets.meta or use the original cluckin_bell.ymt (backup provided in the .rar).
FUTURE PLANS (TBD)
Remove litter and grass props. Improve LODs. Add nighttime window emissions. Make an installer. Make spawned cars not stealable. Just had a carjacking event lol. Add interiors.
25/03/2025:
I've made a garage interior and also have an office interior to add in. But I don't know how to activate the garage mlo once the player has selected vehicle and tp'd there via lspdfr (tping above a portal doesn't work), or to make it exterior but need to remove the original props (weeds) first that spawn inside without copying the whole rpf (3gb) to mods folder. Editing the props in hei_cs1_06_strm_2.ymap (and also it's LOD versions) directly and copying them into the dlc makes the hd/stream ymap not load while all area goes to a LOD level, editing using guid from my custom ymaps does't work either. Any advise will be helpful, until then I'm stuck and holding the new update/release.
CHECK OUT MY OTHER STATION
Whatever question, request or advise, feel free to share as everything can be improved (read TBD). Thanks.
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DCarausu reacted to OutCast for a file, No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.Introduction
Recently, I’ve been more annoyed than usual while playing as SAHP or deputy, backup will randomly yell out agency names they don’t match with, mostly shouting "LSPD," breaking my immersion.
When using EUP models, all backup NPCs share the same model (freemode) and use a random voiceset from a random agency. So I had the idea to edit every voiceline where they claimed to be from the LSPD.
Investigating other voicesets, I discovered that even in the trooper and sheriff ones, they sometimes refer to themselves as "sheriff" or "SAPH," while at other lines they suddenly jump over to "Los Santos Police" or just "police" for no reason. Some sheriff and trooper voicesets even call themselves LSPD entirely, and females only have/use the LSPD voiceset (Rockstar, finish your game...). So not even assigning their true voicesets would quickfix this issue. So, I edited those fragments as well, while at the same time it explains the overwhelming amount of LSPD shoutouts.
Also, I expanded the minivoicesets into full. This should ensure more dialogue, as missing lines (like megaphone chase commands) would go unspoken when the game requests them.
Lines that were purely agency-specific (e.g., "This is Los Santos Police!") have been replaced with equivalent lines from other voicesets but with the same or similar voice actor.
Summary (TLDR):
Quick mod that edits/removes every agency-specific references in the voicelines, All NPCs (Freemode EUP, and even vanilla voicesets) refer to themselves as LSPD at some point, which becomes even more noticeable when inside vehicles. All female voicesets only use LSPD voicelines, even when they represent other agencies. All of this has been edited in this mod. With 1.2 "Kifflom" has been replaced with 2 different versions: generic greetings like "Hi" and "Hello" or the "show me some ID" voicelines from GTAIV. You choose which you prefer at the download. Female cops don't have the "show ID" voicelines in GTAIV to transfer from (doesn't exist), so I created them on my own using AI voice.
Particularly useful if you’re roleplaying any agency other than LSPD since it keeps the interactions generic.
(Once someone discovers how to assign specific voicesets to specific NPC agencies, I could revamp the voicesets again to ensure NPCs correctly identify themselves by their assigned agency. Until then, and even so, this mod will ensure that they act generically without causing any FPS loss, unlike using a plugin or script to reasign the voicesets since this is just audio edit).
Examples:
"Los Santos Police! Stop your car now!" → "Stop your car now!" "San Andreas Highway Patrol! Pull your vehicle to the side of the road!" → "Pull your vehicle to the side of the road!" "Sheriff, stop or I’m gonna shoot ya!" → "Stop or I’m gonna shoot ya!" "This is Los Santos Police!" → "Pull your car over now! Last warning!" (while in vehicle chase, on foot changed accordingly. To avoid duplicity these voicelines are taken from other voicesets with a similar voice actor) (New 1.2) "Kifflom" → "Can you show me some ID, please?" or "Greetings" (depends on the version you choose to download)
How to Install:
Place the .awc files into their corresponding .rpf archives under the following path:
/mods/x64/audio/sfx/
S_FULL_SER.rpf S_MINI_SER.rpf
If you don’t have these files in your mods folder yet, copy the files from the original paths into your mods folder.:
x64/audio/sfx/S_FULL_SER.rpf
x64/audio/sfx/S_MINI_SER.rpf
Then, drop the .awc files into the copied files.
Issues:
Let me know if you find any issues.
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DCarausu reacted to virxuis for a file, Door Pop ScriptI figured no one made a script like this for LSPDFR and if they did you had to open a menu and do it from there, with this plugin all you have to do is press a key and the door will open.
To install you must drag the ini and the dll file into your plugins folder. Not Plugins>LSPDFR just PLUGINS this is a standalone meaning it doesn't need LSPDFR to function.
Load the plugin with the F4 menu in game or with rage on startup your choice enjoy.
Showcase:
Features:
Press a configurable key to toggle the driver's door. (Default is T / Control+T for passenger side) Use a modifier key + another key to toggle the passenger's door. Doors can only be opened at speeds below a configurable threshold. If an attempt is made to open a door above the speed limit, a notification appears. Fully customizable keybinds and speed limit via an INI file. Works with all emergency and civilian vehicles in GTA V. Lightweight, efficient, and does not conflict with other plugins. Requirements:
RagePluginHook
This mod is ideal for players looking to become pro LARPERS of the LASD/LAPD fandom it includes added realism and tactical options when engaging in traffic stops, high-risk arrests, or pursuits.
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DCarausu reacted to Midwest Mods for a file, 2023 Chevrolet Silverado Bison ZR2 (Addon / DLC) (R/B)Here's a quick release for ya'll
Credits in the download
Comes with 2 liveries
Pretty basic lighting setup like most Game Warden vehicles.
Enjoy!
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DCarausu reacted to G17 Media for a file, LSPD First ResponseIf you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018. LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
Please see the following resources for more information about LSPDFR and its features:
LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/
Part of the First Response Mods family.
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DCarausu reacted to Mr.Alexandru for a file, Romanian Police EUP 8.3 [ SP & FiveM ]-Salut , guys ! Acest EUP pack contine unele uniforme din Politia Romana !-
-Hello , guys ! This EUP PACK may have some uniforms from Romanian Police
-Aceste uniforme sunt facute aproape ca cele din realitate!-
Required/Necesar:
You must download the pack first to work
HANAKO EUP VEST & EARPIECE
Cureaua pe care o folosesc :
Terms And Conditions
• You can use my files for the following, Lspdfr and FiveM servers if needed.
• You may not rip off my work and claim it as yours!
• PLEASE DO NOT RE-UPLOAD THE MODELS
Hope you enjoy !
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DCarausu reacted to SrVenuh for a file, Textura playeras LSPDFR y RageServidor 911 mods: https://discord.gg/ahg9j8aGSu
Instalar en mods/x64v.rpf/models/cdimages/streamedpeds_mp.rpf/mp_m_freemode_01
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DCarausu reacted to MortyNL for a file, 2022 BMW I4 Gran Coupe Unmarked [SP / FiveM] (Red & Blue - Blue & Blue)2022 BMW I4 Gran Coupe unmarked variant.
Pack Includes:
2022 BMW I4 Gran Coupe
Red & Blue 2022 BMW I4 Gran Coupe Addon DLC.RPF
Blue & Blue 2022 BMW I4 Gran Coupe Addon DLC.RPF
Optionals include:
Blue & Blue Lighting
Red & Blue Lighting
This vehicle comes with the following extras:
Extra 1: Interior Equipment
Extra 2: Federal Signal Cuda TriOptic
Extra 3: Federal Signal Xstream
Extra 4: Federal Signal Spectralux ILS
Extra 6: Wrap-around
Extra 7: Push Bar
Extra 8: Partition
Extra 12: ALRP's
Terms of Service:
Do not attempt to rip/unlock the vehicle.
Do not attempt to redistribute this content on any other website/forum.
Do not attempt to sell it or make any profit off of it.
I am not responsible for any damage to your game or PC.
This file may be used in a FiveM server if you wish to do so.
Note:
- Template added in the 1.2.0 Version.
- Working dials, hands on the wheel, detailed interior, and "engine" bay.
To see more future projects, visit my Discord:
https://discord.gg/SpY3egDUfj
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DCarausu reacted to OutCast for a file, L.S. SAHP/LAPD/CHP Station (Weazel News Replace)INTRODUCTION:
I play as SAHP a lot, and after some time (especially playing with LSPDR Enhanced/Extended), lacking SAHP stations to start the playthrough with feels bitterly unimmersive.
After searching on the internet for stations to download, none of them satisfied me (either too basic/unimmersive or too complex (e.g., poorly mapeditor/menyoo autoloads, FIVEM, extra dlcprops, paywalled)). So I started making my own ones.
After successfully making a Paleto Bay SAHP station (link below) I started looking for a place to make another one south, and after taking a close look at few candidates/empty lots I made my decision.
DE-REVAMPING THE WEAZEL NEWS BUILDING
Upon closer inspection of the files, I found that this building is actually called kt1_12_policedep, meaning that at some point during development, it was indeed a police station before being revamped as the Weazel News building. It still even has a Polmav car generator on the roof (singleplayer disabled) and a striking resemblance to the Vinewood and Mission Row Police Stations.
WHAT'S NEW IN V1.6?:
Improved ambient SAHP officers spawn. They will be Cops instead of Hwaycops with the LAPD livery. Added LAPD and CHP liveries to the station. Inlcuded a NVE compatibility fix inside each file. Improved textures and logos.
HOW TO INSTALL & UPDATE:
Follow the guidelines in the readme, but basic install is:
Drop the lssahp folder into mods/update/x64/dlcpacks/
Add this line in mods/update/update.rpf/common/data/dlclist.xml
<Item>dlcpacks:/lssahp/</Item>
MY OTHER SAHP STATION:
NEXT (TBD):
Optionally add working customizable vehicles to spawn in the parking spaces (since SAHP doesn't have og vehicles). Improve textures. Make ped spawn more stable. Make an installer.
KNOWN ISSUES & TROUBLESHOOTING
Stop The Ped Conflict (Jail Drop-Off)
Issue: Stop The Ped overrides LSPDFR’s jail drop-off system, making it non-functional with any new/custom station. Solution: Use ArrestManager and add extra jail drop-off locations. Alternatively, use the nearby stations for processing.
Crash when nearing the station
Cause: Installing a mod that replaces the actual ambientmodelsets.meta, or the existance of a new one that is loaded after the edited one, game tries to call "SAHP" peds but they don't exist (not loaded). Fix: Add the SAHP peds in the last loading ambientmodelsets.meta or use the original files.
SPECIAL THANKS TO BEAR82!
The LAPD is been made entirely by him while also helped me out improving and creating new awesome textures for the other stations!
If you have any questions, complains or requests, feel free to share, as everything can be improved. Thanks!
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DCarausu reacted to rootK for a file, 2000 Ford Crown Victoria Fremont Police Department [Non-ELS]Fremont Police Department 2000 Ford Crown Victoria PI 1.0 by RootK
Terms Of Use:
Dont Reupload
Dont unlocked re-use and re-sell assets
Dont clam as your own.
Requires this mods to work properly:
https://www.gta5-mods.com/scripts/sirensetting-limit-adjuster
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DCarausu reacted to BLKThePower for a file, BLK Highway CalloutsWelcome to the only highway focused callout pack (that is still slowly maintained) in LSPDFR!
This callout pack doesn't include shootings, robberies, muggins, kidnappings, stabbings, bank robberies, juggernatus or all the typical callouts you can find all over the script section of this website.
I'm more focused into creating callouts that are not too common or that can be approached from a different perspective. Why would I make you chase a vehicle around all of LS when I can make you surprise the criminals by deploying a spike strip and then, join the pursuit?
Remember officers don't have to deal with high speed pursuits or robberies everyday, there is also a side that is not that exciting but that officers have to do anyway. If you want to experience a different side to an officers work on the highways of LS, then give this callout pack a try.
⚠️ IMPORTANT NOTE ON CALLOUT MANAGER ⚠️
If you are using Callout Manager or any other plugin that starts callouts on demand, be aware that these callouts are meant to be played as a trooper or an officer patroling close to a highway, so if you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.
REQUIREMENTS:
LSPDFR 0.4.9 (not included) RagePluginHook (not included) RageNativeUI (not included) CalloutInterface (optional)
⚠️ STP and UB no longer required! ⚠️
HOW TO INSTALL:
Drag and drop the "lspdfr" folder into your main game folder. Drag and drop the "plugins" folder into your main game folder. Drag and drop the CalloutInterfaceAPI file to your main game folder. Customize as desired in the ini file.
PLUGIN RECOMMENDATION
SceneManager by Rich
This plugin will help you manage traffic and you will surely need it for these callouts. If you don't have any plugin that can do something similar, you'll have a hard time playing this pack. I don't make it a requirement because is no longer maintained, but it still works!
Make sure to use the latest RageNativeUI version, do not use the version included in the plugin.
✨AVAILABLE CALLOUTS ✨
NEW! Disturbance in rest area (only available at the rest area east of LS) : Investigate a couple that has been arguing in their vehicle for a long time.
NEW! Prowler in rest area (only available at the rest area east of LS) : The store clerk has called reporting a possible prowler in the rest area. Search for the suspect and make sure the zone is safe. Multiple outcomes possible.
NEW! Stranded Vehicle: There's a vehicle parked on the shoulder of the highway; make sure the driver is safe.
MVA Traffic Control: You are not the only officer on patrol. Some officers are cleaning a MVA scene but are having a hard time handling traffic. Hurry up and manage traffic to prevent more accidents.
Assistance to Road Worker: The city had to cut resources and the road workers don't have all the security equipment they should. Luckily for them, you have them covered. Protect the workers from the heavy traffic and help maintain the roads of LS in good shape.
Animal on road: Some drivers have reported an animal in/close to the highway. Get there and make sure it's not a safety concern for the drivers and the animal.
Motor Vehicle Accident: Car accidents are a big part of an officers work and can't be missing in a callout pack like this.
Object on road: Drivers are reporting objects on the road, potentially causing an accident. Arrive to the scene and clear the way.
Asistance to stranded driver: You got a call for a vehicle stranded on the highway. Investigate and assist the driver.
Spike Strip Support: There is a pursuit approaching your position. Hurry up and get ready to deploy a spike strip and catch the criminals.
KNOWN ISSUES 🙁 :
Peds/animations are not playing correctly at times. Animals caught by animal control look weird at the back of the truck.
HOW TO ADD CUSTOM VEHICLES FOR HIGHWAYS
VIDEOS
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DCarausu reacted to Nemesisx101 for a file, AmbientDispatch (TalkativePlayer/PursuitMusic +)Dedicated to my beloved Teddy Bear
TalkativePlayer (Standalone Plugin)
A plugin that expands Player dynamic speech beyond game native code (i.e. taunting, pursuing, warcries, etc.) in response to game events achieving NPC-like situational awareness and only triggering if appropriate when certain conditions are met. Also includes various Player/Cop/Ped interactions to make the game world more lively and dynamic contextual animations with full-control of Player character.
Please note, even if conditions are met, behaviour triggers are not guaranteed. This is a design decision.
‘Radio Realism FR’ by Officerporci recommended to be used alongside
Features
Combat; Announce (Player/Cops)
Combat; General (Player)
Combat; General (Suspect)
Combat; General (Cops)
Combat; Barks/Warcries (Player/Cops)
Combat; Coordination (Player w/ cop responses— Cops w/ Player responses)
Combat; Officer Down (Player)
Combat; Perp Down (Player)
Combat; Under Fire (Player/Cops)
Combat; Stress (Player/Cops)
Combat; Pinned in Cover (Player)
Combat; Weapon Spotted (Player)
| Preview builds | Misc; Ped Shocked
Combat, Animation; Strafing (Player)
Combat, System; Incapacitated State (Player)
CONTROLS
When downed (health critical)
Exit/Attempt recovery: Hold 'Sprint' while inputting movement (left analog stick/WSAD) OR wait for recovery
Return fire: 'Attack/Fire'
Combat, Animation; Gunfire Flinching (Player) *Inspired by RDR2*
Combat, Animation; Hand-signalling (Player) *If coordinating nearby cops*
Pursuit; Foot-Chase (Player)
Pursuit; Reports (Player) *Suspect heading, etc.*
Pursuit; Foot-Chase (Suspect)
Pursuit; Foot-Chase Losing Suspect (Player)
Pursuit; Foot-Chase (Cops)
Pursuit; Foot-Chase Group (Player/Cop)
Pursuit; General (Player)
Misc; Firing Weapon (Player)
Misc, Animation; Weapon Drawn (Player)
Misc; Targeting Ped (Player)
Pursuit, Animation; Apprehend (Player) *Animation used by ai cops when targeting Player character if wanted*
Pursuit; Caught (Suspect)
Pursuit; Megaphone Announce (Player/Cops)
Misc; Megaphone Public Warning (Player) *If perp armed*
Pursuit; Megaphone Chase (Player)
Pursuit; Megaphone Chase (Cop)
Pursuit; Megaphone Chase Group (Player/Cop)
Misc; Idle Gossip in Vehicle (Player/Partner)
Misc; Stuck in Traffic (Player) *Hold down horn*
| Preview builds | Misc, Player Attention *Observe surroundings and peds/vehicles in game world — inspired by RDR2*
Agitation; Ped Staring (Player)
Agitation, Ped Following (Player)
| Preview builds | Agitation, Bumped Into (Player)
Agitation; Shove (Player)
Misc; Dynamic Text/On-screen Greetings (Peds)
Misc; Dynamic Observations (Player)
Misc; Ambient Cop Walkstyle/ On-Foot Patrol (Player) *Cops do this when out on the beat*
Trigger Conditions: Walking for a period of about 20 secs (no active callout/in combat or on traffics-stop, ideally busy status). Must enter a vehicle once if loading-in with LSPDFR
Misc; Various World Interactions/Events (Peds/Player, Peds/Cop, Peds/Peds, Gang/Cop, Player/Cop, Cop/Player)
*Greetings, idle chatter, spats, physical altercations ,etc.*
Misc; Intimidation (Player/Cop) *Like in GTA IV*
Voice Change/Lock Keybinding Commands:
White Male Voice Group: Alt+NumPad4
Black Male Voice Group: Alt+NumPad7
Sheriff Voice Group: Alt+NumPad1
White Female Voice Group: Alt+NumPad5
Black Female Voice Group: Alt+NumPad8
Cancel/disable voice lock: Alt+NumPad0
Note, voice locking will only engage upon initial command
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Installation
Drop provided files at following locations
TalkativePlayer (dll/pdb): plugins/LSPDFR
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Some may find Player/Cops overly aggressive/mouthy (this was a design decision to be in keeping with lore— Extensive/Default presets).
__________________________________________
AmbientDispatch (Standalone Plugin)
A plugin replicating scanner herd in police vehicles while expanding upon original scope of chatter. Essentially Player’s radio in the background with dispatch managing/communicating with officers in the field beyond just Player callouts/plugins.
‘AmbientAICallouts’ by ziipzaaapM16A4 recommended to be used alongside
*Make sure to disable police vehicle scanner audio; most trainers and XScanner can do this*
Features
. Vanilla Dispatcher (out-of-the-box)
. Procedurally generated calls/reports/bolos/comms
. Playback on-foot (and within vehicles)
. Increased complexity of chatter (from native scanner)
. Simulates radio activity outside of Player/callouts
.Utilises game’s suite of crimes and other misc
. Personally edited new vanilla dispatcher lines included
. Non-intrusive and blends into background
. Fully customisable/expandable (Add, remove or replace any WAV file regardless of file name in staging folders/subfolders for AmbientDispatch to use— creating your own personalised dispatch)
Default version uses LSPDFR api for standard audio (like callouts) or indirect XScanner playback, if installed. Recommended NAudio version that runs in the background which can still be used alongside XScanner/LSPDFR (with volume scaling which works with older versions of LSPDFR) also included— 'Recommended’ in download package.
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Installation
Drop provided files at following locations
AmbientDispatch (dll/pdb): plugins/LSPDFR
NAudio dependencies (dll): GTAV root
AmbientDispatchStaging folder: lspdfr/audio/scanner *Please ensure exact pathing here matches (case-sensitive)*
WARNING: Incorrect installation or renaming/deletion of folders might unfortunately result in errors or crash!
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Please note
Tied to game-time like with native scanner (design-decision). Custom timescales/frozen time supported (unlike native scanner).
If using ‘XScanner version’, remove ‘INTRO/OUTRO’ WAV files located in ‘RESIDENT’ within AmbientDispatchStaging to prevent duplicated audio.
Switch to NAudio version if experiencing hitches/performance issues with XScanner.
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PursuitMusic/CalloutMusic/TrafficStopMusic/CombatMusic/InteractionMusic
(Standalone Plugins)
Plugins that play wanted themes (last gen/next gen; city) during pursuits/callouts/traffic-stops/interactions/combat while dynamically adjusting based on conditions (e.g. suspect visual).
Fully customisable/expandable (Add, remove or replace any WAV/MP3 file regardless of file name in PursuitScore/CalloutScore/TrafficStopScore/CombatScore/InteractionScore subfolders)
Features personally mixed strands sourced from xXSilentAgent47Xx’s series of YouTube in-game captures.
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Installation
Drop provided files at following locations
PursuitMusic/CalloutMusic/TrafficStopMusic/CombatMusic/InteractionMusic (dll/pdb): plugins/LSPDFR
NAudio dependencies (dll): GTAV root
PursuitScore/CalloutScore/TrafficStopScore/CombatScore/InteractionScore folder: lspdfr/audio/scanner*Please ensure exact pathing here matches (case-sensitive)*
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WARNING (PursuitMusic): Incorrect installation or renaming/deletion of folders might unfortunately result in errors or crash!
__________________________________________
Patrol Assignments (Standalone Plugin)
A plugin that randomly generates shift duties periodically throughout Los Santos/Blaine County.
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Installation
Drop provided files at following location
Patrol Assignments (dll/pdb): plugins/LSPDFR
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Please note
Assignments vary in duration.
Grace-period of 7-8 mins; accounting for travel time
Reminders of assignments can be viewed in pause menu— ‘brief’ section
Potential Issues
Assignments currently unaffected by paused-state/callouts/pursuits (will continue to run in background). Somewhat intentional design choice.
*Work in progress*
BONUS
Personal Vanilla-Cop Spawning Configs (LSPDFR&UB), both Mixed & Male Only with randomized props/patches/hair
Also includes:
Revised 's_m_y_cop_01' (vanilla toolbelt w/nightstick, colourized badge and no hat)
Revised 'Beta Cop' by Yard1 (vanilla toolbelt w/nightstick, colourized badge and no hat)
Revised 'Improved Female LSPD' by Olanov (with male animationset *enter vehicles faster like male peds, but please note—peds will have male pain/exertion vocalisations* and no hat)
CopHolster Supported
And Alternate Walkstyle
'Agitation Fix' for LSPDFR
Personally curated meta enabling NPC agitation triggers for Player beyond Story Characters *values have been altered for a more realistic experience--- only gang members will be aggroed by Player's proximity when stationary*
Great for emergent gameplay/interactions when out on patrol.
My other work:
The Peelian Way
Interactions Sim with Role-Play Elements
Be Advised: Steep Learning Curve (Intended as a gameified training/quasi-academic resource for aspiring officers and first-contact social workers)
*Very in-depth, unconventional, greatly involved and methodical-- will slow down all interactions significantly and add tangible weight to every micro-decision*
Dedicated to my beloved Miss Bell
“The police are the public and the public are the police; the police being only members of the public who are paid to give full-time attention to duties which are incumbent on every citizen in the interests of community welfare and existence.”
- Sir Robert Peel;
founder of the Metropolitan Police Service
LSPD-focused 'CustomQuestions' and 'TrafficStopQuestions' XMLs with an emphasis on public engagement— informed by real world neighbourhood/problem-orientated policing knowledge and experience with an evidence-based approach.
Key Features
. Complex interconnected meta systems with conduct feedback loops
. Reputational standing/community relations
. Emergent gameplay opportunities (STP/PR scenarios)
. Many bespoke categories (Domestics, searches, and so on) *On-foot and traffic context specific*
. Ped demands, requests, questions, engagement blockers, intel and conditionals
. Ped personas (with complete backgrounds, housing situation, occupation, love life/marital status, activity *i.e going to work, etc.* , hobbies/ventures, societal participation, outlooks on things, perception of/history with police, quirks... so forth, and dynamic states of emotion, varying levels of awareness and potential vulnerabilities)
. Suspect misbehaviour (Detained, arrested, while secured in vehicle)
. Mental state/intoxication/perception response/behaviour modifiers
. Player consequence (with lots of checks)
. De-escalation tactics, mutual cooperation, and non-contact conflict management *up to two persons*
. Informal chatter and Player comments/insults
. Ped anti-social behaviour
. Public engagement
. Vulnerable person safeguarding measures, rapport building avenues and referrals
. Robust open-ended investigation/inquiry
. Basic medical/intoxication assessments
. A suite of verbal commands *On-foot and traffic context specific*
. Approach procedurals with impact on interactions (micromanagement of Player character factoring addressing/tone of voice/vocal level/positioning/intimidation)
. Ped agitation/concern/wariness (e.g. Player standing too close, etc.)
. Partner/buddy dialogue and support options
. Advanced observation system (contextual/general/eye contact/body language/proximity/behaviour/movements)
. Extensive Player actions and hands-on tactics/suspect management *on-foot and traffic context specific*
Thousands upon thousands of lines, descriptors, observations, etc. (just squint while scrolling XMLs if you're curious-- don't spoil things for yourself!)-- largest, and most ambitious STP/PR project undertaking.
Conceptualised and authored strictly by myself (excluding legacy stuff).
A must-have; very proud of this (2 years of hard work). Handsome one/top dog on site, straight up.
The Peelian standard.
Please note that certain responses are meta given limitation, and interchangeable (i.e. '*___ language*')-- should circumstance dictate.
CONTENT WARNING: Some users may find certain dialogue options/responses upsetting and/or distasteful as this XML aims for realism, and explores sensitive topics.
FULL CHANGELOG and User Guidance (my comments) on Dedicated page:
Commendation:
Insanely talented musician
@Colin Stetson
https://m.youtube.com/@ColinStetsonMusic
GTAV/RDR/RDR2 OST Mixes @SteppedUpStation
https://youtube.com/c/steppedupstation?cbrd=1
Policing Insight/Commentary (Opinionated) @Thoughts of a Patrol Officer
https://m.youtube.com/c/thoughtsofapatrolofficer?cbrd=1
Get into Policing
Police Recruitment/Professional Development Advice/Guidance
(UK-based *Teachings universally applicable* )
@Bluelight Consultancy Ltd
https://m.youtube.com/channel/UCTlIM5qpMHlcb4iR9zW7cVw
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DCarausu reacted to JordxnMods for a file, FaithPatrol+ (CUSTOM VERSES UPDATE)About FaithPatrol+
FaithPatrol+ is a plugin for LSPDFR that enhances your patrols by displaying Bible verses during gameplay. Whether you're driving the streets of Los Santos or engaging in dynamic policing, FaithPatrol+ provides a moment of spiritual reflection and positivity to keep you motivated throughout your shift.
NOTE: This is my first ever plugin. I use this personally as a content creator when I give out Bible verses in the beginning of each video, just wanted to share this with the public in case anyone is interested!
Features:
Dynamic Bible Verses: Display Bible verses at intervals or when entering a vehicle. Fully Customizable Settings: Configure verse intervals, toggle features, and more using the FaithPatrolPlus.ini file. Seamless Integration: FaithPatrol+ runs in the background without interfering with your patrol activities. User-Friendly Menu: Intuitive menu system to adjust settings easily. Lightweight and Efficient: Designed to have minimal impact on performance while running alongside other plugins. Requirements:
RageNativeUI Required for menu functionality. Included in the download. Newtonsoft.Json Used to fetch Bible verses. Included in the download. Installation Instructions:
Extract the contents of the FaithPatrol+.zip file to a temporary location. Copy the plugins folder into your Grand Theft Auto V directory. Place Newtonsoft.Json.dll and RageNativeUI.dll into your GTA V root directory. Start LSPDFR. Support & Feedback:
Encounter issues or have suggestions? Join our Discord server to get help or provide feedback:
Discord Server: Join Here
Thank You:
Thank you for choosing FaithPatrol+. This plugin was crafted bring positivity to your gameplay. If you enjoyed FaithPatrol+, share your thoughts and help spread the word. God bless!
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DCarausu reacted to JM Modifications for a file, JM Callouts RemasteredIni Update Notice - March 13, 2026
When updating the callout pack, delete the old ini file cause a new one will be generated when going on duty,
Callout Launcher Compatibility Notice
After trying to fix the issue with Callout Launcher and JM Callouts for compatibility. I have no success at all. This callout pack remains NOT COMPATIBLE with Callout Launcher.
SUPPORT FOR JM Callouts Remastered - 02/05/2026
I am not monitoring the comment section here no more. If you are needing support, Please join the Discord by clicking the Discord Banner below and I'll be happy to assist you there. Thanks!
JM Callouts Remastered is the remastered callout pack from the original JM Callouts BETA
pack previously uploaded to LSPDFR.com. This callout pack will have the best callouts that I ever done.
Requirements:
LSPDFR 0.4.9 (Latest Build)
Legit Copy of GTA V (Steam, Epic Games Store, Rockstar Launcher, or Retail)
mp2023_01 and mp2024_01 DLC Packs (Required for Stolen Emergency and Supervisor Requested Callouts)
Optional (For the Soundboard Files in the download):
INSTALL THIS INTERIORS MOD - Required for Certain Callouts:
InteriorsV
Note: If you have InteriorsV Mod installed, you need to disable Story Mode Compatibility. Some callouts will break if not disabled.
How to disable Story Mode Compatibility
GTAV (Main Directory)> InteriorsV.ini > Change 'StoryCompatibility = true' to StoryCompatibility = false
Check out my other GTA Mods here
- Customizable .ini
- Version Checker to check for updates
- Variety Of Callouts
Intoxicated Individual
Illegal Campfire on the beach
Trespassing On Private Property
Possible Prostitution
Refuse To Leave
Refuse To Pay
Soliciting
Illegal Prostitution
Trespassing on Railroad Property
Code Karen
9-1-1 Hang Up
Trespassing on Construction Property
Public Disturbance
Lost Individual
Unauthorized Access Movie Studio
Dead Body
Soliciting - Del Perro Pier
Stolen Emergency Vehicle
Trespassing On School Property
Person On The Highway
Stolen Construction Equipment
Movie Hopping
Stolen Military Equipment
Domestic Disturbance (Forum Dr)
The Taco Dispute
RocketMan
Suspicious Person
Purple Alert - Florida Based Callout
Stalking
Public Ordinance Easter Egg 1 - FlightReacts Based
Public Ordinance Easter Egg 2 - CaseOh Based
Peeping Tom
Person Carrying An Explosive Device
Domestic Disturbance (Paleto Bay)
Domestic Disturbance (Route 68/Harmony)
Domestic Disturbance (Sandy Shores)
Prank Call (BETA)
Injured Person
First Amendment Auditor
Homeless Person
Bicycle Blocking Roadway
Stolen Money Truck [Beta]
Marital Dispute
Supervisor Requested
Officer Involved Shooting
Trespassing On Casino Track
Squatters Trespassing On Abandoned Construction Property
Suspicous Activity
Pacific Bank Heist BUGGED - Do Not Take Callout - Fix in Progress
Officer Gone Rogue
Armed Protesters Blocking Street
Police Ambush
Pet Trapped In Car
- Add Dialogue Audio to callouts
- Improve Callout Dispatch Audio
Updating from Previous Version:
JMCallouts Audio [Folder], JMCalloutsRemastered.dll, JMCalloutsRemastered.pdb, and JMCalloutsRemastered.ini
Check out the progress on Trello:
https://trello.com/b/hsICaOHy/jmcallouts-remastered-roadmap
Need Support? Join the Discord (Click the Image)
Tutorial on How To Install the Required DLC Pack(s) for JMCallouts Remastered:
SHOWCASE:
@OfficerBenzo's Showcase:
INSTALL:
Mickielprince
arnav7633
Bain3602
Wolfy0420
cong2003
FearRover
Draco
de_niiko
arthric
john
Terms of Use:
You are free to use this plugin, however you may NOT redistribute and/or REVERSE ENGINEER. Always Link to the Original callout plugin pack. This includes as Claiming this as your own. Redistribution of this callout plugin pack will result in a DMCA Takedown. This callout pack is only distributed only on LCPDFR, GTA5-Mods, Itch.io, and my personal site. Other sites contains malware.
Installation:
Drag and Drop "lspdfr" and "plugins" folders into main GTA V Directory
Soundboard Files:
drag and drop "plugins" folder into main directory and follow the provided readme for further instructions
CalloutInterfaceAPI.dll goes into Main GTA Directory! If it exists, do not install.
Install the JM Callouts Remastered Icon Texture OIV, This is required otherwise you'll get an "IMGR" icon.
To Uninstall the icon, go to mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf\ then delete "web_jonjongames.ytd". > done!
Feedback and Suggestions are welcome.
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DCarausu reacted to Yasd for a file, MCCalloutsEarly access is available on Ko-Fi
support on multiplayer ped and vehicle customization in DefaultRegions.xml
+ a lot of realistic AI-Voices in dialogue based callouts!
adds 19 new callouts with multiple variations & locations
a Donator+ role at the discord server (add your discord name to your Kofi account)
19 extra callouts only in the Kofi beta version:
Spoiler
This is MCCallouts:
31 different exiting callouts!
Available in 🇺🇸 🇩🇪 🇫🇷 🇨🇿 🇷🇺 🇹🇭 🇯🇵 🇮🇹 🇵🇱 🇪🇸 🇻🇳 🇨🇳 🇧🇷 🇮🇩 & many more to follow!
Comes with its own Menu!
Different outcomes & multiple locations!
Compatible with PolicingRedefined, StopThePed & UltimateBackup!
You want to be a part of MCCallouts?
Do you have questions or have found a bug?
You’ll also find support there.
Feel free to join our new discord server:
https://discord.gg/utNranQJSr
It is required to install Enable All Interiors Mod:
https://de.gta5-mods.com/scripts/enable-all-interiors-wip
Spoiler
The MCMenu comes with a lot of useful features. Equip a rifle, gear & heal up or request a specific callout!
MCCallouts supports English 🇺🇸, German 🇩🇪, French 🇫🇷, Czech 🇨🇿, Russian 🇷🇺, Thai 🇹🇭, Japanese 🇯🇵, Italian 🇮🇹, Polish 🇵🇱, Spanish 🇪🇸, Vietnamese 🇻🇳, Chinese 🇨🇳, Portuguese 🇧🇷 & Indonesian 🇮🇩
at this time, configurable in the .ini.
You want to help translating?
You can either do that on https://github.com/yasd2/MCCallouts-Translations or on my discord server linked at the top.
Open the downloaded MCCallouts folder, then drag-&-drop all files in the main gta folder.
Spoiler
© 2025 MCCallouts by Yasd. All rights reserved. Do not modify or share it without my consent.
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DCarausu reacted to JessM for a file, [NON-ELS] [ADDON] [LML] SWAT Chevrolet Tahoe 2019Hello! Thank you for checking out my Chevrolet Tahoe :)) This is my first US based release on LCPDFR so feel free to give feedback in the comments.
============================
Car can be used as DLC or LML file.
Please don't leak, resell or claim this model as yours.
Need support? Join my discord: https://discord.gg/5fU9Qg7fRZ
============================
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DCarausu reacted to King James III for a file, Ford F-450 Oversized Load Pilot CarOversized Load escort vehicle with
Flags
Toolbox (does not open)
Oversized Sign
Gooseneck Towhitch
Lightbar
Height pole
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DCarausu reacted to SparkyMalarkey for a file, [ELS][Addon] Ventura Police Dept. Mini PackThese are put together with the upmost accuracy, although not perfect. There are not any plans currently to make cars the department doesn't have ie; Dodge Charger, full non els/els lighting, and non lore liveries.
To anyone wondering about the VCSO Tahoe in the background of the screenshots; I made it, it's not publicly available yet, it will be at some point when I have time to get it to a point where I'm satisfied.
Let me know of any issues you may encounter.
Install instructions:
Place the Venturapd1 folder in mods/update/x64/dlcpacks
Open & edit your dlclist.xml & add <Item>dlcpacks:/Venturapd1/</Item> , found at mods/update/update.rpf/common/data
Place the els file in your els folder, you should be all set!
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DCarausu reacted to BOXman for a file, 2018 Dodge Durango (Low Profile) [ELS]The title pretty much explains this one. It is not based on any agency in particular. It is meant (in my opinion) to be used as a narcotics unit or dui unit vehicle. Often similar vehicles IRL are used as supervisor vehicles for the brass. I have started experimenting with traffic advisors. They are included on this vehicle. It is very easy to change the pattern to either direction using the ELS controls. Toggle TA's on or off with "K" unless you changed your ELS controls. If you want to permanently change the lighting patterns go into the XML and edit it just don't break anything. Because of the LP nature there is very little inside the vehicle except the most basic items needed to function (laptop, radio, speaker, etc).
I have had a few requests of vehicles to be made and am working on many more. It just simply takes time but I'll get to most of them eventually.
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DCarausu reacted to Lewis H. for a file, Trump 2024 ShirtGot Bored Made this Shirt couple weeks ago enjoy
LT Designs | EST. 2024
Who are we?
We are LT Mods, a development community formed late of 2023 by Lewis H. . We strive in excellence and providing the best possible assets for our customers.
Why should you choose us?
We believe that you should choose LT Mods due to how we perform, and constantly try to make the consumer's experience as best as physically possible throughout their time with us.
We are always constantly working to make the consumer's experience as best as possible with LT Mods.
What do we offer?
Custom Patches
Custom EUP
Custom EUP Models (Vests, Badges, Campaigns Hats/Hats, Belts, Bodycams in General and Requests can be done)
Cheap Offers
Cheap Listings
Where can you find us?
Our Discord: discord.gg/ltmodifications
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DCarausu reacted to Lapd Code 3 for a file, 2023 Chevy Suburban Slicktop [NON-ELS]Hey Everyone its been a while since i last posted something here . Well today I wanted to put
some small creativity in making this 23 suburban . this is my first N-ELS Fictional Vehicle and
if you want to leave Feedback LMK if this has potential perhaps a Pack Down the Road?
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DCarausu reacted to JanZockt for a file, Mercedes Benz Atego [Meiller-Kipper] – [ELS] [REFLECTION] [ANIMATION]My Discord:
Discord Link
Hey Leute,
heute gibt’s was Neues! Ich präsentiere euch meinen Mercedes Benz Atego Kipper von den Stadtwerken. Der LKW kommt mit ein paar richtig coolen Features, die das Spielerlebnis in GTA noch besser machen. Hier mal die wichtigsten Sachen:
Features:
Animierte Mulde Bewegliche Antenne Reflektierende Skin-Layer Zerbrechbare Scheiben Lichter im Interior (Armaturen) Angepasste Collision Templates, damit ihr selbst kreativ werden könnt
Das Ganze ist natürlich kostenlos und kommt in zwei Versionen: einmal mit Skin und einmal ohne, damit ihr ihn so anpassen könnt, wie ihr wollt. Mit dabei sind auch die passenden Templates und die ELS-Datei, damit alles glatt läuft.
Viel Spaß mit dem Kipper und lasst mich wissen, wie er euch gefällt!
Vehicle.Meta:
<animConvRoofDictName>va_mule</animConvRoofDictName>
<animConvRoofName>va_mule</animConvRoofName>
ENG:
You need to insert this line into the vehicle.meta file. You can easily replace the existing line with it. You don’t need to change anything. The name is va_mule and always stays the same since the animation is generally named that way. This means that when creating an add-on or using a different replace slot, you only need to adjust the name of the vehicle and the meta file accordingly. However, the content of the line I mentioned, as well as the YCD file, remain unchanged.
DE:
Diese Zeile musst du in die vehicle.meta-Datei einfügen. Du kannst sie ganz einfach mit der vorhandenen Zeile ersetzen. Verändern musst du nichts. Der Name ist va_mule und bleibt immer gleich, da die Animation allgemein so heißt. Das bedeutet, dass du beim Erstellen eines Add-ons oder Verwenden eines anderen Replaces-Slots nur den Namen des Fahrzeugs und die Meta-Datei entsprechend anpassen musst. Der Inhalt der Zeile, die ich erwähnt habe, sowie die YCD-Datei bleiben jedoch unverändert.
FiveM:
Deutsch:
Eine Erwähnung meines Discords auf deinem eigenen Discord wäre lieb und nett, wenn du den Mod für FiveM nutzt.
Englisch:
A mention of my Discord on your own Discord would be kind and appreciated if you use the mod for FiveM.
Download jetzt verfügbar!
AGBs
Nutzungsbedingungen für den Mercedes Benz Atego Kipper Mod:
Nicht rippen: Das Modell darf nicht extrahiert oder anderweitig modifiziert werden. Nicht verkaufen: Der Mod darf unter keinen Umständen weiterverkauft oder in irgendeiner Form kommerziell genutzt werden. Nicht weitersenden: Teile den Mod nicht mit anderen; er ist nur für deinen persönlichen Gebrauch bestimmt. Nicht als eigenes Werk ausgeben: Gib das Modell nicht als dein eigenes aus. Respektiere die Arbeit, die hier reingesteckt wurde. Nicht neu hochladen: Das Hochladen des Mods auf andere Plattformen ist strengstens untersagt.
Mit dem Download und der Nutzung dieses Mods stimmst du diesen Bedingungen zu.
ENGLISH
Hey everyone,
Got something new for you today! I’m releasing my Mercedes Benz Atego Tipper for city services. This truck comes with some really cool features to make your GTA experience even better. Here’s what you get:
Features:
Animated tipper Movable antenna Reflective skin layers Breakable windows Interior lights (dashboard) Custom collision Templates so you can get creative
It’s completely free and comes in two versions: one with a skin and one without, so you can customize it however you like. You’ll also get the necessary templates and the ELS file to make sure everything works smoothly.
Enjoy the truck and let me know what you think!
Download available now!
Terms of Use for the Mercedes Benz Atego Tipper Mod:
No ripping: The model may not be extracted or otherwise modified. No selling: The mod may not be sold or used commercially in any way. No sharing: Do not share the mod with others; it’s for your personal use only. No claiming as your own: Do not claim the model as your own work. Please respect the effort that went into creating it. No re-uploading: Re-uploading the mod to other platforms is strictly prohibited.
By downloading and using this mod, you agree to these terms.
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DCarausu reacted to Chief Bloodshot for a file, [NON-ELS] 1974 Mack R Model Engine [RB & RR] [FiveM Ready]DEV MODEL IS FOR SALE ON MY WEBSITE!
https://discord.gg/eVUk88U
----- EXTRAS -----
Extra 12: Badging
----- SPAWNCODE -----
oldmack
----- FEATURES-----
Working water cannon
Custom Handling
Template Included
Multiple Liveries Supported
Animated Compartments (Hold H)
----- TOS-----
DO NOT RE-UPLOAD THIS MODEL ON LCPDFR OR ANY OTHER WEBSITE. YOU MAY NOT CLAIM THIS MODEL NOR LIVERY AS YOUR OWN. IF YOU ARE GOING TO USE THIS IN YOUR FIVEM COMMUNITY, YOU MUST GIVE CREDITS WHERE THEY ARE DUE. BY DOWNLOADING YOU ARE AGREEING TO THESE TERMS THAT I HAVE SET.