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obey229

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  1. Arrest Manager has always been out of my plugins folder I don't know why its saying it Arrest Manager has been out of my plugins folder since I have re downloaded GTA V, I also have 0 plugins but it still crashed.
  2. Hi, Sorry for the long wait. I have uninstalled GTA V and re installed it, I have just downloaded the LSPDFR and added 'NO' Plugins to see if it was the plugins causing the 'LSPD First responce.dll' crashing but obviously not. Below is the latest crash report with 'NO PLUGINS'. Please could you help me. > I have ran rage hook as administrator. > I have validated the cashe before downloading LSPDFR when I re installed GTA. The latest crash was when I called in a noose air support and when it started to fire rocket launches at the suspect it lagged then said 'LSPD First responce.dll crashed' I do not know if this is what made it crash but I am going to say again lol 'Remember I re installed GTA Before and loaded LSPDFR with no plugins' I loaded Grand Theft Auto an hour before i actually played the game because i was watching a program lol. [30/11/2015 21:18:47.275] Started new log on 30/11/2015 21:18:47.272 [30/11/2015 21:18:47.275] ==================================================================================================== [30/11/2015 21:18:47.269] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [30/11/2015 21:18:47.276] Log verbosity: Verbose [30/11/2015 21:18:47.278] Initializing input system [30/11/2015 21:18:47.281] Initializing game console [30/11/2015 21:18:47.289] Console key has been set to F4 (key code: 115) [30/11/2015 21:18:47.408] Initializing console variable "SkipGameIntro". [30/11/2015 21:18:47.409] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [30/11/2015 21:18:47.413] Read value: <null> [30/11/2015 21:18:47.414] Initializing console variable "DisableRenderVersionText". [30/11/2015 21:18:47.414] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [30/11/2015 21:18:47.420] Read value: False [30/11/2015 21:18:47.421] Setting value of console variable "DisableRenderVersionText" to stored value. [30/11/2015 21:18:47.421] Initializing console variable "ConsoleKey". [30/11/2015 21:18:47.421] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [30/11/2015 21:18:47.422] Read value: F4 [30/11/2015 21:18:47.422] Setting value of console variable "ConsoleKey" to stored value. [30/11/2015 21:18:47.422] Console key has been set to F4 (key code: 115) [30/11/2015 21:18:47.422] Initializing console variable "PluginTimeoutThreshold". [30/11/2015 21:18:47.423] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [30/11/2015 21:18:47.423] Read value: 10000 [30/11/2015 21:18:47.423] Setting value of console variable "PluginTimeoutThreshold" to stored value. [30/11/2015 21:18:47.423] Initializing console variable "AlwaysShowConsoleOutput". [30/11/2015 21:18:47.424] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [30/11/2015 21:18:47.425] Read value: <null> [30/11/2015 21:18:47.425] Initializing console variable "StartWithDeveloperModeEnabledId". [30/11/2015 21:18:47.425] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [30/11/2015 21:18:47.426] Read value: <null> [30/11/2015 21:18:47.426] Initializing console variable "PluginVerificationSystemDisableId". [30/11/2015 21:18:47.426] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId [30/11/2015 21:18:47.427] Read value: <null> [30/11/2015 21:18:47.427] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [30/11/2015 21:18:47.427] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [30/11/2015 21:18:47.428] Read value: <null> [30/11/2015 21:18:47.428] Initializing console variable "ShowOnScreenWarnings". [30/11/2015 21:18:47.428] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [30/11/2015 21:18:47.428] Read value: <null> [30/11/2015 21:18:47.429] Console initialized [30/11/2015 21:18:47.429] Initializing forms manager [30/11/2015 21:18:47.432] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V [30/11/2015 21:18:47.440] ================ RAGE Plugin Hook ================ [30/11/2015 21:18:47.448] Checking game support [30/11/2015 21:18:47.561] Product name: Grand Theft Auto V [30/11/2015 21:18:47.562] Product version: 1.0.505.2 [30/11/2015 21:18:47.562] Is steam version: True [30/11/2015 21:18:47.563] Initializing DirectX [30/11/2015 21:18:47.565] Initializing Direct3D [30/11/2015 21:18:47.566] Loading C:\WINDOWS\system32\d3d11.dll [30/11/2015 21:18:47.566] Loaded at 0x7FFEBA430000 [30/11/2015 21:18:47.566] D3D11CreateDeviceAndSwapChain at 0x7FFEBA448100 [30/11/2015 21:18:47.567] Creating Direct3D 11 device and swap chain [30/11/2015 21:18:47.584] Attempting feature level 10_1 [30/11/2015 21:18:47.601] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [30/11/2015 21:18:47.610] Swap Chain created: 0x167BB1AC40 [30/11/2015 21:18:47.611] Swap Chain VTable: 0x167BB1AC40 [30/11/2015 21:18:47.611] Swap Chain VTable_2: 0x7FFEBA3EEF40 [30/11/2015 21:18:47.611] 0x57565502A2F225E9;0x5741564155415441;0xEC8148D9246C8D48 [30/11/2015 21:18:47.611] D3D11Present: 0x7FFEBA3A1DA0 [30/11/2015 21:18:47.611] D3D11ResizeBuffers: 0x7FFEBA3A5D10 [30/11/2015 21:18:47.612] D3D11ResizeTarget: 0x7FFEBA3E0E90 [30/11/2015 21:18:47.612] D3D11SetFullscreenState: 0x7FFEBA3AC730 [30/11/2015 21:18:47.620] Direct3D initialized [30/11/2015 21:18:47.620] Initialized DirectX [30/11/2015 21:18:47.621] Direct3D watcher thread spawned [30/11/2015 21:18:48.584] Getting device [30/11/2015 21:18:48.584] Retrieved device [30/11/2015 21:18:48.585] Creating wrapper [30/11/2015 21:18:48.669] Wrapper created [30/11/2015 21:18:48.674] Effect created [30/11/2015 21:18:48.675] Creating buffer [30/11/2015 21:18:48.675] Created buffer [30/11/2015 21:18:48.675] Creating blend state [30/11/2015 21:18:48.676] Created blend state [30/11/2015 21:18:48.676] Done with creation [30/11/2015 21:18:48.844] Initializing texture system. [30/11/2015 21:18:48.844] Initializing texture system; phase 1 [30/11/2015 21:18:48.844] Initializing texture system; phase 2 [30/11/2015 21:18:48.854] Initializing texture system; phase 3 [30/11/2015 21:18:48.854] Initializing texture system; phase 4 [30/11/2015 21:18:48.867] Initializing texture system; phase 5 [30/11/2015 21:18:48.869] Initializing texture system; phase 6 [30/11/2015 21:18:48.870] Initializing texture system; phase 7 [30/11/2015 21:18:48.873] Initializing texture system; phase 8 [30/11/2015 21:18:48.875] Initializing texture system; phase 9 [30/11/2015 21:18:48.876] Initializing texture system; phase 10 [30/11/2015 21:18:48.880] Initializing texture system; phase 11 [30/11/2015 21:18:48.881] Initializing texture system; phase 12 [30/11/2015 21:18:48.883] Initializing texture system; phase 13 [30/11/2015 21:18:48.883] Initializing texture system; phase 14 [30/11/2015 21:18:52.622] Direct3D watcher thread ended [30/11/2015 21:19:40.228] Initializing game support [30/11/2015 21:19:40.788] Compatibility level: 0 [30/11/2015 21:19:40.789] Supported version detected [30/11/2015 21:19:40.789] ================================================== [30/11/2015 21:19:41.040] Patched IsDebuggerPresent [30/11/2015 21:19:41.291] Waiting for game initialization [30/11/2015 21:19:41.642] Initializing hook [30/11/2015 21:19:41.893] Completing interoperability [30/11/2015 21:19:41.893] Initialization code 1. [30/11/2015 21:19:41.894] Initialization code 2. [30/11/2015 21:19:41.894] Initialization code 3. [30/11/2015 21:19:41.897] 1 Address: 0x00007FF6486B99A4 [30/11/2015 21:19:41.897] Calling func 1 [30/11/2015 21:19:41.904] 2 Address: 0x00007FF64915F1CE [30/11/2015 21:19:41.904] 3 Address: 0x00007FF647CF5C36 [30/11/2015 21:19:41.910] Address: 0x00007FF64915F16C [30/11/2015 21:19:41.910] Unknown var: 0x00007FF64A025160 [30/11/2015 21:19:41.910] Initialization code 4. [30/11/2015 21:19:41.911] Completing interoperability, phase 1 [30/11/2015 21:19:41.911] Completing interoperability, phase 2 [30/11/2015 21:19:41.911] Completing interoperability, phase 3 [30/11/2015 21:19:41.911] Completing interoperability, phase 4 [30/11/2015 21:19:41.912] Completing interoperability, phase 5 [30/11/2015 21:19:41.912] Completing interoperability, phase 6 [30/11/2015 21:19:41.912] Completing interoperability, phase 7 [30/11/2015 21:20:17.322] Initializing console variable "TimeScale". [30/11/2015 21:20:17.322] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [30/11/2015 21:20:17.323] Read value: <null> [30/11/2015 21:20:20.275] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script. [30/11/2015 21:20:20.323] [30/11/2015 21:20:20.943] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [30/11/2015 21:20:24.020] <UNLOADED PLUGIN>: Initializing input system [30/11/2015 21:20:24.025] <UNLOADED PLUGIN>: Initializing game console [30/11/2015 21:20:24.030] <UNLOADED PLUGIN>: Initializing forms manager [30/11/2015 21:20:24.232] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [30/11/2015 21:20:24.811] --------------------------------------------------------------------- [30/11/2015 21:20:24.811] LSPD FIRST RESPONSE [30/11/2015 21:20:24.811] Version 0.2b [30/11/2015 21:20:24.811] A G17 Media Modification [30/11/2015 21:20:24.811] - Developed by LMS & Sam [30/11/2015 21:20:24.811] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [30/11/2015 21:20:24.811] © Copyright 2015, G17 Media, www.lspdfr.com [30/11/2015 21:20:24.812] --------------------------------------------------------------------- [30/11/2015 21:20:24.812] LSPD First Response: Running LSPD First Response 0.2b [30/11/2015 21:20:24.812] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [30/11/2015 21:20:25.487] Cached police [30/11/2015 21:20:25.487] Cached police2 [30/11/2015 21:20:25.487] Cached policet [30/11/2015 21:20:25.487] Cached sheriff2 [30/11/2015 21:20:25.487] Cached sheriff [30/11/2015 21:20:25.487] Cached police4 [30/11/2015 21:20:25.487] Cached policeb [30/11/2015 21:20:25.487] Cached policeb [30/11/2015 21:20:25.487] Cached policeb [30/11/2015 21:20:25.488] Cached fbi2 [30/11/2015 21:20:25.488] Cached policeold1 [30/11/2015 21:20:25.488] Cached policeold2 [30/11/2015 21:20:25.488] Cached policeold2 [30/11/2015 21:20:25.488] Cached buzzard [30/11/2015 21:20:25.488] Cached polmav [30/11/2015 21:20:25.488] Cached frogger2 [30/11/2015 21:20:25.488] Cached ambulance [30/11/2015 21:20:25.488] Cached firetruk [30/11/2015 21:20:25.626] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [30/11/2015 21:20:25.627] LSPD First Response: We have 1 callouts registered [30/11/2015 21:20:25.628] LSPD First Response: CalloutManager initialized [30/11/2015 22:02:40.902] LSPD First Response: Creating ? [30/11/2015 22:02:45.575] LSPD First Response: Created new chase [30/11/2015 22:02:46.118] LSPD First Response: Suspect added to chase [30/11/2015 22:02:46.129] LSPD First Response: Cop added to chase [30/11/2015 22:02:48.404] LSPD First Response: GetAudioFileForAction: No file found for: STREET_COVENANT_AVE [30/11/2015 22:02:48.652] LSPD First Response: Cop added to chase [30/11/2015 22:03:19.430] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD [30/11/2015 22:03:19.563] LSPD First Response: Cop added to chase [30/11/2015 22:03:19.564] LSPD First Response: Added cop to existing chase [30/11/2015 22:03:19.568] LSPD First Response: Cop added to chase [30/11/2015 22:03:19.568] LSPD First Response: Added cop to existing chase [30/11/2015 22:03:57.808] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE [30/11/2015 22:03:58.060] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice [30/11/2015 22:04:05.894] LSPD First Response: Cop added to chase [30/11/2015 22:04:05.894] LSPD First Response: Added cop to existing chase [30/11/2015 22:04:05.897] LSPD First Response: Cop added to chase [30/11/2015 22:04:05.897] LSPD First Response: Added cop to existing chase [30/11/2015 22:05:19.000] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST [30/11/2015 22:05:19.335] LSPD First Response: Cop added to chase [30/11/2015 22:05:19.336] LSPD First Response: Added cop to existing chase [30/11/2015 22:05:19.339] LSPD First Response: Cop added to chase [30/11/2015 22:05:19.340] LSPD First Response: Added cop to existing chase [30/11/2015 22:05:24.599] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [30/11/2015 22:05:53.753] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice [30/11/2015 22:06:40.828] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [30/11/2015 22:06:41.079] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice [30/11/2015 22:06:44.060] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_NORTH_DISPATCH, reverted to random voice [30/11/2015 22:06:53.212] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD [30/11/2015 22:06:53.245] LSPD First Response: Cop added to chase [30/11/2015 22:06:53.246] LSPD First Response: Added cop to existing chase [30/11/2015 22:06:53.249] LSPD First Response: Cop added to chase [30/11/2015 22:06:53.249] LSPD First Response: Added cop to existing chase [30/11/2015 22:07:04.149] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice [30/11/2015 22:07:10.209] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_NORTH_DISPATCH, reverted to random voice [30/11/2015 22:07:30.492] LSPD First Response: No more suspects useable, aborting chase [30/11/2015 22:07:30.497] LSPD First Response: Aborted chase [30/11/2015 22:09:07.130] LSPD First Response: Creating ? [30/11/2015 22:10:18.831] LSPD First Response: Creating ? [30/11/2015 22:10:26.521] LSPD First Response: Created new chase [30/11/2015 22:10:26.894] LSPD First Response: Suspect added to chase [30/11/2015 22:10:47.019] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE [30/11/2015 22:10:47.065] LSPD First Response: Cop added to chase [30/11/2015 22:10:47.065] LSPD First Response: Added cop to existing chase [30/11/2015 22:10:47.068] LSPD First Response: Cop added to chase [30/11/2015 22:10:47.069] LSPD First Response: Added cop to existing chase [30/11/2015 22:12:48.701] LSPD First Response: No more suspects useable, aborting chase [30/11/2015 22:12:48.702] LSPD First Response: Aborted chase [30/11/2015 22:14:05.463] LSPD First Response: Creating ? [30/11/2015 22:14:09.128] LSPD First Response: Created new chase [30/11/2015 22:14:09.494] LSPD First Response: Suspect added to chase [30/11/2015 22:14:09.798] LSPD First Response: Suspect added to chase [30/11/2015 22:14:09.801] LSPD First Response: Cop added to chase [30/11/2015 22:14:12.333] LSPD First Response: Cop added to chase [30/11/2015 22:14:18.129] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [30/11/2015 22:15:01.112] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ABATTOIR_AVE [30/11/2015 22:15:01.170] LSPD First Response: Cop added to chase [30/11/2015 22:15:01.170] LSPD First Response: Added cop to existing chase [30/11/2015 22:15:01.174] LSPD First Response: Cop added to chase [30/11/2015 22:15:01.175] LSPD First Response: Added cop to existing chase [30/11/2015 22:15:07.439] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [30/11/2015 22:15:29.706] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ABATTOIR_AVE [30/11/2015 22:15:29.740] LSPD First Response: Cop added to chase [30/11/2015 22:15:29.740] LSPD First Response: Added cop to existing chase [30/11/2015 22:15:29.744] LSPD First Response: Cop added to chase [30/11/2015 22:15:29.744] LSPD First Response: Added cop to existing chase [30/11/2015 22:16:22.941] LSPD First Response: [30/11/2015 22:16:22.942] LSPD First Response: ============================== [30/11/2015 22:16:22.942] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [30/11/2015 22:16:22.943] LSPD First Response: ------------------------------ [30/11/2015 22:16:22.943] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [30/11/2015 22:16:22.943] LSPD First Response: ------------------------------ [30/11/2015 22:16:22.944] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [30/11/2015 22:16:22.944] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid. [30/11/2015 22:16:22.944] LSPD First Response: ------------------------------ [30/11/2015 22:16:22.944] LSPD First Response: Inner exceptions: [30/11/2015 22:16:22.945] LSPD First Response: ------------------------------ [30/11/2015 22:16:22.945] LSPD First Response: Stack trace: [30/11/2015 22:16:23.143] LSPD First Response: at Rage.Ped.set_Voice(String value) [30/11/2015 22:16:23.143] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?() [30/11/2015 22:16:23.144] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0) [30/11/2015 22:16:23.144] at ?..ctor(UInt32 A_0) [30/11/2015 22:16:23.144] at ?.?(UInt32 A_0) [30/11/2015 22:16:23.144] at ?.?(Ped A_0) [30/11/2015 22:16:23.144] at LSPD_First_Response.ArrestManager.?() [30/11/2015 22:16:23.145] at LSPD_First_Response.ArrestManager.?() [30/11/2015 22:16:23.145] at Rage.GameFiber.Main() [30/11/2015 22:16:23.145] LSPD First Response: ============================== [30/11/2015 22:16:23.146] LSPD First Response:
  3. Hi OfficerBurning, I am not having any issues with lag, the game runs fine on medium, I was just questioning if the more plugins you have it could cause lag I mostly only have the Callout plugins, it is just the LCPD First Responce.dll has stopped working which occurs after 1 hour of gameplay approx
  4. obey229 changed their profile photo
  5. Thanks. Also my game can run GTA V Just fine on medium settings, Will the callout mods affect the speed of the game? System Information: Processor: Intel(R) Core(TM) i5 CPU 650 @ 3.20 GHz 3.20 GHz. Installed TAM: 8.00GB Windows 10 Pro Graphics Card: NVIDIA GT 640
  6. Hi, I currently have 6 plugins which are: Police Radio, Arrest Manager, Bank Callouts, CalloutsV, More Callouts, Traffic Policer. Can these plugins effect your game speed like increase more lagging. Please respond. Thanks.
  7. Hi, Ever Since I have installed LCPDFR 0.95 Mod. Every 10-20 Or Earlier Minuets I get 'Grand Theft Auto IV Not responding'. I have been running the game as administrator? I HAVE ATTACHED THE THE LCPDFR.LOG ETC, BELOW My OS Is: Windows 8.1 32bit BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Unknown Unknown (6.2.0.0 Build: 9200) Service Pack: System RAM (GB): 3.25 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program FilesRockstar GamesGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2014-04-13 20:23:43 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2014-04-13 20:25:50 - Direct3D device created! 2014-04-13 20:25:50 - SEARCHING FOR SCRIPTS... 2014-04-13 20:25:50 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2014-04-13 20:25:50 - ...found script 'FirstResponse.Main.EmergencyLights'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.Main.Start'! 2014-04-13 20:25:50 - ...found script 'CSharp.Engine.Core'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.Debugging'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.DeletionList'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.Hardcore'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.TextDraw'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.LCMD.Main'! 2014-04-13 20:25:50 - ...found script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Start'! 2014-04-13 20:25:51 - ...found script 'FirstResponse.LCPD.Various'! 2014-04-13 20:25:51 - DONE! 21 valid scripts found! 2014-04-13 20:25:51 - STARTING SCRIPTS... 2014-04-13 20:25:51 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Various'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Start'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.LCMD.Main'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.TextDraw'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.Hardcore'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.DeletionList'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.Debugging'! 2014-04-13 20:25:51 - ...successfully started script 'CSharp.Engine.Core'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.Main.Start'! 2014-04-13 20:25:51 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2014-04-13 20:27:11 - Direct3D device lost! 2014-04-13 20:27:11 - SCRIPTS TERMINATED! 2014-04-13 20:27:16 - Resetting Direct3D device! 2014-04-13 20:27:16 - Direct3D device created! 2014-04-13 20:27:16 - SEARCHING FOR SCRIPTS... 2014-04-13 20:27:16 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2014-04-13 20:27:16 - ...found script 'FirstResponse.Main.EmergencyLights'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.Main.Start'! 2014-04-13 20:27:16 - ...found script 'CSharp.Engine.Core'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.Debugging'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.DeletionList'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.Hardcore'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.TextDraw'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCMD.Main'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Start'! 2014-04-13 20:27:16 - ...found script 'FirstResponse.LCPD.Various'! 2014-04-13 20:27:16 - DONE! 21 valid scripts found! 2014-04-13 20:27:16 - STARTING SCRIPTS... 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Various'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Start'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.LCMD.Main'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.TextDraw'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.Hardcore'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.DeletionList'! 2014-04-13 20:27:16 - ...successfully started script 'FirstResponse.Debugging'! 2014-04-13 20:27:17 - ...successfully started script 'CSharp.Engine.Core'! 2014-04-13 20:27:17 - ...successfully started script 'FirstResponse.Main.Start'! 2014-04-13 20:27:17 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2014-04-13 20:28:01 - Direct3D device lost! 2014-04-13 20:28:02 - SCRIPTS TERMINATED! 2014-04-13 20:28:07 - Resetting Direct3D device! 2014-04-13 20:28:07 - Direct3D device created! 2014-04-13 20:28:07 - SEARCHING FOR SCRIPTS... 2014-04-13 20:28:07 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2014-04-13 20:28:07 - ...found script 'FirstResponse.Main.EmergencyLights'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.Main.Start'! 2014-04-13 20:28:07 - ...found script 'CSharp.Engine.Core'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.Debugging'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.DeletionList'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.Hardcore'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.TextDraw'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCMD.Main'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Start'! 2014-04-13 20:28:07 - ...found script 'FirstResponse.LCPD.Various'! 2014-04-13 20:28:07 - DONE! 21 valid scripts found! 2014-04-13 20:28:07 - STARTING SCRIPTS... 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Various'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Start'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.LCMD.Main'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.TextDraw'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.Hardcore'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.DeletionList'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.Debugging'! 2014-04-13 20:28:07 - ...successfully started script 'CSharp.Engine.Core'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.Main.Start'! 2014-04-13 20:28:07 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: Eq79VlHPmFjvMVpqeMGrzA==
  8. Hi, When I try to use the "LCPDFR 1.0b Automatic.zip" When it installs into the files. When I try and Launch GTA IV It won't load or it will say Error Occurred. When I delete the Mod GTA Works fine? (Windows 8)
  9. Installation component 'LCPDFRModels' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at System.IO.File.WriteAllText(String path, String contents) at G17MediaSetupEngine.Installation_Components.tazershit.beginComponent() at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e)
  10. obey229 posted a topic in Discussion
    Hello, Is there a mod, were you can see whos in jail.?
  11. Hello, Theres Like The same callouts everytime Could you add More into it {betterones like bank robbery} And Also Could you Add Request RoadBlocks? Thank you!:) Keep up the good work though
  12. Hey, I Cant pull over Somebody. I went behind them and Turend on my sierns and Put the Voice saying "Pull over Now" He still Didnt Pull over And another thing i found I cant accsess the police database computer Because I clicked 'E' And it took me to the Data Base But i click the button to login And its not doing anything Im i doing something Wrong or is it the Mod?
  13. Hello, I currently Installed GTA IV today Went on It without the LCPDFR Mod Worked Perfectly!, But i descieded to Download LCPDFR And Ever Since i have been getting a error message Saying GTA IV has stopped Working a program caused to stop the program. Will it be the Mod thats makeing this Iusse, Or something else OS- WINDOWS VISTA SP1 Thank you Hope use Help me
  14. Installation component 'LCPDFRModels' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

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