File Comments posted by Exo 401
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7 hours ago, t0y said:
Thanks! And the tint part should be fixed with the meta, and the breakable windows and hand positions I will look at, do you remember which vehicles? I believe at least for me I fixed the unbreakable glass for all of them but I could be wrong.
The Sheriff SUV (Dodge Charger) and FBI 2 (Chevy Tahoe) are the two that have no breaking glass. The vehicles meta worked for me, I had originally installed it in my MODDING dlc folder by Albo.
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This is neat. Do you think you could do a light setup like this?
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14 minutes ago, timnboys said:
the newest version that works with the LSPDFR API is in the ClearTheWayV,zip file the original functionality without the LSPDFR API is in ClearTheWayV_ORIG.zip file
So I'm confused... What was updated? I just re-downloaded this script again and I overwritten the previous files I had and the files were the same as in there was no change and last time I downloaded this was a couple weeks ago.
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Edited by Exo 401
1 minute ago, Kal74 said:Okay when you updated your Assorted Callouts to 0.0.9.1 did you remember to replace the RageNativeUI 1.3.0.0 sitting in your Main GTAV Directory Folder with the one that came with the update?
The update contains RAGENativeUI.dll version 1.3.0.1
My version says 1.3.1.0 and yes I replaced the old version.
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Edited by Exo 401
46 minutes ago, Kal74 said:Post your RagePluginHook log file.. Use a spoiler tag or http://pastebin.com/ to post your log.
Spoiler[4/5/2016 9:08:15 AM.020] Started new log on 4/5/2016 9:08:15 AM.019
[4/5/2016 9:08:15 AM.021] ====================================================================================================
[4/5/2016 9:08:15 AM.008] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/5/2016 9:08:15 AM.021] Log verbosity: Verbose
[4/5/2016 9:08:15 AM.024] Initializing input system
[4/5/2016 9:08:15 AM.028] Initializing game console
[4/5/2016 9:08:15 AM.035] Console key has been set to F4 (key code: 115)
[4/5/2016 9:08:15 AM.111] Initializing console variable "SkipGameIntro".
[4/5/2016 9:08:15 AM.112] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/5/2016 9:08:15 AM.119] Read value: <null>
[4/5/2016 9:08:15 AM.119] Initializing console variable "DisableRenderVersionText".
[4/5/2016 9:08:15 AM.120] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/5/2016 9:08:15 AM.128] Read value: False
[4/5/2016 9:08:15 AM.128] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/5/2016 9:08:15 AM.129] Initializing console variable "ConsoleKey".
[4/5/2016 9:08:15 AM.129] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/5/2016 9:08:15 AM.130] Read value: F4
[4/5/2016 9:08:15 AM.131] Setting value of console variable "ConsoleKey" to stored value.
[4/5/2016 9:08:15 AM.131] Console key has been set to F4 (key code: 115)
[4/5/2016 9:08:15 AM.131] Initializing console variable "PluginTimeoutThreshold".
[4/5/2016 9:08:15 AM.132] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/5/2016 9:08:15 AM.133] Read value: 10000
[4/5/2016 9:08:15 AM.133] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/5/2016 9:08:15 AM.134] Initializing console variable "AlwaysShowConsoleOutput".
[4/5/2016 9:08:15 AM.134] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/5/2016 9:08:15 AM.135] Read value: <null>
[4/5/2016 9:08:15 AM.136] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/5/2016 9:08:15 AM.136] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/5/2016 9:08:15 AM.137] Read value: <null>
[4/5/2016 9:08:15 AM.137] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/5/2016 9:08:15 AM.137] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/5/2016 9:08:15 AM.138] Read value: <null>
[4/5/2016 9:08:15 AM.139] Initializing console variable "ShowOnScreenWarnings".
[4/5/2016 9:08:15 AM.139] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/5/2016 9:08:15 AM.140] Read value: <null>
[4/5/2016 9:08:15 AM.140] Console initialized
[4/5/2016 9:08:15 AM.140] Initializing forms manager
[4/5/2016 9:08:15 AM.143] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/5/2016 9:08:15 AM.161] ================ RAGE Plugin Hook ================
[4/5/2016 9:08:15 AM.169] Checking game support
[4/5/2016 9:08:15 AM.438] Product name: Grand Theft Auto V
[4/5/2016 9:08:15 AM.439] Product version: 1.0.678.1
[4/5/2016 9:08:15 AM.439] Is steam version: True
[4/5/2016 9:08:15 AM.440] Initializing DirectX
[4/5/2016 9:08:15 AM.442] Initializing Direct3D
[4/5/2016 9:08:15 AM.442] Loading C:\Windows\system32\d3d11.dll
[4/5/2016 9:08:15 AM.443] Loaded at 0x7FEF3300000
[4/5/2016 9:08:15 AM.443] D3D11CreateDeviceAndSwapChain at 0x7FEF33200F8
[4/5/2016 9:08:15 AM.444] Creating Direct3D 11 device and swap chain
[4/5/2016 9:08:15 AM.478] Swap Chain created: 0x52626CD0
[4/5/2016 9:08:15 AM.478] Swap Chain VTable: 0x52626CD0
[4/5/2016 9:08:15 AM.478] Swap Chain VTable_2: 0x7FEF5BB5AE0
[4/5/2016 9:08:15 AM.479] 0x48564107A954CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[4/5/2016 9:08:15 AM.479] D3D11Present: 0x7FEF5BDB2F8
[4/5/2016 9:08:15 AM.479] D3D11ResizeBuffers: 0x7FEF5BDF97C
[4/5/2016 9:08:15 AM.480] D3D11ResizeTarget: 0x7FEF5BE07D8
[4/5/2016 9:08:15 AM.480] D3D11SetFullscreenState: 0x7FEF5BE0B64
[4/5/2016 9:08:15 AM.487] Direct3D initialized
[4/5/2016 9:08:15 AM.488] Initialized DirectX
[4/5/2016 9:08:15 AM.488] Direct3D watcher thread spawned
[4/5/2016 9:08:17 AM.013] Getting device
[4/5/2016 9:08:17 AM.013] Retrieved device
[4/5/2016 9:08:17 AM.014] Creating wrapper
[4/5/2016 9:08:17 AM.094] Wrapper created
[4/5/2016 9:08:17 AM.099] Effect created
[4/5/2016 9:08:17 AM.099] Creating buffer
[4/5/2016 9:08:17 AM.100] Created buffer
[4/5/2016 9:08:17 AM.100] Creating blend state
[4/5/2016 9:08:17 AM.101] Created blend state
[4/5/2016 9:08:17 AM.101] Done with creation
[4/5/2016 9:08:17 AM.130] Initializing texture system.
[4/5/2016 9:08:17 AM.131] Initializing texture system; phase 1
[4/5/2016 9:08:17 AM.131] Initializing texture system; phase 2
[4/5/2016 9:08:17 AM.138] Initializing texture system; phase 3
[4/5/2016 9:08:17 AM.138] Initializing texture system; phase 4
[4/5/2016 9:08:17 AM.149] Initializing texture system; phase 5
[4/5/2016 9:08:17 AM.151] Initializing texture system; phase 6
[4/5/2016 9:08:17 AM.152] Initializing texture system; phase 7
[4/5/2016 9:08:17 AM.154] Initializing texture system; phase 8
[4/5/2016 9:08:17 AM.156] Initializing texture system; phase 9
[4/5/2016 9:08:17 AM.157] Initializing texture system; phase 10
[4/5/2016 9:08:17 AM.160] Initializing texture system; phase 11
[4/5/2016 9:08:17 AM.161] Initializing texture system; phase 12
[4/5/2016 9:08:17 AM.163] Initializing texture system; phase 13
[4/5/2016 9:08:17 AM.163] Initializing texture system; phase 14
[4/5/2016 9:08:20 AM.490] Direct3D watcher thread ended
[4/5/2016 9:08:53 AM.242] Initializing game support
[4/5/2016 9:08:54 AM.057] Compatibility level: 0
[4/5/2016 9:08:54 AM.057] Supported version detected
[4/5/2016 9:08:54 AM.057] ==================================================
[4/5/2016 9:08:54 AM.308] Patched IsDebuggerPresent
[4/5/2016 9:08:54 AM.558] Waiting for game initialization
[4/5/2016 9:08:54 AM.908] Initializing hook
[4/5/2016 9:08:55 AM.158] Completing interoperability
[4/5/2016 9:08:55 AM.159] Initialization code 1.
[4/5/2016 9:08:55 AM.159] Initialization code 2.
[4/5/2016 9:08:55 AM.159] Initialization code 3.
[4/5/2016 9:08:55 AM.169] 1 Address: 0x000000013FCE1C70
[4/5/2016 9:08:55 AM.169] Calling func 1
[4/5/2016 9:08:55 AM.191] 2 Address: 0x00000001407968F6
[4/5/2016 9:08:55 AM.191] 3 Address: 0x000000013F315D3E
[4/5/2016 9:08:55 AM.231] Address: 0x0000000140796894
[4/5/2016 9:08:55 AM.232] Unknown var: 0x0000000141661D80
[4/5/2016 9:08:55 AM.232] Initialization code 4.
[4/5/2016 9:08:55 AM.232] Completing interoperability, phase 1
[4/5/2016 9:08:55 AM.233] Completing interoperability, phase 2
[4/5/2016 9:08:55 AM.233] Completing interoperability, phase 3
[4/5/2016 9:08:55 AM.233] Completing interoperability, phase 4
[4/5/2016 9:08:55 AM.233] Completing interoperability, phase 5
[4/5/2016 9:08:55 AM.234] Completing interoperability, phase 6
[4/5/2016 9:08:55 AM.234] Completing interoperability, phase 7
[4/5/2016 9:09:13 AM.244] Initializing console variable "TimeScale".
[4/5/2016 9:09:13 AM.245] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/5/2016 9:09:13 AM.246] Read value: <null>
[4/5/2016 9:09:15 AM.720]
[4/5/2016 9:09:15 AM.721] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[4/5/2016 9:09:18 AM.146] <UNLOADED PLUGIN>: Initializing input system
[4/5/2016 9:09:18 AM.147] <UNLOADED PLUGIN>: Initializing game console
[4/5/2016 9:09:18 AM.149] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2016 9:09:18 AM.202] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[4/5/2016 9:09:18 AM.205]
[4/5/2016 9:09:18 AM.205] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[4/5/2016 9:09:20 AM.638] <UNLOADED PLUGIN>: Initializing input system
[4/5/2016 9:09:20 AM.640] <UNLOADED PLUGIN>: Initializing game console
[4/5/2016 9:09:20 AM.641] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2016 9:09:20 AM.700] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[4/5/2016 9:09:20 AM.702]
[4/5/2016 9:09:20 AM.702] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/5/2016 9:09:23 AM.250] <UNLOADED PLUGIN>: Initializing input system
[4/5/2016 9:09:23 AM.251] <UNLOADED PLUGIN>: Initializing game console
[4/5/2016 9:09:23 AM.253] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2016 9:09:23 AM.310] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/5/2016 9:09:23 AM.312]
[4/5/2016 9:09:23 AM.312] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[4/5/2016 9:09:25 AM.758] <UNLOADED PLUGIN>: Initializing input system
[4/5/2016 9:09:25 AM.759] <UNLOADED PLUGIN>: Initializing game console
[4/5/2016 9:09:25 AM.761] <UNLOADED PLUGIN>: Initializing forms manager
[4/5/2016 9:09:25 AM.822] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[4/5/2016 9:09:25 AM.938] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[4/5/2016 9:09:26 AM.403] ---------------------------------------------------------------------
[4/5/2016 9:09:26 AM.403] LSPD FIRST RESPONSE
[4/5/2016 9:09:26 AM.403] Version 0.3
[4/5/2016 9:09:26 AM.403] A G17 Media Modification
[4/5/2016 9:09:26 AM.403] - Developed by LMS & Sam
[4/5/2016 9:09:26 AM.403] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/5/2016 9:09:26 AM.403] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/5/2016 9:09:26 AM.403] ---------------------------------------------------------------------
[4/5/2016 9:09:26 AM.404] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[4/5/2016 9:09:26 AM.404] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/5/2016 9:09:26 AM.706]
[4/5/2016 9:09:26 AM.844] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/5/2016 9:09:26 AM.844] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/5/2016 9:09:26 AM.847] Callouts: 250
[4/5/2016 9:09:26 AM.899] Traffic Control: [Traffic Control] v1.0.0.0 Loaded
[4/5/2016 9:09:27 AM.361] [TRACE] Thread CopManager #1 initialized
[4/5/2016 9:09:42 AM.576] setting up new cop: S_M_M_Dick_01
[4/5/2016 9:09:42 AM.586] [TRACE] New ped recognized as cop
[4/5/2016 9:10:19 AM.573] setting up new cop: S_M_M_Dick_01
[4/5/2016 9:10:19 AM.573] [TRACE] New ped recognized as cop
[4/5/2016 9:10:20 AM.089] setting up new cop: S_M_M_Dick_01
[4/5/2016 9:10:20 AM.089] [TRACE] New ped recognized as cop
[4/5/2016 9:10:37 AM.914] setting up new cop: S_M_M_Dick_01
[4/5/2016 9:10:37 AM.915] [TRACE] New ped recognized as cop
[4/5/2016 9:10:42 AM.983] setting up new cop: S_M_M_Dick_01
[4/5/2016 9:10:42 AM.984] [TRACE] New ped recognized as cop
[4/5/2016 9:11:04 AM.526]
[4/5/2016 9:11:04 AM.528] INIT
[4/5/2016 9:11:04 AM.571] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[4/5/2016 9:11:04 AM.654] LSPD First Response: AssortedCallouts, Version=0.0.9.1, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.673] LSPD First Response: CalloutsV, Version=0.3.1.6, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.681] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.682] LSPD First Response: Code 3 Callouts, Version=0.6.0.0, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.690] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.691] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/5/2016 9:11:04 AM.692] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/5/2016 9:11:04 AM.844] LSPD First Response: Creating plugin: ????????????????????????????????????????
[4/5/2016 9:11:04 AM.903] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[4/5/2016 9:11:04 AM.971] LSPD First Response: Creating plugin: HighPriority.Main
[4/5/2016 9:11:04 AM.972] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[4/5/2016 9:11:04 AM.973] LSPD First Response: Assorted Callouts 0.0.9.1, developed by Albo1125, has been initialised.
[4/5/2016 9:11:04 AM.974] LSPD First Response: Go on duty to start Assorted Callouts.
[4/5/2016 9:11:04 AM.975] LSPD First Response: ==================================================================
[4/5/2016 9:11:04 AM.975] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.1.6
[4/5/2016 9:11:04 AM.976] LSPD First Response: [CalloutsV] Reading settings from configuration file
[4/5/2016 9:11:04 AM.976] LSPD First Response: [CalloutsV] Detecting player name from config file as: Chris
[4/5/2016 9:11:04 AM.976] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[4/5/2016 9:11:04 AM.998] LSPD First Response: [CalloutsV] Correct LSPDFR detected
[4/5/2016 9:11:05 AM.000] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[4/5/2016 9:11:05 AM.001] LSPD First Response: [CalloutsV] Correct LSPDFR detected
[4/5/2016 9:11:05 AM.002] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[4/5/2016 9:11:05 AM.002] LSPD First Response: ==================================================================
[4/5/2016 9:11:05 AM.018] LSPD First Response:Loading Code 3 Callouts... [4/5/2016 9:11:05 AM.038] LSPD First Response: [Code 3 Callouts] Settings loaded [4/5/2016 9:11:05 AM.038] LSPD First Response: Callouts Plugin loaded! [4/5/2016 9:11:05 AM.039] SAFER CHASES v1.4.1 LOADED [4/5/2016 9:11:05 AM.040] LSPD First Response: We have 1 callouts registered [4/5/2016 9:11:05 AM.040] LSPD First Response: CalloutManager initialized [4/5/2016 9:11:05 AM.041] [TRACE] WorldEventManager: Allowing up to 2 events [4/5/2016 9:11:05 AM.049] LSPD First Response: RAGENativeUI.dll out of date. Latest version: 1.3.1.0 [4/5/2016 9:11:05 AM.052] LSPD First Response: Drawing Assorted Callouts video window [4/5/2016 9:11:05 AM.127] [TRACE] Thread Ambient #1 initialized [4/5/2016 9:11:05 AM.226] [TRACE] Thread ArrestManager #1 initialized [4/5/2016 9:11:05 AM.334] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125. [4/5/2016 9:11:05 AM.336] LSPD First Response: AssortedCalloutsIni found. [4/5/2016 9:11:05 AM.387] [TRACE] Thread WorldEventManager #1 initialized [4/5/2016 9:11:05 AM.388] [TRACE] Thread PlayerChaseManager #1 initialized [4/5/2016 9:11:05 AM.396] [TRACE] Thread TrafficControl #1 initialized [4/5/2016 9:11:06 AM.136] LSPD First Response: Assorted Callouts is up to date. [4/5/2016 9:11:10 AM.740] LSPD First Response: DontWatchVideo pressed. [4/5/2016 9:11:10 AM.741] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown [4/5/2016 9:11:10 AM.742] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision [4/5/2016 9:11:10 AM.742] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace [4/5/2016 9:11:10 AM.742] LSPD First Response: Registering callout CalloutsV.Callouts.Escort [4/5/2016 9:11:10 AM.743] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft [4/5/2016 9:11:10 AM.743] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance [4/5/2016 9:11:10 AM.744] LSPD First Response: [CalloutsV] All callouts have been registered correctly [4/5/2016 9:11:10 AM.750] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.6.0.0 [4/5/2016 9:11:10 AM.761] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault [4/5/2016 9:11:10 AM.763] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault [4/5/2016 9:11:10 AM.763] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic [4/5/2016 9:11:10 AM.763] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic [4/5/2016 9:11:10 AM.764] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun [4/5/2016 9:11:10 AM.764] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run [4/5/2016 9:11:10 AM.765] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson [4/5/2016 9:11:10 AM.765] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person [4/5/2016 9:11:10 AM.765] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon [4/5/2016 9:11:10 AM.766] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun [4/5/2016 9:11:10 AM.766] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver [4/5/2016 9:11:10 AM.767] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver [4/5/2016 9:11:10 AM.767] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator [4/5/2016 9:11:10 AM.767] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator [4/5/2016 9:11:10 AM.768] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage [4/5/2016 9:11:10 AM.768] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress [4/5/2016 9:11:10 AM.768] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble [4/5/2016 9:11:10 AM.769] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble [4/5/2016 9:11:10 AM.769] LSPD First Response: [Code 3 Callouts] All callouts registered [4/5/2016 9:11:10 AM.771] LSPD First Response: Registering callout HighPriority.Callouts.Sniper [4/5/2016 9:11:10 AM.771] LSPD First Response: Registering callout HighPriority.Callouts.Massacer [4/5/2016 9:11:10 AM.772] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery [4/5/2016 9:11:10 AM.772] LSPD First Response: Registering callout HighPriority.Callouts.GTA [4/5/2016 9:11:10 AM.772] LSPD First Response: Registering callout HighPriority.Callouts.Turfwar [4/5/2016 9:11:10 AM.772] LSPD First Response: Registering callout HighPriority.Callouts.GetAway [4/5/2016 9:11:10 AM.772] LSPD First Response: Registering callout HighPriority.Callouts.Terror
The error says my RAGENativeUI.dll is out of date and that there is a newer version out. My version is 1.3.0.0
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Basic Vehicle Actions
in Script Modifications & Plugins
@Lt.Caine So how do I use my Dpad on controller to toggle lights/indicators??