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AoshiZero

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  1. Jay Goble Performed a traffic stop on a Graphite Black FQ 2 with registration 69OHY128 in Gd. Senora Desert, Baytree Canyon Rd
  2. Jay Goble Finished responding to a Street race in Gd. Senora Desert, Senora Rd
  3. Jay Goble Finished responding to a Bar Fight in Sandy Shores, Mountain View Dr
  4. Jay Goble Performed a traffic stop on a Worn Black Injection with registration 88OEC601 in Sandy Shores, Alhambra Dr
  5. Jay Goble Went on-duty at Sandy Shores Sheriff Station in Mission Row, Atlee St
  6. Jay Goble Responded to a Active Shooter in Pacific Bluffs, Del Perro Fwy
  7. Jay Goble Finished responding to a Landlord-Tenant Dispute in San Chianski Mountains, Senora Fwy
  8. Jay Goble Performed a traffic stop on a Graphite Black Sandking XL with registration 80VLY859 in San Chianski Mountains, Senora Fwy
  9. Jay Goble Finished responding to a Criminal activity in San Chianski Mountains, Union Rd
  10. Jay Goble Finished responding to a Active Shooter in San Chianski Mountains, Catfish View
  11. Jay Goble Responded to a Active Shooter in San Chianski Mountains, Union Rd
  12. Jay Goble Went on-duty at Sandy Shores Sheriff Station in Mission Row, Atlee St
  13. Jay Goble Finished responding to a Pursuit in La Mesa, Supply St
  14. Jay Goble Responded to a Pursuit in Rockford Hills, Marathon Ave
  15. Jay Goble Finished responding to a Animal Invasion in Rockford Hills, Marathon Ave
  16. Jay Goble Performed a traffic stop on a Black Baller with registration 24IXA399 in Del Perro, Bay City Ave
  17. Jay Goble Performed a traffic stop on a Silver Baller with registration 02APQ323 in Puerto Del Sol, Bay City Ave
  18. Jay Goble Performed a traffic stop on a Black Steal Surge with registration 25ATF386 in Vespucci Canals, Palomino Ave
  19. Jay Goble Finished responding to a Arrest Warrant in Vespucci Canals, San Andreas Ave
  20. Jay Goble Responded to a Arrest Warrant in Vespucci Canals, San Andreas Ave
  21. AoshiZero changed their profile photo
  22. Hello again! So I wanted to ask around about another issues. I have added policet3 to the police garage and edited some information in the dutyselection to match my custom replacement police fleet and noticed that certain cars will duplicate. My selection turns into police, police2, police3, police4, policet, police5, polgaunlet, before repeating police4 and police before starting the normal loop. Just wanted to know if editing the information caused this issue. I didn't notice it when I added policet3. I also edited agency and ultimatebackup's default regions. I tried moving the stock files back but nothing worked and I didn't have this issue when I was just using stock files with the modded cars.
  23. I figured it out. I ended up adding this to dlc for mp2024_01, edited the car carvariations file to make up for this and got my liverys. I had to have the same policet3 files in patchday20ng in order to spawn the file but that fixed my issues.
  24. Greetings there, With the new update killing my game, I decided my hand at adding cars. I found out how to add slots to the garage and added a policet3 to the selection when you go on duty. Everything works perfectly besides one issue. I have four livery skins but they don't seem to show. Normally, I'm able to figure this out but information when it comes to adding slots to LSPDFR is sparse. The four skins in the police garage don't show up BUT when I spawn the tahoe by a spawn command, all four skins will show. Right now, I'm using Patchday20ng for my cars but I doubt that is the issue because all my other replacement cars work. Now, I have edited the agency, duty selection, vehicle.meta, and caravations.ymt and everything but the liverys work. I just wanted to ask around and see if people know what could cause this because I would like to add a few more cars or if anyone knows how to find police slots, I'll take that too. Thanks.
  25.    AoshiZero reacted to a comment on a file: XScanner
    Must have. I love hearing actual chatter on my town's scanner. It makes this amazing.
  26. I love this. This is a perm additional to my game. I just have one question, is it possible for audio to keep playing while tabbed out? I'm running the background scanner for Indy right now and I use Report Plus on a second screen so when I tab out to make reports, audio cuts out. If it isn't possible, all good. I'm just curious.
    I am about a hour into this and I freaking love it. It reminds me of a program I toyed around with about 3 or 4 years ago with a very similar design where you can really roleplay your patrol out. That program couldn't work due to the owner not supporting and causing the server to stop functioning. This blows it out of the water, the fact you can create reports with details, prefilled information, pull details from other reports or combine them together adds complexity and simple functioning design. The creator has passion and it shows, I can't wait for more updates. I was using External Police Computer till I found this, I love both but this allows me to create reports again and I love it. If you roleplay, this is a must have.
  27. Thank you, I'll remove it and test it tomorrow!
  28. So I updated GTA V against my will, LSPDFR, and all of my mods. I noticed I'm getting some odd crashes now during callouts or attempting to arrest using STP. I didn't have these issues near the start of the year so I'm curious to ask. During my crashes, I'm using all of Bejolji's plugins, ELS, External Police Computer, Grammar Police, Callout Interface, Radio Realism FR, XScanner, EUP and the menu. The callouts I am using are Lore Callouts, Super Callouts, Section 126, Yobbin, and United. I have a few background plugins as well, these being Rich Ambiance, Rich's Police Enhancements, and Super Events. Now, I normally like to troubleshoot and fix my issues but I haven't been able to get much information or figure this out. I also noticed I'm getting this error message a lot now which I don't remember getting before. Any help would be appreciated, thank you. "LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS" RagePluginHook.log
  29. I did see that but I was informed that it doesn't work with copies that go through the rockstar launcher. I looked into it more and it looks like it isn't possible which is very frustrating to know.
  30. I was just curious if this is possible. Some of my favorite mods are starting to get older and I don't want to play LSPDFR without them. Is it possible to stop this GTA V updates so I can just play a older version? Having to copy Update.rpf and remodify it on my limited schedule is getting tiring. Thank you.
  31. Hello there, I will say this is one of the most feature filled modifications for LSPDFR. I did have a quick question, I removed Immersive Dispatch since most of its features were rolled into this, I wanted to know if there was a body cam feature in this? I know Immersive Dispatch had that feature.
  32. Amazing mod, I just wanted to ask. Are you only able to move the fuel and rpm bars left and right? I was hoping to move everything to the very right of my screen so it sits on top of my els panel.
  33. I gotta ask, I love this mod and have been playing since LCPDFR. I gotta ask you guys though, what can be done with these crazy npcs? I'm asking because I like a more realistic approach to the game but when you have cops that park on fences and npcs trying to ram each other when shooting is going on, it bugs me. Is there any mods out there to iron out these issues or is this just a problem with GTA V npc behavior. I have been working through my mods and trying to find ways to make these fools smarter but I'm running out of options, haha. I ask because I wanted to do a simple traffic stop on some tighter roads, I called for backup due to driver issues and by the time I turned around, I noticed I had NPCS smashing head first into each other, others trying to drive over and this happened in the span on two minutes.
  34. Ah. I guess I'll have to look for a new charger and get more skins. The missing license plates drive me insane and I don't know why.
  35. I see. Is there a way to remap it or is it going to be based on the textures no matter what?

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