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FHOG

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Everything posted by FHOG

  1. I have the same issue. the tint blocks the main light bar. but changing in the trainer seams to work. Any fix?
  2. is it me, or does the emergency lighting not emit on the ground or buildings?
  3. may I please get some help? for some reason the lights on the pushbar are not lighting up. Edit:Never mind I found an old police2 car variations file that was messing it up. Thanks Buggs for such a wonderful charger!
  4. so if I want this in the police 3 slot do I still add the sheriff2 car variations text as well as the police3 text? Edit: never mind I figured it out after watching Dusty's video.
  5. Thanks Stealth22! I appreciate all your hard work.
  6. is there anything i can do to keep my patrol car from disappearing after exiting the house from the burglary call? I tried saving the vehicle with the trainer but it still goes missing.
    Fantastic script! A must have, just like all of Albo1125's mods. Thanks Albo for all the work you put in to these mods.
  7. Running the ragehook exe. without admin will cause rage to crash. any idea what the problem might be? If I run as administrator everything is fine. Edit: sorry for the post I just learned that I need to post anything related to ragehook has to be done at there forums.
  8. Same here, except the suspect eventually gets in but once I take him downtown it will not allow me to pull the suspect out. As soon I disable the autodoorlock in the ini everything works fine.
  9. I completely agree. Sam wont hold back releasing 0.3 if it was ready. I'm glad they are spending a lot of time on it. Less bugs the better. I can wait as long as it takes. there are plenty of other things to keep you busy, heck I've put in 60 hours in fallout 4 already. A patient man gets the best rewards. I just watch the face book page for any updates and that's good enough for me. Keep up the great work Devs.
  10. im using the vanilla files as I do not have the crime and balance mod and the sheriff mav doesn't spawn either
  11. I don't see how rage has anything to due with texture replacing. May have to do with another mod? where did you get the sheriff peds?
  12. if i'm not mistaken you should be able to use those textures on this CVPI as they are both based off the DSF crown vic.
  13. fantastic work guys! Cant wait. Sure hope the sheriffs office gets some love to :)
  14. that would be cool! Sheriff Joe's livery is way more complex, cant wait for some more of your work.
  15. Very nice job. I worked in casa grande so ive seen these patrol cars in the flesh. Any chance of a LSSD version?
  16. does it come with internal cherries and berries?
  17. Thanks for the update Sam! Appreciate all your hard work. Just noticed the donation tab ;)
  18. @‌ Lt Caine, I think the gta IV vehicle exit is a little buggy. sometimes it doesn't work.
  19. Thanks for the update Sam. I want you to know and I hope I speak for most. There is no need to apologize for holding the release. I understand the hurdles you have to go through to get this mod working with all of rockstar's protections. I just cant wait till rockstar leaves this game alone, to concentrate on there next AAA game. So scripting doesn't get broken every time there's a game update.
  20. frisking and ID checks would be my next on the list. Also if there is a way to stop civilians from stealing your patrol car. If I have to chase a suspect on foot, every now and then on my way back to the cruiser a civilian gets in and takes off with it.
  21. @‌Sam, fantastic first release! Thanks for all your hard work and dedication. The script is very stable. Please take a well deserved break.
  22. sure does, works great with the 360 controller
  23. @‌Sam, I have a mod installed to use just the emergency lights without the sirens. will this conflict with LSPDFR?
  24. Love it!

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